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Magic: The Gathering Comprehensive Rules Changes

Coldsnap to Time Spiral (Single Change View)

General changes

Old rule (Coldsnap) New rule (Time Spiral)

Counter

Counter has two meanings in the Magic game. 1. To counter a spell or ability is to cancel it, removing it from the stack. It doesn't resolve and none of its effects occur. A countered spell is put into its owner's graveyard. See rule 414, "Countering Spells and Abilities." 2. A counter is a marker placed on an object, either modifying its characteristics or interacting with an effect. A +X/+Y counter on a permanent, where X and Y are numbers, adds X to that permanent's power and Y to that permanent's toughness. These bonuses are added after permanent-type changing effects and after most other power and toughness changing effects. Similarly, -X/-Y counters subtract from power and toughness. See rule 418.5a. Counters with the same name or description are interchangeable. Counters may also be given to players. For information about poison counters, see rule 102.3d.

Counter

Counter has two meanings in the Magic game. 1. To counter a spell or ability is to cancel it, removing it from the stack. It doesn't resolve and none of its effects occur. A countered spell is put into its owner's graveyard. See rule 414, "Countering Spells and Abilities." 2. A counter is a marker placed on an object, either modifying its characteristics or interacting with an effect. A +X/+Y counter on a permanent, where X and Y are numbers, adds X to that permanent's power and Y to that permanent's toughness. These bonuses are added after permanent-type changing effects and after most other power and toughness changing effects. Similarly, -X/-Y counters subtract from power and toughness. See rule 418.5a. Counters with the same name or description are interchangeable. Counters may also be given to players. For information about poison counters, see rule 102.3d. If a permanent has both a +1/+1 counter and a -1/-1 counter on it, N +1/+1 and N -1/-1 counters are removed from it, where N is the smaller of the number of +1/+1 and -1/-1 counters on it. This is a state-based effect; see rule 420.5n.