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Magic Oracle Changes

Khans of Tarkir to Commander (2014 Edition)

Reminder text

Khans of TarkirCommander (2014 Edition)
Bogardan HellkiteBogardan Hellkite

{6}{R}{R}

Creature — Dragon

Flash (You may cast this spell any time you could cast an instant.)

Flying

When Bogardan Hellkite enters the battlefield, it deals 5 damage divided as you choose among any number of target creatures and/or players.

5/5

{6}{R}{R}

Creature — Dragon

Flash

Flying

When Bogardan Hellkite enters the battlefield, it deals 5 damage divided as you choose among any number of target creatures and/or players.

5/5

Brave the ElementsBrave the Elements

{W}

Instant

Choose a color. White creatures you control gain protection from the chosen color until end of turn. (They can't be blocked, targeted, dealt damage, or enchanted by anything of that color.)

{W}

Instant

Choose a color. White creatures you control gain protection from the chosen color until end of turn.

Drove of ElvesDrove of Elves

{3}{G}

Creature — Elf

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

Drove of Elves's power and toughness are each equal to the number of green permanents you control.

*/*

{3}{G}

Creature — Elf

Hexproof

Drove of Elves's power and toughness are each equal to the number of green permanents you control.

*/*

Great FurnaceGreat Furnace

Artifact Land

(Great Furnace isn't a spell.)

{T}: Add {R} to your mana pool.

Artifact Land

{T}: Add {R} to your mana pool.

Liliana's ReaverLiliana's Reaver

{2}{B}{B}

Creature — Zombie

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

Whenever Liliana's Reaver deals combat damage to a player, that player discards a card and you put a 2/2 black Zombie creature token onto the battlefield tapped.

4/3

{2}{B}{B}

Creature — Zombie

Deathtouch

Whenever Liliana's Reaver deals combat damage to a player, that player discards a card and you put a 2/2 black Zombie creature token onto the battlefield tapped.

4/3

Loxodon WarhammerLoxodon Warhammer

{3}

Artifact — Equipment

Equipped creature gets +3/+0 and has trample and lifelink. (If the creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker. Damage dealt by the creature also causes its controller to gain that much life.)

Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)

{3}

Artifact — Equipment

Equipped creature gets +3/+0 and has trample and lifelink.

Equip {3}

Mask of MemoryMask of Memory

{2}

Artifact — Equipment

Whenever equipped creature deals combat damage to a player, you may draw two cards. If you do, discard a card.

Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)

{2}

Artifact — Equipment

Whenever equipped creature deals combat damage to a player, you may draw two cards. If you do, discard a card.

Equip {1}

MobilizationMobilization

{2}{W}

Enchantment

Soldier creatures have vigilance. (Attacking doesn't cause them to tap.)

{2}{W}: Put a 1/1 white Soldier creature token onto the battlefield.

{2}{W}

Enchantment

Soldier creatures have vigilance.

{2}{W}: Put a 1/1 white Soldier creature token onto the battlefield.

NekrataalNekrataal

{2}{B}{B}

Creature — Human Assassin

First strike (This creature deals combat damage before creatures without first strike.)

When Nekrataal enters the battlefield, destroy target nonartifact, nonblack creature. That creature can't be regenerated.

2/1

{2}{B}{B}

Creature — Human Assassin

First strike

When Nekrataal enters the battlefield, destroy target nonartifact, nonblack creature. That creature can't be regenerated.

2/1

Overwhelming StampedeOverwhelming Stampede

{3}{G}{G}

Sorcery

Until end of turn, creatures you control gain trample and get +X/+X, where X is the greatest power among creatures you control. (If a creature you control would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)

{3}{G}{G}

Sorcery

Until end of turn, creatures you control gain trample and get +X/+X, where X is the greatest power among creatures you control.

Skyhunter SkirmisherSkyhunter Skirmisher

{1}{W}{W}

Creature — Cat Knight

Flying, double strike (This creature can't be blocked except by creatures with flying or reach, and it deals both first-strike and regular combat damage.)

1/1

{1}{W}{W}

Creature — Cat Knight

Flying, double strike

1/1

Spectral ProcessionSpectral Procession

{(2/w)}{(2/w)}{(2/w)}

Sorcery

({(2/w)} can be paid with any two mana or with {W}. This card's converted mana cost is 6.)

Put three 1/1 white Spirit creature tokens with flying onto the battlefield.

{(2/w)}{(2/w)}{(2/w)}

Sorcery

Put three 1/1 white Spirit creature tokens with flying onto the battlefield.

Sword of VengeanceSword of Vengeance

{3}

Artifact — Equipment

Equipped creature gets +2/+0 and has first strike, vigilance, trample, and haste.

Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)

{3}

Artifact — Equipment

Equipped creature gets +2/+0 and has first strike, vigilance, trample, and haste.

Equip {3}

General

Khans of TarkirCommander (2014 Edition)
CataclysmCataclysm

{2}{W}{W}

Sorcery

Each player chooses from the permanents he or she controls an artifact, a creature, an enchantment, and a land, then sacrifices the rest.

{2}{W}{W}

Sorcery

Each player chooses from among the permanents he or she controls an artifact, a creature, an enchantment, and a land, then sacrifices the rest.

PongifyPongify

{U}

Instant

Destroy target creature. It can't be regenerated. That creature's controller puts a 3/3 green Ape creature token onto the battlefield.

{U}

Instant

Destroy target creature. It can't be regenerated. Its controller puts a 3/3 green Ape creature token onto the battlefield.

Rite of ReplicationRite of Replication

{2}{U}{U}

Sorcery

Kicker {5} (You may pay an additional {5} as you cast this spell.)

Put a token that's a copy of target creature onto the battlefield. If Rite of Replication was kicked, put five of those tokens onto the battlefield instead.

{2}{U}{U}

Sorcery

Kicker {5} (You may pay an additional {5} as you cast this spell.)

Put a token onto the battlefield that's a copy of target creature. If Rite of Replication was kicked, put five of those tokens onto the battlefield instead.

Wren's Run PackmasterWren's Run Packmaster

{3}{G}

Creature — Elf Warrior

Champion an Elf (When this enters the battlefield, sacrifice it unless you exile another Elf you control. When this leaves the battlefield, that card returns to the battlefield.)

{2}{G}: Put a 2/2 green Wolf creature token onto the battlefield.

Each Wolf you control has deathtouch. (Any amount of damage it deals to a creature is enough to destroy that creature.)

5/5

{3}{G}

Creature — Elf Warrior

Champion an Elf (When this creature enters the battlefield, sacrifice it unless you exile another Elf you control. When this creature leaves the battlefield, that card returns to the battlefield.)

{2}{G}: Put a 2/2 green Wolf creature token onto the battlefield.

Wolves you control have deathtouch.

5/5

New Cards

Khans of TarkirCommander (2014 Edition)
AEther Gale

{3}{U}{U}

Sorcery

Return six target nonland permanents to their owners' hands.

Angelic Field Marshal

{2}{W}{W}

Creature — Angel

Flying

Lieutenant — As long as you control your commander, Angelic Field Marshal gets +2/+2 and creatures you control have vigilance.

3/3

Angel of the Dire Hour

{5}{W}{W}

Creature — Angel

Flash

Flying

When Angel of the Dire Hour enters the battlefield, if you cast it from your hand, exile all attacking creatures.

5/4

Arcane Lighthouse

Land

{T}: Add {1} to your mana pool.

{1}, {T}: Until end of turn, creatures your opponents control lose hexproof and shroud and can't have hexproof or shroud.

Assault Suit

{4}

Artifact — Equipment

Equipped creature gets +2/+2, has haste, can't attack you or a planeswalker you control, and can't be sacrificed.

At the beginning of each opponent's upkeep, you may have that player gain control of equipped creature until end of turn. If you do, untap it.

Equip {3}

Benevolent Offering

{3}{W}

Instant

Choose an opponent. You and that player each put three 1/1 white Spirit creature tokens with flying onto the battlefield.

Choose an opponent. You gain 2 life for each creature you control and that player gains 2 life for each creature he or she controls.

Bitter Feud

{4}{R}

Enchantment

As Bitter Feud enters the battlefield, choose two players.

If a source controlled by one of the chosen players would deal damage to the other chosen player or a permanent that player controls, that source deals double that damage to that player or permanent instead.

Breaching Leviathan

{7}{U}{U}

Creature — Leviathan

When Breaching Leviathan enters the battlefield, if you cast it from your hand, tap all nonblue creatures. Those creatures don't untap during their controllers' next untap steps.

9/9

Comeuppance

{3}{W}

Instant

Prevent all damage that would be dealt to you and planeswalkers you control this turn by sources you don't control. If damage from a creature source is prevented this way, Comeuppance deals that much damage to that creature. If damage from a noncreature source is prevented this way, Comeuppance deals that much damage to the source's controller.

Commander's Sphere

{3}

Artifact

{T}: Add to your mana pool one mana of any color in your commander's color identity.

Sacrifice Commander's Sphere: Draw a card.

Containment Priest

{1}{W}

Creature — Human Cleric

Flash

If a nontoken creature would enter the battlefield and it wasn't cast, exile it instead.

2/2

Creeperhulk

{3}{G}{G}

Creature — Plant Elemental

Trample

{1}{G}: Until end of turn, target creature you control has base power and toughness 5/5 and gains trample.

5/5

Crown of Doom

{3}

Artifact

Whenever a creature attacks you or a planeswalker you control, it gets +2/+0 until end of turn.

{2}: Target player other than Crown of Doom's owner gains control of it. Activate this ability only during your turn.

Daretti, Scrap Savant

{3}{R}

Planeswalker — Daretti

+2: Discard up to two cards, then draw that many cards.

-2: Sacrifice an artifact. If you do, return target artifact card from your graveyard to the battlefield.

-10: You get an emblem with "Whenever an artifact is put into your graveyard from the battlefield, return that card to the battlefield at the beginning of the next end step."

Daretti, Scrap Savant can be your commander.

3 loyalty

Demon of Wailing Agonies

{3}{B}{B}

Creature — Demon

Flying

Lieutenant — As long as you control your commander, Demon of Wailing Agonies gets +2/+2 and has "Whenever Demon of Wailing Agonies deals combat damage to a player, that player sacrifices a creature."

4/4

Deploy to the Front

{5}{W}{W}

Sorcery

Put X 1/1 white Soldier creature tokens onto the battlefield, where X is the number of creatures on the battlefield.

Domineering Will

{3}{U}

Instant

Target player gains control of up to three target nonattacking creatures until end of turn. Untap those creatures. They block this turn if able.

Dualcaster Mage

{1}{R}{R}

Creature — Human Wizard

Flash

When Dualcaster Mage enters the battlefield, copy target instant or sorcery spell. You may choose new targets for the copy.

2/2

Dulcet Sirens

{2}{U}

Creature — Siren

{U}, {T}: Target creature attacks target opponent this turn if able.

Morph {U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)

1/3

Feldon of the Third Path

{1}{R}{R}

Legendary Creature — Human Artificer

{2}{R}, {T}: Put a token onto the battlefield that's a copy of target creature card in your graveyard, except it's an artifact in addition to its other types. It gains haste. Sacrifice it at the beginning of the next end step.

2/3

Fell the Mighty

{4}{W}

Sorcery

Destroy all creatures with power greater than target creature's power.

Flamekin Village

Land

As Flamekin Village enters the battlefield, you may reveal an Elemental card from your hand. If you don't, Flamekin Village enters the battlefield tapped.

{T}: Add {R} to your mana pool.

{R}, {T}: Target creature gains haste until end of turn.

Flesh Carver

{2}{B}

Creature — Human Wizard

Intimidate

{1}{B}, Sacrifice another creature: Put two +1/+1 counters on Flesh Carver.

When Flesh Carver dies, put an X/X black Horror creature token onto the battlefield, where X is Flesh Carver's power.

2/2

Freyalise, Llanowar's Fury

{3}{G}{G}

Planeswalker — Freyalise

+2: Put a 1/1 green Elf Druid creature token onto the battlefield with "{T}: Add {G} to your mana pool."

-2: Destroy target artifact or enchantment.

-6: Draw a card for each green creature you control.

Freyalise, Llanowar's Fury can be your commander.

3 loyalty

Ghoulcaller Gisa

{3}{B}{B}

Legendary Creature — Human Wizard

{B}, {T}, Sacrifice another creature: Put X 2/2 black Zombie creature tokens onto the battlefield, where X is the sacrificed creature's power.

3/4

Grave Sifter

{5}{G}

Creature — Elemental Beast

When Grave Sifter enters the battlefield, each player chooses a creature type and returns any number of cards of that type from his or her graveyard to his or her hand.

5/7

Hallowed Spiritkeeper

{1}{W}{W}

Creature — Avatar

Vigilance

When Hallowed Spiritkeeper dies, put X 1/1 white Spirit creature tokens with flying onto the battlefield, where X is the number of creature cards in your graveyard.

3/2

Impact Resonance

{1}{R}

Instant

Impact Resonance deals X damage divided as you choose among any number of target creatures, where X is the greatest amount of damage dealt by a source to a permanent or player this turn.

Incite Rebellion

{4}{R}{R}

Sorcery

For each player, Incite Rebellion deals damage to that player and each creature that player controls equal to the number of creatures he or she controls.

Infernal Offering

{4}{B}

Sorcery

Choose an opponent. You and that player each sacrifice a creature. Each player who sacrificed a creature this way draws two cards.

Choose an opponent. Return a creature card from your graveyard to the battlefield, then that player returns a creature card from his or her graveyard to the battlefield.

Intellectual Offering

{4}{U}

Instant

Choose an opponent. You and that player each draw three cards.

Choose an opponent. Untap all nonland permanents you control and all nonland permanents that player controls.

Jazal Goldmane

{2}{W}{W}

Legendary Creature — Cat Warrior

First strike

{3}{W}{W}: Attacking creatures you control get +X/+X until end of turn, where X is the number of attacking creatures.

4/4

Lifeblood Hydra

{X}{G}{G}{G}

Creature — Hydra

Trample

Lifeblood Hydra enters the battlefield with X +1/+1 counters on it.

When Lifeblood Hydra dies, you gain life and draw cards equal to its power.

0/0

Loreseeker's Stone

{6}

Artifact

{3}, {T}: Draw three cards. This ability costs {1} more to activate for each card in your hand.

Malicious Affliction

{B}{B}

Instant

Morbid — When you cast Malicious Affliction, if a creature died this turn, you may copy Malicious Affliction and may choose a new target for the copy.

Destroy target nonblack creature.

Masterwork of Ingenuity

{1}

Artifact — Equipment

You may have Masterwork of Ingenuity enter the battlefield as a copy of any Equipment on the battlefield.

Myriad Landscape

Land

Myriad Landscape enters the battlefield tapped.

{T}: Add {1} to your mana pool.

{2}, {T}, Sacrifice Myriad Landscape: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle your library.

Nahiri, the Lithomancer

{3}{W}{W}

Planeswalker — Nahiri

+2: Put a 1/1 white Kor Soldier creature token onto the battlefield. You may attach an Equipment you control to it.

-2: You may put an Equipment card from your hand or graveyard onto the battlefield.

-10: Put a colorless Equipment artifact token named Stoneforged Blade onto the battlefield. It has indestructible, "Equipped creature gets +5/+5 and has double strike," and equip {0}.

Nahiri, the Lithomancer can be your commander.

3 loyalty

Necromantic Selection

{4}{B}{B}{B}

Sorcery

Destroy all creatures, then return a creature card put into a graveyard this way to the battlefield under your control. It's a black Zombie in addition to its other colors and types. Exile Necromantic Selection.

Ob Nixilis of the Black Oath

{3}{B}{B}

Planeswalker — Nixilis

+2: Each opponent loses 1 life. You gain life equal to the life lost this way.

-2: Put a 5/5 black Demon creature token with flying onto the battlefield. You lose 2 life.

-8: You get an emblem with "{1}{B}, Sacrifice a creature: You gain X life and draw X cards, where X is the sacrificed creature's power."

Ob Nixilis of the Black Oath can be your commander.

3 loyalty

Overseer of the Damned

{5}{B}{B}

Creature — Demon

Flying

When Overseer of the Damned enters the battlefield, you may destroy target creature.

Whenever a nontoken creature an opponent controls dies, put a 2/2 black Zombie creature token onto the battlefield tapped.

5/5

Raving Dead

{4}{B}

Creature — Zombie

Deathtouch

At the beginning of combat on your turn, choose an opponent at random. Raving Dead attacks that player this combat if able.

Whenever Raving Dead deals combat damage to a player, that player loses half his or her life, rounded down.

2/6

Reef Worm

{3}{U}

Creature — Worm

When Reef Worm dies, put a 3/3 blue Fish creature token onto the battlefield with "When this creature dies, put a 6/6 blue Whale creature token onto the battlefield with 'When this creature dies, put a 9/9 blue Kraken creature token onto the battlefield.'"

0/1

Scrap Mastery

{3}{R}{R}

Sorcery

Each player exiles all artifact cards from his or her graveyard, then sacrifices all artifacts he or she controls, then puts all cards he or she exiled this way onto the battlefield.

Siege Behemoth

{5}{G}{G}

Creature — Beast

Hexproof

As long as Siege Behemoth is attacking, for each creature you control, you may have that creature assign its combat damage as though it weren't blocked.

7/4

Song of the Dryads

{2}{G}

Enchantment — Aura

Enchant permanent

Enchanted permanent is a colorless Forest land.

Spoils of Blood

{B}

Instant

Put an X/X black Horror creature token onto the battlefield, where X is the number of creatures that died this turn.

Stitcher Geralf

{3}{U}{U}

Legendary Creature — Human Wizard

{2}{U}, {T}: Each player puts the top three cards of his or her library into his or her graveyard. Exile up to two creature cards put into graveyards this way. Put an X/X blue Zombie creature token onto the battlefield, where X is the total power of the cards exiled this way.

3/4

Stormsurge Kraken

{3}{U}{U}

Creature — Kraken

Hexproof

Lieutenant — As long as you control your commander, Stormsurge Kraken gets +2/+2 and has "Whenever Stormsurge Kraken becomes blocked, you may draw two cards."

5/5

Sylvan Offering

{X}{G}

Sorcery

Choose an opponent. You and that player each put an X/X green Treefolk creature token onto the battlefield.

Choose an opponent. You and that player each put X 1/1 green Elf Warrior creature tokens onto the battlefield.

Teferi, Temporal Archmage

{4}{U}{U}

Planeswalker — Teferi

+1: Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.

-1: Untap up to four target permanents.

-10: You get an emblem with "You may activate loyalty abilities of planeswalkers you control on any player's turn any time you could cast an instant."

Teferi, Temporal Archmage can be your commander.

5 loyalty

Thunderfoot Baloth

{4}{G}{G}

Creature — Beast

Trample

Lieutenant — As long as you control your commander, Thunderfoot Baloth gets +2/+2 and other creatures you control get +2/+2 and have trample.

5/5

Titania, Protector of Argoth

{3}{G}{G}

Legendary Creature — Elemental

When Titania, Protector of Argoth enters the battlefield, return target land card from your graveyard to the battlefield.

Whenever a land you control is put into a graveyard from the battlefield, put a 5/3 green Elemental creature token onto the battlefield.

5/3

Tyrant's Familiar

{5}{R}{R}

Creature — Dragon

Flying, haste

Lieutenant — As long as you control your commander, Tyrant's Familiar gets +2/+2 and has "Whenever Tyrant's Familiar attacks, it deals 7 damage to target creature defending player controls."

5/5

Unstable Obelisk

{3}

Artifact

{T}: Add {1} to your mana pool.

{7}, {T}, Sacrifice Unstable Obelisk: Destroy target permanent.

Volcanic Offering

{4}{R}

Instant

Destroy target nonbasic land you don't control and target nonbasic land of an opponent's choice you don't control.

Volcanic Offering deals 7 damage to target creature you don't control and 7 damage to target creature of an opponent's choice you don't control.

Wake the Dead

{X}{B}{B}

Instant

Cast Wake the Dead only during combat on an opponent's turn.

Return X target creature cards from your graveyard to the battlefield. Sacrifice those creatures at the beginning of the next end step.

Warmonger Hellkite

{4}{R}{R}

Creature — Dragon

Flying

All creatures attack each combat if able.

{1}{R}: Attacking creatures get +1/+0 until end of turn.

5/5

Wave of Vitriol

{5}{G}{G}

Sorcery

Each player sacrifices all artifacts, enchantments, and nonbasic lands he or she controls. For each land sacrificed this way, its controller may search his or her library for a basic land card and put it onto the battlefield tapped. Then each player who searched his or her library this way shuffles it.

Well of Ideas

{5}{U}

Enchantment

When Well of Ideas enters the battlefield, draw two cards.

At the beginning of each other player's draw step, that player draws an additional card.

At the beginning of your draw step, draw two additional cards.

Wolfcaller's Howl

{3}{G}

Enchantment

At the beginning of your upkeep, put X 2/2 green Wolf creature tokens onto the battlefield, where X is the number of your opponents with four or more cards in hand.