Magic: The Gathering Oracle Changes
Core Set - Tenth Edition to Masters Edition (Single Change View)
Old card (Core Set - Tenth Edition) | New card (Masters Edition) |
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Necromancy [Click to view all changes.] | |
Necromancy {2}{B} Enchantment You may play Necromancy any time you could play an instant. If it was played any time a sorcery couldn't have been played, it gains substance until end of turn and when it loses substance, sacrifice it. When Necromancy comes into play, if it's in play, it becomes an Aura with enchant creature. Put target creature card from a graveyard into play under your control and attach Necromancy to it. When Necromancy leaves play, destroy enchanted creature. It can't be regenerated. |
Necromancy {2}{B} Enchantment You may play Necromancy any time you could play an instant. If it was played any time a sorcery couldn't have been played, it gains substance until end of turn and when it loses substance, sacrifice it. When Necromancy comes into play, if it's in play, it becomes an Aura with "enchant creature put into play with Necromancy." Put target creature card from a graveyard into play under your control and attach Necromancy to it. When Necromancy leaves play, that creature's controller sacrifices it. |