New Phyrexia to Commander
New Phyrexia | Commander |
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Asceticism | Asceticism |
{3}{G}{G} Enchantment Creatures you control can't be the targets of spells or abilities your opponents {1}{G}: Regenerate target creature. | {3}{G}{G} Enchantment Creatures you control have hexproof. (They can't be the targets of spells or abilities your opponents control.) {1}{G}: Regenerate target creature. |
Drove of Elves | Drove of Elves |
{3}{G} Creature — Elf Drove of Elves's power and toughness are each equal to the number of green permanents you
*/* | {3}{G} Creature — Elf Hexproof (This creature can't be the target of spells or abilities your opponents control.) Drove of Elves's power and toughness are each equal to the number of green permanents you control. */* |
Ertai | Ertai |
Vanguard Creatures you control can't be the targets of spells or abilities your opponents -1/+4 | Vanguard Creatures you control have hexproof. (They can't be the targets of spells or abilities your opponents control.) -1/+4 |
Imperial Mask | Imperial Mask |
{4}{W} Enchantment When Imperial Mask enters the battlefield, if it's not a token, each of your teammates puts a token that's a copy of Imperial Mask onto the battlefield. You can't be the target of spells or abilities your opponents | {4}{W} Enchantment When Imperial Mask enters the battlefield, if it's not a token, each of your teammates puts a token that's a copy of Imperial Mask onto the battlefield. You have hexproof. (You can't be the target of spells or abilities your opponents control.) |
Leonin Abunas | Leonin Abunas |
{3}{W} Creature — Cat Cleric Artifacts you control can't be the targets of spells or abilities your opponents 2/5 | {3}{W} Creature — Cat Cleric Artifacts you control have hexproof. (They can't be the targets of spells or abilities your opponents control.) 2/5 |
Leyline of Sanctity | Leyline of Sanctity |
{2}{W}{W} Enchantment If Leyline of Sanctity is in your opening hand, you may begin the game with it on the battlefield. You can't be the target of spells or abilities your opponents | {2}{W}{W} Enchantment If Leyline of Sanctity is in your opening hand, you may begin the game with it on the battlefield. You have hexproof. (You can't be the target of spells or abilities your opponents control.) |
Plated Slagwurm | Plated Slagwurm |
{4}{G}{G}{G} Creature — Wurm
8/8 | {4}{G}{G}{G} Creature — Wurm Hexproof (This creature can't be the target of spells or abilities your opponents control.) 8/8 |
Privileged Position | Privileged Position |
{2}{(g/w)}{(g/w)}{(g/w)} Enchantment ({(g/w)} can be paid with either {G} or {W}.) Other permanents you control can't be the targets of spells or abilities your opponents | {2}{(g/w)}{(g/w)}{(g/w)} Enchantment ({(g/w)} can be paid with either {G} or {W}.) Other permanents you control have hexproof. (They can't be the targets of spells or abilities your opponents control.) |
Sacred Wolf | Sacred Wolf |
{2}{G} Creature — Wolf
3/1 | {2}{G} Creature — Wolf Hexproof (This creature can't be the target of spells or abilities your opponents control.) 3/1 |
Silhana Ledgewalker | Silhana Ledgewalker |
{1}{G} Creature — Elf Rogue
1/1 | {1}{G} Creature — Elf Rogue Hexproof (This creature can't be the target of spells or abilities your opponents control.) Silhana Ledgewalker can't be blocked except by creatures with flying. 1/1 |
Slippery Bogle | Slippery Bogle |
{(g/u)} Creature — Beast
1/1 | {(g/u)} Creature — Beast Hexproof (This creature can't be the target of spells or abilities your opponents control.) 1/1 |
Spirit of the Hearth | Spirit of the Hearth |
{4}{W}{W} Creature — Cat Spirit Flying You can't be the target of spells or abilities your opponents 4/5 | {4}{W}{W} Creature — Cat Spirit Flying You have hexproof. (You can't be the target of spells or abilities your opponents control.) 4/5 |
Taoist Hermit | Taoist Hermit |
{2}{G} Creature — Human Mystic
2/2 | {2}{G} Creature — Human Mystic Hexproof (This creature can't be the target of spells or abilities your opponents control.) 2/2 |
Thrun, the Last Troll | Thrun, the Last Troll |
{2}{G}{G} Legendary Creature — Troll Shaman Thrun, the Last Troll can't be countered.
{1}{G}: Regenerate Thrun. 4/4 | {2}{G}{G} Legendary Creature — Troll Shaman Thrun, the Last Troll can't be countered. Hexproof (This creature can't be the target of spells or abilities your opponents control.) {1}{G}: Regenerate Thrun. 4/4 |
Troll Ascetic | Troll Ascetic |
{1}{G}{G} Creature — Troll Shaman
{1}{G}: Regenerate Troll Ascetic. 3/2 | {1}{G}{G} Creature — Troll Shaman Hexproof (This creature can't be the target of spells or abilities your opponents control.) {1}{G}: Regenerate Troll Ascetic. 3/2 |
Uril, the Miststalker | Uril, the Miststalker |
{2}{R}{G}{W} Legendary Creature — Beast
5/5 | {2}{R}{G}{W} Legendary Creature — Beast Hexproof (This creature can't be the target of spells or abilities your opponents control.) Uril, the Miststalker gets +2/+2 for each Aura attached to it. 5/5 |
Zuo Ci, the Mocking Sage | Zuo Ci, the Mocking Sage |
{1}{G}{G} Legendary Creature — Human Advisor Zuo Ci, the Mocking Sage can't be blocked by creatures with horsemanship.
1/2 | {1}{G}{G} Legendary Creature — Human Advisor Hexproof (This creature can't be the target of spells or abilities your opponents control.) Zuo Ci, the Mocking Sage can't be blocked by creatures with horsemanship. 1/2 |
New Phyrexia | Commander |
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Ebon Praetor | Ebon Praetor |
{4}{B}{B} Creature — Praetor First strike, trample At the beginning of your upkeep, put a -2/-2 counter on Ebon Praetor. Sacrifice a creature: Remove a -2/-2 counter from Ebon Praetor. If the sacrificed creature was a Thrull, put a +1/+0 counter on Ebon Praetor. Activate this ability only during your upkeep and only once each turn. 5/5 | {4}{B}{B} Creature — Avatar Praetor First strike, trample At the beginning of your upkeep, put a -2/-2 counter on Ebon Praetor. Sacrifice a creature: Remove a -2/-2 counter from Ebon Praetor. If the sacrificed creature was a Thrull, put a +1/+0 counter on Ebon Praetor. Activate this ability only during your upkeep and only once each turn. 5/5 |
Sanguine Praetor | Sanguine Praetor |
{6}{B}{B} Creature — Praetor {B}, Sacrifice a creature: Destroy each creature with the same converted mana cost as the sacrificed creature. 7/5 | {6}{B}{B} Creature — Avatar Praetor {B}, Sacrifice a creature: Destroy each creature with the same converted mana cost as the sacrificed creature. 7/5 |
New Phyrexia | Commander |
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Azorius Guildmage | Azorius Guildmage |
{(w/u)}{(w/u)} Creature — Vedalken Wizard
{2}{W}: Tap target creature. {2}{U}: Counter target activated ability. (Mana abilities can't be targeted.) 2/2 | {(w/u)}{(w/u)} Creature — Vedalken Wizard {2}{W}: Tap target creature. {2}{U}: Counter target activated ability. (Mana abilities can't be targeted.) 2/2 |
Boros Guildmage | Boros Guildmage |
{(r/w)}{(r/w)} Creature — Human Wizard
{1}{R}: Target creature gains haste until end of turn. {1}{W}: Target creature gains first strike until end of turn. 2/2 | {(r/w)}{(r/w)} Creature — Human Wizard {1}{R}: Target creature gains haste until end of turn. {1}{W}: Target creature gains first strike until end of turn. 2/2 |
Brion Stoutarm | Brion Stoutarm |
{2}{R}{W} Legendary Creature — Giant Warrior Lifelink {R}, {T}, Sacrifice a creature other than Brion Stoutarm: Brion Stoutarm deals damage equal to the sacrificed creature's power to target player. 4/4 | {2}{R}{W} Legendary Creature — Giant Warrior Lifelink {R}, {T}, Sacrifice a creature other than Brion Stoutarm: Brion Stoutarm deals damage equal to the sacrificed creature's power to target player. 4/4 |
Fog Bank | Fog Bank |
{1}{U} Creature — Wall
Prevent all combat damage that would be dealt to and dealt by Fog Bank. 0/2 | {1}{U} Creature — Wall Defender, flying Prevent all combat damage that would be dealt to and dealt by Fog Bank. 0/2 |
Furnace Whelp | Furnace Whelp |
{2}{R}{R} Creature — Dragon Flying {R}: Furnace Whelp gets +1/+0 until end of turn. 2/2 | {2}{R}{R} Creature — Dragon Flying {R}: Furnace Whelp gets +1/+0 until end of turn. 2/2 |
Golgari Guildmage | Golgari Guildmage |
{(b/g)}{(b/g)} Creature — Elf Shaman
{4}{B}, Sacrifice a creature: Return target creature card from your graveyard to your hand. {4}{G}: Put a +1/+1 counter on target creature. 2/2 | {(b/g)}{(b/g)} Creature — Elf Shaman {4}{B}, Sacrifice a creature: Return target creature card from your graveyard to your hand. {4}{G}: Put a +1/+1 counter on target creature. 2/2 |
Lightning Greaves | Lightning Greaves |
{2} Artifact — Equipment Equipped creature has haste and shroud. (It can't be the target of spells or abilities.) Equip {0} | {2} Artifact — Equipment Equipped creature has haste and shroud. (It can't be the target of spells or abilities.) Equip {0} |
Master Warcraft | Master Warcraft |
{2}{(r/w)}{(r/w)} Instant
Cast Master Warcraft only before attackers are declared. You choose which creatures attack this turn. You choose how each creature blocks this turn. | {2}{(r/w)}{(r/w)} Instant Cast Master Warcraft only before attackers are declared. You choose which creatures attack this turn. You choose how each creature blocks this turn. |
Mortivore | Mortivore |
{2}{B}{B} Creature — Lhurgoyf Mortivore's power and toughness are each equal to the number of creature cards in all graveyards. {B}: Regenerate Mortivore. */* | {2}{B}{B} Creature — Lhurgoyf Mortivore's power and toughness are each equal to the number of creature cards in all graveyards. {B}: Regenerate Mortivore. */* |
Orzhov Guildmage | Orzhov Guildmage |
{(w/b)}{(w/b)} Creature — Human Wizard
{2}{W}: Target player gains 1 life. {2}{B}: Each player loses 1 life. 2/2 | {(w/b)}{(w/b)} Creature — Human Wizard {2}{W}: Target player gains 1 life. {2}{B}: Each player loses 1 life. 2/2 |
Selesnya Guildmage | Selesnya Guildmage |
{(g/w)}{(g/w)} Creature — Elf Wizard
{3}{G}: Put a 1/1 green Saproling creature token onto the battlefield. {3}{W}: Creatures you control get +1/+1 until end of turn. 2/2 | {(g/w)}{(g/w)} Creature — Elf Wizard {3}{G}: Put a 1/1 green Saproling creature token onto the battlefield. {3}{W}: Creatures you control get +1/+1 until end of turn. 2/2 |
Serra Angel | Serra Angel |
{3}{W}{W} Creature — Angel
4/4 | {3}{W}{W} Creature — Angel Flying, vigilance 4/4 |
Skullclamp | Skullclamp |
{1} Artifact — Equipment Equipped creature gets +1/-1.
Equip {1} | {1} Artifact — Equipment Equipped creature gets +1/-1. When equipped creature is put into a graveyard, draw two cards. Equip {1} |
Voice of All | Voice of All |
{2}{W}{W} Creature — Angel Flying As Voice of All enters the battlefield, choose a color. Voice of All has protection from the chosen color. 2/2 | {2}{W}{W} Creature — Angel Flying As Voice of All enters the battlefield, choose a color. Voice of All has protection from the chosen color. 2/2 |
Windborn Muse | Windborn Muse |
{3}{W} Creature — Spirit Flying Creatures can't attack you unless their controller pays {2} for each creature he or she controls that's attacking you. 2/3 | {3}{W} Creature — Spirit Flying Creatures can't attack you unless their controller pays {2} for each creature he or she controls that's attacking you. 2/3 |
New Phyrexia | Commander |
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Plumeveil | Plumeveil |
{(w/u)}{(w/u)}{(w/u)} Creature — Elemental Flash Defender, flying 4/4 | {(w/u)}{(w/u)}{(w/u)} Creature — Elemental Flash (You may cast this spell any time you could cast an instant.) Defender, flying 4/4 |
Rise from the Grave | Rise from the Grave |
{4}{B} Sorcery Put target creature card | {4}{B} Sorcery Put target creature card in a graveyard onto the battlefield under your control. That creature is a black Zombie in addition to its other colors and types. |
Simic Sky Swallower | Simic Sky Swallower |
{5}{G}{U} Creature — Leviathan
6/6 | {5}{G}{U} Creature — Leviathan Flying, trample Shroud (This creature can't be the target of spells or abilities.) 6/6 |
Wall of Denial | Wall of Denial |
{1}{W}{U} Creature — Wall Defender, 0/8 | {1}{W}{U} Creature — Wall Defender, flying Shroud (This creature can't be the target of spells or abilities.) 0/8 |
New Phyrexia | Commander |
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Acorn Catapult | |
{4} Artifact {1}, {T}: Acorn Catapult deals 1 damage to target creature or player. That creature's controller or that player puts a 1/1 green Squirrel creature token onto the battlefield. | |
Alliance of Arms | |
{W} Sorcery Join forces — Starting with you, each player may pay any amount of mana. Each player puts X 1/1 white Soldier creature tokens onto the battlefield, where X is the total amount of mana paid this way. | |
Animar, Soul of Elements | |
{U}{R}{G} Legendary Creature — Elemental Protection from white and from black Whenever you cast a creature spell, put a +1/+1 counter on Animar, Soul of Elements. Creature spells you cast cost {1} less to cast for each +1/+1 counter on Animar. 1/1 | |
Archangel of Strife | |
{5}{W}{W} Creature — Angel Flying As Archangel of Strife enters the battlefield, each player chooses war or peace. Creatures controlled by players who chose war get +3/+0. Creatures controlled by players who chose peace get +0/+3. 6/6 | |
Avatar of Slaughter | |
{6}{R}{R} Creature — Avatar All creatures have double strike and attack each turn if able. 8/8 | |
Basandra, Battle Seraph | |
{3}{R}{W} Legendary Creature — Angel Flying Players can't cast spells during combat. {R}: Target creature attacks this turn if able. 4/4 | |
Celestial Force | |
{5}{W}{W}{W} Creature — Elemental At the beginning of each upkeep, you gain 3 life. 7/7 | |
Champion's Helm | |
{3} Artifact — Equipment Equipped creature gets +2/+2. As long as equipped creature is legendary, it has hexproof. (It can't be the target of spells or abilities your opponents control.) Equip {1} | |
Chaos Warp | |
{2}{R} Instant The owner of target permanent shuffles it into his or her library, then reveals the top card of his or her library. If it's a permanent card, he or she puts it onto the battlefield. | |
Collective Voyage | |
{G} Sorcery Join forces — Starting with you, each player may pay any amount of mana. Each player searches his or her library for up to X basic land cards, where X is the total amount of mana paid this way, puts them onto the battlefield tapped, then shuffles his or her library. | |
Command Tower | |
Land {T}: Add to your mana pool one mana of any color in your commander's color identity. | |
Crescendo of War | |
{3}{W} Enchantment At the beginning of each upkeep, put a strife counter on Crescendo of War. Attacking creatures get +1/+0 for each strife counter on Crescendo of War. Blocking creatures you control get +1/+0 for each strife counter on Crescendo of War. | |
Damia, Sage of Stone | |
{4}{G}{U}{B} Legendary Creature — Gorgon Wizard Deathtouch Skip your draw step. At the beginning of your upkeep, if you have fewer than seven cards in hand, draw cards equal to the difference. 4/4 | |
Death by Dragons | |
{4}{R}{R} Sorcery Each player other than target player puts a 5/5 red Dragon creature token with flying onto the battlefield. | |
Dread Cacodemon | |
{7}{B}{B}{B} Creature — Demon When Dread Cacodemon enters the battlefield, if you cast it from your hand, destroy all creatures your opponents control, then tap all other creatures you control. 8/8 | |
Edric, Spymaster of Trest | |
{1}{G}{U} Legendary Creature — Elf Rogue Whenever a creature deals combat damage to one of your opponents, its controller may draw a card. 2/2 | |
Flusterstorm | |
{U} Instant Counter target instant or sorcery spell unless its controller pays {1}. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.) | |
Ghave, Guru of Spores | |
{2}{B}{G}{W} Legendary Creature — Fungus Shaman Ghave, Guru of Spores enters the battlefield with five +1/+1 counters on it. {1}, Remove a +1/+1 counter from a creature you control: Put a 1/1 green Saproling creature token onto the battlefield. {1}, Sacrifice a creature: Put a +1/+1 counter on target creature. 0/0 | |
Homeward Path | |
Land {T}: Add {1} to your mana pool. {T}: Each player gains control of all creatures he or she owns. | |
Hornet Queen | |
{4}{G}{G}{G} Creature — Insect Flying, deathtouch When Hornet Queen enters the battlefield, put four 1/1 green Insect creature tokens with flying and deathtouch onto the battlefield. 2/2 | |
Hydra Omnivore | |
{4}{G}{G} Creature — Hydra Whenever Hydra Omnivore deals combat damage to an opponent, it deals that much damage to each other opponent. 8/8 | |
Kaalia of the Vast | |
{1}{W}{B}{R} Legendary Creature — Human Cleric Flying Whenever Kaalia of the Vast attacks an opponent, you may put an Angel, Demon, or Dragon creature card from your hand onto the battlefield tapped and attacking that opponent. 2/2 | |
Karador, Ghost Chieftain | |
{5}{B}{G}{W} Legendary Creature — Centaur Spirit Karador, Ghost Chieftain costs {1} less to cast for each creature card in your graveyard. During each of your turns, you may cast one creature card from your graveyard. 3/4 | |
Magmatic Force | |
{5}{R}{R}{R} Creature — Elemental At the beginning of each upkeep, Magmatic Force deals 3 damage to target creature or player. 7/7 | |
Mana-Charged Dragon | |
{4}{R}{R} Creature — Dragon Flying, trample Join forces — Whenever Mana-Charged Dragon attacks or blocks, each player starting with you may pay any amount of mana. Mana-Charged Dragon gets +X/+0 until end of turn, where X is the total amount of mana paid this way. 5/5 | |
Martyr's Bond | |
{4}{W}{W} Enchantment Whenever Martyr's Bond or another nonland permanent you control is put into a graveyard from the battlefield, each opponent sacrifices a permanent that shares a card type with it. | |
Minds Aglow | |
{U} Sorcery Join forces — Starting with you, each player may pay any amount of mana. Each player draws X cards, where X is the total amount of mana paid this way. | |
Nin, the Pain Artist | |
{U}{R} Legendary Creature — Vedalken Wizard {X}{U}{R}, {T}: Nin, the Pain Artist deals X damage to target creature. That creature's controller draws X cards. 1/1 | |
Riddlekeeper | |
{2}{U} Creature — Homunculus Whenever a creature attacks you or a planeswalker you control, that creature's controller puts the top two cards of his or her library into his or her graveyard. 1/4 | |
Riku of Two Reflections | |
{2}{U}{R}{G} Legendary Creature — Human Wizard Whenever you cast an instant or sorcery spell, you may pay {U}{R}. If you do, copy that spell. You may choose new targets for the copy. Whenever another nontoken creature enters the battlefield under your control, you may pay {G}{U}. If you do, put a token that's a copy of that creature onto the battlefield. 2/2 | |
Ruhan of the Fomori | |
{1}{R}{W}{U} Legendary Creature — Giant Warrior At the beginning of combat on your turn, choose an opponent at random. Ruhan of the Fomori attacks that player this combat if able. 7/7 | |
Scavenging Ooze | |
{1}{G} Creature — Ooze {G}: Exile target card from a graveyard. If it was a creature card, put a +1/+1 counter on Scavenging Ooze and you gain 1 life. 2/2 | |
Scythe Specter | |
{4}{B}{B} Creature — Specter Flying Whenever Scythe Specter deals combat damage to a player, each opponent discards a card. Each player who discarded a card with the highest converted mana cost among cards discarded this way loses life equal to that converted mana cost. 4/4 | |
Sewer Nemesis | |
{3}{B} Creature — Horror As Sewer Nemesis enters the battlefield, choose a player. Sewer Nemesis's power and toughness are each equal to the number of cards in the chosen player's graveyard. Whenever the chosen player casts a spell, that player puts the top card of his or her library into his or her graveyard. */* | |
Shared Trauma | |
{B} Sorcery Join forces — Starting with you, each player may pay any amount of mana. Each player puts the top X cards of his or her library into his or her graveyard, where X is the total amount of mana paid this way. | |
Skullbriar, the Walking Grave | |
{B}{G} Legendary Creature — Zombie Elemental Haste Whenever Skullbriar, the Walking Grave deals combat damage to a player, put a +1/+1 counter on it. Counters remain on Skullbriar as it moves to any zone other than a player's hand or library. 1/1 | |
Soul Snare | |
{W} Enchantment {W}, Sacrifice Soul Snare: Exile target creature that's attacking you or a planeswalker you control. | |
Spell Crumple | |
{1}{U}{U} Instant Counter target spell. If that spell is countered this way, put it on the bottom of its owner's library instead of into that player's graveyard. Put Spell Crumple on the bottom of its owner's library. | |
Stranglehold | |
{3}{R} Enchantment Your opponents can't search libraries. If an opponent would begin an extra turn, that player skips that turn instead. | |
Syphon Flesh | |
{4}{B} Sorcery Each other player sacrifices a creature. You put a 2/2 black Zombie creature token onto the battlefield for each creature sacrificed this way. | |
Tariel, Reckoner of Souls | |
{4}{W}{B}{R} Legendary Creature — Angel Flying, vigilance {T}: Choose a creature card at random from target opponent's graveyard. Put that card onto the battlefield under your control. 4/7 | |
The Mimeoplasm | |
{2}{G}{U}{B} Legendary Creature — Ooze As The Mimeoplasm enters the battlefield, you may exile two creature cards from graveyards. If you do, it enters the battlefield as a copy of one of those cards with a number of additional +1/+1 counters on it equal to the power of the other card. 0/0 | |
Trench Gorger | |
{6}{U}{U} Creature — Leviathan Trample When Trench Gorger enters the battlefield, you may search your library for any number of land cards, exile them, then shuffle your library. If you do, Trench Gorger's power and toughness each become equal to the number of cards exiled this way. 6/6 | |
Tribute to the Wild | |
{1}{G} Instant Each opponent sacrifices an artifact or enchantment. | |
Vish Kal, Blood Arbiter | |
{4}{W}{B}{B} Legendary Creature — Vampire Flying, lifelink Sacrifice a creature: Put X +1/+1 counters on Vish Kal, Blood Arbiter, where X is the sacrificed creature's power. Remove all +1/+1 counters from Vish Kal: Target creature gets -1/-1 until end of turn for each +1/+1 counter removed this way. 5/5 | |
Vow of Duty | |
{2}{W} Enchantment — Aura Enchant creature Enchanted creature gets +2/+2, has vigilance, and can't attack you or a planeswalker you control. | |
Vow of Flight | |
{2}{U} Enchantment — Aura Enchant creature Enchanted creature gets +2/+2, has flying, and can't attack you or a planeswalker you control. | |
Vow of Lightning | |
{2}{R} Enchantment — Aura Enchant creature Enchanted creature gets +2/+2, has first strike, and can't attack you or a planeswalker you control. | |
Vow of Malice | |
{2}{B} Enchantment — Aura Enchant creature Enchanted creature gets +2/+2, has intimidate, and can't attack you or a planeswalker you control. | |
Vow of Wildness | |
{2}{G} Enchantment — Aura Enchant creature Enchanted creature gets +3/+3, has trample, and can't attack you or a planeswalker you control. | |
Zedruu the Greathearted | |
{1}{R}{W}{U} Legendary Creature — Minotaur Monk At the beginning of your upkeep, you gain X life and draw X cards, where X is the number of permanents you own that your opponents control. {R}{W}{U}: Target opponent gains control of target permanent you control. 2/4 |