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Magic: The Gathering Comprehensive Rules Changes

Planar Chaos to Future Sight (Single Change View)

General changes

Old rule (Planar Chaos) New rule (Future Sight)

214.1.

A permanent is a card or token in play. Permanents stay in play unless moved to another zone by an effect or rule. There are four types of permanents: artifacts, creatures, enchantments, and lands. Instant and sorcery cards can't come into play.

214.1.

A permanent is a card or token in play. Permanents stay in play unless moved to another zone by an effect or rule. There are four permanent types: artifact, creature, enchantment, and land. Instant and sorcery cards can't come into play. Some tribal cards can come into play and some can't, depending on their other types.