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Magic: The Gathering Comprehensive Rules Changes

Coldsnap to Time Spiral (Single Change View)

General changes

Old rule (Coldsnap) New rule (Time Spiral)

Protection

Protection is a static ability, written "Protection from [quality]." See rule 502.7, "Protection." A permanent with protection can't be targeted by spells with the stated quality and can't be targeted by abilities from a source with the stated quality. A permanent with protection can't be enchanted by Auras that have the stated quality. Such Aura attached to the permanent with protection will be put into their owners' graveyards as a state-based effect. (See rule 420, "State-Based Effects.") A permanent with protection can't be equipped by Equipment that has the stated quality. Such Equipment becomes unattached from that permanent, but remains in play. (See rule 420, "State-Based Effects.") Any damage that would be dealt to a permanent with protection from sources having that quality is prevented. If a creature with protection attacks, it can't be blocked by creatures that have the stated quality.

Protection

Protection is a static ability, written "Protection from [quality]." See rule 502.7, "Protection." A permanent with protection can't be targeted by spells with the stated quality and can't be targeted by abilities from a source with the stated quality. A permanent with protection can't be enchanted by Auras that have the stated quality. Such Auras attached to the permanent with protection will be put into their owners' graveyards as a state-based effect. (See rule 420, "State-Based Effects.") A permanent with protection can't be equipped by Equipment that has the stated quality. Such Equipment becomes unattached from that permanent, but remains in play. (See rule 420, "State-Based Effects.") Any damage that would be dealt to a permanent with protection from sources having that quality is prevented. If a creature with protection attacks, it can't be blocked by creatures that have the stated quality.