Commander (2015 Edition) to Oath of the Gatewatch
Commander (2015 Edition) | Oath of the Gatewatch |
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Brave the Sands | Brave the Sands |
{1}{W} Enchantment Creatures you control have vigilance. Each creature you control can block an additional | {1}{W} Enchantment Creatures you control have vigilance. Each creature you control can block an additional creature each combat. |
Cenn's Tactician | Cenn's Tactician |
{W} Creature — Kithkin Soldier {W}, {T}: Put a +1/+1 counter on target Soldier creature. Each creature you control with a +1/+1 counter on it can block an additional 1/1 | {W} Creature — Kithkin Soldier {W}, {T}: Put a +1/+1 counter on target Soldier creature. Each creature you control with a +1/+1 counter on it can block an additional creature each combat. 1/1 |
Echo Circlet | Echo Circlet |
{2} Artifact — Equipment Equipped creature can block an additional Equip {1} | {2} Artifact — Equipment Equipped creature can block an additional creature each combat. Equip {1} |
Foriysian Brigade | Foriysian Brigade |
{3}{W} Creature — Human Soldier Foriysian Brigade can block an additional 2/4 | {3}{W} Creature — Human Soldier Foriysian Brigade can block an additional creature each combat. 2/4 |
Foriysian Interceptor | Foriysian Interceptor |
{3}{W} Creature — Human Soldier Flash (You may cast this spell any time you could cast an instant.) Defender Foriysian Interceptor can block an additional 0/5 | {3}{W} Creature — Human Soldier Flash (You may cast this spell any time you could cast an instant.) Defender Foriysian Interceptor can block an additional creature each combat. 0/5 |
Foriysian Totem | Foriysian Totem |
{3} Artifact {T}: Add {R} to your mana pool. {4}{R}: Foriysian Totem becomes a 4/4 red Giant artifact creature with trample until end of turn. As long as Foriysian Totem is a creature, it can block an additional | {3} Artifact {T}: Add {R} to your mana pool. {4}{R}: Foriysian Totem becomes a 4/4 red Giant artifact creature with trample until end of turn. As long as Foriysian Totem is a creature, it can block an additional creature each combat. |
High Ground | High Ground |
{W} Enchantment Each creature you control can block an additional | {W} Enchantment Each creature you control can block an additional creature each combat. |
Kemba's Legion | Kemba's Legion |
{5}{W}{W} Creature — Cat Soldier Vigilance Kemba's Legion can block an additional creature for each Equipment attached to Kemba's Legion. 4/6 | {5}{W}{W} Creature — Cat Soldier Vigilance Kemba's Legion can block an additional creature each combat for each Equipment attached to Kemba's Legion. 4/6 |
Lairwatch Giant | Lairwatch Giant |
{5}{W} Creature — Giant Warrior Lairwatch Giant can block an additional Whenever Lairwatch Giant blocks two or more creatures, it gains first strike until end of turn. 5/3 | {5}{W} Creature — Giant Warrior Lairwatch Giant can block an additional creature each combat. Whenever Lairwatch Giant blocks two or more creatures, it gains first strike until end of turn. 5/3 |
Selesnya Sagittars | Selesnya Sagittars |
{3}{G}{W} Creature — Elf Archer Reach (This creature can block creatures with flying.) Selesnya Sagittars can block an additional 2/5 | {3}{G}{W} Creature — Elf Archer Reach (This creature can block creatures with flying.) Selesnya Sagittars can block an additional creature each combat. 2/5 |
Two-Headed Dragon | Two-Headed Dragon |
{4}{R}{R} Creature — Dragon Flying Menace (This creature can't be blocked except by two or more creatures.) Two-Headed Dragon can block an additional {1}{R}: Two-Headed Dragon gets +2/+0 until end of turn. 4/4 | {4}{R}{R} Creature — Dragon Flying Menace (This creature can't be blocked except by two or more creatures.) Two-Headed Dragon can block an additional creature each combat. {1}{R}: Two-Headed Dragon gets +2/+0 until end of turn. 4/4 |
Two-Headed Giant of Foriys | Two-Headed Giant of Foriys |
{4}{R} Creature — Giant Trample Two-Headed Giant of Foriys can block an additional 4/4 | {4}{R} Creature — Giant Trample Two-Headed Giant of Foriys can block an additional creature each combat. 4/4 |
Vanguard's Shield | Vanguard's Shield |
{2} Artifact — Equipment Equipped creature gets +0/+3 and can block an additional Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) | {2} Artifact — Equipment Equipped creature gets +0/+3 and can block an additional creature each combat. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) |
Commander (2015 Edition) | Oath of the Gatewatch |
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Academy Ruins | Academy Ruins |
Legendary Land {T}: Add {1}{U}, {T}: Put target artifact card from your graveyard on top of your library. | Legendary Land {T}: Add {C} to your mana pool. {1}{U}, {T}: Put target artifact card from your graveyard on top of your library. |
Adarkar Unicorn | Adarkar Unicorn |
{1}{W}{W} Creature — Unicorn {T}: Add {U} or 2/2 | {1}{W}{W} Creature — Unicorn {T}: Add {U} or {C}{U} to your mana pool. Spend this mana only to pay cumulative upkeep costs. 2/2 |
Adarkar Wastes | Adarkar Wastes |
Land {T}: Add {T}: Add {W} or {U} to your mana pool. Adarkar Wastes deals 1 damage to you. | Land {T}: Add {C} to your mana pool. {T}: Add {W} or {U} to your mana pool. Adarkar Wastes deals 1 damage to you. |
Adverse Conditions | Adverse Conditions |
{3}{U} Instant Devoid (This card has no color.) Tap up to two target creatures. Those creatures don't untap during their controller's next untap step. Put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add | {3}{U} Instant Devoid (This card has no color.) Tap up to two target creatures. Those creatures don't untap during their controller's next untap step. Put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add {C} to your mana pool." |
Alchemist's Refuge | Alchemist's Refuge |
Land {T}: Add {G}{U}, {T}: You may cast nonland cards this turn as though they had flash. | Land {T}: Add {C} to your mana pool. {G}{U}, {T}: You may cast nonland cards this turn as though they had flash. |
Ally Encampment | Ally Encampment |
Land {T}: Add {T}: Add one mana of any color to your mana pool. Spend this mana only to cast an Ally spell. {1}, {T}, Sacrifice Ally Encampment: Return target Ally you control to its owner's hand. | Land {T}: Add {C} to your mana pool. {T}: Add one mana of any color to your mana pool. Spend this mana only to cast an Ally spell. {1}, {T}, Sacrifice Ally Encampment: Return target Ally you control to its owner's hand. |
Ancient Tomb | Ancient Tomb |
Land {T}: Add | Land {T}: Add {C}{C} to your mana pool. Ancient Tomb deals 2 damage to you. |
An-Havva Township | An-Havva Township |
Land {T}: Add {1}, {T}: Add {G} to your mana pool. {2}, {T}: Add {R} or {W} to your mana pool. | Land {T}: Add {C} to your mana pool. {1}, {T}: Add {G} to your mana pool. {2}, {T}: Add {R} or {W} to your mana pool. |
Apprentice Wizard | Apprentice Wizard |
{1}{U}{U} Creature — Human Wizard {U}, {T}: Add 0/1 | {1}{U}{U} Creature — Human Wizard {U}, {T}: Add {C}{C}{C} to your mana pool. 0/1 |
Arcane Lighthouse | Arcane Lighthouse |
Land {T}: Add {1}, {T}: Until end of turn, creatures your opponents control lose hexproof and shroud and can't have hexproof or shroud. | Land {T}: Add {C} to your mana pool. {1}, {T}: Until end of turn, creatures your opponents control lose hexproof and shroud and can't have hexproof or shroud. |
Archaeological Dig | Archaeological Dig |
Land {T}: Add {T}, Sacrifice Archaeological Dig: Add one mana of any color to your mana pool. | Land {T}: Add {C} to your mana pool. {T}, Sacrifice Archaeological Dig: Add one mana of any color to your mana pool. |
Ashnod's Altar | Ashnod's Altar |
{3} Artifact Sacrifice a creature: Add | {3} Artifact Sacrifice a creature: Add {C}{C} to your mana pool. |
Awakening Zone | Awakening Zone |
{2}{G} Enchantment At the beginning of your upkeep, you may put a 0/1 colorless Eldrazi Spawn creature token onto the battlefield. It has "Sacrifice this creature: Add | {2}{G} Enchantment At the beginning of your upkeep, you may put a 0/1 colorless Eldrazi Spawn creature token onto the battlefield. It has "Sacrifice this creature: Add {C} to your mana pool." |
Aysen Abbey | Aysen Abbey |
Land {T}: Add {1}, {T}: Add {W} to your mana pool. {2}, {T}: Add {G} or {U} to your mana pool. | Land {T}: Add {C} to your mana pool. {1}, {T}: Add {W} to your mana pool. {2}, {T}: Add {G} or {U} to your mana pool. |
Balduvian Trading Post | Balduvian Trading Post |
Land If Balduvian Trading Post would enter the battlefield, sacrifice an untapped Mountain instead. If you do, put Balduvian Trading Post onto the battlefield. If you don't, put it into its owner's graveyard. {T}: Add {1}, {T}: Balduvian Trading Post deals 1 damage to target attacking creature. | Land If Balduvian Trading Post would enter the battlefield, sacrifice an untapped Mountain instead. If you do, put Balduvian Trading Post onto the battlefield. If you don't, put it into its owner's graveyard. {T}: Add {C}{R} to your mana pool. {1}, {T}: Balduvian Trading Post deals 1 damage to target attacking creature. |
Bant Panorama | Bant Panorama |
Land {T}: Add {1}, {T}, Sacrifice Bant Panorama: Search your library for a basic Forest, Plains, or Island card and put it onto the battlefield tapped. Then shuffle your library. | Land {T}: Add {C} to your mana pool. {1}, {T}, Sacrifice Bant Panorama: Search your library for a basic Forest, Plains, or Island card and put it onto the battlefield tapped. Then shuffle your library. |
Basalt Monolith | Basalt Monolith |
{3} Artifact Basalt Monolith doesn't untap during your untap step. {T}: Add {3}: Untap Basalt Monolith. | {3} Artifact Basalt Monolith doesn't untap during your untap step. {T}: Add {C}{C}{C} to your mana pool. {3}: Untap Basalt Monolith. |
Battlefield Forge | Battlefield Forge |
Land {T}: Add {T}: Add {R} or {W} to your mana pool. Battlefield Forge deals 1 damage to you. | Land {T}: Add {C} to your mana pool. {T}: Add {R} or {W} to your mana pool. Battlefield Forge deals 1 damage to you. |
Blasted Landscape | Blasted Landscape |
Land {T}: Add Cycling {2} ({2}, Discard this card: Draw a card.) | Land {T}: Add {C} to your mana pool. Cycling {2} ({2}, Discard this card: Draw a card.) |
Blighted Cataract | Blighted Cataract |
Land {T}: Add {5}{U}, {T}, Sacrifice Blighted Cataract: Draw two cards. | Land {T}: Add {C} to your mana pool. {5}{U}, {T}, Sacrifice Blighted Cataract: Draw two cards. |
Blighted Fen | Blighted Fen |
Land {T}: Add {4}{B}, {T}, Sacrifice Blighted Fen: Target opponent sacrifices a creature. | Land {T}: Add {C} to your mana pool. {4}{B}, {T}, Sacrifice Blighted Fen: Target opponent sacrifices a creature. |
Blighted Gorge | Blighted Gorge |
Land {T}: Add {4}{R}, {T}, Sacrifice Blighted Gorge: Blighted Gorge deals 2 damage to target creature or player. | Land {T}: Add {C} to your mana pool. {4}{R}, {T}, Sacrifice Blighted Gorge: Blighted Gorge deals 2 damage to target creature or player. |
Blighted Steppe | Blighted Steppe |
Land {T}: Add {3}{W}, {T}, Sacrifice Blighted Steppe: You gain 2 life for each creature you control. | Land {T}: Add {C} to your mana pool. {3}{W}, {T}, Sacrifice Blighted Steppe: You gain 2 life for each creature you control. |
Blighted Woodland | Blighted Woodland |
Land {T}: Add {3}{G}, {T}, Sacrifice Blighted Woodland: Search your library for up to two basic land cards and put them onto the battlefield tapped. Then shuffle your library. | Land {T}: Add {C} to your mana pool. {3}{G}, {T}, Sacrifice Blighted Woodland: Search your library for up to two basic land cards and put them onto the battlefield tapped. Then shuffle your library. |
Blight Herder | Blight Herder |
{5} Creature — Eldrazi Processor When you cast Blight Herder, you may put two cards your opponents own from exile into their owners' graveyards. If you do, put three 1/1 colorless Eldrazi Scion creature tokens onto the battlefield. They have "Sacrifice this creature: Add 4/5 | {5} Creature — Eldrazi Processor When you cast Blight Herder, you may put two cards your opponents own from exile into their owners' graveyards. If you do, put three 1/1 colorless Eldrazi Scion creature tokens onto the battlefield. They have "Sacrifice this creature: Add {C} to your mana pool." 4/5 |
Blinkmoth Nexus | Blinkmoth Nexus |
Land {T}: Add {1}: Blinkmoth Nexus becomes a 1/1 Blinkmoth artifact creature with flying until end of turn. It's still a land. {1}, {T}: Target Blinkmoth creature gets +1/+1 until end of turn. | Land {T}: Add {C} to your mana pool. {1}: Blinkmoth Nexus becomes a 1/1 Blinkmoth artifact creature with flying until end of turn. It's still a land. {1}, {T}: Target Blinkmoth creature gets +1/+1 until end of turn. |
Blinkmoth Urn | Blinkmoth Urn |
{5} Artifact At the beginning of each player's precombat main phase, if Blinkmoth Urn is untapped, that player adds | {5} Artifact At the beginning of each player's precombat main phase, if Blinkmoth Urn is untapped, that player adds {C} to his or her mana pool for each artifact he or she controls. |
Blinkmoth Well | Blinkmoth Well |
Land {T}: Add {2}, {T}: Tap target noncreature artifact. | Land {T}: Add {C} to your mana pool. {2}, {T}: Tap target noncreature artifact. |
Blisterpod | Blisterpod |
{G} Creature — Eldrazi Drone Devoid (This card has no color.) When Blisterpod dies, put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add 1/1 | {G} Creature — Eldrazi Drone Devoid (This card has no color.) When Blisterpod dies, put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add {C} to your mana pool." 1/1 |
Boreal Druid | Boreal Druid |
{G} Snow Creature — Elf Druid {T}: Add 1/1 | {G} Snow Creature — Elf Druid {T}: Add {C} to your mana pool. 1/1 |
Boseiju, Who Shelters All | Boseiju, Who Shelters All |
Legendary Land Boseiju, Who Shelters All enters the battlefield tapped. {T}, Pay 2 life: Add | Legendary Land Boseiju, Who Shelters All enters the battlefield tapped. {T}, Pay 2 life: Add {C} to your mana pool. If that mana is spent on an instant or sorcery spell, that spell can't be countered by spells or abilities. |
Brood Birthing | Brood Birthing |
{1}{R} Sorcery If you control an Eldrazi Spawn, put three 0/1 colorless Eldrazi Spawn creature tokens onto the battlefield. They have "Sacrifice this creature: Add | {1}{R} Sorcery If you control an Eldrazi Spawn, put three 0/1 colorless Eldrazi Spawn creature tokens onto the battlefield. They have "Sacrifice this creature: Add {C} to your mana pool." Otherwise, put one of those tokens onto the battlefield. |
Brood Butcher | Brood Butcher |
{3}{B}{G} Creature — Eldrazi Drone Devoid (This card has no color.) When Brood Butcher enters the battlefield, put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add {B}{G}, Sacrifice a creature: Target creature gets -2/-2 until end of turn. 3/3 | {3}{B}{G} Creature — Eldrazi Drone Devoid (This card has no color.) When Brood Butcher enters the battlefield, put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add {C} to your mana pool." {B}{G}, Sacrifice a creature: Target creature gets -2/-2 until end of turn. 3/3 |
Brood Monitor | Brood Monitor |
{4}{G}{G} Creature — Eldrazi Drone Devoid (This card has no color.) When Brood Monitor enters the battlefield, put three 1/1 colorless Eldrazi Scion creature tokens onto the battlefield. They have "Sacrifice this creature: Add 3/3 | {4}{G}{G} Creature — Eldrazi Drone Devoid (This card has no color.) When Brood Monitor enters the battlefield, put three 1/1 colorless Eldrazi Scion creature tokens onto the battlefield. They have "Sacrifice this creature: Add {C} to your mana pool." 3/3 |
Brushland | Brushland |
Land {T}: Add {T}: Add {G} or {W} to your mana pool. Brushland deals 1 damage to you. | Land {T}: Add {C} to your mana pool. {T}: Add {G} or {W} to your mana pool. Brushland deals 1 damage to you. |
Buried Ruin | Buried Ruin |
Land {T}: Add {2}, {T}, Sacrifice Buried Ruin: Return target artifact card from your graveyard to your hand. | Land {T}: Add {C} to your mana pool. {2}, {T}, Sacrifice Buried Ruin: Return target artifact card from your graveyard to your hand. |
Calciform Pools | Calciform Pools |
Land {T}: Add {1}, {T}: Put a storage counter on Calciform Pools. {1}, Remove X storage counters from Calciform Pools: Add X mana in any combination of {W} and/or {U} to your mana pool. | Land {T}: Add {C} to your mana pool. {1}, {T}: Put a storage counter on Calciform Pools. {1}, Remove X storage counters from Calciform Pools: Add X mana in any combination of {W} and/or {U} to your mana pool. |
Caldera Lake | Caldera Lake |
Land Caldera Lake enters the battlefield tapped. {T}: Add {T}: Add {U} or {R} to your mana pool. Caldera Lake deals 1 damage to you. | Land Caldera Lake enters the battlefield tapped. {T}: Add {C} to your mana pool. {T}: Add {U} or {R} to your mana pool. Caldera Lake deals 1 damage to you. |
Call the Scions | Call the Scions |
{2}{G} Sorcery Devoid (This card has no color.) Put two 1/1 colorless Eldrazi Scion creature tokens onto the battlefield. They have "Sacrifice this creature: Add | {2}{G} Sorcery Devoid (This card has no color.) Put two 1/1 colorless Eldrazi Scion creature tokens onto the battlefield. They have "Sacrifice this creature: Add {C} to your mana pool." |
Carrier Thrall | Carrier Thrall |
{1}{B} Creature — Vampire When Carrier Thrall dies, put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add 2/1 | {1}{B} Creature — Vampire When Carrier Thrall dies, put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add {C} to your mana pool." 2/1 |
Cascade Bluffs | Cascade Bluffs |
Land {T}: Add {(u/r)}, {T}: Add {U}{U}, {U}{R}, or {R}{R} to your mana pool. | Land {T}: Add {C} to your mana pool. {(u/r)}, {T}: Add {U}{U}, {U}{R}, or {R}{R} to your mana pool. |
Castle Sengir | Castle Sengir |
Land {T}: Add {1}, {T}: Add {B} to your mana pool. {2}, {T}: Add {U} or {R} to your mana pool. | Land {T}: Add {C} to your mana pool. {1}, {T}: Add {B} to your mana pool. {2}, {T}: Add {U} or {R} to your mana pool. |
Catacomb Sifter | Catacomb Sifter |
{1}{B}{G} Creature — Eldrazi Drone Devoid (This card has no color.) When Catacomb Sifter enters the battlefield, put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add Whenever another creature you control dies, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) 2/3 | {1}{B}{G} Creature — Eldrazi Drone Devoid (This card has no color.) When Catacomb Sifter enters the battlefield, put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add {C} to your mana pool." Whenever another creature you control dies, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) 2/3 |
Cathedral of War | Cathedral of War |
Land Cathedral of War enters the battlefield tapped. Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) {T}: Add | Land Cathedral of War enters the battlefield tapped. Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) {T}: Add {C} to your mana pool. |
Cathodion | Cathodion |
{3} Artifact Creature — Construct When Cathodion dies, add 3/3 | {3} Artifact Creature — Construct When Cathodion dies, add {C}{C}{C} to your mana pool. 3/3 |
Cavern of Souls | Cavern of Souls |
Land As Cavern of Souls enters the battlefield, choose a creature type. {T}: Add {T}: Add one mana of any color to your mana pool. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered. | Land As Cavern of Souls enters the battlefield, choose a creature type. {T}: Add {C} to your mana pool. {T}: Add one mana of any color to your mana pool. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered. |
Caves of Koilos | Caves of Koilos |
Land {T}: Add {T}: Add {W} or {B} to your mana pool. Caves of Koilos deals 1 damage to you. | Land {T}: Add {C} to your mana pool. {T}: Add {W} or {B} to your mana pool. Caves of Koilos deals 1 damage to you. |
Channel | Channel |
{G}{G} Sorcery Until end of turn, any time you could activate a mana ability, you may pay 1 life. If you do, add | {G}{G} Sorcery Until end of turn, any time you could activate a mana ability, you may pay 1 life. If you do, add {C} to your mana pool. |
Cinder Marsh | Cinder Marsh |
Land {T}: Add {T}: Add {B} or {R} to your mana pool. Cinder Marsh doesn't untap during your next untap step. | Land {T}: Add {C} to your mana pool. {T}: Add {B} or {R} to your mana pool. Cinder Marsh doesn't untap during your next untap step. |
Circle of Elders | Circle of Elders |
{2}{G}{G} Creature — Human Shaman Vigilance Formidable — {T}: Add 2/4 | {2}{G}{G} Creature — Human Shaman Vigilance Formidable — {T}: Add {C}{C}{C} to your mana pool. Activate this ability only if creatures you control have total power 8 or greater. 2/4 |
City of Shadows | City of Shadows |
Land {T}, Exile a creature you control: Put a storage counter on City of Shadows. {T}: Add | Land {T}, Exile a creature you control: Put a storage counter on City of Shadows. {T}: Add {C} to your mana pool for each storage counter on City of Shadows. |
City of Traitors | City of Traitors |
Land When you play another land, sacrifice City of Traitors. {T}: Add | Land When you play another land, sacrifice City of Traitors. {T}: Add {C}{C} to your mana pool. |
Cloudcrest Lake | Cloudcrest Lake |
Land {T}: Add {T}: Add {W} or {U} to your mana pool. Cloudcrest Lake doesn't untap during your next untap step. | Land {T}: Add {C} to your mana pool. {T}: Add {W} or {U} to your mana pool. Cloudcrest Lake doesn't untap during your next untap step. |
Cloudpost | Cloudpost |
Land — Locus Cloudpost enters the battlefield tapped. {T}: Add | Land — Locus Cloudpost enters the battlefield tapped. {T}: Add {C} to your mana pool for each Locus on the battlefield. |
Command Beacon | Command Beacon |
Land {T}: Add {T}, Sacrifice Command Beacon: Put your commander into your hand from the command zone. | Land {T}: Add {C} to your mana pool. {T}, Sacrifice Command Beacon: Put your commander into your hand from the command zone. |
Contested Cliffs | Contested Cliffs |
Land {T}: Add {R}{G}, {T}: Target Beast creature you control fights target creature an opponent controls. (Each deals damage equal to its power to the other.) | Land {T}: Add {C} to your mana pool. {R}{G}, {T}: Target Beast creature you control fights target creature an opponent controls. (Each deals damage equal to its power to the other.) |
Contested War Zone | Contested War Zone |
Land Whenever a creature deals combat damage to you, that creature's controller gains control of Contested War Zone. {T}: Add {1}, {T}: Attacking creatures get +1/+0 until end of turn. | Land Whenever a creature deals combat damage to you, that creature's controller gains control of Contested War Zone. {T}: Add {C} to your mana pool. {1}, {T}: Attacking creatures get +1/+0 until end of turn. |
Coral Atoll | Coral Atoll |
Land Coral Atoll enters the battlefield tapped. When Coral Atoll enters the battlefield, sacrifice it unless you return an untapped Island you control to its owner's hand. {T}: Add | Land Coral Atoll enters the battlefield tapped. When Coral Atoll enters the battlefield, sacrifice it unless you return an untapped Island you control to its owner's hand. {T}: Add {C}{U} to your mana pool. |
Corpsehatch | Corpsehatch |
{3}{B}{B} Sorcery Destroy target nonblack creature. Put two 0/1 colorless Eldrazi Spawn creature tokens onto the battlefield. They have "Sacrifice this creature: Add | {3}{B}{B} Sorcery Destroy target nonblack creature. Put two 0/1 colorless Eldrazi Spawn creature tokens onto the battlefield. They have "Sacrifice this creature: Add {C} to your mana pool." |
Crucible of the Spirit Dragon | Crucible of the Spirit Dragon |
Land {T}: Add {1}, {T}: Put a storage counter on Crucible of the Spirit Dragon. {T}, Remove X storage counters from Crucible of the Spirit Dragon: Add X mana in any combination of colors to your mana pool. Spend this mana only to cast Dragon spells or activate abilities of Dragons. | Land {T}: Add {C} to your mana pool. {1}, {T}: Put a storage counter on Crucible of the Spirit Dragon. {T}, Remove X storage counters from Crucible of the Spirit Dragon: Add X mana in any combination of colors to your mana pool. Spend this mana only to cast Dragon spells or activate abilities of Dragons. |
Crystal Quarry | Crystal Quarry |
Land {T}: Add {5}, {T}: Add {W}{U}{B}{R}{G} to your mana pool. | Land {T}: Add {C} to your mana pool. {5}, {T}: Add {W}{U}{B}{R}{G} to your mana pool. |
Crystal Vein | Crystal Vein |
Land {T}: Add {T}, Sacrifice Crystal Vein: Add | Land {T}: Add {C} to your mana pool. {T}, Sacrifice Crystal Vein: Add {C}{C} to your mana pool. |
Darksteel Citadel | Darksteel Citadel |
Artifact Land Indestructible (Effects that say "destroy" don't destroy this land.) {T}: Add | Artifact Land Indestructible (Effects that say "destroy" don't destroy this land.) {T}: Add {C} to your mana pool. |
Daru Encampment | Daru Encampment |
Land {T}: Add {W}, {T}: Target Soldier creature gets +1/+1 until end of turn. | Land {T}: Add {C} to your mana pool. {W}, {T}: Target Soldier creature gets +1/+1 until end of turn. |
Deranged Assistant | Deranged Assistant |
{1}{U} Creature — Human Wizard {T}, Put the top card of your library into your graveyard: Add 1/1 | {1}{U} Creature — Human Wizard {T}, Put the top card of your library into your graveyard: Add {C} to your mana pool. 1/1 |
Desert | Desert |
Land — Desert {T}: Add {T}: Desert deals 1 damage to target attacking creature. Activate this ability only during the end of combat step. | Land — Desert {T}: Add {C} to your mana pool. {T}: Desert deals 1 damage to target attacking creature. Activate this ability only during the end of combat step. |
Deserted Temple | Deserted Temple |
Land {T}: Add {1}, {T}: Untap target land. | Land {T}: Add {C} to your mana pool. {1}, {T}: Untap target land. |
Desolate Lighthouse | Desolate Lighthouse |
Land {T}: Add {1}{U}{R}, {T}: Draw a card, then discard a card. | Land {T}: Add {C} to your mana pool. {1}{U}{R}, {T}: Draw a card, then discard a card. |
Dormant Volcano | Dormant Volcano |
Land Dormant Volcano enters the battlefield tapped. When Dormant Volcano enters the battlefield, sacrifice it unless you return an untapped Mountain you control to its owner's hand. {T}: Add | Land Dormant Volcano enters the battlefield tapped. When Dormant Volcano enters the battlefield, sacrifice it unless you return an untapped Mountain you control to its owner's hand. {T}: Add {C}{R} to your mana pool. |
Dread Drone | Dread Drone |
{4}{B} Creature — Eldrazi Drone When Dread Drone enters the battlefield, put two 0/1 colorless Eldrazi Spawn creature tokens onto the battlefield. They have "Sacrifice this creature: Add 4/1 | {4}{B} Creature — Eldrazi Drone When Dread Drone enters the battlefield, put two 0/1 colorless Eldrazi Spawn creature tokens onto the battlefield. They have "Sacrifice this creature: Add {C} to your mana pool." 4/1 |
Dreadship Reef | Dreadship Reef |
Land {T}: Add {1}, {T}: Put a storage counter on Dreadship Reef. {1}, Remove X storage counters from Dreadship Reef: Add X mana in any combination of {U} and/or {B} to your mana pool. | Land {T}: Add {C} to your mana pool. {1}, {T}: Put a storage counter on Dreadship Reef. {1}, Remove X storage counters from Dreadship Reef: Add X mana in any combination of {U} and/or {B} to your mana pool. |
Dread Statuary | Dread Statuary |
Land {T}: Add {4}: Dread Statuary becomes a 4/2 Golem artifact creature until end of turn. It's still a land. | Land {T}: Add {C} to your mana pool. {4}: Dread Statuary becomes a 4/2 Golem artifact creature until end of turn. It's still a land. |
Dreamstone Hedron | Dreamstone Hedron |
{6} Artifact {T}: Add {3}, {T}, Sacrifice Dreamstone Hedron: Draw three cards. | {6} Artifact {T}: Add {C}{C}{C} to your mana pool. {3}, {T}, Sacrifice Dreamstone Hedron: Draw three cards. |
Drowner of Hope | Drowner of Hope |
{5}{U} Creature — Eldrazi Devoid (This card has no color.) When Drowner of Hope enters the battlefield, put two 1/1 colorless Eldrazi Scion creature tokens onto the battlefield. They have "Sacrifice this creature: Add Sacrifice an Eldrazi Scion: Tap target creature. 5/5 | {5}{U} Creature — Eldrazi Devoid (This card has no color.) When Drowner of Hope enters the battlefield, put two 1/1 colorless Eldrazi Scion creature tokens onto the battlefield. They have "Sacrifice this creature: Add {C} to your mana pool." Sacrifice an Eldrazi Scion: Tap target creature. 5/5 |
Drumhunter | Drumhunter |
{3}{G} Creature — Human Druid Warrior At the beginning of your end step, if you control a creature with power 5 or greater, you may draw a card. {T}: Add 2/2 | {3}{G} Creature — Human Druid Warrior At the beginning of your end step, if you control a creature with power 5 or greater, you may draw a card. {T}: Add {C} to your mana pool. 2/2 |
Duskmantle, House of Shadow | Duskmantle, House of Shadow |
Land {T}: Add {U}{B}, {T}: Target player puts the top card of his or her library into his or her graveyard. | Land {T}: Add {C} to your mana pool. {U}{B}, {T}: Target player puts the top card of his or her library into his or her graveyard. |
Dust Bowl | Dust Bowl |
Land {T}: Add {3}, {T}, Sacrifice a land: Destroy target nonbasic land. | Land {T}: Add {C} to your mana pool. {3}, {T}, Sacrifice a land: Destroy target nonbasic land. |
Eldrazi Skyspawner | Eldrazi Skyspawner |
{2}{U} Creature — Eldrazi Drone Devoid (This card has no color.) Flying When Eldrazi Skyspawner enters the battlefield, put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add 2/1 | {2}{U} Creature — Eldrazi Drone Devoid (This card has no color.) Flying When Eldrazi Skyspawner enters the battlefield, put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add {C} to your mana pool." 2/1 |
Eldrazi Temple | Eldrazi Temple |
Land {T}: Add {T}: Add | Land {T}: Add {C} to your mana pool. {T}: Add {C}{C} to your mana pool. Spend this mana only to cast colorless Eldrazi spells or activate abilities of colorless Eldrazi. |
Elephant Graveyard | Elephant Graveyard |
Land {T}: Add {T}: Regenerate target Elephant. | Land {T}: Add {C} to your mana pool. {T}: Regenerate target Elephant. |
Emrakul's Hatcher | Emrakul's Hatcher |
{4}{R} Creature — Eldrazi Drone When Emrakul's Hatcher enters the battlefield, put three 0/1 colorless Eldrazi Spawn creature tokens onto the battlefield. They have "Sacrifice this creature: Add 3/3 | {4}{R} Creature — Eldrazi Drone When Emrakul's Hatcher enters the battlefield, put three 0/1 colorless Eldrazi Spawn creature tokens onto the battlefield. They have "Sacrifice this creature: Add {C} to your mana pool." 3/3 |
Encroaching Wastes | Encroaching Wastes |
Land {T}: Add {4}, {T}, Sacrifice Encroaching Wastes: Destroy target nonbasic land. | Land {T}: Add {C} to your mana pool. {4}, {T}, Sacrifice Encroaching Wastes: Destroy target nonbasic land. |
Energy Tap | Energy Tap |
{U} Sorcery Tap target untapped creature you control. If you do, add | {U} Sorcery Tap target untapped creature you control. If you do, add an amount of {C} to your mana pool equal to that creature's converted mana cost. |
Esper Panorama | Esper Panorama |
Land {T}: Add {1}, {T}, Sacrifice Esper Panorama: Search your library for a basic Plains, Island, or Swamp card and put it onto the battlefield tapped. Then shuffle your library. | Land {T}: Add {C} to your mana pool. {1}, {T}, Sacrifice Esper Panorama: Search your library for a basic Plains, Island, or Swamp card and put it onto the battlefield tapped. Then shuffle your library. |
Essence Feed | Essence Feed |
{5}{B} Sorcery Target player loses 3 life. You gain 3 life and put three 0/1 colorless Eldrazi Spawn creature tokens onto the battlefield. They have "Sacrifice this creature: Add | {5}{B} Sorcery Target player loses 3 life. You gain 3 life and put three 0/1 colorless Eldrazi Spawn creature tokens onto the battlefield. They have "Sacrifice this creature: Add {C} to your mana pool." |
Everflowing Chalice | Everflowing Chalice |
{0} Artifact Multikicker {2} (You may pay an additional {2} any number of times as you cast this spell.) Everflowing Chalice enters the battlefield with a charge counter on it for each time it was kicked. {T}: Add | {0} Artifact Multikicker {2} (You may pay an additional {2} any number of times as you cast this spell.) Everflowing Chalice enters the battlefield with a charge counter on it for each time it was kicked. {T}: Add {C} to your mana pool for each charge counter on Everflowing Chalice. |
Everglades | Everglades |
Land Everglades enters the battlefield tapped. When Everglades enters the battlefield, sacrifice it unless you return an untapped Swamp you control to its owner's hand. {T}: Add | Land Everglades enters the battlefield tapped. When Everglades enters the battlefield, sacrifice it unless you return an untapped Swamp you control to its owner's hand. {T}: Add {C}{B} to your mana pool. |
Exuberant Firestoker | Exuberant Firestoker |
{2}{R} Creature — Human Druid Shaman At the beginning of your end step, if you control a creature with power 5 or greater, you may have Exuberant Firestoker deal 2 damage to target player. {T}: Add 1/1 | {2}{R} Creature — Human Druid Shaman At the beginning of your end step, if you control a creature with power 5 or greater, you may have Exuberant Firestoker deal 2 damage to target player. {T}: Add {C} to your mana pool. 1/1 |
Eyeless Watcher | Eyeless Watcher |
{3}{G} Creature — Eldrazi Drone Devoid (This card has no color.) When Eyeless Watcher enters the battlefield, put two 1/1 colorless Eldrazi Scion creature tokens onto the battlefield. They have "Sacrifice this creature: Add 1/1 | {3}{G} Creature — Eldrazi Drone Devoid (This card has no color.) When Eyeless Watcher enters the battlefield, put two 1/1 colorless Eldrazi Scion creature tokens onto the battlefield. They have "Sacrifice this creature: Add {C} to your mana pool." 1/1 |
Fetid Heath | Fetid Heath |
Land {T}: Add {(w/b)}, {T}: Add {W}{W}, {W}{B}, or {B}{B} to your mana pool. | Land {T}: Add {C} to your mana pool. {(w/b)}, {T}: Add {W}{W}, {W}{B}, or {B}{B} to your mana pool. |
Fire-Lit Thicket | Fire-Lit Thicket |
Land {T}: Add {(r/g)}, {T}: Add {R}{R}, {R}{G}, or {G}{G} to your mana pool. | Land {T}: Add {C} to your mana pool. {(r/g)}, {T}: Add {R}{R}, {R}{G}, or {G}{G} to your mana pool. |
Flooded Grove | Flooded Grove |
Land {T}: Add {(g/u)}, {T}: Add {G}{G}, {G}{U}, or {U}{U} to your mana pool. | Land {T}: Add {C} to your mana pool. {(g/u)}, {T}: Add {G}{G}, {G}{U}, or {U}{U} to your mana pool. |
Foundry of the Consuls | Foundry of the Consuls |
Land {T}: Add {5}, {T}, Sacrifice Foundry of the Consuls: Put two 1/1 colorless Thopter artifact creature tokens with flying onto the battlefield. | Land {T}: Add {C} to your mana pool. {5}, {T}, Sacrifice Foundry of the Consuls: Put two 1/1 colorless Thopter artifact creature tokens with flying onto the battlefield. |
Fractured Powerstone | Fractured Powerstone |
{2} Artifact {T}: Add {T}: Roll the planar die. Activate this ability only any time you could cast a sorcery. | {2} Artifact {T}: Add {C} to your mana pool. {T}: Roll the planar die. Activate this ability only any time you could cast a sorcery. |
From Beyond | From Beyond |
{3}{G} Enchantment Devoid (This card has no color.) At the beginning of your upkeep, put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add {1}{G}, Sacrifice From Beyond: Search your library for an Eldrazi card, reveal it, put it into your hand, then shuffle your library. | {3}{G} Enchantment Devoid (This card has no color.) At the beginning of your upkeep, put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add {C} to your mana pool." {1}{G}, Sacrifice From Beyond: Search your library for an Eldrazi card, reveal it, put it into your hand, then shuffle your library. |
Fungal Reaches | Fungal Reaches |
Land {T}: Add {1}, {T}: Put a storage counter on Fungal Reaches. {1}, Remove X storage counters from Fungal Reaches: Add X mana in any combination of {R} and/or {G} to your mana pool. | Land {T}: Add {C} to your mana pool. {1}, {T}: Put a storage counter on Fungal Reaches. {1}, Remove X storage counters from Fungal Reaches: Add X mana in any combination of {R} and/or {G} to your mana pool. |
Gargoyle Castle | Gargoyle Castle |
Land {T}: Add {5}, {T}, Sacrifice Gargoyle Castle: Put a 3/4 colorless Gargoyle artifact creature token with flying onto the battlefield. | Land {T}: Add {C} to your mana pool. {5}, {T}, Sacrifice Gargoyle Castle: Put a 3/4 colorless Gargoyle artifact creature token with flying onto the battlefield. |
Gavony Township | Gavony Township |
Land {T}: Add {2}{G}{W}, {T}: Put a +1/+1 counter on each creature you control. | Land {T}: Add {C} to your mana pool. {2}{G}{W}, {T}: Put a +1/+1 counter on each creature you control. |
Gemstone Caverns | Gemstone Caverns |
Legendary Land If Gemstone Caverns is in your opening hand and you're not playing first, you may begin the game with Gemstone Caverns on the battlefield with a luck counter on it. If you do, exile a card from your hand. {T}: Add | Legendary Land If Gemstone Caverns is in your opening hand and you're not playing first, you may begin the game with Gemstone Caverns on the battlefield with a luck counter on it. If you do, exile a card from your hand. {T}: Add {C} to your mana pool. If Gemstone Caverns has a luck counter on it, instead add one mana of any color to your mana pool. |
Generator Servant | Generator Servant |
{1}{R} Creature — Elemental {T}, Sacrifice Generator Servant: Add 2/1 | {1}{R} Creature — Elemental {T}, Sacrifice Generator Servant: Add {C}{C} to your mana pool. If that mana is spent on a creature spell, it gains haste until end of turn. (That creature can attack and {T} as soon as it comes under your control.) 2/1 |
Ghost Quarter | Ghost Quarter |
Land {T}: Add {T}, Sacrifice Ghost Quarter: Destroy target land. Its controller may search his or her library for a basic land card, put it onto the battlefield, then shuffle his or her library. | Land {T}: Add {C} to your mana pool. {T}, Sacrifice Ghost Quarter: Destroy target land. Its controller may search his or her library for a basic land card, put it onto the battlefield, then shuffle his or her library. |
Ghost Town | Ghost Town |
Land {T}: Add {0}: Return Ghost Town to its owner's hand. Activate this ability only if it's not your turn. | Land {T}: Add {C} to your mana pool. {0}: Return Ghost Town to its owner's hand. Activate this ability only if it's not your turn. |
Glimmerpost | Glimmerpost |
Land — Locus When Glimmerpost enters the battlefield, you gain 1 life for each Locus on the battlefield. {T}: Add | Land — Locus When Glimmerpost enters the battlefield, you gain 1 life for each Locus on the battlefield. {T}: Add {C} to your mana pool. |
Goblin Burrows | Goblin Burrows |
Land {T}: Add {1}{R}, {T}: Target Goblin creature gets +2/+0 until end of turn. | Land {T}: Add {C} to your mana pool. {1}{R}, {T}: Target Goblin creature gets +2/+0 until end of turn. |
Gods' Eye, Gate to the Reikai | Gods' Eye, Gate to the Reikai |
Legendary Land {T}: Add When Gods' Eye, Gate to the Reikai is put into a graveyard from the battlefield, put a 1/1 colorless Spirit creature token onto the battlefield. | Legendary Land {T}: Add {C} to your mana pool. When Gods' Eye, Gate to the Reikai is put into a graveyard from the battlefield, put a 1/1 colorless Spirit creature token onto the battlefield. |
Grand Architect | Grand Architect |
{1}{U}{U} Creature — Vedalken Artificer Other blue creatures you control get +1/+1. {U}: Target artifact creature becomes blue until end of turn. Tap an untapped blue creature you control: Add 1/3 | {1}{U}{U} Creature — Vedalken Artificer Other blue creatures you control get +1/+1. {U}: Target artifact creature becomes blue until end of turn. Tap an untapped blue creature you control: Add {C}{C} to your mana pool. Spend this mana only to cast artifact spells or activate abilities of artifacts. 1/3 |
Grand Coliseum | Grand Coliseum |
Land Grand Coliseum enters the battlefield tapped. {T}: Add {T}: Add one mana of any color to your mana pool. Grand Coliseum deals 1 damage to you. | Land Grand Coliseum enters the battlefield tapped. {T}: Add {C} to your mana pool. {T}: Add one mana of any color to your mana pool. Grand Coliseum deals 1 damage to you. |
Grave Birthing | Grave Birthing |
{2}{B} Instant Devoid (This card has no color.) Target opponent exiles a card from his or her graveyard. You put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add Draw a card. | {2}{B} Instant Devoid (This card has no color.) Target opponent exiles a card from his or her graveyard. You put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add {C} to your mana pool." Draw a card. |
Graven Cairns | Graven Cairns |
Land {T}: Add {(b/r)}, {T}: Add {B}{B}, {B}{R}, or {R}{R} to your mana pool. | Land {T}: Add {C} to your mana pool. {(b/r)}, {T}: Add {B}{B}, {B}{R}, or {R}{R} to your mana pool. |
Griffin Canyon | Griffin Canyon |
Land {T}: Add {T}: Untap target Griffin. If it's a creature, it gets +1/+1 until end of turn. | Land {T}: Add {C} to your mana pool. {T}: Untap target Griffin. If it's a creature, it gets +1/+1 until end of turn. |
Grim Backwoods | Grim Backwoods |
Land {T}: Add {2}{B}{G}, {T}, Sacrifice a creature: Draw a card. | Land {T}: Add {C} to your mana pool. {2}{B}{G}, {T}, Sacrifice a creature: Draw a card. |
Grim Monolith | Grim Monolith |
{2} Artifact Grim Monolith doesn't untap during your untap step. {T}: Add {4}: Untap Grim Monolith. | {2} Artifact Grim Monolith doesn't untap during your untap step. {T}: Add {C}{C}{C} to your mana pool. {4}: Untap Grim Monolith. |
Grinning Ignus | Grinning Ignus |
{2}{R} Creature — Elemental {R}, Return Grinning Ignus to its owner's hand: Add 2/2 | {2}{R} Creature — Elemental {R}, Return Grinning Ignus to its owner's hand: Add {C}{C}{R} to your mana pool. Activate this ability only any time you could cast a sorcery. 2/2 |
Grixis Panorama | Grixis Panorama |
Land {T}: Add {1}, {T}, Sacrifice Grixis Panorama: Search your library for a basic Island, Swamp, or Mountain card and put it onto the battlefield tapped. Then shuffle your library. | Land {T}: Add {C} to your mana pool. {1}, {T}, Sacrifice Grixis Panorama: Search your library for a basic Island, Swamp, or Mountain card and put it onto the battlefield tapped. Then shuffle your library. |
Grove of the Burnwillows | Grove of the Burnwillows |
Land {T}: Add {T}: Add {R} or {G} to your mana pool. Each opponent gains 1 life. | Land {T}: Add {C} to your mana pool. {T}: Add {R} or {G} to your mana pool. Each opponent gains 1 life. |
Grove of the Guardian | Grove of the Guardian |
Land {T}: Add {3}{G}{W}, {T}, Tap two untapped creatures you control, Sacrifice Grove of the Guardian: Put an 8/8 green and white Elemental creature token with vigilance onto the battlefield. | Land {T}: Add {C} to your mana pool. {3}{G}{W}, {T}, Tap two untapped creatures you control, Sacrifice Grove of the Guardian: Put an 8/8 green and white Elemental creature token with vigilance onto the battlefield. |
Growth Spasm | Growth Spasm |
{2}{G} Sorcery Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library. Put a 0/1 colorless Eldrazi Spawn creature token onto the battlefield. It has "Sacrifice this creature: Add | {2}{G} Sorcery Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library. Put a 0/1 colorless Eldrazi Spawn creature token onto the battlefield. It has "Sacrifice this creature: Add {C} to your mana pool." |
Guardian Idol | Guardian Idol |
{2} Artifact Guardian Idol enters the battlefield tapped. {T}: Add {2}: Guardian Idol becomes a 2/2 Golem artifact creature until end of turn. | {2} Artifact Guardian Idol enters the battlefield tapped. {T}: Add {C} to your mana pool. {2}: Guardian Idol becomes a 2/2 Golem artifact creature until end of turn. |
Hall of the Bandit Lord | Hall of the Bandit Lord |
Legendary Land Hall of the Bandit Lord enters the battlefield tapped. {T}, Pay 3 life: Add | Legendary Land Hall of the Bandit Lord enters the battlefield tapped. {T}, Pay 3 life: Add {C} to your mana pool. If that mana is spent on a creature spell, it gains haste. |
Haunted Fengraf | Haunted Fengraf |
Land {T}: Add {3}, {T}, Sacrifice Haunted Fengraf: Return a creature card at random from your graveyard to your hand. | Land {T}: Add {C} to your mana pool. {3}, {T}, Sacrifice Haunted Fengraf: Return a creature card at random from your graveyard to your hand. |
Haven of the Spirit Dragon | Haven of the Spirit Dragon |
Land {T}: Add {T}: Add one mana of any color to your mana pool. Spend this mana only to cast a Dragon creature spell. {2}, {T}, Sacrifice Haven of the Spirit Dragon: Return target Dragon creature card or Ugin planeswalker card from your graveyard to your hand. | Land {T}: Add {C} to your mana pool. {T}: Add one mana of any color to your mana pool. Spend this mana only to cast a Dragon creature spell. {2}, {T}, Sacrifice Haven of the Spirit Dragon: Return target Dragon creature card or Ugin planeswalker card from your graveyard to your hand. |
Hedron Archive | Hedron Archive |
{4} Artifact {T}: Add {2}, {T}, Sacrifice Hedron Archive: Draw two cards. | {4} Artifact {T}: Add {C}{C} to your mana pool. {2}, {T}, Sacrifice Hedron Archive: Draw two cards. |
Hellion Crucible | Hellion Crucible |
Land {T}: Add {1}{R}, {T}: Put a pressure counter on Hellion Crucible. {1}{R}, {T}, Remove two pressure counters from Hellion Crucible and sacrifice it: Put a 4/4 red Hellion creature token with haste onto the battlefield. (It can attack and {T} as soon as it comes under your control.) | Land {T}: Add {C} to your mana pool. {1}{R}, {T}: Put a pressure counter on Hellion Crucible. {1}{R}, {T}, Remove two pressure counters from Hellion Crucible and sacrifice it: Put a 4/4 red Hellion creature token with haste onto the battlefield. (It can attack and {T} as soon as it comes under your control.) |
Henge of Ramos | Henge of Ramos |
Land {T}: Add {2}, {T}: Add one mana of any color to your mana pool. | Land {T}: Add {C} to your mana pool. {2}, {T}: Add one mana of any color to your mana pool. |
High Market | High Market |
Land {T}: Add {T}, Sacrifice a creature: You gain 1 life. | Land {T}: Add {C} to your mana pool. {T}, Sacrifice a creature: You gain 1 life. |
Homeward Path | Homeward Path |
Land {T}: Add {T}: Each player gains control of all creatures he or she owns. | Land {T}: Add {C} to your mana pool. {T}: Each player gains control of all creatures he or she owns. |
Honor-Worn Shaku | Honor-Worn Shaku |
{3} Artifact {T}: Add Tap an untapped legendary permanent you control: Untap Honor-Worn Shaku. | {3} Artifact {T}: Add {C} to your mana pool. Tap an untapped legendary permanent you control: Untap Honor-Worn Shaku. |
Iceberg | Iceberg |
{X}{U}{U} Enchantment Iceberg enters the battlefield with X ice counters on it. {3}: Put an ice counter on Iceberg. Remove an ice counter from Iceberg: Add | {X}{U}{U} Enchantment Iceberg enters the battlefield with X ice counters on it. {3}: Put an ice counter on Iceberg. Remove an ice counter from Iceberg: Add {C} to your mana pool. |
Incubator Drone | Incubator Drone |
{3}{U} Creature — Eldrazi Drone Devoid (This card has no color.) When Incubator Drone enters the battlefield, put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add 2/3 | {3}{U} Creature — Eldrazi Drone Devoid (This card has no color.) When Incubator Drone enters the battlefield, put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add {C} to your mana pool." 2/3 |
Inkmoth Nexus | Inkmoth Nexus |
Land {T}: Add {1}: Inkmoth Nexus becomes a 1/1 Blinkmoth artifact creature with flying and infect until end of turn. It's still a land. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) | Land {T}: Add {C} to your mana pool. {1}: Inkmoth Nexus becomes a 1/1 Blinkmoth artifact creature with flying and infect until end of turn. It's still a land. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) |
Jund Panorama | Jund Panorama |
Land {T}: Add {1}, {T}, Sacrifice Jund Panorama: Search your library for a basic Swamp, Mountain, or Forest card and put it onto the battlefield tapped. Then shuffle your library. | Land {T}: Add {C} to your mana pool. {1}, {T}, Sacrifice Jund Panorama: Search your library for a basic Swamp, Mountain, or Forest card and put it onto the battlefield tapped. Then shuffle your library. |
Jungle Basin | Jungle Basin |
Land Jungle Basin enters the battlefield tapped. When Jungle Basin enters the battlefield, sacrifice it unless you return an untapped Forest you control to its owner's hand. {T}: Add | Land Jungle Basin enters the battlefield tapped. When Jungle Basin enters the battlefield, sacrifice it unless you return an untapped Forest you control to its owner's hand. {T}: Add {C}{G} to your mana pool. |
Karoo | Karoo |
Land Karoo enters the battlefield tapped. When Karoo enters the battlefield, sacrifice it unless you return an untapped Plains you control to its owner's hand. {T}: Add | Land Karoo enters the battlefield tapped. When Karoo enters the battlefield, sacrifice it unless you return an untapped Plains you control to its owner's hand. {T}: Add {C}{W} to your mana pool. |
Karplusan Forest | Karplusan Forest |
Land {T}: Add {T}: Add {R} or {G} to your mana pool. Karplusan Forest deals 1 damage to you. | Land {T}: Add {C} to your mana pool. {T}: Add {R} or {G} to your mana pool. Karplusan Forest deals 1 damage to you. |
Keldon Necropolis | Keldon Necropolis |
Legendary Land {T}: Add {4}{R}, {T}, Sacrifice a creature: Keldon Necropolis deals 2 damage to target creature or player. | Legendary Land {T}: Add {C} to your mana pool. {4}{R}, {T}, Sacrifice a creature: Keldon Necropolis deals 2 damage to target creature or player. |
Kessig Wolf Run | Kessig Wolf Run |
Land {T}: Add {X}{R}{G}, {T}: Target creature gets +X/+0 and gains trample until end of turn. | Land {T}: Add {C} to your mana pool. {X}{R}{G}, {T}: Target creature gets +X/+0 and gains trample until end of turn. |
Kher Keep | Kher Keep |
Legendary Land {T}: Add {1}{R}, {T}: Put a 0/1 red Kobold creature token named Kobolds of Kher Keep onto the battlefield. | Legendary Land {T}: Add {C} to your mana pool. {1}{R}, {T}: Put a 0/1 red Kobold creature token named Kobolds of Kher Keep onto the battlefield. |
Kor Haven | Kor Haven |
Legendary Land {T}: Add {1}{W}, {T}: Prevent all combat damage that would be dealt by target attacking creature this turn. | Legendary Land {T}: Add {C} to your mana pool. {1}{W}, {T}: Prevent all combat damage that would be dealt by target attacking creature this turn. |
Koskun Keep | Koskun Keep |
Land {T}: Add {1}, {T}: Add {R} to your mana pool. {2}, {T}: Add {B} or {G} to your mana pool. | Land {T}: Add {C} to your mana pool. {1}, {T}: Add {R} to your mana pool. {2}, {T}: Add {B} or {G} to your mana pool. |
Kozilek's Channeler | Kozilek's Channeler |
{5} Creature — Eldrazi {T}: Add 4/4 | {5} Creature — Eldrazi {T}: Add {C}{C} to your mana pool. 4/4 |
Kozilek's Predator | Kozilek's Predator |
{3}{G} Creature — Eldrazi Drone When Kozilek's Predator enters the battlefield, put two 0/1 colorless Eldrazi Spawn creature tokens onto the battlefield. They have "Sacrifice this creature: Add 3/3 | {3}{G} Creature — Eldrazi Drone When Kozilek's Predator enters the battlefield, put two 0/1 colorless Eldrazi Spawn creature tokens onto the battlefield. They have "Sacrifice this creature: Add {C} to your mana pool." 3/3 |
Krark-Clan Ironworks | Krark-Clan Ironworks |
{4} Artifact Sacrifice an artifact: Add | {4} Artifact Sacrifice an artifact: Add {C}{C} to your mana pool. |
Krosan Verge | Krosan Verge |
Land Krosan Verge enters the battlefield tapped. {T}: Add {2}, {T}, Sacrifice Krosan Verge: Search your library for a Forest card and a Plains card and put them onto the battlefield tapped. Then shuffle your library. | Land Krosan Verge enters the battlefield tapped. {T}: Add {C} to your mana pool. {2}, {T}, Sacrifice Krosan Verge: Search your library for a Forest card and a Plains card and put them onto the battlefield tapped. Then shuffle your library. |
Kyren Toy | Kyren Toy |
{3} Artifact {1}, {T}: Put a charge counter on Kyren Toy. {T}, Remove X charge counters from Kyren Toy: Add | {3} Artifact {1}, {T}: Put a charge counter on Kyren Toy. {T}, Remove X charge counters from Kyren Toy: Add an amount of {C} to your mana pool equal to X plus one. |
Lantern-Lit Graveyard | Lantern-Lit Graveyard |
Land {T}: Add {T}: Add {B} or {R} to your mana pool. Lantern-Lit Graveyard doesn't untap during your next untap step. | Land {T}: Add {C} to your mana pool. {T}: Add {B} or {R} to your mana pool. Lantern-Lit Graveyard doesn't untap during your next untap step. |
Library of Alexandria | Library of Alexandria |
Land {T}: Add {T}: Draw a card. Activate this ability only if you have exactly seven cards in hand. | Land {T}: Add {C} to your mana pool. {T}: Draw a card. Activate this ability only if you have exactly seven cards in hand. |
Llanowar Wastes | Llanowar Wastes |
Land {T}: Add {T}: Add {B} or {G} to your mana pool. Llanowar Wastes deals 1 damage to you. | Land {T}: Add {C} to your mana pool. {T}: Add {B} or {G} to your mana pool. Llanowar Wastes deals 1 damage to you. |
Mage-Ring Network | Mage-Ring Network |
Land {T}: Add {1}, {T}: Put a storage counter on Mage-Ring Network. {T}, Remove | Land {T}: Add {C} to your mana pool. {1}, {T}: Put a storage counter on Mage-Ring Network. {T}, Remove any number of storage counters from Mage-Ring Network: Add {C} to your mana pool for each storage counter removed this way. |
Magus of the Library | Magus of the Library |
{G}{G} Creature — Human Wizard {T}: Add {T}: Draw a card. Activate this ability only if you have exactly seven cards in hand. 1/1 | {G}{G} Creature — Human Wizard {T}: Add {C} to your mana pool. {T}: Draw a card. Activate this ability only if you have exactly seven cards in hand. 1/1 |
Mana Cache | Mana Cache |
{1}{R}{R} Enchantment At the beginning of each player's end step, put a charge counter on Mana Cache for each untapped land that player controls. Remove a charge counter from Mana Cache: Add | {1}{R}{R} Enchantment At the beginning of each player's end step, put a charge counter on Mana Cache for each untapped land that player controls. Remove a charge counter from Mana Cache: Add {C} to your mana pool. Any player may activate this ability but only during his or her turn before the end step. |
Mana Crypt | Mana Crypt |
{0} Artifact At the beginning of your upkeep, flip a coin. If you lose the flip, Mana Crypt deals 3 damage to you. {T}: Add | {0} Artifact At the beginning of your upkeep, flip a coin. If you lose the flip, Mana Crypt deals 3 damage to you. {T}: Add {C}{C} to your mana pool. |
Mana Drain | Mana Drain |
{U}{U} Instant Counter target spell. At the beginning of your next main phase, add | {U}{U} Instant Counter target spell. At the beginning of your next main phase, add an amount of {C} to your mana pool equal to that spell's converted mana cost. |
Mana Echoes | Mana Echoes |
{2}{R}{R} Enchantment Whenever a creature enters the battlefield, you may add | {2}{R}{R} Enchantment Whenever a creature enters the battlefield, you may add an amount of {C} to your mana pool equal to the number of creatures you control that share a creature type with it. |
Manakin | Manakin |
{2} Artifact Creature — Construct {T}: Add 1/1 | {2} Artifact Creature — Construct {T}: Add {C} to your mana pool. 1/1 |
Mana Prism | Mana Prism |
{3} Artifact {T}: Add {1}, {T}: Add one mana of any color to your mana pool. | {3} Artifact {T}: Add {C} to your mana pool. {1}, {T}: Add one mana of any color to your mana pool. |
Mana Seism | Mana Seism |
{1}{R} Sorcery Sacrifice any number of | {1}{R} Sorcery Sacrifice any number of lands, then add that much {C} to your mana pool. |
Mana Vault | Mana Vault |
{1} Artifact Mana Vault doesn't untap during your untap step. At the beginning of your upkeep, you may pay {4}. If you do, untap Mana Vault. At the beginning of your draw step, if Mana Vault is tapped, it deals 1 damage to you. {T}: Add | {1} Artifact Mana Vault doesn't untap during your untap step. At the beginning of your upkeep, you may pay {4}. If you do, untap Mana Vault. At the beginning of your draw step, if Mana Vault is tapped, it deals 1 damage to you. {T}: Add {C}{C}{C} to your mana pool. |
Maze of Shadows | Maze of Shadows |
Land {T}: Add {T}: Untap target attacking creature with shadow. Prevent all combat damage that would be dealt to and dealt by that creature this turn. | Land {T}: Add {C} to your mana pool. {T}: Untap target attacking creature with shadow. Prevent all combat damage that would be dealt to and dealt by that creature this turn. |
Maze's End | Maze's End |
Land Maze's End enters the battlefield tapped. {T}: Add {3}, {T}, Return Maze's End to its owner's hand: Search your library for a Gate card, put it onto the battlefield, then shuffle your library. If you control ten or more Gates with different names, you win the game. | Land Maze's End enters the battlefield tapped. {T}: Add {C} to your mana pool. {3}, {T}, Return Maze's End to its owner's hand: Search your library for a Gate card, put it onto the battlefield, then shuffle your library. If you control ten or more Gates with different names, you win the game. |
Metalworker | Metalworker |
{3} Artifact Creature — Construct {T}: Reveal any number of artifact cards in your hand. Add 1/2 | {3} Artifact Creature — Construct {T}: Reveal any number of artifact cards in your hand. Add {C}{C} to your mana pool for each card revealed this way. 1/2 |
Mikokoro, Center of the Sea | Mikokoro, Center of the Sea |
Legendary Land {T}: Add {2}, {T}: Each player draws a card. | Legendary Land {T}: Add {C} to your mana pool. {2}, {T}: Each player draws a card. |
Millikin | Millikin |
{2} Artifact Creature — Construct {T}, Put the top card of your library into your graveyard: Add 0/1 | {2} Artifact Creature — Construct {T}, Put the top card of your library into your graveyard: Add {C} to your mana pool. 0/1 |
Mind Stone | Mind Stone |
{2} Artifact {T}: Add {1}, {T}, Sacrifice Mind Stone: Draw a card. | {2} Artifact {T}: Add {C} to your mana pool. {1}, {T}, Sacrifice Mind Stone: Draw a card. |
Miren, the Moaning Well | Miren, the Moaning Well |
Legendary Land {T}: Add {3}, {T}, Sacrifice a creature: You gain life equal to the sacrificed creature's toughness. | Legendary Land {T}: Add {C} to your mana pool. {3}, {T}, Sacrifice a creature: You gain life equal to the sacrificed creature's toughness. |
Mirrodin's Core | Mirrodin's Core |
Land {T}: Add {T}: Put a charge counter on Mirrodin's Core. {T}, Remove a charge counter from Mirrodin's Core: Add one mana of any color to your mana pool. | Land {T}: Add {C} to your mana pool. {T}: Put a charge counter on Mirrodin's Core. {T}, Remove a charge counter from Mirrodin's Core: Add one mana of any color to your mana pool. |
Mishra's Factory | Mishra's Factory |
Land {T}: Add {1}: Mishra's Factory becomes a 2/2 Assembly-Worker artifact creature until end of turn. It's still a land. {T}: Target Assembly-Worker creature gets +1/+1 until end of turn. | Land {T}: Add {C} to your mana pool. {1}: Mishra's Factory becomes a 2/2 Assembly-Worker artifact creature until end of turn. It's still a land. {T}: Target Assembly-Worker creature gets +1/+1 until end of turn. |
Mishra's Workshop | Mishra's Workshop |
Land {T}: Add | Land {T}: Add {C}{C}{C} to your mana pool. Spend this mana only to cast artifact spells. |
Mogg Hollows | Mogg Hollows |
Land {T}: Add {T}: Add {R} or {G} to your mana pool. Mogg Hollows doesn't untap during your next untap step. | Land {T}: Add {C} to your mana pool. {T}: Add {R} or {G} to your mana pool. Mogg Hollows doesn't untap during your next untap step. |
Molten Slagheap | Molten Slagheap |
Land {T}: Add {1}, {T}: Put a storage counter on Molten Slagheap. {1}, Remove X storage counters from Molten Slagheap: Add X mana in any combination of {B} and/or {R} to your mana pool. | Land {T}: Add {C} to your mana pool. {1}, {T}: Put a storage counter on Molten Slagheap. {1}, Remove X storage counters from Molten Slagheap: Add X mana in any combination of {B} and/or {R} to your mana pool. |
Moorland Haunt | Moorland Haunt |
Land {T}: Add {W}{U}, {T}, Exile a creature card from your graveyard: Put a 1/1 white Spirit creature token with flying onto the battlefield. | Land {T}: Add {C} to your mana pool. {W}{U}, {T}, Exile a creature card from your graveyard: Put a 1/1 white Spirit creature token with flying onto the battlefield. |
Mouth of Ronom | Mouth of Ronom |
Snow Land {T}: Add {4}{S}, {T}, Sacrifice Mouth of Ronom: Mouth of Ronom deals 4 damage to target creature. ({S} can be paid with one mana from a snow permanent.) | Snow Land {T}: Add {C} to your mana pool. {4}{S}, {T}, Sacrifice Mouth of Ronom: Mouth of Ronom deals 4 damage to target creature. ({S} can be paid with one mana from a snow permanent.) |
Mutavault | Mutavault |
Land {T}: Add {1}: Mutavault becomes a 2/2 creature with all creature types until end of turn. It's still a land. | Land {T}: Add {C} to your mana pool. {1}: Mutavault becomes a 2/2 creature with all creature types until end of turn. It's still a land. |
Myriad Landscape | Myriad Landscape |
Land Myriad Landscape enters the battlefield tapped. {T}: Add {2}, {T}, Sacrifice Myriad Landscape: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle your library. | Land Myriad Landscape enters the battlefield tapped. {T}: Add {C} to your mana pool. {2}, {T}, Sacrifice Myriad Landscape: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle your library. |
Myr Moonvessel | Myr Moonvessel |
{1} Artifact Creature — Myr When Myr Moonvessel dies, add 1/1 | {1} Artifact Creature — Myr When Myr Moonvessel dies, add {C} to your mana pool. 1/1 |
Myr Reservoir | Myr Reservoir |
{3} Artifact {T}: Add {3}, {T}: Return target Myr card from your graveyard to your hand. | {3} Artifact {T}: Add {C}{C} to your mana pool. Spend this mana only to cast Myr spells or activate abilities of Myr. {3}, {T}: Return target Myr card from your graveyard to your hand. |
Mystic Gate | Mystic Gate |
Land {T}: Add {(w/u)}, {T}: Add {W}{W}, {W}{U}, or {U}{U} to your mana pool. | Land {T}: Add {C} to your mana pool. {(w/u)}, {T}: Add {W}{W}, {W}{U}, or {U}{U} to your mana pool. |
Mystifying Maze | Mystifying Maze |
Land {T}: Add {4}, {T}: Exile target attacking creature an opponent controls. At the beginning of the next end step, return it to the battlefield tapped under its owner's control. | Land {T}: Add {C} to your mana pool. {4}, {T}: Exile target attacking creature an opponent controls. At the beginning of the next end step, return it to the battlefield tapped under its owner's control. |
Nantuko Elder | Nantuko Elder |
{2}{G} Creature — Insect Druid {T}: Add 1/2 | {2}{G} Creature — Insect Druid {T}: Add {C}{G} to your mana pool. 1/2 |
Nantuko Monastery | Nantuko Monastery |
Land {T}: Add Threshold — {G}{W}: Nantuko Monastery becomes a 4/4 green and white Insect Monk creature with first strike until end of turn. It's still a land. Activate this ability only if seven or more cards are in your graveyard. | Land {T}: Add {C} to your mana pool. Threshold — {G}{W}: Nantuko Monastery becomes a 4/4 green and white Insect Monk creature with first strike until end of turn. It's still a land. Activate this ability only if seven or more cards are in your graveyard. |
Naya Panorama | Naya Panorama |
Land {T}: Add {1}, {T}, Sacrifice Naya Panorama: Search your library for a basic Mountain, Forest, or Plains card and put it onto the battlefield tapped. Then shuffle your library. | Land {T}: Add {C} to your mana pool. {1}, {T}, Sacrifice Naya Panorama: Search your library for a basic Mountain, Forest, or Plains card and put it onto the battlefield tapped. Then shuffle your library. |
Nephalia Drownyard | Nephalia Drownyard |
Land {T}: Add {1}{U}{B}, {T}: Target player puts the top three cards of his or her library into his or her graveyard. | Land {T}: Add {C} to your mana pool. {1}{U}{B}, {T}: Target player puts the top three cards of his or her library into his or her graveyard. |
Nest Invader | Nest Invader |
{1}{G} Creature — Eldrazi Drone When Nest Invader enters the battlefield, put a 0/1 colorless Eldrazi Spawn creature token onto the battlefield. It has "Sacrifice this creature: Add 2/2 | {1}{G} Creature — Eldrazi Drone When Nest Invader enters the battlefield, put a 0/1 colorless Eldrazi Spawn creature token onto the battlefield. It has "Sacrifice this creature: Add {C} to your mana pool." 2/2 |
Nimbus Maze | Nimbus Maze |
Land {T}: Add {T}: Add {W} to your mana pool. Activate this ability only if you control an Island. {T}: Add {U} to your mana pool. Activate this ability only if you control a Plains. | Land {T}: Add {C} to your mana pool. {T}: Add {W} to your mana pool. Activate this ability only if you control an Island. {T}: Add {U} to your mana pool. Activate this ability only if you control a Plains. |
Nivix, Aerie of the Firemind | Nivix, Aerie of the Firemind |
Land {T}: Add {2}{U}{R}, {T}: Exile the top card of your library. Until your next turn, you may cast that card if it's an instant or sorcery. | Land {T}: Add {C} to your mana pool. {2}{U}{R}, {T}: Exile the top card of your library. Until your next turn, you may cast that card if it's an instant or sorcery. |
Novijen, Heart of Progress | Novijen, Heart of Progress |
Land {T}: Add {G}{U}, {T}: Put a +1/+1 counter on each creature that entered the battlefield this turn. | Land {T}: Add {C} to your mana pool. {G}{U}, {T}: Put a +1/+1 counter on each creature that entered the battlefield this turn. |
Nykthos, Shrine to Nyx | Nykthos, Shrine to Nyx |
Legendary Land {T}: Add {2}, {T}: Choose a color. Add to your mana pool an amount of mana of that color equal to your devotion to that color. (Your devotion to a color is the number of mana symbols of that color in the mana costs of permanents you control.) | Legendary Land {T}: Add {C} to your mana pool. {2}, {T}: Choose a color. Add to your mana pool an amount of mana of that color equal to your devotion to that color. (Your devotion to a color is the number of mana symbols of that color in the mana costs of permanents you control.) |
Opal Palace | Opal Palace |
Land {T}: Add {1}, {T}: Add to your mana pool one mana of any color in your commander's color identity. If you spend this mana to cast your commander, it enters the battlefield with a number of additional +1/+1 counters on it equal to the number of times it's been cast from the command zone this game. | Land {T}: Add {C} to your mana pool. {1}, {T}: Add to your mana pool one mana of any color in your commander's color identity. If you spend this mana to cast your commander, it enters the battlefield with a number of additional +1/+1 counters on it equal to the number of times it's been cast from the command zone this game. |
Orcish Squatters Avatar | Orcish Squatters Avatar |
Vanguard At the beginning of your precombat main phase, add -1/-1 | Vanguard At the beginning of your precombat main phase, add {C} to your mana pool for each land target opponent controls. -1/-1 |
Orzhova, the Church of Deals | Orzhova, the Church of Deals |
Land {T}: Add {3}{W}{B}, {T}: Target player loses 1 life and you gain 1 life. | Land {T}: Add {C} to your mana pool. {3}{W}{B}, {T}: Target player loses 1 life and you gain 1 life. |
Palladium Myr | Palladium Myr |
{3} Artifact Creature — Myr {T}: Add 2/2 | {3} Artifact Creature — Myr {T}: Add {C}{C} to your mana pool. 2/2 |
Pawn of Ulamog | Pawn of Ulamog |
{1}{B}{B} Creature — Vampire Shaman Whenever Pawn of Ulamog or another nontoken creature you control dies, you may put a 0/1 colorless Eldrazi Spawn creature token onto the battlefield. It has "Sacrifice this creature: Add 2/2 | {1}{B}{B} Creature — Vampire Shaman Whenever Pawn of Ulamog or another nontoken creature you control dies, you may put a 0/1 colorless Eldrazi Spawn creature token onto the battlefield. It has "Sacrifice this creature: Add {C} to your mana pool." 2/2 |
Petrified Field | Petrified Field |
Land {T}: Add {T}, Sacrifice Petrified Field: Return target land card from your graveyard to your hand. | Land {T}: Add {C} to your mana pool. {T}, Sacrifice Petrified Field: Return target land card from your graveyard to your hand. |
Phyrexian Tower | Phyrexian Tower |
Legendary Land {T}: Add {T}, Sacrifice a creature: Add {B}{B} to your mana pool. | Legendary Land {T}: Add {C} to your mana pool. {T}, Sacrifice a creature: Add {B}{B} to your mana pool. |
Phyrexia's Core | Phyrexia's Core |
Land {T}: Add {1}, {T}, Sacrifice an artifact: You gain 1 life. | Land {T}: Add {C} to your mana pool. {1}, {T}, Sacrifice an artifact: You gain 1 life. |
Pine Barrens | Pine Barrens |
Land Pine Barrens enters the battlefield tapped. {T}: Add {T}: Add {B} or {G} to your mana pool. Pine Barrens deals 1 damage to you. | Land Pine Barrens enters the battlefield tapped. {T}: Add {C} to your mana pool. {T}: Add {B} or {G} to your mana pool. Pine Barrens deals 1 damage to you. |
Pinecrest Ridge | Pinecrest Ridge |
Land {T}: Add {T}: Add {R} or {G} to your mana pool. Pinecrest Ridge doesn't untap during your next untap step. | Land {T}: Add {C} to your mana pool. {T}: Add {R} or {G} to your mana pool. Pinecrest Ridge doesn't untap during your next untap step. |
Plague Myr | Plague Myr |
{2} Artifact Creature — Myr Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) {T}: Add 1/1 | {2} Artifact Creature — Myr Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) {T}: Add {C} to your mana pool. 1/1 |
Prahv, Spires of Order | Prahv, Spires of Order |
Land {T}: Add {4}{W}{U}, {T}: Prevent all damage a source of your choice would deal this turn. | Land {T}: Add {C} to your mana pool. {4}{W}{U}, {T}: Prevent all damage a source of your choice would deal this turn. |
Primal Beyond | Primal Beyond |
Land As Primal Beyond enters the battlefield, you may reveal an Elemental card from your hand. If you don't, Primal Beyond enters the battlefield tapped. {T}: Add {T}: Add one mana of any color to your mana pool. Spend this mana only to cast an Elemental spell or activate an ability of an Elemental. | Land As Primal Beyond enters the battlefield, you may reveal an Elemental card from your hand. If you don't, Primal Beyond enters the battlefield tapped. {T}: Add {C} to your mana pool. {T}: Add one mana of any color to your mana pool. Spend this mana only to cast an Elemental spell or activate an ability of an Elemental. |
Prismatic Lens | Prismatic Lens |
{2} Artifact {T}: Add {1}, {T}: Add one mana of any color to your mana pool. | {2} Artifact {T}: Add {C} to your mana pool. {1}, {T}: Add one mana of any color to your mana pool. |
Pristine Talisman | Pristine Talisman |
{3} Artifact {T}: Add | {3} Artifact {T}: Add {C} to your mana pool. You gain 1 life. |
Pygmy Hippo | Pygmy Hippo |
{G}{U} Creature — Hippo Whenever Pygmy Hippo attacks and isn't blocked, you may have defending player activate a mana ability of each land he or she controls and empty his or her mana pool. If you do, Pygmy Hippo assigns no combat damage this turn and at the beginning of your 2/2 | {G}{U} Creature — Hippo Whenever Pygmy Hippo attacks and isn't blocked, you may have defending player activate a mana ability of each land he or she controls and empty his or her mana pool. If you do, Pygmy Hippo assigns no combat damage this turn and at the beginning of your next main phase this turn, you add an amount of {C} to your mana pool equal to the amount of mana emptied from that player's mana pool this way. 2/2 |
Qarsi Deceiver | Qarsi Deceiver |
{1}{U} Creature — Naga Wizard {T}: Add 0/4 | {1}{U} Creature — Naga Wizard {T}: Add {C} to your mana pool. Spend this mana only to cast a face-down creature spell, pay a mana cost to turn a manifested creature face up, or pay a morph cost. (A megamorph cost is a morph cost.) 0/4 |
Quicksand | Quicksand |
Land {T}: Add {T}, Sacrifice Quicksand: Target attacking creature without flying gets -1/-2 until end of turn. | Land {T}: Add {C} to your mana pool. {T}, Sacrifice Quicksand: Target attacking creature without flying gets -1/-2 until end of turn. |
Radiant Fountain | Radiant Fountain |
Land When Radiant Fountain enters the battlefield, you gain 2 life. {T}: Add | Land When Radiant Fountain enters the battlefield, you gain 2 life. {T}: Add {C} to your mana pool. |
Rapacious One | Rapacious One |
{5}{R} Creature — Eldrazi Drone Trample Whenever Rapacious One deals combat damage to a player, put that many 0/1 colorless Eldrazi Spawn creature tokens onto the battlefield. They have "Sacrifice this creature: Add 5/4 | {5}{R} Creature — Eldrazi Drone Trample Whenever Rapacious One deals combat damage to a player, put that many 0/1 colorless Eldrazi Spawn creature tokens onto the battlefield. They have "Sacrifice this creature: Add {C} to your mana pool." 5/4 |
Rasputin Dreamweaver | Rasputin Dreamweaver |
{4}{W}{U} Legendary Creature — Human Wizard Rasputin Dreamweaver enters the battlefield with seven dream counters on it. Remove a dream counter from Rasputin: Add Remove a dream counter from Rasputin: Prevent the next 1 damage that would be dealt to Rasputin this turn. At the beginning of your upkeep, if Rasputin started the turn untapped, put a dream counter on it. Rasputin can't have more than seven dream counters on it. 4/1 | {4}{W}{U} Legendary Creature — Human Wizard Rasputin Dreamweaver enters the battlefield with seven dream counters on it. Remove a dream counter from Rasputin: Add {C} to your mana pool. Remove a dream counter from Rasputin: Prevent the next 1 damage that would be dealt to Rasputin this turn. At the beginning of your upkeep, if Rasputin started the turn untapped, put a dream counter on it. Rasputin can't have more than seven dream counters on it. 4/1 |
Rath's Edge | Rath's Edge |
Legendary Land {T}: Add {4}, {T}, Sacrifice a land: Rath's Edge deals 1 damage to target creature or player. | Legendary Land {T}: Add {C} to your mana pool. {4}, {T}, Sacrifice a land: Rath's Edge deals 1 damage to target creature or player. |
Reliquary Tower | Reliquary Tower |
Land You have no maximum hand size. {T}: Add | Land You have no maximum hand size. {T}: Add {C} to your mana pool. |
Renowned Weaponsmith | Renowned Weaponsmith |
{1}{U} Creature — Human Artificer {T}: Add {U}, {T}: Search your library for a card named Heart-Piercer Bow or Vial of Dragonfire, reveal it, put it into your hand, then shuffle your library. 1/3 | {1}{U} Creature — Human Artificer {T}: Add {C}{C} to your mana pool. Spend this mana only to cast artifact spells or activate abilities of artifacts. {U}, {T}: Search your library for a card named Heart-Piercer Bow or Vial of Dragonfire, reveal it, put it into your hand, then shuffle your library. 1/3 |
Riftstone Portal | Riftstone Portal |
Land {T}: Add As long as Riftstone Portal is in your graveyard, lands you control have "{T}: Add {G} or {W} to your mana pool." | Land {T}: Add {C} to your mana pool. As long as Riftstone Portal is in your graveyard, lands you control have "{T}: Add {G} or {W} to your mana pool." |
Riptide Laboratory | Riptide Laboratory |
Land {T}: Add {1}{U}, {T}: Return target Wizard you control to its owner's hand. | Land {T}: Add {C} to your mana pool. {1}{U}, {T}: Return target Wizard you control to its owner's hand. |
Rishadan Port | Rishadan Port |
Land {T}: Add {1}, {T}: Tap target land. | Land {T}: Add {C} to your mana pool. {1}, {T}: Tap target land. |
Rix Maadi, Dungeon Palace | Rix Maadi, Dungeon Palace |
Land {T}: Add {1}{B}{R}, {T}: Each player discards a card. Activate this ability only any time you could cast a sorcery. | Land {T}: Add {C} to your mana pool. {1}{B}{R}, {T}: Each player discards a card. Activate this ability only any time you could cast a sorcery. |
Rogue's Passage | Rogue's Passage |
Land {T}: Add {4}, {T}: Target creature can't be blocked this turn. | Land {T}: Add {C} to your mana pool. {4}, {T}: Target creature can't be blocked this turn. |
Rootwater Depths | Rootwater Depths |
Land {T}: Add {T}: Add {U} or {B} to your mana pool. Rootwater Depths doesn't untap during your next untap step. | Land {T}: Add {C} to your mana pool. {T}: Add {U} or {B} to your mana pool. Rootwater Depths doesn't untap during your next untap step. |
Rosheen Meanderer | Rosheen Meanderer |
{3}{(r/g)} Legendary Creature — Giant Shaman {T}: Add 4/4 | {3}{(r/g)} Legendary Creature — Giant Shaman {T}: Add {C}{C}{C}{C} to your mana pool. Spend this mana only on costs that contain {X}. 4/4 |
Rugged Prairie | Rugged Prairie |
Land {T}: Add {(r/w)}, {T}: Add {R}{R}, {R}{W}, or {W}{W} to your mana pool. | Land {T}: Add {C} to your mana pool. {(r/w)}, {T}: Add {R}{R}, {R}{W}, or {W}{W} to your mana pool. |
Saltcrusted Steppe | Saltcrusted Steppe |
Land {T}: Add {1}, {T}: Put a storage counter on Saltcrusted Steppe. {1}, Remove X storage counters from Saltcrusted Steppe: Add X mana in any combination of {G} and/or {W} to your mana pool. | Land {T}: Add {C} to your mana pool. {1}, {T}: Put a storage counter on Saltcrusted Steppe. {1}, Remove X storage counters from Saltcrusted Steppe: Add X mana in any combination of {G} and/or {W} to your mana pool. |
Salt Flats | Salt Flats |
Land Salt Flats enters the battlefield tapped. {T}: Add {T}: Add {W} or {B} to your mana pool. Salt Flats deals 1 damage to you. | Land Salt Flats enters the battlefield tapped. {T}: Add {C} to your mana pool. {T}: Add {W} or {B} to your mana pool. Salt Flats deals 1 damage to you. |
Sanctum of Ugin | Sanctum of Ugin |
Land {T}: Add Whenever you cast a colorless spell with converted mana cost 7 or greater, you may sacrifice Sanctum of Ugin. If you do, search your library for a colorless creature card, reveal it, put it into your hand, then shuffle your library. | Land {T}: Add {C} to your mana pool. Whenever you cast a colorless spell with converted mana cost 7 or greater, you may sacrifice Sanctum of Ugin. If you do, search your library for a colorless creature card, reveal it, put it into your hand, then shuffle your library. |
Scabland | Scabland |
Land Scabland enters the battlefield tapped. {T}: Add {T}: Add {R} or {W} to your mana pool. Scabland deals 1 damage to you. | Land Scabland enters the battlefield tapped. {T}: Add {C} to your mana pool. {T}: Add {R} or {W} to your mana pool. Scabland deals 1 damage to you. |
Scattering Stroke | Scattering Stroke |
{2}{U}{U} Instant Counter target spell. Clash with an opponent. If you win, at the beginning of your next main phase, you may add | {2}{U}{U} Instant Counter target spell. Clash with an opponent. If you win, at the beginning of your next main phase, you may add an amount of {C} to your mana pool equal to that spell's converted mana cost. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) |
School of the Unseen | School of the Unseen |
Land {T}: Add {2}, {T}: Add one mana of any color to your mana pool. | Land {T}: Add {C} to your mana pool. {2}, {T}: Add one mana of any color to your mana pool. |
Scorched Ruins | Scorched Ruins |
Land If Scorched Ruins would enter the battlefield, sacrifice two untapped lands instead. If you do, put Scorched Ruins onto the battlefield. If you don't, put it into its owner's graveyard. {T}: Add | Land If Scorched Ruins would enter the battlefield, sacrifice two untapped lands instead. If you do, put Scorched Ruins onto the battlefield. If you don't, put it into its owner's graveyard. {T}: Add {C}{C}{C}{C} to your mana pool. |
Scrying Sheets | Scrying Sheets |
Snow Land {T}: Add {1}{S}, {T}: Look at the top card of your library. If that card is snow, you may reveal it and put it into your hand. ({S} can be paid with one mana from a snow permanent.) | Snow Land {T}: Add {C} to your mana pool. {1}{S}, {T}: Look at the top card of your library. If that card is snow, you may reveal it and put it into your hand. ({S} can be paid with one mana from a snow permanent.) |
Sea Scryer | Sea Scryer |
{1}{U} Creature — Merfolk Wizard {T}: Add {1}, {T}: Add {U} to your mana pool. 1/1 | {1}{U} Creature — Merfolk Wizard {T}: Add {C} to your mana pool. {1}, {T}: Add {U} to your mana pool. 1/1 |
Seaside Haven | Seaside Haven |
Land {T}: Add {W}{U}, {T}, Sacrifice a Bird: Draw a card. | Land {T}: Add {C} to your mana pool. {W}{U}, {T}, Sacrifice a Bird: Draw a card. |
Seraph Sanctuary | Seraph Sanctuary |
Land When Seraph Sanctuary enters the battlefield, you gain 1 life. Whenever an Angel enters the battlefield under your control, you gain 1 life. {T}: Add | Land When Seraph Sanctuary enters the battlefield, you gain 1 life. Whenever an Angel enters the battlefield under your control, you gain 1 life. {T}: Add {C} to your mana pool. |
Serum Powder | Serum Powder |
{3} Artifact {T}: Add Any time you could mulligan and Serum Powder is in your hand, you may exile all the cards from your hand, then draw that many cards. (You can do this in addition to taking mulligans.) | {3} Artifact {T}: Add {C} to your mana pool. Any time you could mulligan and Serum Powder is in your hand, you may exile all the cards from your hand, then draw that many cards. (You can do this in addition to taking mulligans.) |
Sheltered Valley | Sheltered Valley |
Land If Sheltered Valley would enter the battlefield, instead sacrifice each other permanent named Sheltered Valley you control, then put Sheltered Valley onto the battlefield. At the beginning of your upkeep, if you control three or fewer lands, you gain 1 life. {T}: Add | Land If Sheltered Valley would enter the battlefield, instead sacrifice each other permanent named Sheltered Valley you control, then put Sheltered Valley onto the battlefield. At the beginning of your upkeep, if you control three or fewer lands, you gain 1 life. {T}: Add {C} to your mana pool. |
Shimmering Grotto | Shimmering Grotto |
Land {T}: Add {1}, {T}: Add one mana of any color to your mana pool. | Land {T}: Add {C} to your mana pool. {1}, {T}: Add one mana of any color to your mana pool. |
Shivan Gorge | Shivan Gorge |
Legendary Land {T}: Add {2}{R}, {T}: Shivan Gorge deals 1 damage to each opponent. | Legendary Land {T}: Add {C} to your mana pool. {2}{R}, {T}: Shivan Gorge deals 1 damage to each opponent. |
Shivan Reef | Shivan Reef |
Land {T}: Add {T}: Add {U} or {R} to your mana pool. Shivan Reef deals 1 damage to you. | Land {T}: Add {C} to your mana pool. {T}: Add {U} or {R} to your mana pool. Shivan Reef deals 1 damage to you. |
Shrine of Boundless Growth | Shrine of Boundless Growth |
{3} Artifact At the beginning of your upkeep or whenever you cast a green spell, put a charge counter on Shrine of Boundless Growth. {T}, Sacrifice Shrine of Boundless Growth: Add | {3} Artifact At the beginning of your upkeep or whenever you cast a green spell, put a charge counter on Shrine of Boundless Growth. {T}, Sacrifice Shrine of Boundless Growth: Add {C} to your mana pool for each charge counter on Shrine of Boundless Growth. |
Shrine of the Forsaken Gods | Shrine of the Forsaken Gods |
Land {T}: Add {T}: Add | Land {T}: Add {C} to your mana pool. {T}: Add {C}{C} to your mana pool. Spend this mana only to cast colorless spells. Activate this ability only if you control seven or more lands. |
Sisay's Ring | Sisay's Ring |
{4} Artifact {T}: Add | {4} Artifact {T}: Add {C}{C} to your mana pool. |
Skarrg, the Rage Pits | Skarrg, the Rage Pits |
Land {T}: Add {R}{G}, {T}: Target creature gets +1/+1 and gains trample until end of turn. | Land {T}: Add {C} to your mana pool. {R}{G}, {T}: Target creature gets +1/+1 and gains trample until end of turn. |
Skittering Invasion | Skittering Invasion |
{7} Tribal Sorcery — Eldrazi Put five 0/1 colorless Eldrazi Spawn creature tokens onto the battlefield. They have "Sacrifice this creature: Add | {7} Tribal Sorcery — Eldrazi Put five 0/1 colorless Eldrazi Spawn creature tokens onto the battlefield. They have "Sacrifice this creature: Add {C} to your mana pool." |
Skyshroud Forest | Skyshroud Forest |
Land Skyshroud Forest enters the battlefield tapped. {T}: Add {T}: Add {G} or {U} to your mana pool. Skyshroud Forest deals 1 damage to you. | Land Skyshroud Forest enters the battlefield tapped. {T}: Add {C} to your mana pool. {T}: Add {G} or {U} to your mana pool. Skyshroud Forest deals 1 damage to you. |
Slayers' Stronghold | Slayers' Stronghold |
Land {T}: Add {R}{W}, {T}: Target creature gets +2/+0 and gains vigilance and haste until end of turn. | Land {T}: Add {C} to your mana pool. {R}{W}, {T}: Target creature gets +2/+0 and gains vigilance and haste until end of turn. |
Sliver Hive | Sliver Hive |
Land {T}: Add {T}: Add one mana of any color to your mana pool. Spend this mana only to cast a Sliver spell. {5}, {T}: Put a 1/1 colorless Sliver creature token onto the battlefield. Activate this ability only if you control a Sliver. | Land {T}: Add {C} to your mana pool. {T}: Add one mana of any color to your mana pool. Spend this mana only to cast a Sliver spell. {5}, {T}: Put a 1/1 colorless Sliver creature token onto the battlefield. Activate this ability only if you control a Sliver. |
Soldevi Excavations | Soldevi Excavations |
Land If Soldevi Excavations would enter the battlefield, sacrifice an untapped Island instead. If you do, put Soldevi Excavations onto the battlefield. If you don't, put it into its owner's graveyard. {T}: Add {1}, {T}: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) | Land If Soldevi Excavations would enter the battlefield, sacrifice an untapped Island instead. If you do, put Soldevi Excavations onto the battlefield. If you don't, put it into its owner's graveyard. {T}: Add {C}{U} to your mana pool. {1}, {T}: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) |
Soldevi Machinist | Soldevi Machinist |
{1}{U} Creature — Human Wizard Artificer {T}: Add 1/1 | {1}{U} Creature — Human Wizard Artificer {T}: Add {C}{C} to your mana pool. Spend this mana only to activate abilities of artifacts. 1/1 |
Sol Ring | Sol Ring |
{1} Artifact {T}: Add | {1} Artifact {T}: Add {C}{C} to your mana pool. |
Spawning Bed | Spawning Bed |
Land {T}: Add {6}, {T}, Sacrifice Spawning Bed: Put three 1/1 colorless Eldrazi Scion creature tokens onto the battlefield. They have "Sacrifice this creature: Add | Land {T}: Add {C} to your mana pool. {6}, {T}, Sacrifice Spawning Bed: Put three 1/1 colorless Eldrazi Scion creature tokens onto the battlefield. They have "Sacrifice this creature: Add {C} to your mana pool." |
Spawning Breath | Spawning Breath |
{1}{R} Instant Spawning Breath deals 1 damage to target creature or player. Put a 0/1 colorless Eldrazi Spawn creature token onto the battlefield. It has "Sacrifice this creature: Add | {1}{R} Instant Spawning Breath deals 1 damage to target creature or player. Put a 0/1 colorless Eldrazi Spawn creature token onto the battlefield. It has "Sacrifice this creature: Add {C} to your mana pool." |
Spawnsire of Ulamog | Spawnsire of Ulamog |
{10} Creature — Eldrazi Annihilator 1 (Whenever this creature attacks, defending player sacrifices a permanent.) {4}: Put two 0/1 colorless Eldrazi Spawn creature tokens onto the battlefield. They have "Sacrifice this creature: Add {20}: Cast any number of Eldrazi cards you own from outside the game without paying their mana costs. 7/11 | {10} Creature — Eldrazi Annihilator 1 (Whenever this creature attacks, defending player sacrifices a permanent.) {4}: Put two 0/1 colorless Eldrazi Spawn creature tokens onto the battlefield. They have "Sacrifice this creature: Add {C} to your mana pool." {20}: Cast any number of Eldrazi cards you own from outside the game without paying their mana costs. 7/11 |
Spoils of Evil | Spoils of Evil |
{2}{B} Instant For each artifact or creature card in target opponent's graveyard, add | {2}{B} Instant For each artifact or creature card in target opponent's graveyard, add {C} to your mana pool and you gain 1 life. |
Springjack Pasture | Springjack Pasture |
Land {T}: Add {4}, {T}: Put a 0/1 white Goat creature token onto the battlefield. {T}, Sacrifice X Goats: Add X mana of any one color to your mana pool. You gain X life. | Land {T}: Add {C} to your mana pool. {4}, {T}: Put a 0/1 white Goat creature token onto the battlefield. {T}, Sacrifice X Goats: Add X mana of any one color to your mana pool. You gain X life. |
Stalking Stones | Stalking Stones |
Land {T}: Add {6}: Stalking Stones becomes a 3/3 Elemental artifact creature that's still a land. (This effect lasts indefinitely.) | Land {T}: Add {C} to your mana pool. {6}: Stalking Stones becomes a 3/3 Elemental artifact creature that's still a land. (This effect lasts indefinitely.) |
Starlit Sanctum | Starlit Sanctum |
Land {T}: Add {W}, {T}, Sacrifice a Cleric creature: You gain life equal to the sacrificed creature's toughness. {B}, {T}, Sacrifice a Cleric creature: Target player loses life equal to the sacrificed creature's power. | Land {T}: Add {C} to your mana pool. {W}, {T}, Sacrifice a Cleric creature: You gain life equal to the sacrificed creature's toughness. {B}, {T}, Sacrifice a Cleric creature: Target player loses life equal to the sacrificed creature's power. |
Stensia Bloodhall | Stensia Bloodhall |
Land {T}: Add {3}{B}{R}, {T}: Stensia Bloodhall deals 2 damage to target player. | Land {T}: Add {C} to your mana pool. {3}{B}{R}, {T}: Stensia Bloodhall deals 2 damage to target player. |
Strip Mine | Strip Mine |
Land {T}: Add {T}, Sacrifice Strip Mine: Destroy target land. | Land {T}: Add {C} to your mana pool. {T}, Sacrifice Strip Mine: Destroy target land. |
Su-Chi | Su-Chi |
{4} Artifact Creature — Construct When Su-Chi dies, add 4/4 | {4} Artifact Creature — Construct When Su-Chi dies, add {C}{C}{C}{C} to your mana pool. 4/4 |
Sulfurous Springs | Sulfurous Springs |
Land {T}: Add {T}: Add {B} or {R} to your mana pool. Sulfurous Springs deals 1 damage to you. | Land {T}: Add {C} to your mana pool. {T}: Add {B} or {R} to your mana pool. Sulfurous Springs deals 1 damage to you. |
Sunastian Falconer | Sunastian Falconer |
{3}{R}{G} Legendary Creature — Human Shaman {T}: Add 4/4 | {3}{R}{G} Legendary Creature — Human Shaman {T}: Add {C}{C} to your mana pool. 4/4 |
Sunhome, Fortress of the Legion | Sunhome, Fortress of the Legion |
Land {T}: Add {2}{R}{W}, {T}: Target creature gains double strike until end of turn. | Land {T}: Add {C} to your mana pool. {2}{R}{W}, {T}: Target creature gains double strike until end of turn. |
Sunken Ruins | Sunken Ruins |
Land {T}: Add {(u/b)}, {T}: Add {U}{U}, {U}{B}, or {B}{B} to your mana pool. | Land {T}: Add {C} to your mana pool. {(u/b)}, {T}: Add {U}{U}, {U}{B}, or {B}{B} to your mana pool. |
Sunseed Nurturer | Sunseed Nurturer |
{2}{W} Creature — Human Druid Wizard At the beginning of your end step, if you control a creature with power 5 or greater, you may gain 2 life. {T}: Add 1/1 | {2}{W} Creature — Human Druid Wizard At the beginning of your end step, if you control a creature with power 5 or greater, you may gain 2 life. {T}: Add {C} to your mana pool. 1/1 |
Svogthos, the Restless Tomb | Svogthos, the Restless Tomb |
Land {T}: Add {3}{B}{G}: Until end of turn, Svogthos, the Restless Tomb becomes a black and green Plant Zombie creature with "This creature's power and toughness are each equal to the number of creature cards in your graveyard." It's still a land. | Land {T}: Add {C} to your mana pool. {3}{B}{G}: Until end of turn, Svogthos, the Restless Tomb becomes a black and green Plant Zombie creature with "This creature's power and toughness are each equal to the number of creature cards in your graveyard." It's still a land. |
Swarmyard | Swarmyard |
Land {T}: Add {T}: Regenerate target Insect, Rat, Spider, or Squirrel. | Land {T}: Add {C} to your mana pool. {T}: Regenerate target Insect, Rat, Spider, or Squirrel. |
Tainted Field | Tainted Field |
Land {T}: Add {T}: Add {W} or {B} to your mana pool. Activate this ability only if you control a Swamp. | Land {T}: Add {C} to your mana pool. {T}: Add {W} or {B} to your mana pool. Activate this ability only if you control a Swamp. |
Tainted Isle | Tainted Isle |
Land {T}: Add {T}: Add {U} or {B} to your mana pool. Activate this ability only if you control a Swamp. | Land {T}: Add {C} to your mana pool. {T}: Add {U} or {B} to your mana pool. Activate this ability only if you control a Swamp. |
Tainted Peak | Tainted Peak |
Land {T}: Add {T}: Add {B} or {R} to your mana pool. Activate this ability only if you control a Swamp. | Land {T}: Add {C} to your mana pool. {T}: Add {B} or {R} to your mana pool. Activate this ability only if you control a Swamp. |
Tainted Wood | Tainted Wood |
Land {T}: Add {T}: Add {B} or {G} to your mana pool. Activate this ability only if you control a Swamp. | Land {T}: Add {C} to your mana pool. {T}: Add {B} or {G} to your mana pool. Activate this ability only if you control a Swamp. |
Talisman of Dominance | Talisman of Dominance |
{2} Artifact {T}: Add {T}: Add {U} or {B} to your mana pool. Talisman of Dominance deals 1 damage to you. | {2} Artifact {T}: Add {C} to your mana pool. {T}: Add {U} or {B} to your mana pool. Talisman of Dominance deals 1 damage to you. |
Talisman of Impulse | Talisman of Impulse |
{2} Artifact {T}: Add {T}: Add {R} or {G} to your mana pool. Talisman of Impulse deals 1 damage to you. | {2} Artifact {T}: Add {C} to your mana pool. {T}: Add {R} or {G} to your mana pool. Talisman of Impulse deals 1 damage to you. |
Talisman of Indulgence | Talisman of Indulgence |
{2} Artifact {T}: Add {T}: Add {B} or {R} to your mana pool. Talisman of Indulgence deals 1 damage to you. | {2} Artifact {T}: Add {C} to your mana pool. {T}: Add {B} or {R} to your mana pool. Talisman of Indulgence deals 1 damage to you. |
Talisman of Progress | Talisman of Progress |
{2} Artifact {T}: Add {T}: Add {W} or {U} to your mana pool. Talisman of Progress deals 1 damage to you. | {2} Artifact {T}: Add {C} to your mana pool. {T}: Add {W} or {U} to your mana pool. Talisman of Progress deals 1 damage to you. |
Talisman of Unity | Talisman of Unity |
{2} Artifact {T}: Add {T}: Add {G} or {W} to your mana pool. Talisman of Unity deals 1 damage to you. | {2} Artifact {T}: Add {C} to your mana pool. {T}: Add {G} or {W} to your mana pool. Talisman of Unity deals 1 damage to you. |
Tarnished Citadel | Tarnished Citadel |
Land {T}: Add {T}: Add one mana of any color to your mana pool. Tarnished Citadel deals 3 damage to you. | Land {T}: Add {C} to your mana pool. {T}: Add one mana of any color to your mana pool. Tarnished Citadel deals 3 damage to you. |
Tectonic Edge | Tectonic Edge |
Land {T}: Add {1}, {T}, Sacrifice Tectonic Edge: Destroy target nonbasic land. Activate this ability only if an opponent controls four or more lands. | Land {T}: Add {C} to your mana pool. {1}, {T}, Sacrifice Tectonic Edge: Destroy target nonbasic land. Activate this ability only if an opponent controls four or more lands. |
Temple of the False God | Temple of the False God |
Land {T}: Add | Land {T}: Add {C}{C} to your mana pool. Activate this ability only if you control five or more lands. |
Tendo Ice Bridge | Tendo Ice Bridge |
Land Tendo Ice Bridge enters the battlefield with a charge counter on it. {T}: Add {T}, Remove a charge counter from Tendo Ice Bridge: Add one mana of any color to your mana pool. | Land Tendo Ice Bridge enters the battlefield with a charge counter on it. {T}: Add {C} to your mana pool. {T}, Remove a charge counter from Tendo Ice Bridge: Add one mana of any color to your mana pool. |
Terminal Moraine | Terminal Moraine |
Land {T}: Add {2}, {T}, Sacrifice Terminal Moraine: Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library. | Land {T}: Add {C} to your mana pool. {2}, {T}, Sacrifice Terminal Moraine: Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library. |
Terrain Generator | Terrain Generator |
Land {T}: Add {2}, {T}: You may put a basic land card from your hand onto the battlefield tapped. | Land {T}: Add {C} to your mana pool. {2}, {T}: You may put a basic land card from your hand onto the battlefield tapped. |
Thalakos Lowlands | Thalakos Lowlands |
Land {T}: Add {T}: Add {W} or {U} to your mana pool. Thalakos Lowlands doesn't untap during your next untap step. | Land {T}: Add {C} to your mana pool. {T}: Add {W} or {U} to your mana pool. Thalakos Lowlands doesn't untap during your next untap step. |
Thespian's Stage | Thespian's Stage |
Land {T}: Add {2}, {T}: Thespian's Stage becomes a copy of target land and gains this ability. | Land {T}: Add {C} to your mana pool. {2}, {T}: Thespian's Stage becomes a copy of target land and gains this ability. |
Thought Vessel | Thought Vessel |
{2} Artifact You have no maximum hand size. {T}: Add | {2} Artifact You have no maximum hand size. {T}: Add {C} to your mana pool. |
Thran Dynamo | Thran Dynamo |
{4} Artifact {T}: Add | {4} Artifact {T}: Add {C}{C}{C} to your mana pool. |
Thran Turbine | Thran Turbine |
{1} Artifact At the beginning of your upkeep, you may add | {1} Artifact At the beginning of your upkeep, you may add {C} or {C}{C} to your mana pool. You can't spend this mana to cast spells. |
Tomb of the Spirit Dragon | Tomb of the Spirit Dragon |
Land {T}: Add {2}, {T}: You gain 1 life for each colorless creature you control. | Land {T}: Add {C} to your mana pool. {2}, {T}: You gain 1 life for each colorless creature you control. |
Tower of the Magistrate | Tower of the Magistrate |
Land {T}: Add {1}, {T}: Target creature gains protection from artifacts until end of turn. | Land {T}: Add {C} to your mana pool. {1}, {T}: Target creature gains protection from artifacts until end of turn. |
Tranquil Garden | Tranquil Garden |
Land {T}: Add {T}: Add {G} or {W} to your mana pool. Tranquil Garden doesn't untap during your next untap step. | Land {T}: Add {C} to your mana pool. {T}: Add {G} or {W} to your mana pool. Tranquil Garden doesn't untap during your next untap step. |
Twilight Mire | Twilight Mire |
Land {T}: Add {(b/g)}, {T}: Add {B}{B}, {B}{G}, or {G}{G} to your mana pool. | Land {T}: Add {C} to your mana pool. {(b/g)}, {T}: Add {B}{B}, {B}{G}, or {G}{G} to your mana pool. |
Underground River | Underground River |
Land {T}: Add {T}: Add {U} or {B} to your mana pool. Underground River deals 1 damage to you. | Land {T}: Add {C} to your mana pool. {T}: Add {U} or {B} to your mana pool. Underground River deals 1 damage to you. |
Unholy Grotto | Unholy Grotto |
Land {T}: Add {B}, {T}: Put target Zombie card from your graveyard on top of your library. | Land {T}: Add {C} to your mana pool. {B}, {T}: Put target Zombie card from your graveyard on top of your library. |
Unknown Shores | Unknown Shores |
Land {T}: Add {1}, {T}: Add one mana of any color to your mana pool. | Land {T}: Add {C} to your mana pool. ({C} represents colorless mana.) {1}, {T}: Add one mana of any color to your mana pool. |
Unstable Frontier | Unstable Frontier |
Land {T}: Add {T}: Target land you control becomes the basic land type of your choice until end of turn. | Land {T}: Add {C} to your mana pool. {T}: Target land you control becomes the basic land type of your choice until end of turn. |
Unstable Obelisk | Unstable Obelisk |
{3} Artifact {T}: Add {7}, {T}, Sacrifice Unstable Obelisk: Destroy target permanent. | {3} Artifact {T}: Add {C} to your mana pool. {7}, {T}, Sacrifice Unstable Obelisk: Destroy target permanent. |
Untaidake, the Cloud Keeper | Untaidake, the Cloud Keeper |
Legendary Land Untaidake, the Cloud Keeper enters the battlefield tapped. {T}, Pay 2 life: Add | Legendary Land Untaidake, the Cloud Keeper enters the battlefield tapped. {T}, Pay 2 life: Add {C}{C} to your mana pool. Spend this mana only to cast legendary spells. |
Ur-Golem's Eye | Ur-Golem's Eye |
{4} Artifact {T}: Add | {4} Artifact {T}: Add {C}{C} to your mana pool. |
Urza's Factory | Urza's Factory |
Land — Urza's {T}: Add {7}, {T}: Put a 2/2 colorless Assembly-Worker artifact creature token onto the battlefield. | Land — Urza's {T}: Add {C} to your mana pool. {7}, {T}: Put a 2/2 colorless Assembly-Worker artifact creature token onto the battlefield. |
Urza's Mine | Urza's Mine |
Land — Urza's Mine {T}: Add | Land — Urza's Mine {T}: Add {C} to your mana pool. If you control an Urza's Power-Plant and an Urza's Tower, add {C}{C} to your mana pool instead. |
Urza's Power Plant | Urza's Power Plant |
Land — Urza's Power-Plant {T}: Add | Land — Urza's Power-Plant {T}: Add {C} to your mana pool. If you control an Urza's Mine and an Urza's Tower, add {C}{C} to your mana pool instead. |
Urza's Tower | Urza's Tower |
Land — Urza's Tower {T}: Add | Land — Urza's Tower {T}: Add {C} to your mana pool. If you control an Urza's Mine and an Urza's Power-Plant, add {C}{C}{C} to your mana pool instead. |
Vault of the Archangel | Vault of the Archangel |
Land {T}: Add {2}{W}{B}, {T}: Creatures you control gain deathtouch and lifelink until end of turn. | Land {T}: Add {C} to your mana pool. {2}{W}{B}, {T}: Creatures you control gain deathtouch and lifelink until end of turn. |
Vec Townships | Vec Townships |
Land {T}: Add {T}: Add {G} or {W} to your mana pool. Vec Townships doesn't untap during your next untap step. | Land {T}: Add {C} to your mana pool. {T}: Add {G} or {W} to your mana pool. Vec Townships doesn't untap during your next untap step. |
Ventifact Bottle | Ventifact Bottle |
{3} Artifact {X}{1}, {T}: Put X charge counters on Ventifact Bottle. Activate this ability only any time you could cast a sorcery. At the beginning of your precombat main phase, if Ventifact Bottle has a charge counter on it, tap it and remove all charge counters from it. Add | {3} Artifact {X}{1}, {T}: Put X charge counters on Ventifact Bottle. Activate this ability only any time you could cast a sorcery. At the beginning of your precombat main phase, if Ventifact Bottle has a charge counter on it, tap it and remove all charge counters from it. Add {C} to your mana pool for each charge counter removed this way. |
Vitu-Ghazi, the City-Tree | Vitu-Ghazi, the City-Tree |
Land {T}: Add {2}{G}{W}, {T}: Put a 1/1 green Saproling creature token onto the battlefield. | Land {T}: Add {C} to your mana pool. {2}{G}{W}, {T}: Put a 1/1 green Saproling creature token onto the battlefield. |
Void Attendant | Void Attendant |
{2}{G} Creature — Eldrazi Processor Devoid (This card has no color.) {1}{G}, Put a card an opponent owns from exile into that player's graveyard: Put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add 2/3 | {2}{G} Creature — Eldrazi Processor Devoid (This card has no color.) {1}{G}, Put a card an opponent owns from exile into that player's graveyard: Put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add {C} to your mana pool." 2/3 |
Volrath's Stronghold | Volrath's Stronghold |
Legendary Land {T}: Add {1}{B}, {T}: Put target creature card from your graveyard on top of your library. | Legendary Land {T}: Add {C} to your mana pool. {1}{B}, {T}: Put target creature card from your graveyard on top of your library. |
Warden of the Wall | Warden of the Wall |
{3} Artifact Warden of the Wall enters the battlefield tapped. {T}: Add As long as it's not your turn, Warden of the Wall is a 2/3 Gargoyle artifact creature with flying. | {3} Artifact Warden of the Wall enters the battlefield tapped. {T}: Add {C} to your mana pool. As long as it's not your turn, Warden of the Wall is a 2/3 Gargoyle artifact creature with flying. |
Wasteland | Wasteland |
Land {T}: Add {T}, Sacrifice Wasteland: Destroy target nonbasic land. | Land {T}: Add {C} to your mana pool. {T}, Sacrifice Wasteland: Destroy target nonbasic land. |
Waterveil Cavern | Waterveil Cavern |
Land {T}: Add {T}: Add {U} or {B} to your mana pool. Waterveil Cavern doesn't untap during your next untap step. | Land {T}: Add {C} to your mana pool. {T}: Add {U} or {B} to your mana pool. Waterveil Cavern doesn't untap during your next untap step. |
Winding Canyons | Winding Canyons |
Land {T}: Add {2}, {T}: Until end of turn, you may play creature cards as though they had flash. | Land {T}: Add {C} to your mana pool. {2}, {T}: Until end of turn, you may play creature cards as though they had flash. |
Wintermoon Mesa | Wintermoon Mesa |
Land Wintermoon Mesa enters the battlefield tapped. {T}: Add {2}, {T}, Sacrifice Wintermoon Mesa: Tap two target lands. | Land Wintermoon Mesa enters the battlefield tapped. {T}: Add {C} to your mana pool. {2}, {T}, Sacrifice Wintermoon Mesa: Tap two target lands. |
Wirewood Lodge | Wirewood Lodge |
Land {T}: Add {G}, {T}: Untap target Elf. | Land {T}: Add {C} to your mana pool. {G}, {T}: Untap target Elf. |
Wizards' School | Wizards' School |
Land {T}: Add {1}, {T}: Add {U} to your mana pool. {2}, {T}: Add {W} or {B} to your mana pool. | Land {T}: Add {C} to your mana pool. {1}, {T}: Add {U} to your mana pool. {2}, {T}: Add {W} or {B} to your mana pool. |
Wooded Bastion | Wooded Bastion |
Land {T}: Add {(g/w)}, {T}: Add {G}{G}, {G}{W}, or {W}{W} to your mana pool. | Land {T}: Add {C} to your mana pool. {(g/w)}, {T}: Add {G}{G}, {G}{W}, or {W}{W} to your mana pool. |
Workhorse | Workhorse |
{6} Artifact Creature — Horse Workhorse enters the battlefield with four +1/+1 counters on it. Remove a +1/+1 counter from Workhorse: Add 0/0 | {6} Artifact Creature — Horse Workhorse enters the battlefield with four +1/+1 counters on it. Remove a +1/+1 counter from Workhorse: Add {C} to your mana pool. 0/0 |
Worn Powerstone | Worn Powerstone |
{3} Artifact Worn Powerstone enters the battlefield tapped. {T}: Add | {3} Artifact Worn Powerstone enters the battlefield tapped. {T}: Add {C}{C} to your mana pool. |
Yavimaya Coast | Yavimaya Coast |
Land {T}: Add {T}: Add {G} or {U} to your mana pool. Yavimaya Coast deals 1 damage to you. | Land {T}: Add {C} to your mana pool. {T}: Add {G} or {U} to your mana pool. Yavimaya Coast deals 1 damage to you. |
Yavimaya Hollow | Yavimaya Hollow |
Legendary Land {T}: Add {G}, {T}: Regenerate target creature. | Legendary Land {T}: Add {C} to your mana pool. {G}, {T}: Regenerate target creature. |
Zoetic Cavern | Zoetic Cavern |
Land {T}: Add Morph {2} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) | Land {T}: Add {C} to your mana pool. Morph {2} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) |
Commander (2015 Edition) | Oath of the Gatewatch |
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Avatar of Might | Avatar of Might |
{6}{G}{G} Creature — Avatar If an opponent controls at least four more creatures than you, Avatar of Might costs {6} less to cast. Trample 8/8 | {6}{G}{G} Creature — Avatar If an opponent controls at least four more creatures than you, Avatar of Might costs {6} less to cast. Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.) 8/8 |
Ball Lightning | Ball Lightning |
{R}{R}{R} Creature — Elemental Trample Haste (This creature can attack and {T} as soon as it comes under your control.) At the beginning of the end step, sacrifice Ball Lightning. 6/1 | {R}{R}{R} Creature — Elemental Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.) Haste (This creature can attack and {T} as soon as it comes under your control.) At the beginning of the end step, sacrifice Ball Lightning. 6/1 |
Carnage Wurm | Carnage Wurm |
{6}{G} Creature — Wurm Bloodthirst 3 (If an opponent was dealt damage this turn, this creature enters the battlefield with three +1/+1 counters on it.) Trample 6/6 | {6}{G} Creature — Wurm Bloodthirst 3 (If an opponent was dealt damage this turn, this creature enters the battlefield with three +1/+1 counters on it.) Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.) 6/6 |
Colossus of Sardia | Colossus of Sardia |
{9} Artifact Creature — Golem Trample Colossus of Sardia doesn't untap during your untap step. {9}: Untap Colossus of Sardia. Activate this ability only during your upkeep. 9/9 | {9} Artifact Creature — Golem Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.) Colossus of Sardia doesn't untap during your untap step. {9}: Untap Colossus of Sardia. Activate this ability only during your upkeep. 9/9 |
Crumbling Colossus | Crumbling Colossus |
{5} Artifact Creature — Golem Trample When Crumbling Colossus attacks, sacrifice it at end of combat. 7/4 | {5} Artifact Creature — Golem Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.) When Crumbling Colossus attacks, sacrifice it at end of combat. 7/4 |
Duskdale Wurm | Duskdale Wurm |
{5}{G}{G} Creature — Wurm Trample 7/7 | {5}{G}{G} Creature — Wurm Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.) 7/7 |
Force of Nature | Force of Nature |
{2}{G}{G}{G}{G} Creature — Elemental Trample At the beginning of your upkeep, Force of Nature deals 8 damage to you unless you pay {G}{G}{G}{G}. 8/8 | {2}{G}{G}{G}{G} Creature — Elemental Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.) At the beginning of your upkeep, Force of Nature deals 8 damage to you unless you pay {G}{G}{G}{G}. 8/8 |
Garruk's Companion | Garruk's Companion |
{G}{G} Creature — Beast Trample 3/2 | {G}{G} Creature — Beast Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.) 3/2 |
Glacial Crasher | Glacial Crasher |
{4}{U}{U} Creature — Elemental Trample Glacial Crasher can't attack unless there is a Mountain on the battlefield. 5/5 | {4}{U}{U} Creature — Elemental Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.) Glacial Crasher can't attack unless there is a Mountain on the battlefield. 5/5 |
Molimo, Maro-Sorcerer | Molimo, Maro-Sorcerer |
{4}{G}{G}{G} Legendary Creature — Elemental Trample Molimo, Maro-Sorcerer's power and toughness are each equal to the number of lands you control. */* | {4}{G}{G}{G} Legendary Creature — Elemental Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.) Molimo, Maro-Sorcerer's power and toughness are each equal to the number of lands you control. */* |
Rootbreaker Wurm | Rootbreaker Wurm |
{5}{G}{G} Creature — Wurm Trample 6/6 | {5}{G}{G} Creature — Wurm Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.) 6/6 |
Siege Wurm | Siege Wurm |
{5}{G}{G} Creature — Wurm Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Trample 5/5 | {5}{G}{G} Creature — Wurm Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.) 5/5 |
Spiked Baloth | Spiked Baloth |
{3}{G} Creature — Beast Trample 4/2 | {3}{G} Creature — Beast Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.) 4/2 |
Stampeding Rhino | Stampeding Rhino |
{4}{G} Creature — Rhino Trample 4/4 | {4}{G} Creature — Rhino Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.) 4/4 |
Stampeding Wildebeests | Stampeding Wildebeests |
{2}{G}{G} Creature — Antelope Beast Trample At the beginning of your upkeep, return a green creature you control to its owner's hand. 5/4 | {2}{G}{G} Creature — Antelope Beast Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.) At the beginning of your upkeep, return a green creature you control to its owner's hand. 5/4 |
Terra Stomper | Terra Stomper |
{3}{G}{G}{G} Creature — Beast Terra Stomper can't be countered. Trample 8/8 | {3}{G}{G}{G} Creature — Beast Terra Stomper can't be countered. Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.) 8/8 |
Yavimaya Wurm | Yavimaya Wurm |
{4}{G}{G} Creature — Wurm Trample 6/4 | {4}{G}{G} Creature — Wurm Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.) 6/4 |
Commander (2015 Edition) | Oath of the Gatewatch |
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Erayo's Essence | Erayo's Essence |
{1}{U} Legendary Enchantment Whenever an opponent casts [Flips from Erayo, Soratami Ascendant.] | {1}{U} Legendary Enchantment Whenever an opponent casts his or her first spell each turn, counter that spell. [Flips from Erayo, Soratami Ascendant.] |
Golgari Grave-Troll | Golgari Grave-Troll |
{4}{G} Creature — Golgari Grave-Troll enters the battlefield with a +1/+1 counter on it for each creature card in your graveyard. {1}, Remove a +1/+1 counter from Golgari Grave-Troll: Regenerate Golgari Grave-Troll. Dredge 6 (If you would draw a card, instead you may put exactly six cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.) 0/0 | {4}{G} Creature — Troll Skeleton Golgari Grave-Troll enters the battlefield with a +1/+1 counter on it for each creature card in your graveyard. {1}, Remove a +1/+1 counter from Golgari Grave-Troll: Regenerate Golgari Grave-Troll. Dredge 6 (If you would draw a card, instead you may put exactly six cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.) 0/0 |
Homarid | Homarid |
{2}{U} Creature — Homarid Homarid enters the battlefield with a tide counter on it. At the beginning of your upkeep, put a tide counter on Homarid. As long as there is exactly one tide counter on Homarid, it gets -1/-1. As long as there are exactly three tide counters on Homarid, it gets +1/+1. Whenever there are four tide counters on Homarid, remove all tide counters from it. 2/2 | {2}{U} Creature — Homarid Homarid enters the battlefield with a tide counter on it. At the beginning of your upkeep, put a tide counter on Homarid. As long as there is exactly one tide counter on Homarid, it gets -1/-1. As long as there are exactly three tide counters on Homarid, it gets +1/+1. Whenever there are four or more tide counters on Homarid, remove all tide counters from it. 2/2 |
Marjhan | Marjhan |
{5}{U}{U} Creature — Marjhan doesn't untap during your untap step. {U}{U}, Sacrifice a creature: Untap Marjhan. Activate this ability only during your upkeep. Marjhan can't attack unless defending player controls an Island. {U}{U}: Marjhan gets -1/-0 until end of turn and deals 1 damage to target attacking creature without flying. When you control no Islands, sacrifice Marjhan. 8/8 | {5}{U}{U} Creature — Serpent Marjhan doesn't untap during your untap step. {U}{U}, Sacrifice a creature: Untap Marjhan. Activate this ability only during your upkeep. Marjhan can't attack unless defending player controls an Island. {U}{U}: Marjhan gets -1/-0 until end of turn and deals 1 damage to target attacking creature without flying. When you control no Islands, sacrifice Marjhan. 8/8 |
Mighty Leap | Mighty Leap |
{1}{W} Instant Target creature gets +2/+2 and gains flying until end of turn. | {1}{W} Instant Target creature gets +2/+2 and gains flying until end of turn. |
Shadow Rider | Shadow Rider |
{2}{B}{B} Creature — Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) 3/3 | {2}{B}{B} Creature — Knight Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) 3/3 |
Tidal Influence | Tidal Influence |
{2}{U} Enchantment Cast Tidal Influence only if no permanents named Tidal Influence are on the battlefield. Tidal Influence enters the battlefield with a tide counter on it. At the beginning of your upkeep, put a tide counter on Tidal Influence. As long as there is exactly one tide counter on Tidal Influence, all blue creatures get -2/-0. As long as there are exactly three tide counters on Tidal Influence, all blue creatures get +2/+0. Whenever there are four tide counters on Tidal Influence, remove all tide counters from it. | {2}{U} Enchantment Cast Tidal Influence only if no permanents named Tidal Influence are on the battlefield. Tidal Influence enters the battlefield with a tide counter on it. At the beginning of your upkeep, put a tide counter on Tidal Influence. As long as there is exactly one tide counter on Tidal Influence, all blue creatures get -2/-0. As long as there are exactly three tide counters on Tidal Influence, all blue creatures get +2/+0. Whenever there are four or more tide counters on Tidal Influence, remove all tide counters from it. |
Commander (2015 Edition) | Oath of the Gatewatch |
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Abstruse Interference | |
{2}{U} Instant Devoid (This card has no color.) Counter target spell unless its controller pays {1}. You put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add {C} to your mana pool." ({C} represents colorless mana.) | |
Affa Protector | |
{2}{W} Creature — Human Soldier Ally Vigilance 1/4 | |
Akoum Flameseeker | |
{2}{R} Creature — Human Shaman Ally Cohort — {T}, Tap an untapped Ally you control: Discard a card. If you do, draw a card. 3/2 | |
Allied Reinforcements | |
{3}{W} Sorcery Put two 2/2 white Knight Ally creature tokens onto the battlefield. | |
Ancient Crab | |
{1}{U}{U} Creature — Crab 1/5 | |
Ayli, Eternal Pilgrim | |
{W}{B} Legendary Creature — Kor Cleric Deathtouch {1}, Sacrifice another creature: You gain life equal to the sacrificed creature's toughness. {1}{W}{B}, Sacrifice another creature: Exile target nonland permanent. Activate this ability only if you have at least 10 life more than your starting life total. 2/3 | |
Baloth Null | |
{4}{B}{G} Creature — Zombie Beast When Baloth Null enters the battlefield, return up to two target creature cards from your graveyard to your hand. 4/5 | |
Baloth Pup | |
{1}{G} Creature — Beast Baloth Pup has trample as long as it has a +1/+1 counter on it. 3/1 | |
Bearer of Silence | |
{1}{B} Creature — Eldrazi Devoid (This card has no color.) When you cast Bearer of Silence, you may pay {1}{C}. If you do, target opponent sacrifices a creature. ({C} represents colorless mana.) Flying Bearer of Silence can't block. 2/1 | |
Birthing Hulk | |
{6}{G} Creature — Eldrazi Drone Devoid (This card has no color.) When Birthing Hulk enters the battlefield, put two 1/1 colorless Eldrazi Scion creature tokens onto the battlefield. They have "Sacrifice this creature: Add {C} to your mana pool." ({C} represents colorless mana.) {1}{C}: Regenerate Birthing Hulk. 5/4 | |
Blinding Drone | |
{1}{U} Creature — Eldrazi Drone Devoid (This card has no color.) {C}, {T}: Tap target creature. ({C} represents colorless mana.) 1/3 | |
Bonds of Mortality | |
{1}{G} Enchantment When Bonds of Mortality enters the battlefield, draw a card. {G}: Creatures your opponents control lose hexproof and indestructible until end of turn. | |
Boulder Salvo | |
{4}{R} Sorcery Surge {1}{R} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) Boulder Salvo deals 4 damage to target creature. | |
Brute Strength | |
{1}{R} Instant Target creature gets +3/+1 and gains trample until end of turn. | |
Call the Gatewatch | |
{2}{W} Sorcery Search your library for a planeswalker card, reveal it, and put it into your hand. Then shuffle your library. | |
Canopy Gorger | |
{4}{G}{G} Creature — Wurm 6/5 | |
Captain's Claws | |
{2} Artifact — Equipment Equipped creature gets +1/+0. Whenever equipped creature attacks, put a 1/1 white Kor Ally creature token onto the battlefield tapped and attacking. Equip {1} | |
Chandra, Flamecaller | |
{4}{R}{R} Planeswalker — Chandra +1: Put two 3/1 red Elemental creature tokens with haste onto the battlefield. Exile them at the beginning of the next end step. 0: Discard all the cards in your hand, then draw that many cards plus one. -X: Chandra, Flamecaller deals X damage to each creature. 4 loyalty | |
Chitinous Cloak | |
{3} Artifact — Equipment Equipped creature gets +2/+2 and has menace. (It can't be blocked except by two or more creatures.) Equip {3} | |
Cinder Barrens | |
Land Cinder Barrens enters the battlefield tapped. {T}: Add {B} or {R} to your mana pool. | |
Cinder Hellion | |
{4}{R} Creature — Hellion Trample When Cinder Hellion enters the battlefield, it deals 2 damage to target opponent. 4/4 | |
Cliffhaven Vampire | |
{2}{W}{B} Creature — Vampire Warrior Ally Flying Whenever you gain life, each opponent loses 1 life. 2/4 | |
Comparative Analysis | |
{3}{U} Instant Surge {2}{U} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) Target player draws two cards. | |
Consuming Sinkhole | |
{3}{R} Instant Devoid (This card has no color.) Choose one — • Exile target land creature. • Consuming Sinkhole deals 4 damage to target player. | |
Containment Membrane | |
{2}{U} Enchantment — Aura Surge {U} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) Enchant creature Enchanted creature doesn't untap during its controller's untap step. | |
Corpse Churn | |
{1}{B} Instant Put the top three cards of your library into your graveyard, then you may return a creature card from your graveyard to your hand. | |
Corrupted Crossroads | |
Land {T}: Add {C} to your mana pool. ({C} represents colorless mana.) {T}, Pay 1 life: Add one mana of any color to your mana pool. Spend this mana only to cast a spell with devoid. | |
Crumbling Vestige | |
Land Crumbling Vestige enters the battlefield tapped. When Crumbling Vestige enters the battlefield, add one mana of any color to your mana pool. {T}: Add {C} to your mana pool. ({C} represents colorless mana.) | |
Crush of Tentacles | |
{4}{U}{U} Sorcery Surge {3}{U}{U} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) Return all nonland permanents to their owners' hands. If Crush of Tentacles's surge cost was paid, put an 8/8 blue Octopus creature token onto the battlefield. | |
Cultivator Drone | |
{2}{U} Creature — Eldrazi Drone Devoid (This card has no color.) {T}: Add {C} to your mana pool. Spend this mana only to cast a colorless spell, activate an ability of a colorless permanent, or pay a cost that contains {C}. ({C} represents colorless mana.) 2/3 | |
Cyclone Sire | |
{4}{U} Creature — Elemental Flying When Cyclone Sire dies, you may put three +1/+1 counters on target land you control. If you do, that land becomes a 0/0 Elemental creature with haste that's still a land. 3/4 | |
Dazzling Reflection | |
{1}{W} Instant You gain life equal to target creature's power. The next time that creature would deal damage this turn, prevent that damage. | |
Deceiver of Form | |
{6}{C} Creature — Eldrazi ({C} represents colorless mana.) At the beginning of combat on your turn, reveal the top card of your library. If a creature card is revealed this way, you may have creatures you control other than Deceiver of Form become copies of that card until end of turn. You may put that card on the bottom of your library. 8/8 | |
Deepfathom Skulker | |
{5}{U} Creature — Eldrazi Devoid (This card has no color.) Whenever a creature you control deals combat damage to a player, you may draw a card. {3}{C}: Target creature can't be blocked this turn. ({C} represents colorless mana.) 4/4 | |
Devour in Flames | |
{2}{R} Sorcery As an additional cost to cast Devour in Flames, return a land you control to its owner's hand. Devour in Flames deals 5 damage to target creature or planeswalker. | |
Dimensional Infiltrator | |
{1}{U} Creature — Eldrazi Devoid (This card has no color.) Flash Flying {1}{C}: Target opponent exiles the top card of his or her library. If it's a land card, you may return Dimensional Infiltrator to its owner's hand. ({C} represents colorless mana.) 2/1 | |
Drana's Chosen | |
{3}{B} Creature — Vampire Shaman Ally Cohort — {T}, Tap an untapped Ally you control: Put a 2/2 black Zombie creature token onto the battlefield tapped. 2/2 | |
Dread Defiler | |
{6}{B} Creature — Eldrazi Devoid (This card has no color.) {3}{C}, Exile a creature card from your graveyard: Target opponent loses life equal to the exiled card's power. ({C} represents colorless mana.) 6/8 | |
Eldrazi Aggressor | |
{2}{R} Creature — Eldrazi Drone Devoid (This card has no color.) Eldrazi Aggressor has haste as long as you control another colorless creature. 2/3 | |
Eldrazi Displacer | |
{2}{W} Creature — Eldrazi Devoid (This card has no color.) {2}{C}: Exile another target creature, then return it to the battlefield tapped under its owner's control. ({C} represents colorless mana.) 3/3 | |
Eldrazi Mimic | |
{2} Creature — Eldrazi Whenever another colorless creature enters the battlefield under your control, you may change Eldrazi Mimic's base power and toughness to that creature's power and toughness until end of turn. 2/1 | |
Eldrazi Obligator | |
{2}{R} Creature — Eldrazi Devoid (This card has no color.) When you cast Eldrazi Obligator, you may pay {1}{C}. If you do, gain control of target creature until end of turn, untap that creature, and it gains haste until end of turn. ({C} represents colorless mana.) Haste 3/1 | |
Elemental Uprising | |
{1}{G} Instant Target land you control becomes a 4/4 Elemental creature with haste until end of turn. It's still a land. It must be blocked this turn if able. | |
Embodiment of Fury | |
{3}{R} Creature — Elemental Trample Land creatures you control have trample. Landfall — Whenever a land enters the battlefield under your control, you may have target land you control become a 3/3 Elemental creature with haste until end of turn. It's still a land. 4/3 | |
Embodiment of Insight | |
{4}{G} Creature — Elemental Vigilance Land creatures you control have vigilance. Landfall — Whenever a land enters the battlefield under your control, you may have target land you control become a 3/3 Elemental creature with haste until end of turn. It's still a land. 4/4 | |
Endbringer | |
{5}{C} Creature — Eldrazi Untap Endbringer during each other player's untap step. {T}: Endbringer deals 1 damage to target creature or player. {C}, {T}: Target creature can't attack or block this turn. {C}{C}, {T}: Draw a card. 5/5 | |
Essence Depleter | |
{2}{B} Creature — Eldrazi Drone Devoid (This card has no color.) {1}{C}: Target opponent loses 1 life and you gain 1 life. ({C} represents colorless mana.) 2/3 | |
Expedite | |
{R} Instant Target creature gains haste until end of turn. Draw a card. | |
Expedition Raptor | |
{3}{W}{W} Creature — Bird Flying When Expedition Raptor enters the battlefield, support 2. (Put a +1/+1 counter on each of up to two other target creatures.) 2/2 | |
Fall of the Titans | |
{X}{X}{R} Instant Surge {X}{R} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) Fall of the Titans deals X damage to each of up to two target creatures and/or players. | |
Flayer Drone | |
{1}{B}{R} Creature — Eldrazi Drone Devoid (This card has no color.) First strike Whenever another colorless creature enters the battlefield under your control, target opponent loses 1 life. 3/1 | |
Flaying Tendrils | |
{1}{B}{B} Sorcery Devoid (This card has no color.) All creatures get -2/-2 until end of turn. If a creature would die this turn, exile it instead. | |
General Tazri | |
{4}{W} Legendary Creature — Human Ally When General Tazri enters the battlefield, you may search your library for an Ally creature card, reveal it, put it into your hand, then shuffle your library. {W}{U}{B}{R}{G}: Ally creatures you control get +X/+X until end of turn, where X is the number of colors among those creatures. 3/4 | |
Gift of Tusks | |
{U} Instant Until end of turn, target creature loses all abilities and becomes a green Elephant with base power and toughness 3/3. | |
Gladehart Cavalry | |
{5}{G}{G} Creature — Elf Knight When Gladehart Cavalry enters the battlefield, support 6. (Put a +1/+1 counter on each of up to six other target creatures.) Whenever a creature you control with a +1/+1 counter on it dies, you gain 2 life. 6/6 | |
Goblin Dark-Dwellers | |
{3}{R}{R} Creature — Goblin Menace When Goblin Dark-Dwellers enters the battlefield, you may cast target instant or sorcery card with converted mana cost 3 or less from your graveyard without paying its mana cost. If that card would be put into your graveyard this turn, exile it instead. 4/4 | |
Goblin Freerunner | |
{3}{R} Creature — Goblin Warrior Ally Surge {1}{R} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) Menace (This creature can't be blocked except by two or more creatures.) 3/2 | |
Gravity Negator | |
{3}{U} Creature — Eldrazi Drone Devoid (This card has no color.) Flying Whenever Gravity Negator attacks, you may pay {C}. If you do, another target creature gains flying until end of turn. ({C} represents colorless mana.) 2/3 | |
Grip of the Roil | |
{2}{U} Instant Surge {1}{U} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) Tap target creature. It doesn't untap during its controller's next untap step. Draw a card. | |
Harvester Troll | |
{3}{G} Creature — Troll When Harvester Troll enters the battlefield, you may sacrifice a creature or land. If you do, put two +1/+1 counters on Harvester Troll. 2/3 | |
Havoc Sower | |
{3}{B} Creature — Eldrazi Drone Devoid (This card has no color.) {1}{C}: Havoc Sower gets +2/+1 until end of turn. ({C} represents colorless mana.) 3/3 | |
Hedron Alignment | |
{2}{U} Enchantment Hexproof At the beginning of your upkeep, you may reveal your hand. If you do, you win the game if you own a card named Hedron Alignment in exile, in your hand, in your graveyard, and on the battlefield. {1}{U}: Scry 1. | |
Hedron Crawler | |
{2} Artifact Creature — Construct {T}: Add {C} to your mana pool. ({C} represents colorless mana.) 0/1 | |
Hissing Quagmire | |
Land Hissing Quagmire enters the battlefield tapped. {T}: Add {B} or {G} to your mana pool. {1}{B}{G}: Hissing Quagmire becomes a 2/2 black and green Elemental creature with deathtouch until end of turn. It's still a land. | |
Holdout Settlement | |
Land {T}: Add {C} to your mana pool. ({C} represents colorless mana.) {T}, Tap an untapped creature you control: Add one mana of any color to your mana pool. | |
Immobilizer Eldrazi | |
{1}{R} Creature — Eldrazi Drone Devoid (This card has no color.) {2}{C}: Each creature with toughness greater than its power can't block this turn. ({C} represents colorless mana.) 2/1 | |
Immolating Glare | |
{1}{W} Instant Destroy target attacking creature. | |
Inverter of Truth | |
{2}{B}{B} Creature — Eldrazi Devoid (This card has no color.) Flying When Inverter of Truth enters the battlefield, exile all cards from your library face down, then shuffle all cards from your graveyard into your library. 6/6 | |
Iona's Blessing | |
{3}{W} Enchantment — Aura Enchant creature Enchanted creature gets +2/+2, has vigilance, and can block an additional creature. | |
Isolation Zone | |
{2}{W}{W} Enchantment When Isolation Zone enters the battlefield, exile target creature or enchantment an opponent controls until Isolation Zone leaves the battlefield. (That permanent returns under its owner's control.) | |
Joraga Auxiliary | |
{1}{G}{W} Creature — Elf Soldier Ally {4}{G}{W}: Support 2. (Put a +1/+1 counter on each of up to two other target creatures.) 2/3 | |
Jori En, Ruin Diver | |
{1}{U}{R} Legendary Creature — Merfolk Wizard Whenever you cast your second spell each turn, draw a card. 2/3 | |
Jwar Isle Avenger | |
{4}{U} Creature — Sphinx Surge {2}{U} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) Flying 3/3 | |
Kalitas, Traitor of Ghet | |
{2}{B}{B} Legendary Creature — Vampire Warrior Lifelink If a nontoken creature an opponent controls would die, instead exile that card and put a 2/2 black Zombie creature token onto the battlefield. {2}{B}, Sacrifice another Vampire or Zombie: Put two +1/+1 counters on Kalitas, Traitor of Ghet. 3/4 | |
Kazuul's Toll Collector | |
{2}{R} Creature — Ogre Warrior {0}: Attach target Equipment you control to Kazuul's Toll Collector. Activate this ability only any time you could cast a sorcery. 3/2 | |
Kor Scythemaster | |
{2}{W} Creature — Kor Soldier Ally Kor Scythemaster has first strike as long as it's attacking. 3/1 | |
Kor Sky Climber | |
{2}{W} Creature — Kor Soldier Ally {1}{W}: Kor Sky Climber gains flying until end of turn. 3/2 | |
Kozilek's Pathfinder | |
{6} Creature — Eldrazi {C}: Target creature can't block Kozilek's Pathfinder this turn. ({C} represents colorless mana.) 5/5 | |
Kozilek's Return | |
{2}{R} Instant Devoid (This card has no color.) Kozilek's Return deals 2 damage to each creature. Whenever you cast an Eldrazi creature spell with converted mana cost 7 or greater, you may exile Kozilek's Return from your graveyard. If you do, Kozilek's Return deals 5 damage to each creature. | |
Kozilek's Shrieker | |
{2}{B} Creature — Eldrazi Drone Devoid (This card has no color.) {C}: Kozilek's Shrieker gets +1/+0 and gains menace until end of turn. (It can't be blocked except by two or more creatures. {C} represents colorless mana.) 3/2 | |
Kozilek's Translator | |
{4}{B} Creature — Eldrazi Drone Devoid (This card has no color.) Pay 1 life: Add {C} to your mana pool. Activate this ability only once each turn. ({C} represents colorless mana.) 3/5 | |
Kozilek, the Great Distortion | |
{8}{C}{C} Legendary Creature — Eldrazi When you cast Kozilek, the Great Distortion, if you have fewer than seven cards in hand, draw cards equal to the difference. Menace Discard a card with converted mana cost X: Counter target spell with converted mana cost X. 12/12 | |
Lead by Example | |
{1}{G} Instant Support 2. (Put a +1/+1 counter on each of up to two target creatures.) | |
Linvala, the Preserver | |
{4}{W}{W} Legendary Creature — Angel Flying When Linvala, the Preserver enters the battlefield, if an opponent has more life than you, you gain 5 life. When Linvala enters the battlefield, if an opponent controls more creatures than you, put a 3/3 white Angel creature token with flying onto the battlefield. 5/5 | |
Loam Larva | |
{1}{G} Creature — Insect When Loam Larva enters the battlefield, you may search your library for a basic land card, reveal it, then shuffle your library and put that card on top of it. 1/3 | |
Make a Stand | |
{2}{W} Instant Creatures you control get +1/+0 and gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.) | |
Makindi Aeronaut | |
{1}{W} Creature — Kor Scout Ally Flying 1/3 | |
Malakir Soothsayer | |
{4}{B} Creature — Vampire Shaman Ally Cohort — {T}, Tap an untapped Ally you control: You draw a card and you lose 1 life. 4/4 | |
Matter Reshaper | |
{2}{C} Creature — Eldrazi ({C} represents colorless mana.) When Matter Reshaper dies, reveal the top card of your library. You may put that card onto the battlefield if it's a permanent card with converted mana cost 3 or less. Otherwise, put that card into your hand. 3/2 | |
Maw of Kozilek | |
{3}{R} Creature — Eldrazi Drone Devoid (This card has no color.) {C}: Maw of Kozilek gets +2/-2 until end of turn. ({C} represents colorless mana.) 2/5 | |
Meandering River | |
Land Meandering River enters the battlefield tapped. {T}: Add {W} or {U} to your mana pool. | |
Mina and Denn, Wildborn | |
{2}{R}{G} Legendary Creature — Elf Ally You may play an additional land on each of your turns. {R}{G}, Return a land you control to its owner's hand: Target creature gains trample until end of turn. 4/4 | |
Mindmelter | |
{1}{U}{B} Creature — Eldrazi Drone Devoid (This card has no color.) Mindmelter can't be blocked. {3}{C}: Target opponent exiles a card from his or her hand. Activate this ability only any time you could cast a sorcery. ({C} represents colorless mana.) 2/2 | |
Mirrorpool | |
Land Mirrorpool enters the battlefield tapped. {T}: Add {C} to your mana pool. {2}{C}, {T}, Sacrifice Mirrorpool: Copy target instant or sorcery spell you control. You may choose new targets for the copy. {4}{C}, {T}, Sacrifice Mirrorpool: Put a token onto the battlefield that's a copy of target creature you control. | |
Munda's Vanguard | |
{4}{W} Creature — Kor Knight Ally Cohort — {T}, Tap an untapped Ally you control: Put a +1/+1 counter on each creature you control. 3/3 | |
Natural State | |
{G} Instant Destroy target artifact or enchantment with converted mana cost 3 or less. | |
Needle Spires | |
Land Needle Spires enters the battlefield tapped. {T}: Add {R} or {W} to your mana pool. {2}{R}{W}: Needle Spires becomes a 2/1 red and white Elemental creature with double strike until end of turn. It's still a land. | |
Nissa's Judgment | |
{4}{G} Sorcery Support 2. (Put a +1/+1 counter on each of up to two target creatures.) Choose up to one target creature an opponent controls. Each creature you control with a +1/+1 counter on it deals damage equal to its power to that creature. | |
Nissa, Voice of Zendikar | |
{1}{G}{G} Planeswalker — Nissa +1: Put a 0/1 green Plant creature token onto the battlefield. -2: Put a +1/+1 counter on each creature you control. -7: You gain X life and draw X cards, where X is the number of lands you control. 3 loyalty | |
Null Caller | |
{3}{B} Creature — Vampire Shaman {3}{B}, Exile a creature card from your graveyard: Put a 2/2 black Zombie creature token onto the battlefield tapped. 2/4 | |
Oath of Chandra | |
{1}{R} Legendary Enchantment When Oath of Chandra enters the battlefield, it deals 3 damage to target creature an opponent controls. At the beginning of each end step, if a planeswalker entered the battlefield under your control this turn, Oath of Chandra deals 2 damage to each opponent. | |
Oath of Gideon | |
{2}{W} Legendary Enchantment When Oath of Gideon enters the battlefield, put two 1/1 white Kor Ally creature tokens onto the battlefield. Each planeswalker you control enters the battlefield with an additional loyalty counter on it. | |
Oath of Jace | |
{2}{U} Legendary Enchantment When Oath of Jace enters the battlefield, draw three cards, then discard two cards. At the beginning of your upkeep, scry X, where X is the number of planeswalkers you control. | |
Oath of Nissa | |
{G} Legendary Enchantment When Oath of Nissa enters the battlefield, look at the top three cards of your library. You may reveal a creature, land, or planeswalker card from among them and put it into your hand. Put the rest on the bottom of your library in any order. You may spend mana as though it were mana of any color to cast planeswalker spells. | |
Oblivion Strike | |
{3}{B} Sorcery Devoid (This card has no color.) Exile target creature. | |
Ondu War Cleric | |
{1}{W} Creature — Human Cleric Ally Cohort — {T}, Tap an untapped Ally you control: You gain 2 life. 2/2 | |
Overwhelming Denial | |
{2}{U}{U} Instant Surge {U}{U} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) Overwhelming Denial can't be countered by spells or abilities. Counter target spell. | |
Press into Service | |
{4}{R} Sorcery Support 2. (Put a +1/+1 counter on each of up to two target creatures.) Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. | |
Prophet of Distortion | |
{U} Creature — Eldrazi Drone Devoid (This card has no color.) {3}{C}: Draw a card. ({C} represents colorless mana.) 1/2 | |
Pulse of Murasa | |
{2}{G} Instant Return target creature or land card from a graveyard to its owner's hand. You gain 6 life. | |
Pyromancer's Assault | |
{3}{R} Enchantment Whenever you cast your second spell each turn, Pyromancer's Assault deals 2 damage to target creature or player. | |
Reality Hemorrhage | |
{1}{R} Instant Devoid (This card has no color.) Reality Hemorrhage deals 2 damage to target creature or player. | |
Reality Smasher | |
{4}{C} Creature — Eldrazi ({C} represents colorless mana.) Trample, haste Whenever Reality Smasher becomes the target of a spell an opponent controls, counter that spell unless its controller discards a card. 5/5 | |
Reaver Drone | |
{B} Creature — Eldrazi Drone Devoid (This card has no color.) At the beginning of your upkeep, you lose 1 life unless you control another colorless creature. 2/1 | |
Reckless Bushwhacker | |
{2}{R} Creature — Goblin Warrior Ally Surge {1}{R} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) Haste When Reckless Bushwhacker enters the battlefield, if its surge cost was paid, other creatures you control get +1/+0 and gain haste until end of turn. 2/1 | |
Reflector Mage | |
{1}{W}{U} Creature — Human Wizard When Reflector Mage enters the battlefield, return target creature an opponent controls to its owner's hand. That creature's owner can't cast spells with the same name as that creature until your next turn. 2/3 | |
Relentless Hunter | |
{1}{R}{G} Creature — Human Warrior {1}{R}{G}: Relentless Hunter gets +1/+1 and gains trample until end of turn. 3/3 | |
Relief Captain | |
{2}{W}{W} Creature — Kor Knight Ally When Relief Captain enters the battlefield, support 3. (Put a +1/+1 counter on each of up to three other target creatures.) 3/2 | |
Remorseless Punishment | |
{3}{B}{B} Sorcery Target opponent loses 5 life unless that player discards two cards or sacrifices a creature or planeswalker. Repeat this process once. | |
Roiling Waters | |
{5}{U}{U} Sorcery Return up to two target creatures your opponents control to their owners' hands. Target player draws two cards. | |
Ruin in Their Wake | |
{1}{G} Sorcery Devoid (This card has no color.) Search your library for a basic land card and reveal it. You may put that card onto the battlefield tapped if you control a land named Wastes. Otherwise, put that card into your hand. Then shuffle your library. | |
Ruins of Oran-Rief | |
Land Ruins of Oran-Rief enters the battlefield tapped. {T}: Add {C} to your mana pool. ({C} represents colorless mana.) {T}: Put a +1/+1 counter on target colorless creature that entered the battlefield this turn. | |
Saddleback Lagac | |
{3}{G} Creature — Lizard When Saddleback Lagac enters the battlefield, support 2. (Put a +1/+1 counter on each of up to two other target creatures.) 3/1 | |
Scion Summoner | |
{2}{G} Creature — Eldrazi Drone Devoid (This card has no color.) When Scion Summoner enters the battlefield, put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add {C} to your mana pool." ({C} represents colorless mana.) 2/2 | |
Sea Gate Wreckage | |
Land {T}: Add {C} to your mana pool. ({C} represents colorless mana.) {2}{C}, {T}: Draw a card. Activate this ability only if you have no cards in hand. | |
Searing Light | |
{W} Instant Destroy target attacking or blocking creature with power 2 or less. | |
Seed Guardian | |
{2}{G}{G} Creature — Elemental Reach When Seed Guardian dies, put an X/X green Elemental creature token onto the battlefield, where X is the number of creature cards in your graveyard. 3/4 | |
Seer's Lantern | |
{3} Artifact {T}: Add {C} to your mana pool. ({C} represents colorless mana.) {2}, {T}: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) | |
Shoulder to Shoulder | |
{2}{W} Sorcery Support 2. (Put a +1/+1 counter on each of up to two target creatures.) Draw a card. | |
Sifter of Skulls | |
{3}{B} Creature — Eldrazi Devoid (This card has no color.) Whenever another nontoken creature you control dies, put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add {C} to your mana pool." ({C} represents colorless mana.) 4/3 | |
Sky Scourer | |
{1}{B} Creature — Eldrazi Drone Devoid (This card has no color.) Flying Whenever you cast a colorless spell, Sky Scourer gets +1/+0 until end of turn. 1/2 | |
Slaughter Drone | |
{1}{B} Creature — Eldrazi Drone Devoid (This card has no color.) {C}: Slaughter Drone gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it. {C} represents colorless mana.) 2/2 | |
Slip Through Space | |
{U} Sorcery Devoid (This card has no color.) Target creature can't be blocked this turn. Draw a card. | |
Sparkmage's Gambit | |
{1}{R} Sorcery Sparkmage's Gambit deals 1 damage to each of up to two target creatures. Those creatures can't block this turn. | |
Spatial Contortion | |
{1}{C} Instant ({C} represents colorless mana.) Target creature gets +3/-3 until end of turn. | |
Spawnbinder Mage | |
{3}{W} Creature — Human Wizard Ally Cohort — {T}, Tap an untapped Ally you control: Tap target creature. 2/4 | |
Sphinx of the Final Word | |
{5}{U}{U} Creature — Sphinx Sphinx of the Final Word can't be countered. Flying, hexproof Instant and sorcery spells you control can't be countered by spells or abilities. 5/5 | |
Stalking Drone | |
{1}{G} Creature — Eldrazi Drone Devoid (This card has no color.) {C}: Stalking Drone gets +1/+2 until end of turn. Activate this ability only once each turn. ({C} represents colorless mana.) 2/2 | |
Steppe Glider | |
{4}{W} Creature — Elemental Flying, vigilance {1}{W}: Target creature with a +1/+1 counter on it gains flying and vigilance until end of turn. 2/4 | |
Stoneforge Acolyte | |
{W} Creature — Kor Artificer Ally Cohort — {T}, Tap an untapped Ally you control: Look at the top four cards of your library. You may reveal an Equipment card from among them and put it into your hand. Put the rest on the bottom of your library in any order. 1/2 | |
Stoneforge Masterwork | |
{1} Artifact — Equipment Equipped creature gets +1/+1 for each other creature you control that shares a creature type with it. Equip {2} | |
Stone Haven Outfitter | |
{1}{W} Creature — Kor Artificer Ally Equipped creatures you control get +1/+1. Whenever an equipped creature you control dies, draw a card. 2/2 | |
Stormchaser Mage | |
{U}{R} Creature — Human Wizard Flying, haste Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) 1/3 | |
Submerged Boneyard | |
Land Submerged Boneyard enters the battlefield tapped. {T}: Add {U} or {B} to your mana pool. | |
Sweep Away | |
{2}{U} Instant Return target creature to its owner's hand. If that creature is attacking, you may put it on top of its owner's library instead. | |
Sylvan Advocate | |
{1}{G} Creature — Elf Druid Ally Vigilance As long as you control six or more lands, Sylvan Advocate and land creatures you control get +2/+2. 2/3 | |
Tajuru Pathwarden | |
{4}{G} Creature — Elf Warrior Ally Vigilance, trample 5/4 | |
Tar Snare | |
{2}{B} Instant Target creature gets -3/-2 until end of turn. | |
Tears of Valakut | |
{1}{R} Instant Tears of Valakut can't be countered by spells or abilities. Tears of Valakut deals 5 damage to target creature with flying. | |
Thought Harvester | |
{3}{U} Creature — Eldrazi Drone Devoid (This card has no color.) Flying Whenever you cast a colorless spell, target opponent exiles the top card of his or her library. 2/4 | |
Thought-Knot Seer | |
{3}{C} Creature — Eldrazi ({C} represents colorless mana.) When Thought-Knot Seer enters the battlefield, target opponent reveals his or her hand. You choose a nonland card from it and exile that card. When Thought-Knot Seer leaves the battlefield, target opponent draws a card. 4/4 | |
Timber Gorge | |
Land Timber Gorge enters the battlefield tapped. {T}: Add {R} or {G} to your mana pool. | |
Tranquil Expanse | |
Land Tranquil Expanse enters the battlefield tapped. {T}: Add {G} or {W} to your mana pool. | |
Tyrant of Valakut | |
{5}{R}{R} Creature — Dragon Surge {3}{R}{R} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) Flying When Tyrant of Valakut enters the battlefield, if its surge cost was paid, it deals 3 damage to target creature or player. 5/4 | |
Umara Entangler | |
{1}{U} Creature — Merfolk Rogue Ally Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) 2/1 | |
Unity of Purpose | |
{3}{U} Instant Support 2. (Put a +1/+1 counter on each of up to two target creatures.) Untap each creature you control with a +1/+1 counter on it. | |
Unnatural Endurance | |
{B} Instant Devoid (This card has no color.) Target creature gets +2/+0 until end of turn. Regenerate it. | |
Untamed Hunger | |
{2}{B} Enchantment — Aura Enchant creature Enchanted creature gets +2/+1 and has menace. (It can't be blocked except by two or more creatures.) | |
Vampire Envoy | |
{2}{B} Creature — Vampire Cleric Ally Flying Whenever Vampire Envoy becomes tapped, you gain 1 life. 1/4 | |
Vile Redeemer | |
{2}{G} Creature — Eldrazi Devoid (This card has no color.) Flash When you cast Vile Redeemer, you may pay {C}. If you do, put a 1/1 colorless Eldrazi Scion creature token onto the battlefield for each nontoken creature that died under your control this turn. Those tokens have "Sacrifice this creature: Add {C} to your mana pool." 3/3 | |
Vines of the Recluse | |
{G} Instant Target creature gets +1/+2 and gains reach until end of turn. Untap it. (A creature with reach can block creatures with flying.) | |
Visions of Brutality | |
{1}{B} Enchantment — Aura Devoid (This card has no color.) Enchant creature Enchanted creature can't block. Whenever enchanted creature deals damage, its controller loses that much life. | |
Void Grafter | |
{1}{G}{U} Creature — Eldrazi Drone Devoid (This card has no color.) Flash (You may cast this spell any time you could cast an instant.) When Void Grafter enters the battlefield, another target creature you control gains hexproof until end of turn. 2/4 | |
Void Shatter | |
{1}{U}{U} Instant Devoid (This card has no color.) Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. | |
Walker of the Wastes | |
{4}{C} Creature — Eldrazi ({C} represents colorless mana.) Trample Walker of the Wastes gets +1/+1 for each land you control named Wastes. 4/4 | |
Wall of Resurgence | |
{2}{W} Creature — Wall Defender When Wall of Resurgence enters the battlefield, you may put three +1/+1 counters on target land you control. If you do, that land becomes a 0/0 Elemental creature with haste that's still a land. 0/6 | |
Wandering Fumarole | |
Land Wandering Fumarole enters the battlefield tapped. {T}: Add {U} or {R} to your mana pool. {2}{U}{R}: Until end of turn, Wandering Fumarole becomes a 1/4 blue and red Elemental creature with "{0}: Switch this creature's power and toughness until end of turn." It's still a land. | |
Warden of Geometries | |
{4} Creature — Eldrazi Drone Vigilance {T}: Add {C} to your mana pool. ({C} represents colorless mana.) 2/3 | |
Warping Wail | |
{1}{C} Instant ({C} represents colorless mana.) Choose one — • Exile target creature with power or toughness 1 or less. • Counter target sorcery spell. • Put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add {C} to your mana pool." | |
Wastes | |
Basic Land {T}: Add {C} to your mana pool. | |
Weapons Trainer | |
{R}{W} Creature — Human Soldier Ally Other creatures you control get +1/+0 as long as you control an Equipment. 3/2 | |
Witness the End | |
{3}{B} Sorcery Devoid (This card has no color.) Target opponent exiles two cards from his or her hand and loses 2 life. | |
World Breaker | |
{6}{G} Creature — Eldrazi Devoid (This card has no color.) When you cast World Breaker, exile target artifact, enchantment, or land. Reach {2}{C}, Sacrifice a land: Return World Breaker from your graveyard to your hand. ({C} represents colorless mana.) 5/7 | |
Zada's Commando | |
{1}{R} Creature — Goblin Archer Ally First strike Cohort — {T}, Tap an untapped Ally you control: Zada's Commando deals 1 damage to target opponent. 2/1 | |
Zendikar Resurgent | |
{5}{G}{G} Enchantment Whenever you tap a land for mana, add one mana to your mana pool of any type that land produced. (The types of mana are white, blue, black, red, green, and colorless.) Whenever you cast a creature spell, draw a card. | |
Zulaport Chainmage | |
{3}{B} Creature — Human Shaman Ally Cohort — {T}, Tap an untapped Ally you control: Target opponent loses 2 life. 4/2 |