Yawgatog.com

Resources

Magic Oracle Changes

Archenemy: Nicol Bolas to Hour of Devastation

General

Archenemy: Nicol BolasHour of Devastation
Battlefield ScroungerBattlefield Scrounger

{3}{G}{G}

Creature — Centaur

Threshold — Put three cards from your graveyard on the bottom of your library: Battlefield Scrounger gets +3/+3 until end of turn. Activate this ability only once each turn, and only if seven or more cards are in your graveyard.

3/3

{3}{G}{G}

Creature — Centaur

Threshold — Put three cards from your graveyard on the bottom of your library: Battlefield Scrounger gets +3/+3 until end of turn. Activate this ability only once each turn and only if seven or more cards are in your graveyard.

3/3

Daxos of MeletisDaxos of Meletis

{1}{W}{U}

Legendary Creature — Human Soldier

Daxos of Meletis can't be blocked by creatures with power 3 or greater.

Whenever Daxos of Meletis deals combat damage to a player, exile the top card of that player's library. You gain life equal to that card's converted mana cost. Until end of turn, you may cast that card and you may spend mana as though it were mana of any color to cast it.

2/2

{1}{W}{U}

Legendary Creature — Human Soldier

Daxos of Meletis can't be blocked by creatures with power 3 or greater.

Whenever Daxos of Meletis deals combat damage to a player, exile the top card of that player's library. You gain life equal to that card's converted mana cost. Until end of turn, you may cast that card and you may spend mana as though it were mana of any color to cast that spell.

2/2

Gonti, Lord of LuxuryGonti, Lord of Luxury

{2}{B}{B}

Legendary Creature — Aetherborn Rogue

Deathtouch

When Gonti, Lord of Luxury enters the battlefield, look at the top four cards of target opponent's library, exile one of them face down, then put the rest on the bottom of that library in a random order. For as long as that card remains exiled, you may look at it, you may cast it, and you may spend mana as though it were mana of any type to cast it.

2/3

{2}{B}{B}

Legendary Creature — Aetherborn Rogue

Deathtouch

When Gonti, Lord of Luxury enters the battlefield, look at the top four cards of target opponent's library, exile one of them face down, then put the rest on the bottom of that library in a random order. You may look at and cast that card for as long as it remains exiled, and you may spend mana as though it were mana of any type to cast that spell.

2/3

Grenzo, Havoc RaiserGrenzo, Havoc Raiser

{R}{R}

Legendary Creature — Goblin Rogue

Whenever a creature you control deals combat damage to a player, choose one —

• Goad target creature that player controls.

• Exile the top card of that player's library. Until end of turn, you may cast that card and you may spend mana as though it were mana of any color to cast it.

2/2

{R}{R}

Legendary Creature — Goblin Rogue

Whenever a creature you control deals combat damage to a player, choose one —

• Goad target creature that player controls.

• Exile the top card of that player's library. Until end of turn, you may cast that card and you may spend mana as though it were mana of any color to cast that spell.

2/2

InsistInsist

{G}

Sorcery

The next creature spell you cast this turn can't be countered by spells or abilities.

Draw a card.

{G}

Sorcery

The next creature spell you cast this turn can't be countered.

Draw a card.

KismetKismet

{3}{W}

Enchantment

Artifacts, creatures, and lands played by your opponents enter the battlefield tapped.

{3}{W}

Enchantment

Artifacts, creatures, and lands your opponents control enter the battlefield tapped.

Null ChamberNull Chamber

{3}{W}

World Enchantment

As Null Chamber enters the battlefield, you and an opponent each choose a card name other than a basic land card name.

Spells with the chosen names can't be cast.

{3}{W}

World Enchantment

As Null Chamber enters the battlefield, you and an opponent each choose a card name other than a basic land card name.

Spells with the chosen names can't be cast and lands with the chosen names can't be played.

New Cards

Archenemy: Nicol BolasHour of Devastation
Abandoned Sarcophagus

{3}

Artifact

You may cast nonland cards with cycling from your graveyard.

If a card with cycling would be put into your graveyard from anywhere and it wasn't cycled, exile it instead.

Abrade

{1}{R}

Instant

Choose one —

• Abrade deals 3 damage to target creature.

• Destroy target artifact.

Accursed Horde

{3}{B}

Creature — Zombie

{1}{B}: Target attacking Zombie gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.)

3/3

Act of Heroism

{1}{W}

Instant

Untap target creature. It gets +2/+2 until end of turn and can block an additional creature this turn.

Adorned Pouncer

{1}{W}

Creature — Cat

Double strike

Eternalize {3}{W}{W} ({3}{W}{W}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Cat with no mana cost. Eternalize only as a sorcery.)

1/1

Aerial Guide

{2}{U}

Creature — Drake

Flying

Whenever Aerial Guide attacks, another target attacking creature gains flying until end of turn.

2/2

Ambuscade

{2}{G}

Instant

Target creature you control gets +1/+0 until end of turn. It deals damage equal to its power to target creature an opponent controls.

Ammit Eternal

{2}{B}

Creature — Zombie Crocodile Demon

Afflict 3 (Whenever this creature becomes blocked, defending player loses 3 life.)

Whenever an opponent casts a spell, put a -1/-1 counter on Ammit Eternal.

Whenever Ammit Eternal deals combat damage to a player, remove all -1/-1 counters from it.

5/5

Angel of Condemnation

{2}{W}{W}

Creature — Angel

Flying, vigilance

{2}{W}, {T}: Exile another target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step.

{2}{W}, {T}, Exert Angel of Condemnation: Exile another target creature until Angel of Condemnation leaves the battlefield. (An exerted creature won't untap during your next untap step.)

3/3

Angel of the God-Pharaoh

{4}{W}{W}

Creature — Angel

Flying

Cycling {2} ({2}, Discard this card: Draw a card.)

4/4

Apocalypse Demon

{4}{B}{B}

Creature — Demon

Flying

Apocalypse Demon's power and toughness are each equal to the number of cards in your graveyard.

At the beginning of your upkeep, tap Apocalypse Demon unless you sacrifice another creature.

*/*

Appeal // Authority

{G} // {1}{W}

Sorcery // Sorcery

Until end of turn, target creature gains trample and gets +X/+X, where X is the number of creatures you control.

//

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Tap up to two target creatures your opponents control. Creatures you control gain vigilance until end of turn.

Aven of Enduring Hope

{4}{W}

Creature — Bird Cleric

Flying

When Aven of Enduring Hope enters the battlefield, you gain 3 life.

3/3

Aven Reedstalker

{3}{U}

Creature — Bird Warrior

Flash

Flying

2/3

Avid Reclaimer

{2}{G}

Creature — Human Druid

{T}: Add {G} or {U} to your mana pool. If you control a Nissa planeswalker, you gain 2 life.

2/2

Banewhip Punisher

{2}{B}

Creature — Human Warrior

When Banewhip Punisher enters the battlefield, you may put a -1/-1 counter on target creature.

{B}, Sacrifice Banewhip Punisher: Destroy target creature that has a -1/-1 counter on it.

2/2

Beneath the Sands

{2}{G}

Sorcery

Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.

Cycling {2} ({2}, Discard this card: Draw a card.)

Bitterbow Sharpshooters

{4}{G}

Creature — Jackal Archer

Vigilance, reach

4/4

Bloodwater Entity

{1}{U}{R}

Creature — Elemental

Flying

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

When Bloodwater Entity enters the battlefield, you may put target instant or sorcery card from your graveyard on top of your library.

2/2

Blur of Blades

{1}{R}

Instant

Put a -1/-1 counter on target creature. Blur of Blades deals 2 damage to that creature's controller.

Bontu's Last Reckoning

{1}{B}{B}

Sorcery

Destroy all creatures. Lands you control don't untap during your next untap step.

Brambleweft Behemoth

{4}{G}{G}

Creature — Elemental

Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.)

6/6

Burning-Fist Minotaur

{1}{R}

Creature — Minotaur Wizard

First strike

{1}{R}, Discard a card: Burning-Fist Minotaur gets +2/+0 until end of turn.

2/1

Carrion Screecher

{3}{B}

Creature — Zombie Bird

Flying

3/1

Champion of Wits

{2}{U}

Creature — Naga Wizard

When Champion of Wits enters the battlefield, you may draw cards equal to its power. If you do, discard two cards.

Eternalize {5}{U}{U} ({5}{U}{U}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Naga Wizard with no mana cost. Eternalize only as a sorcery.)

2/1

Chandra's Defeat

{R}

Instant

Chandra's Defeat deals 5 damage to target red creature or red planeswalker. If that permanent is a Chandra planeswalker, you may discard a card. If you do, draw a card.

Chaos Maw

{5}{R}{R}

Creature — Hellion

When Chaos Maw enters the battlefield, it deals 3 damage to each other creature.

6/6

Claim // Fame

{B} // {1}{R}

Sorcery // Sorcery

Return target creature card with converted mana cost 2 or less from your graveyard to the battlefield.

//

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Target creature gets +2/+0 and gains haste until end of turn.

Consign // Oblivion

{1}{U} // {4}{B}

Instant // Sorcery

Return target nonland permanent to its owner's hand.

//

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Target opponent discards two cards.

Countervailing Winds

{2}{U}

Instant

Counter target spell unless its controller pays {1} for each card in your graveyard.

Cycling {2} ({2}, Discard this card: Draw a card.)

Crash Through

{R}

Sorcery

Creatures you control gain trample until end of turn.

Draw a card.

Crested Sunmare

{3}{W}{W}

Creature — Horse

Other Horses you control have indestructible.

At the beginning of each end step, if you gained life this turn, create a 5/5 white Horse creature token.

5/5

Crook of Condemnation

{2}

Artifact

{1}, {T}: Exile target card from a graveyard.

{1}, Exile Crook of Condemnation: Exile all cards from all graveyards.

Crypt of the Eternals

Land

When Crypt of the Eternals enters the battlefield, you gain 1 life.

{T}: Add {C} to your mana pool.

{1}, {T}: Add {U}, {B}, or {R} to your mana pool.

Cunning Survivor

{1}{U}

Creature — Human Warrior

Whenever you cycle or discard a card, Cunning Survivor gets +1/+0 until end of turn and can't be blocked this turn.

1/3

Dagger of the Worthy

{2}

Artifact — Equipment

Equipped creature gets +2/+0 and has afflict 1. (Whenever it becomes blocked, defending player loses 1 life.)

Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Dauntless Aven

{2}{W}

Creature — Bird Warrior

Flying

Whenever Dauntless Aven attacks, untap target creature you control.

2/1

Defiant Khenra

{1}{R}

Creature — Jackal Warrior

2/2

Desert of the Fervent

Land — Desert

Desert of the Fervent enters the battlefield tapped.

{T}: Add {R} to your mana pool.

Cycling {1}{R} ({1}{R}, Discard this card: Draw a card.)

Desert of the Glorified

Land — Desert

Desert of the Glorified enters the battlefield tapped.

{T}: Add {B} to your mana pool.

Cycling {1}{B} ({1}{B}, Discard this card: Draw a card.)

Desert of the Indomitable

Land — Desert

Desert of the Indomitable enters the battlefield tapped.

{T}: Add {G} to your mana pool.

Cycling {1}{G} ({1}{G}, Discard this card: Draw a card.)

Desert of the Mindful

Land — Desert

Desert of the Mindful enters the battlefield tapped.

{T}: Add {U} to your mana pool.

Cycling {1}{U} ({1}{U}, Discard this card: Draw a card.)

Desert of the True

Land — Desert

Desert of the True enters the battlefield tapped.

{T}: Add {W} to your mana pool.

Cycling {1}{W} ({1}{W}, Discard this card: Draw a card.)

Desert's Hold

{2}{W}

Enchantment — Aura

Enchant creature

When Desert's Hold enters the battlefield, if you control a Desert or there is a Desert card in your graveyard, you gain 3 life.

Enchanted creature can't attack or block, and its activated abilities can't be activated.

Devotee of Strength

{2}{G}

Creature — Naga Wizard

{4}{G}: Target creature gets +2/+2 until end of turn.

3/2

Disposal Mummy

{2}{W}

Creature — Zombie Jackal

When Disposal Mummy enters the battlefield, exile target card from an opponent's graveyard.

2/3

Djeru's Renunciation

{1}{W}

Instant

Tap up to two target creatures.

Cycling {W} ({W}, Discard this card: Draw a card.)

Djeru, With Eyes Open

{3}{W}{W}

Legendary Creature — Human Warrior

Vigilance

When Djeru, With Eyes Open enters the battlefield, you may search your library for a planeswalker card, reveal it, put it into your hand, then shuffle your library.

If a source would deal damage to a planeswalker you control, prevent 1 of that damage.

4/3

Doomfall

{2}{B}

Sorcery

Choose one —

• Target opponent exiles a creature he or she controls.

• Target opponent reveals his or her hand. You choose a nonland card from it. Exile that card.

Dreamstealer

{2}{B}

Creature — Human Wizard

Menace

Whenever Dreamstealer deals combat damage to a player, that player discards that many cards.

Eternalize {4}{B}{B} ({4}{B}{B}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Human Wizard with no mana cost. Eternalize only as a sorcery.)

1/2

Driven // Despair

{1}{G} // {1}{B}

Sorcery // Sorcery

Until end of turn, creatures you control gain trample and "Whenever this creature deals combat damage to a player, draw a card."

//

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Until end of turn, creatures you control gain menace and "Whenever this creature deals combat damage to a player, that player discards a card."

Dune Diviner

{2}{G}

Creature — Naga Cleric

{1}, Tap an untapped Desert you control: You gain 1 life.

2/3

Dunes of the Dead

Land — Desert

{T}: Add {C} to your mana pool.

When Dunes of the Dead is put into a graveyard from the battlefield, create a 2/2 black Zombie creature token.

Dutiful Servants

{3}{W}

Creature — Zombie

2/5

Earthshaker Khenra

{1}{R}

Creature — Jackal Warrior

Haste

When Earthshaker Khenra enters the battlefield, target creature with power less than or equal to Earthshaker Khenra's power can't block this turn.

Eternalize {4}{R}{R} ({4}{R}{R}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Jackal Warrior with no mana cost. Eternalize only as a sorcery.)

2/1

Endless Sands

Land — Desert

{T}: Add {C} to your mana pool.

{2}, {T}: Exile target creature you control.

{4}, {T}, Sacrifice Endless Sands: Return each creature card exiled with Endless Sands to the battlefield under its owner's control.

Eternal of Harsh Truths

{2}{U}

Creature — Zombie Cleric

Afflict 2 (Whenever this creature becomes blocked, defending player loses 2 life.)

Whenever Eternal of Harsh Truths attacks and isn't blocked, draw a card.

1/3

Farm // Market

{2}{W} // {2}{U}

Instant // Sorcery

Destroy target attacking or blocking creature.

//

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Draw two cards, then discard two cards.

Feral Prowler

{1}{G}

Creature — Cat

When Feral Prowler dies, draw a card.

1/3

Fervent Paincaster

{2}{R}

Creature — Human Wizard

{T}: Fervent Paincaster deals 1 damage to target player.

{T}, Exert Fervent Paincaster: It deals 1 damage to target creature. (An exerted creature won't untap during your next untap step.)

3/1

Firebrand Archer

{1}{R}

Creature — Human Archer

Whenever you cast a noncreature spell, Firebrand Archer deals 1 damage to each opponent.

2/1

Fraying Sanity

{2}{U}

Enchantment — Aura Curse

Enchant player

At the beginning of each end step, enchanted player puts the top X cards of his or her library into his or her graveyard, where X is the number of cards put into that graveyard from anywhere this turn.

Frilled Sandwalla

{G}

Creature — Lizard

{1}{G}: Frilled Sandwalla gets +2/+2 until end of turn. Activate this ability only once each turn.

1/1

Frontline Devastator

{3}{R}

Creature — Zombie Minotaur Warrior

Afflict 2 (Whenever this creature becomes blocked, defending player loses 2 life.)

{1}{R}: Frontline Devastator gets +1/+0 until end of turn.

3/3

Gideon's Defeat

{W}

Instant

Exile target white creature that's attacking or blocking. If it was a Gideon planeswalker, you gain 5 life.

Gift of Strength

{1}{G}

Instant

Target creature gets +3/+3 and gains reach until end of turn.

Gilded Cerodon

{4}{R}

Creature — Beast

Whenever Gilded Cerodon attacks, if you control a Desert or there is a Desert card in your graveyard, target creature can't block this turn.

4/4

God-Pharaoh's Faithful

{W}

Creature — Human Wizard

Whenever you cast a blue, black, or red spell, you gain 1 life.

0/4

God-Pharaoh's Gift

{7}

Artifact

At the beginning of combat on your turn, you may exile a creature card from your graveyard. If you do, create a token that's a copy of that card, except it's a 4/4 black Zombie. It gains haste until end of turn.

Granitic Titan

{4}{R}{R}

Creature — Elemental

Menace

Cycling {2} ({2}, Discard this card: Draw a card.)

5/4

Graven Abomination

{3}

Artifact Creature — Horror

Whenever Graven Abomination attacks, exile target card from defending player's graveyard.

3/1

Grind // Dust

{1}{B} // {3}{W}

Sorcery // Sorcery

Put a -1/-1 counter on each of up to two target creatures.

//

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Exile any number of target creatures that have -1/-1 counters on them.

Grisly Survivor

{2}{B}

Creature — Minotaur Warrior

Whenever you cycle or discard a card, Grisly Survivor gets +2/+0 until end of turn.

2/3

Harrier Naga

{2}{G}

Creature — Naga Warrior

3/3

Hashep Oasis

Land — Desert

{T}: Add {C} to your mana pool.

{T}, Pay 1 life: Add {G} to your mana pool.

{1}{G}{G}, {T}, Sacrifice a Desert: Target creature gets +3/+3 until end of turn. Activate this ability only any time you could cast a sorcery.

Hazoret's Undying Fury

{4}{R}{R}

Sorcery

Shuffle your library, then exile the top four cards. You may cast any number of nonland cards with converted mana cost 5 or less from among them without paying their mana costs. Lands you control don't untap during your next untap step.

Hollow One

{5}

Artifact Creature — Golem

Hollow One costs {2} less to cast for each card you've cycled or discarded this turn.

Cycling {2} ({2}, Discard this card: Draw a card.)

4/4

Hope Tender

{1}{G}

Creature — Human Druid

{1}, {T}: Untap target land.

{1}, {T}, Exert Hope Tender: Untap two target lands. (An exerted creature won't untap during your next untap step.)

2/2

Hostile Desert

Land — Desert

{T}: Add {C} to your mana pool.

{2}, Exile a land card from your graveyard: Hostile Desert becomes a 3/4 Elemental creature until end of turn. It's still a land.

Hour of Devastation

{3}{R}{R}

Sorcery

All creatures lose indestructible until end of turn. Hour of Devastation deals 5 damage to each creature and each non-Bolas planeswalker.

Hour of Eternity

{X}{X}{U}{U}{U}

Sorcery

Exile X target creature cards from your graveyard. For each card exiled this way, create a token that's a copy of that card, except it's a 4/4 black Zombie.

Hour of Glory

{3}{B}

Instant

Exile target creature. If that creature was a God, its controller reveals his or her hand and exiles all cards from it with the same name as that creature.

Hour of Promise

{4}{G}

Sorcery

Search your library for up to two land cards, put them onto the battlefield tapped, then shuffle your library. Then if you control three or more Deserts, create two 2/2 black Zombie creature tokens.

Hour of Revelation

{3}{W}{W}{W}

Sorcery

Hour of Revelation costs {3} less to cast if there are ten or more nonland permanents on the battlefield.

Destroy all nonland permanents.

Ifnir Deadlands

Land — Desert

{T}: Add {C} to your mana pool.

{T}, Pay 1 life: Add {B} to your mana pool.

{2}{B}{B}, {T}, Sacrifice a Desert: Put two -1/-1 counters on target creature an opponent controls. Activate this ability only any time you could cast a sorcery.

Imaginary Threats

{2}{U}{U}

Instant

Creatures target opponent controls attack this turn if able. During that player's next untap step, creatures he or she controls don't untap.

Cycling {2} ({2}, Discard this card: Draw a card.)

Imminent Doom

{2}{R}

Enchantment

Imminent Doom enters the battlefield with a doom counter on it.

Whenever you cast a spell with converted mana cost equal to the number of doom counters on Imminent Doom, Imminent Doom deals that much damage to target creature or player. Then put a doom counter on Imminent Doom.

Inferno Jet

{5}{R}

Sorcery

Inferno Jet deals 6 damage to target opponent.

Cycling {2} ({2}, Discard this card: Draw a card.)

Ipnu Rivulet

Land — Desert

{T}: Add {C} to your mana pool.

{T}, Pay 1 life: Add {U} to your mana pool.

{1}{U}, {T}, Sacrifice a Desert: Target player puts the top four cards of his or her library into his or her graveyard.

Jace's Defeat

{1}{U}

Instant

Counter target blue spell. If it was a Jace planeswalker spell, scry 2.

Kefnet's Last Word

{2}{U}{U}

Sorcery

Gain control of target artifact, creature, or enchantment. Lands you control don't untap during your next untap step.

Khenra Eternal

{1}{B}

Creature — Zombie Jackal Warrior

Afflict 1 (Whenever this creature becomes blocked, defending player loses 1 life.)

2/2

Khenra Scrapper

{2}{R}

Creature — Jackal Warrior

Menace

You may exert Khenra Scrapper as it attacks. When you do, it gets +2/+0 until end of turn. (An exerted creature won't untap during your next untap step.)

2/3

Leave // Chance

{1}{W} // {3}{R}

Instant // Sorcery

Return any number of target permanents you own to your hand.

//

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Discard any number of cards, then draw that many cards.

Lethal Sting

{2}{B}

Sorcery

As an additional cost to cast Lethal Sting, put a -1/-1 counter on a creature you control.

Destroy target creature.

Life Goes On

{G}

Instant

You gain 4 life. If a creature died this turn, you gain 8 life instead.

Liliana's Defeat

{B}

Sorcery

Destroy target black creature or black planeswalker. If that permanent was a Liliana planeswalker, her controller loses 3 life.

Lurching Rotbeast

{3}{B}

Creature — Zombie Beast

Cycling {B} ({B}, Discard this card: Draw a card.)

4/2

Magmaroth

{3}{R}

Creature — Elemental

At the beginning of your upkeep, put a -1/-1 counter on Magmaroth.

Whenever you cast a noncreature spell, remove a -1/-1 counter from Magmaroth.

5/5

Majestic Myriarch

{4}{G}

Creature — Chimera

Majestic Myriarch's power and toughness are each equal to twice the number of creatures you control.

At the beginning of each combat, Majestic Myriarch gains flying until end of turn if you control a creature with flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance.

*/*

Manticore Eternal

{3}{R}{R}

Creature — Zombie Manticore

Afflict 3 (Whenever this creature becomes blocked, defending player loses 3 life.)

Manticore Eternal attacks each combat if able.

5/4

Marauding Boneslasher

{2}{B}

Creature — Zombie Minotaur

Marauding Boneslasher can't block unless you control another Zombie.

3/3

Merciless Eternal

{2}{B}

Creature — Zombie Cleric

Afflict 2 (Whenever this creature becomes blocked, defending player loses 2 life.)

{2}{B}, Discard a card: Merciless Eternal gets +2/+2 until end of turn.

2/2

Mirage Mirror

{3}

Artifact

{2}: Mirage Mirror becomes a copy of target artifact, creature, enchantment, or land until end of turn.

Moaning Wall

{2}{B}

Creature — Zombie Wall

Defender

Cycling {2} ({2}, Discard this card: Draw a card.)

0/5

Mummy Paramount

{1}{W}

Creature — Zombie

Whenever another Zombie enters the battlefield under your control, Mummy Paramount gets +1/+1 until end of turn.

2/2

Neheb, the Eternal

{3}{R}{R}

Legendary Creature — Zombie Minotaur Warrior

Afflict 3 (Whenever this creature becomes blocked, defending player loses 3 life.)

At the beginning of your postcombat main phase, add {R} to your mana pool for each 1 life your opponents have lost this turn.

4/6

Nicol Bolas, God-Pharaoh

{4}{U}{B}{R}

Planeswalker — Bolas

+2: Target opponent exiles cards from the top of his or her library until he or she exiles a nonland card. Until end of turn, you may cast that card without paying its mana cost.

+1: Each opponent exiles two cards from his or her hand.

-4: Nicol Bolas, God-Pharaoh deals 7 damage to target opponent or creature an opponent controls.

-12: Exile each nonland permanent your opponents control.

7 loyalty

Nicol Bolas, the Deceiver

{5}{U}{B}{R}

Planeswalker — Bolas

+3: Each opponent loses 3 life unless that player sacrifices a nonland permanent or discards a card.

-3: Destroy target creature. Draw a card.

-11: Nicol Bolas, the Deceiver deals 7 damage to each opponent. You draw seven cards.

5 loyalty

Nimble Obstructionist

{2}{U}

Creature — Bird Wizard

Flash

Flying

Cycling {2}{U} ({2}{U}, Discard this card: Draw a card.)

When you cycle Nimble Obstructionist, counter target activated or triggered ability you don't control.

3/1

Nissa, Genesis Mage

{5}{G}{G}

Planeswalker — Nissa

+2: Untap up to two target creatures and up to two target lands.

-3: Target creature gets +5/+5 until end of turn.

-10: Look at the top ten cards of your library. You may put any number of creature and/or land cards from among them onto the battlefield. Put the rest on the bottom of your library in a random order.

5 loyalty

Nissa's Defeat

{2}{G}

Sorcery

Destroy target Forest, green enchantment, or green planeswalker. If that permanent was a Nissa planeswalker, draw a card.

Nissa's Encouragement

{4}{G}

Sorcery

Search your library and graveyard for a card named Forest, a card named Brambleweft Behemoth, and a card named Nissa, Genesis Mage. Reveal those cards, put them into your hand, then shuffle your library.

Oasis Ritualist

{3}{G}

Creature — Naga Druid

{T}: Add one mana of any color to your mana pool.

{T}, Exert Oasis Ritualist: Add two mana of any one color to your mana pool. (An exerted creature won't untap during your next untap step.)

2/4

Obelisk Spider

{1}{B}{G}

Creature — Spider

Reach

Whenever Obelisk Spider deals combat damage to a creature, put a -1/-1 counter on that creature.

Whenever you put one or more -1/-1 counters on a creature, each opponent loses 1 life and you gain 1 life.

1/4

Oketra's Avenger

{1}{W}

Creature — Human Warrior

You may exert Oketra's Avenger as it attacks. When you do, prevent all combat damage that would be dealt to it this turn. (An exerted creature won't untap during your next untap step.)

3/1

Oketra's Last Mercy

{1}{W}{W}

Sorcery

Your life total becomes equal to your starting life total. Lands you control don't untap during your next untap step.

Ominous Sphinx

{3}{U}{U}

Creature — Sphinx

Flying

Whenever you cycle or discard a card, target creature an opponent controls gets -2/-0 until end of turn.

4/4

Open Fire

{2}{R}

Instant

Open Fire deals 3 damage to target creature or player.

Overcome

{3}{G}{G}

Sorcery

Creatures you control get +2/+2 and gain trample until end of turn.

Overwhelming Splendor

{6}{W}{W}

Enchantment — Aura Curse

Enchant player

Creatures enchanted player controls lose all abilities and have base power and toughness 1/1.

Enchanted player can't activate abilities that aren't mana abilities or loyalty abilities.

Pride Sovereign

{2}{G}

Creature — Cat

Pride Sovereign gets +1/+1 for each other Cat you control.

{W}, {T}, Exert Pride Sovereign: Create two 1/1 white Cat creature tokens with lifelink. (An exerted creature won't untap during your next untap step.)

2/2

Proven Combatant

{U}

Creature — Human Warrior

Eternalize {4}{U}{U} ({4}{U}{U}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Human Warrior with no mana cost. Eternalize only as a sorcery.)

1/1

Puncturing Blow

{2}{R}{R}

Sorcery

Puncturing Blow deals 5 damage to target creature. If that creature would die this turn, exile it instead.

Quarry Beetle

{4}{G}

Creature — Insect

When Quarry Beetle enters the battlefield, you may return target land card from your graveyard to the battlefield.

4/5

Rampaging Hippo

{4}{G}{G}

Creature — Hippo

Trample

Cycling {2} ({2}, Discard this card: Draw a card.)

5/6

Ramunap Excavator

{2}{G}

Creature — Naga Cleric

You may play land cards from your graveyard.

2/3

Ramunap Hydra

{3}{G}

Creature — Snake Hydra

Vigilance, reach, trample

Ramunap Hydra gets +1/+1 as long as you control a Desert.

Ramunap Hydra gets +1/+1 as long as there is a Desert card in your graveyard.

3/3

Ramunap Ruins

Land — Desert

{T}: Add {C} to your mana pool.

{T}, Pay 1 life: Add {R} to your mana pool.

{2}{R}{R}, {T}, Sacrifice a Desert: Ramunap Ruins deals 2 damage to each opponent.

Razaketh's Rite

{3}{B}{B}

Sorcery

Search your library for a card and put that card into your hand. Then shuffle your library.

Cycling {B} ({B}, Discard this card: Draw a card.)

Razaketh, the Foulblooded

{5}{B}{B}{B}

Legendary Creature — Demon

Flying, trample

Pay 2 life, Sacrifice another creature: Search your library for a card and put that card into your hand. Then shuffle your library.

8/8

Reason // Believe

{U} // {4}{G}

Sorcery // Sorcery

Scry 3.

//

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Look at the top card of your library. You may put it onto the battlefield if it's a creature card. If you don't, put it into your hand.

Refuse // Cooperate

{3}{R} // {2}{U}

Instant // Instant

Refuse deals damage to target spell's controller equal to that spell's converted mana cost.

//

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Copy target instant or sorcery spell. You may choose new targets for the copy.

Resilient Khenra

{1}{G}

Creature — Jackal Wizard

When Resilient Khenra enters the battlefield, you may have target creature get +X/+X until end of turn, where X is Resilient Khenra's power.

Eternalize {4}{G}{G} ({4}{G}{G}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Jackal Wizard with no mana cost. Eternalize only as a sorcery.)

2/2

Resolute Survivors

{1}{R}{W}

Creature — Human Warrior

You may exert Resolute Survivors as it attacks. (It won't untap during your next untap step.)

Whenever you exert a creature, Resolute Survivors deals 1 damage to each opponent and you gain 1 life.

3/3

Rhonas's Last Stand

{G}{G}

Sorcery

Create a 5/4 green Snake creature token. Lands you control don't untap during your next untap step.

Rhonas's Stalwart

{1}{G}

Creature — Human Warrior

You may exert Rhonas's Stalwart as it attacks. When you do, it gets +1/+1 until end of turn and can't be blocked by creatures with power 2 or less this turn. (An exerted creature won't untap during your next untap step.)

2/2

Riddleform

{1}{U}

Enchantment

Whenever you cast a noncreature spell, you may have Riddleform become a 3/3 Sphinx creature with flying in addition to its other types until end of turn.

{2}{U}: Scry 1.

River Hoopoe

{G}{U}

Creature — Bird

Flying

{3}{G}{U}: You gain 2 life and draw a card.

1/3

Ruin Rat

{1}{B}

Creature — Rat

Deathtouch

When Ruin Rat dies, exile target card from an opponent's graveyard.

1/1

Samut, the Tested

{2}{R}{G}

Planeswalker — Samut

+1: Up to one target creature gains double strike until end of turn.

-2: Samut, the Tested deals 2 damage divided as you choose among one or two target creatures and/or players.

-7: Search your library for up to two creature and/or planeswalker cards, put them onto the battlefield, then shuffle your library.

4 loyalty

Sand Strangler

{3}{R}

Creature — Beast

When Sand Strangler enters the battlefield, if you control a Desert or there is a Desert card in your graveyard, you may have Sand Strangler deal 3 damage to target creature.

3/3

Saving Grace

{1}{W}

Enchantment — Aura

Flash

Enchant creature you control

When Saving Grace enters the battlefield, all damage that would be dealt this turn to you and permanents you control is dealt to enchanted creature instead.

Enchanted creature gets +0/+3.

Scavenger Grounds

Land — Desert

{T}: Add {C} to your mana pool.

{2}, {T}, Sacrifice a Desert: Exile all cards from all graveyards.

Scrounger of Souls

{4}{B}

Creature — Horror

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

3/4

Seer of the Last Tomorrow

{2}{U}

Creature — Naga Cleric

{U}, {T}, Discard a card: Target player puts the top three cards of his or her library into his or her graveyard.

1/4

Shefet Dunes

Land — Desert

{T}: Add {C} to your mana pool.

{T}, Pay 1 life: Add {W} to your mana pool.

{2}{W}{W}, {T}, Sacrifice a Desert: Creatures you control get +1/+1 until end of turn. Activate this ability only any time you could cast a sorcery.

Sidewinder Naga

{2}{G}

Creature — Naga Warrior

As long as you control a Desert or there is a Desert card in your graveyard, Sidewinder Naga gets +1/+0 and has trample.

3/2

Sifter Wurm

{5}{G}{G}

Creature — Wurm

Trample

When Sifter Wurm enters the battlefield, scry 3, then reveal the top card of your library. You gain life equal to that card's converted mana cost.

7/7

Sinuous Striker

{2}{U}

Creature — Naga Warrior

{U}: Sinuous Striker gets +1/-1 until end of turn.

Eternalize—{3}{U}{U}, Discard a card. ({3}{U}{U}, Discard a card, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Naga Warrior with no mana cost. Eternalize only as a sorcery.)

2/2

Solemnity

{2}{W}

Enchantment

Players can't get counters.

Counters can't be put on artifacts, creatures, enchantments, or lands.

Solitary Camel

{2}{W}

Creature — Camel

Solitary Camel has lifelink as long as you control a Desert or there is a Desert card in your graveyard. (Damage dealt by this creature also causes you to gain that much life.)

3/2

Spellweaver Eternal

{1}{U}

Creature — Zombie Naga Wizard

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Afflict 2 (Whenever this creature becomes blocked, defending player loses 2 life.)

2/1

Steadfast Sentinel

{3}{W}

Creature — Human Cleric

Vigilance

Eternalize {4}{W}{W} ({4}{W}{W}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Human Cleric with no mana cost. Eternalize only as a sorcery.)

2/3

Steward of Solidarity

{1}{W}

Creature — Human Warrior

{T}, Exert Steward of Solidarity: Create a 1/1 white Warrior creature token with vigilance. (An exerted creature won't untap during your next untap step.)

2/2

Striped Riverwinder

{6}{U}

Creature — Serpent

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

Cycling {U} ({U}, Discard this card: Draw a card.)

5/5

Struggle // Survive

{2}{R} // {1}{G}

Instant // Sorcery

Struggle deals damage to target creature equal to the number of lands you control.

//

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Each player shuffles his or her graveyard into his or her library.

Sunscourge Champion

{2}{W}

Creature — Human Wizard

When Sunscourge Champion enters the battlefield, you gain life equal to its power.

Eternalize—{2}{W}{W}, Discard a card. ({2}{W}{W}, Discard a card, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Human Wizard with no mana cost. Eternalize only as a sorcery.)

2/3

Sunset Pyramid

{2}

Artifact

Sunset Pyramid enters the battlefield with three brick counters on it.

{2}, {T}, Remove a brick counter from Sunset Pyramid: Draw a card.

{2}, {T}: Scry 1.

Supreme Will

{2}{U}

Instant

Choose one —

• Counter target spell unless its controller pays {3}.

• Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.

Survivors' Encampment

Land — Desert

{T}: Add {C} to your mana pool.

{T}, Tap an untapped creature you control: Add one mana of any color to your mana pool.

Swarm Intelligence

{6}{U}

Enchantment

Whenever you cast an instant or sorcery spell, you may copy that spell. You may choose new targets for the copy.

Tenacious Hunter

{2}{G}{G}

Creature — Crocodile

As long as a creature has a -1/-1 counter on it, Tenacious Hunter has vigilance and deathtouch.

4/4

The Locust God

{4}{U}{R}

Legendary Creature — God

Flying

Whenever you draw a card, create a 1/1 blue and red Insect creature token with flying and haste.

{2}{U}{R}: Draw a card, then discard a card.

When The Locust God dies, return it to its owner's hand at the beginning of the next end step.

4/4

The Scarab God

{3}{U}{B}

Legendary Creature — God

At the beginning of your upkeep, each opponent loses X life and you scry X, where X is the number of Zombies you control.

{2}{U}{B}: Exile target creature card from a graveyard. Create a token that's a copy of it, except it's a 4/4 black Zombie.

When The Scarab God dies, return it to its owner's hand at the beginning of the next end step.

5/5

The Scorpion God

{3}{B}{R}

Legendary Creature — God

Whenever a creature with a -1/-1 counter on it dies, draw a card.

{1}{B}{R}: Put a -1/-1 counter on another target creature.

When The Scorpion God dies, return it to its owner's hand at the beginning of the next end step.

6/5

Thorned Moloch

{2}{R}

Creature — Lizard

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Thorned Moloch has first strike as long as it's attacking.

2/2

Torment of Hailfire

{X}{B}{B}

Sorcery

Repeat the following process X times. Each opponent loses 3 life unless that player sacrifices a nonland permanent or discards a card.

Torment of Scarabs

{3}{B}

Enchantment — Aura Curse

Enchant player

At the beginning of enchanted player's upkeep, that player loses 3 life unless he or she sacrifices a nonland permanent or discards a card.

Torment of Venom

{2}{B}{B}

Instant

Put three -1/-1 counters on target creature. Its controller loses 3 life unless he or she sacrifices another nonland permanent or discards a card.

Tragic Lesson

{2}{U}

Instant

Draw two cards. Then discard a card unless you return a land you control to its owner's hand.

Uncage the Menagerie

{X}{G}{G}

Sorcery

Search your library for up to X creature cards with different names that each have converted mana cost X, reveal them, put them into your hand, then shuffle your library.

Unconventional Tactics

{2}{W}

Sorcery

Target creature gets +3/+3 and gains flying until end of turn.

Whenever a Zombie enters the battlefield under your control, you may pay {W}. If you do, return Unconventional Tactics from your graveyard to your hand.

Unesh, Criosphinx Sovereign

{4}{U}{U}

Legendary Creature — Sphinx

Flying

Sphinx spells you cast cost {2} less to cast.

Whenever Unesh, Criosphinx Sovereign or another Sphinx enters the battlefield under your control, reveal the top four cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.

4/4

Unquenchable Thirst

{1}{U}

Enchantment — Aura

Enchant creature

When Unquenchable Thirst enters the battlefield, if you control a Desert or there is a Desert card in your graveyard, tap enchanted creature.

Enchanted creature doesn't untap during its controller's untap step.

Unraveling Mummy

{1}{W}{B}

Creature — Zombie

{1}{W}: Target attacking Zombie gains lifelink until end of turn.

{1}{B}: Target attacking Zombie gains deathtouch until end of turn.

2/3

Vile Manifestation

{1}{B}

Creature — Horror

Vile Manifestation gets +1/+0 for each card with cycling in your graveyard.

Cycling {2} ({2}, Discard this card: Draw a card.)

0/4

Visage of Bolas

{4}

Artifact

When Visage of Bolas enters the battlefield, you may search your library and/or graveyard for a card named Nicol Bolas, the Deceiver, reveal it, and put it into your hand. If you search your library this way, shuffle it.

{T}: Add {U}, {B}, or {R} to your mana pool.

Vizier of the Anointed

{3}{U}

Creature — Human Cleric

When Vizier of the Anointed enters the battlefield, you may search your library for a creature card with eternalize or embalm, put that card into your graveyard, then shuffle your library.

Whenever you activate an eternalize or embalm ability, draw a card.

2/4

Vizier of the True

{3}{W}

Creature — Human Cleric

You may exert Vizier of the True as it attacks. (It won't untap during your next untap step.)

Whenever you exert a creature, tap target creature an opponent controls.

3/2

Wall of Forgotten Pharaohs

{2}

Artifact Creature — Wall

Defender

{T}: Wall of Forgotten Pharaohs deals 1 damage to target player. Activate this ability only if you control a Desert or there is a Desert card in your graveyard.

0/4

Wasp of the Bitter End

{1}{B}

Creature — Insect Horror

Flying

Whenever you cast a Bolas planeswalker spell, you may sacrifice Wasp of the Bitter End. If you do, destroy target creature.

2/1

Wildfire Eternal

{3}{R}

Creature — Zombie Jackal Cleric

Afflict 4 (Whenever this creature becomes blocked, defending player loses 4 life.)

Whenever Wildfire Eternal attacks and isn't blocked, you may cast an instant or sorcery card from your hand without paying its mana cost.

1/4

Without Weakness

{1}{B}

Instant

Target creature you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.)

Cycling {2} ({2}, Discard this card: Draw a card.)

Wretched Camel

{1}{B}

Creature — Zombie Camel

When Wretched Camel dies, if you control a Desert or there is a Desert card in your graveyard, target player discards a card.

2/1

Zealot of the God-Pharaoh

{3}{R}

Creature — Minotaur Archer

{4}{R}: Zealot of the God-Pharaoh deals 2 damage to target opponent.

4/3