Resources

Magic Oracle Changes

Fate Reforged to Dragons of Tarkir

General

Fate ReforgedDragons of Tarkir
BackslideBackslide

{1}{U}

Instant

Turn target creature with morph face down.

Cycling {U} ({U}, Discard this card: Draw a card.)

{1}{U}

Instant

Turn target creature with a morph ability face down.

Cycling {U} ({U}, Discard this card: Draw a card.)

DermoplasmDermoplasm

{2}{U}

Creature — Shapeshifter

Flying

Morph {2}{U}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)

When Dermoplasm is turned face up, you may put a creature card with morph from your hand onto the battlefield face up. If you do, return Dermoplasm to its owner's hand.

1/1

{2}{U}

Creature — Shapeshifter

Flying

Morph {2}{U}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)

When Dermoplasm is turned face up, you may put a creature card with a morph ability from your hand onto the battlefield face up. If you do, return Dermoplasm to its owner's hand.

1/1

Kindled FuryKindled Fury

{R}

Instant

Target creature gets +1/+0 and gains first strike until end of turn. (It deals combat damage before creatures without first strike.)

{R}

Instant

Target creature gets +1/+0 and gains first strike until end of turn.

Master of the VeilMaster of the Veil

{2}{U}{U}

Creature — Human Wizard

Morph {2}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)

When Master of the Veil is turned face up, you may turn target creature with morph face down.

2/3

{2}{U}{U}

Creature — Human Wizard

Morph {2}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)

When Master of the Veil is turned face up, you may turn target creature with a morph ability face down.

2/3

Soltari EmissarySoltari Emissary

{1}{W}

Creature — Soltari Soldier

{W}: Soltari Emissary gains shadow until end of turn. (This creature can block or be blocked by only creatures with shadow.)

2/1

{1}{W}

Creature — Soltari Soldier

{W}: Soltari Emissary gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.)

2/1

Weaver of LiesWeaver of Lies

{5}{U}{U}

Creature — Beast

Morph {4}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)

When Weaver of Lies is turned face up, turn any number of target creatures with morph other than Weaver of Lies face down.

4/4

{5}{U}{U}

Creature — Beast

Morph {4}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)

When Weaver of Lies is turned face up, turn any number of target creatures with morph abilities other than Weaver of Lies face down.

4/4

New Cards

Fate ReforgedDragons of Tarkir
Acid-Spewer Dragon

{5}{B}

Creature — Dragon

Flying, deathtouch

Megamorph {5}{B}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

When Acid-Spewer Dragon is turned face up, put a +1/+1 counter on each other Dragon creature you control.

3/3

Aerie Bowmasters

{2}{G}{G}

Creature — Hound Archer

Reach (This creature can block creatures with flying.)

Megamorph {5}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

3/4

Ainok Artillerist

{2}{G}

Creature — Hound Archer

Ainok Artillerist has reach as long as it has a +1/+1 counter on it. (It can block creatures with flying.)

4/1

Ainok Survivalist

{1}{G}

Creature — Hound Shaman

Megamorph {1}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

When Ainok Survivalist is turned face up, destroy target artifact or enchantment an opponent controls.

2/1

Ambuscade Shaman

{2}{B}

Creature — Orc Shaman

Whenever Ambuscade Shaman or another creature enters the battlefield under your control, that creature gets +2/+2 until end of turn.

Dash {3}{B} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

2/2

Anafenza, Kin-Tree Spirit

{W}{W}

Legendary Creature — Spirit Soldier

Whenever another nontoken creature enters the battlefield under your control, bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)

2/2

Ancestral Statue

{4}

Artifact Creature — Golem

When Ancestral Statue enters the battlefield, return a nonland permanent you control to its owner's hand.

3/4

Ancient Carp

{4}{U}

Creature — Fish

2/5

Anticipate

{1}{U}

Instant

Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.

Arashin Foremost

{1}{W}{W}

Creature — Human Warrior

Double strike

Whenever Arashin Foremost enters the battlefield or attacks, another target Warrior creature you control gains double strike until end of turn.

2/2

Arashin Sovereign

{5}{G}{W}

Creature — Dragon

Flying

When Arashin Sovereign dies, you may put it on the top or bottom of its owner's library.

6/6

Artful Maneuver

{1}{W}

Instant

Target creature gets +2/+2 until end of turn.

Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

Assault Formation

{1}{G}

Enchantment

Each creature you control assigns combat damage equal to its toughness rather than its power.

{G}: Target creature with defender can attack this turn as though it didn't have defender.

{2}{G}: Creatures you control get +0/+1 until end of turn.

Atarka Beastbreaker

{1}{G}

Creature — Human Warrior

Formidable — {4}{G}: Atarka Beastbreaker gets +4/+4 until end of turn. Activate this ability only if creatures you control have total power 8 or greater.

2/2

Atarka Efreet

{3}{R}

Creature — Efreet Shaman

Megamorph {2}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

When Atarka Efreet is turned face up, it deals 1 damage to target creature or player.

5/1

Atarka Monument

{3}

Artifact

{T}: Add {R} or {G} to your mana pool.

{4}{R}{G}: Atarka Monument becomes a 4/4 red and green Dragon artifact creature with flying until end of turn.

Atarka Pummeler

{4}{R}

Creature — Ogre Warrior

Formidable — {3}{R}{R}: Each creature you control can't be blocked this turn except by two or more creatures. Activate this ability only if creatures you control have total power 8 or greater.

4/5

Atarka's Command

{R}{G}

Instant

Choose two —

• Your opponents can't gain life this turn.

• Atarka's Command deals 3 damage to each opponent.

• You may put a land card from your hand onto the battlefield.

• Creatures you control get +1/+1 and gain reach until end of turn.

Avatar of the Resolute

{G}{G}

Creature — Avatar

Reach, trample

Avatar of the Resolute enters the battlefield with a +1/+1 counter on it for each other creature you control with a +1/+1 counter on it.

3/2

Aven Sunstriker

{1}{W}{W}

Creature — Bird Warrior

Flying

Double strike (This creature deals both first-strike and regular combat damage.)

Megamorph {4}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

1/1

Aven Tactician

{4}{W}

Creature — Bird Soldier

Flying

When Aven Tactician enters the battlefield, bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)

2/3

Belltoll Dragon

{5}{U}

Creature — Dragon

Flying, hexproof

Megamorph {5}{U}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

When Belltoll Dragon is turned face up, put a +1/+1 counter on each other Dragon creature you control.

3/3

Berserkers' Onslaught

{3}{R}{R}

Enchantment

Attacking creatures you control have double strike.

Blessed Reincarnation

{3}{U}

Instant

Exile target creature an opponent controls. That player reveals cards from the top of his or her library until a creature card is revealed. The player puts that card onto the battlefield, then shuffles the rest into his or her library.

Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

Blood-Chin Fanatic

{1}{B}{B}

Creature — Orc Warrior

{1}{B}, Sacrifice another Warrior creature: Target player loses X life and you gain X life, where X is the sacrificed creature's power.

3/3

Blood-Chin Rager

{1}{B}

Creature — Human Warrior

Whenever Blood-Chin Rager attacks, each Warrior creature you control can't be blocked this turn except by two or more creatures.

2/2

Boltwing Marauder

{3}{B}{R}

Creature — Dragon

Flying

Whenever another creature enters the battlefield under your control, target creature gets +2/+0 until end of turn.

5/4

Butcher's Glee

{2}{B}

Instant

Target creature gets +3/+0 and gains lifelink until end of turn. Regenerate it. (Damage dealt by a creature with lifelink also causes its controller to gain that much life.)

Center Soul

{1}{W}

Instant

Target creature you control gains protection from the color of your choice until end of turn.

Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

Champion of Arashin

{3}{W}

Creature — Hound Warrior

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

3/2

Circle of Elders

{2}{G}{G}

Creature — Human Shaman

Vigilance

Formidable — {T}: Add {3} to your mana pool. Activate this ability only if creatures you control have total power 8 or greater.

2/4

Clone Legion

{7}{U}{U}

Sorcery

For each creature target player controls, put a token onto the battlefield that's a copy of that creature.

Coat with Venom

{B}

Instant

Target creature gets +1/+2 and gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)

Collected Company

{3}{G}

Instant

Look at the top six cards of your library. Put up to two creature cards with converted mana cost 3 or less from among them onto the battlefield. Put the rest on the bottom of your library in any order.

Colossodon Yearling

{2}{G}

Creature — Beast

2/4

Commune with Lava

{X}{R}{R}

Instant

Exile the top X cards of your library. Until the end of your next turn, you may play those cards.

Conifer Strider

{3}{G}

Creature — Elemental

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

5/1

Contradict

{3}{U}{U}

Instant

Counter target spell.

Draw a card.

Corpseweft

{2}{B}

Enchantment

{1}{B}, Exile one or more creature cards from your graveyard: Put an X/X black Zombie Horror creature token onto the battlefield tapped, where X is twice the number of cards exiled this way.

Crater Elemental

{2}{R}

Creature — Elemental

{R}, {T}, Sacrifice Crater Elemental: Crater Elemental deals 4 damage to target creature.

Formidable — {2}{R}: Crater Elemental has base power 8 until end of turn. Activate this ability only if creatures you control have total power 8 or greater.

0/6

Cunning Breezedancer

{4}{W}{U}

Creature — Dragon

Flying

Whenever you cast a noncreature spell, Cunning Breezedancer gets +2/+2 until end of turn.

4/4

Custodian of the Trove

{3}

Artifact Creature — Golem

Defender

Custodian of the Trove enters the battlefield tapped.

2/5

Damnable Pact

{X}{B}{B}

Sorcery

Target player draws X cards and loses X life.

Dance of the Skywise

{1}{U}

Instant

Until end of turn, target creature you control becomes a blue Dragon Illusion with base power and toughness 4/4, loses all abilities, and gains flying.

Deadly Wanderings

{3}{B}{B}

Enchantment

As long as you control exactly one creature, that creature gets +2/+0 and has deathtouch and lifelink.

Deathbringer Regent

{5}{B}{B}

Creature — Dragon

Flying

When Deathbringer Regent enters the battlefield, if you cast it from your hand and there are five or more other creatures on the battlefield, destroy all other creatures.

5/6

Deathmist Raptor

{1}{G}{G}

Creature — Lizard Beast

Deathtouch

Whenever a permanent you control is turned face up, you may return Deathmist Raptor from your graveyard to the battlefield face up or face down.

Megamorph {4}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

3/3

Defeat

{1}{B}

Sorcery

Destroy target creature with power 2 or less.

Den Protector

{1}{G}

Creature — Human Warrior

Creatures with power less than Den Protector's power can't block it.

Megamorph {1}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

When Den Protector is turned face up, return target card from your graveyard to your hand.

2/1

Descent of the Dragons

{4}{R}{R}

Sorcery

Destroy any number of target creatures. For each creature destroyed this way, its controller puts a 4/4 red Dragon creature token with flying onto the battlefield.

Dirgur Nemesis

{5}{U}

Creature — Serpent

Defender

Megamorph {6}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

6/5

Display of Dominance

{1}{G}

Instant

Choose one —

• Destroy target blue or black noncreature permanent.

• Permanents you control can't be the targets of blue or black spells your opponents control this turn.

Draconic Roar

{1}{R}

Instant

As an additional cost to cast Draconic Roar, you may reveal a Dragon card from your hand.

Draconic Roar deals 3 damage to target creature. If you revealed a Dragon card or controlled a Dragon as you cast Draconic Roar, Draconic Roar deals 3 damage to that creature's controller.

Dragon Hunter

{W}

Creature — Human Warrior

Protection from Dragons

Dragon Hunter can block Dragons as though it had reach.

2/1

Dragonloft Idol

{4}

Artifact Creature — Gargoyle

As long as you control a Dragon, Dragonloft Idol gets +1/+1 and has flying and trample.

3/3

Dragonlord Atarka

{5}{R}{G}

Legendary Creature — Elder Dragon

Flying, trample

When Dragonlord Atarka enters the battlefield, it deals 5 damage divided as you choose among any number of target creatures and/or planeswalkers your opponents control.

8/8

Dragonlord Dromoka

{4}{G}{W}

Legendary Creature — Elder Dragon

Dragonlord Dromoka can't be countered.

Flying, lifelink

Your opponents can't cast spells during your turn.

5/7

Dragonlord Kolaghan

{4}{B}{R}

Legendary Creature — Elder Dragon

Flying, haste

Other creatures you control have haste.

Whenever an opponent casts a creature or planeswalker spell with the same name as a card in his or her graveyard, that player loses 10 life.

6/5

Dragonlord Ojutai

{3}{W}{U}

Legendary Creature — Elder Dragon

Flying

Dragonlord Ojutai has hexproof as long as it's untapped.

Whenever Dragonlord Ojutai deals combat damage to a player, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.

5/4

Dragonlord Silumgar

{4}{U}{B}

Legendary Creature — Elder Dragon

Flying, deathtouch

When Dragonlord Silumgar enters the battlefield, gain control of target creature or planeswalker for as long as you control Dragonlord Silumgar.

3/5

Dragonlord's Prerogative

{4}{U}{U}

Instant

As an additional cost to cast Dragonlord's Prerogative, you may reveal a Dragon card from your hand.

If you revealed a Dragon card or controlled a Dragon as you cast Dragonlord's Prerogative, Dragonlord's Prerogative can't be countered.

Draw four cards.

Dragonlord's Servant

{1}{R}

Creature — Goblin Shaman

Dragon spells you cast cost {1} less to cast.

1/3

Dragon-Scarred Bear

{2}{G}

Creature — Bear

Formidable — {1}{G}: Regenerate Dragon-Scarred Bear. Activate this ability only if creatures you control have total power 8 or greater.

3/2

Dragon's Eye Sentry

{W}

Creature — Human Monk

Defender, first strike

1/3

Dragon Tempest

{1}{R}

Enchantment

Whenever a creature with flying enters the battlefield under your control, it gains haste until end of turn.

Whenever a Dragon enters the battlefield under your control, it deals X damage to target creature or player, where X is the number of Dragons you control.

Dragon Whisperer

{R}{R}

Creature — Human Shaman

{R}: Dragon Whisperer gains flying until end of turn.

{1}{R}: Dragon Whisperer gets +1/+0 until end of turn.

Formidable — {4}{R}{R}: Put a 4/4 red Dragon creature token with flying onto the battlefield. Activate this ability only if creatures you control have total power 8 or greater.

2/2

Dromoka Captain

{2}{W}

Creature — Human Soldier

First strike

Whenever Dromoka Captain attacks, bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)

1/1

Dromoka Dunecaster

{W}

Creature — Human Wizard

{1}{W}, {T}: Tap target creature without flying.

0/2

Dromoka Monument

{3}

Artifact

{T}: Add {G} or {W} to your mana pool.

{4}{G}{W}: Dromoka Monument becomes a 4/4 green and white Dragon artifact creature with flying until end of turn.

Dromoka's Command

{G}{W}

Instant

Choose two —

• Prevent all damage target instant or sorcery spell would deal this turn.

• Target player sacrifices an enchantment.

• Put a +1/+1 counter on target creature.

• Target creature you control fights target creature you don't control.

Dromoka's Gift

{4}{G}

Instant

Bolster 4. (Choose a creature with the least toughness among creatures you control and put four +1/+1 counters on it.)

Dromoka Warrior

{1}{W}

Creature — Human Warrior

3/1

Dutiful Attendant

{2}{B}

Creature — Human Warrior

When Dutiful Attendant dies, return another target creature card from your graveyard to your hand.

1/2

Echoes of the Kin Tree

{1}{W}

Enchantment

{2}{W}: Bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)

Elusive Spellfist

{1}{U}

Creature — Human Monk

Whenever you cast a noncreature spell, Elusive Spellfist gets +1/+0 until end of turn and can't be blocked this turn.

1/3

Encase in Ice

{1}{U}

Enchantment — Aura

Flash (You may cast this spell any time you could cast an instant.)

Enchant red or green creature

When Encase in Ice enters the battlefield, tap enchanted creature.

Enchanted creature doesn't untap during its controller's untap step.

Enduring Scalelord

{4}{G}{W}

Creature — Dragon

Flying

Whenever one or more +1/+1 counters are placed on another creature you control, you may put a +1/+1 counter on Enduring Scalelord.

4/4

Enduring Victory

{4}{W}

Instant

Destroy target attacking or blocking creature. Bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)

Epic Confrontation

{1}{G}

Sorcery

Target creature you control gets +1/+2 until end of turn. It fights target creature you don't control. (Each deals damage equal to its power to the other.)

Fate Forgotten

{2}{W}

Instant

Exile target artifact or enchantment.

Flatten

{3}{B}

Instant

Target creature gets -4/-4 until end of turn.

Foe-Razer Regent

{5}{G}{G}

Creature — Dragon

Flying

When Foe-Razer Regent enters the battlefield, you may have it fight target creature you don't control.

Whenever a creature you control fights, put two +1/+1 counters on it at the beginning of the next end step.

4/5

Foul Renewal

{3}{B}

Instant

Return target creature card from your graveyard to your hand. Target creature gets -X/-X until end of turn, where X is the toughness of the card returned this way.

Foul-Tongue Invocation

{2}{B}

Instant

As an additional cost to cast Foul-Tongue Invocation, you may reveal a Dragon card from your hand.

Target player sacrifices a creature. If you revealed a Dragon card or controlled a Dragon as you cast Foul-Tongue Invocation, you gain 4 life.

Foul-Tongue Shriek

{B}

Instant

Target opponent loses 1 life for each attacking creature you control. You gain that much life.

Gate Smasher

{3}

Artifact — Equipment

Gate Smasher can be attached only to a creature with toughness 4 or greater.

Equipped creature gets +3/+0 and has trample.

Equip {3}

Glade Watcher

{1}{G}

Creature — Elemental

Defender

Formidable — {G}: Glade Watcher can attack this turn as though it didn't have defender. Activate this ability only if creatures you control have total power 8 or greater.

3/3

Glaring Aegis

{W}

Enchantment — Aura

Enchant creature

When Glaring Aegis enters the battlefield, tap target creature an opponent controls.

Enchanted creature gets +1/+3.

Gleam of Authority

{1}{W}

Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1 for each +1/+1 counter on other creatures you control.

Enchanted creature has vigilance and "{W}, {T}: Bolster 1." (To bolster 1, choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)

Glint

{1}{U}

Instant

Target creature you control gets +0/+3 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)

Graceblade Artisan

{2}{W}

Creature — Human Monk

Graceblade Artisan gets +2/+2 for each Aura attached to it.

2/3

Great Teacher's Decree

{3}{W}

Sorcery

Creatures you control get +2/+1 until end of turn.

Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

Guardian Shield-Bearer

{1}{G}

Creature — Human Soldier

Megamorph {3}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

When Guardian Shield-Bearer is turned face up, put a +1/+1 counter on another target creature you control.

2/1

Gudul Lurker

{U}

Creature — Salamander

Gudul Lurker can't be blocked.

Megamorph {U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

1/1

Gurmag Drowner

{3}{U}

Creature — Naga Wizard

Exploit (When this creature enters the battlefield, you may sacrifice a creature.)

When Gurmag Drowner exploits a creature, look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard.

2/4

Hand of Silumgar

{1}{B}

Creature — Human Warrior

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

2/1

Harbinger of the Hunt

{3}{R}{G}

Creature — Dragon

Flying

{2}{R}: Harbinger of the Hunt deals 1 damage to each creature without flying.

{2}{G}: Harbinger of the Hunt deals 1 damage to each other creature with flying.

5/3

Hardened Berserker

{2}{R}

Creature — Human Berserker

Whenever Hardened Berserker attacks, the next spell you cast this turn costs {1} less to cast.

3/2

Haven of the Spirit Dragon

Land

{T}: Add {1} to your mana pool.

{T}: Add one mana of any color to your mana pool. Spend this mana only to cast a Dragon creature spell.

{2}, {T}, Sacrifice Haven of the Spirit Dragon: Return target Dragon creature card or Ugin planeswalker card from your graveyard to your hand.

Hedonist's Trove

{5}{B}{B}

Enchantment

When Hedonist's Trove enters the battlefield, exile all cards from target opponent's graveyard.

You may play land cards exiled with Hedonist's Trove.

You may cast nonland cards exiled with Hedonist's Trove. You can't cast more than one spell this way each turn.

Herald of Dromoka

{1}{W}

Creature — Human Warrior

Vigilance

Other Warrior creatures you control have vigilance.

2/2

Herdchaser Dragon

{5}{G}

Creature — Dragon

Flying, trample

Megamorph {5}{G}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

When Herdchaser Dragon is turned face up, put a +1/+1 counter on each other Dragon creature you control.

3/3

Hidden Dragonslayer

{1}{W}

Creature — Human Warrior

Lifelink

Megamorph {2}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

When Hidden Dragonslayer is turned face up, destroy target creature with power 4 or greater an opponent controls.

2/1

Icefall Regent

{3}{U}{U}

Creature — Dragon

Flying

When Icefall Regent enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's untap step for as long as you control Icefall Regent.

Spells your opponents cast that target Icefall Regent cost {2} more to cast.

4/3

Illusory Gains

{3}{U}{U}

Enchantment — Aura

Enchant creature

You control enchanted creature.

Whenever a creature enters the battlefield under an opponent's control, attach Illusory Gains to that creature.

Impact Tremors

{1}{R}

Enchantment

Whenever a creature enters the battlefield under your control, Impact Tremors deals 1 damage to each opponent.

Inspiring Call

{2}{G}

Instant

Draw a card for each creature you control with a +1/+1 counter on it. Those creatures gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)

Ire Shaman

{1}{R}

Creature — Orc Shaman

Ire Shaman can't be blocked except by two or more creatures.

Megamorph {R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

When Ire Shaman is turned face up, exile the top card of your library. Until end of turn, you may play that card.

2/1

Keeper of the Lens

{1}

Artifact Creature — Golem

You may look at face-down creatures you don't control. (You may do this at any time.)

1/2

Kolaghan Aspirant

{1}{R}

Creature — Human Warrior

Whenever Kolaghan Aspirant becomes blocked by a creature, Kolaghan Aspirant deals 1 damage to that creature.

2/1

Kolaghan Forerunners

{2}{R}

Creature — Human Berserker

Trample

Kolaghan Forerunners's power is equal to the number of creatures you control.

Dash {2}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

*/3

Kolaghan Monument

{3}

Artifact

{T}: Add {B} or {R} to your mana pool.

{4}{B}{R}: Kolaghan Monument becomes a 4/4 black and red Dragon artifact creature with flying until end of turn.

Kolaghan's Command

{1}{B}{R}

Instant

Choose two —

• Return target creature card from your graveyard to your hand.

• Target player discards a card.

• Destroy target artifact.

• Kolaghan's Command deals 2 damage to target creature or player.

Kolaghan Skirmisher

{1}{B}

Creature — Human Warrior

Dash {2}{B} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

2/2

Kolaghan Stormsinger

{R}

Creature — Human Shaman

Haste

Megamorph {R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

When Kolaghan Stormsinger is turned face up, target creature gains haste until end of turn.

1/1

Learn from the Past

{3}{U}

Instant

Target player shuffles his or her graveyard into his or her library.

Draw a card.

Lightning Berserker

{R}

Creature — Human Berserker

{R}: Lightning Berserker gets +1/+0 until end of turn.

Dash {R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

1/1

Lightwalker

{1}{W}

Creature — Human Warrior

Lightwalker has flying as long as it has a +1/+1 counter on it.

2/1

Living Lore

{3}{U}

Creature — Avatar

As Living Lore enters the battlefield, exile an instant or sorcery card from your graveyard.

Living Lore's power and toughness are each equal to the exiled card's converted mana cost.

Whenever Living Lore deals combat damage, you may sacrifice it. If you do, you may cast the exiled card without paying its mana cost.

*/*

Lose Calm

{3}{R}

Sorcery

Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn and can't be blocked this turn except by two or more creatures.

Lurking Arynx

{4}{G}

Creature — Cat Beast

Formidable — {2}{G}: Target creature blocks Lurking Arynx this turn if able. Activate this ability only if creatures you control have total power 8 or greater.

3/5

Magmatic Chasm

{1}{R}

Sorcery

Creatures without flying can't block this turn.

Marang River Skeleton

{1}{B}

Creature — Skeleton

{B}: Regenerate Marang River Skeleton.

Megamorph {3}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

1/1

Marsh Hulk

{4}{B}{B}

Creature — Zombie Ogre

Megamorph {6}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

4/6

Minister of Pain

{2}{B}

Creature — Human Shaman

Exploit (When this creature enters the battlefield, you may sacrifice a creature.)

When Minister of Pain exploits a creature, creatures your opponents control get -1/-1 until end of turn.

2/3

Mirror Mockery

{1}{U}

Enchantment — Aura

Enchant creature

Whenever enchanted creature attacks, you may put a token onto the battlefield that's a copy of that creature. Exile that token at end of combat.

Misthoof Kirin

{2}{W}

Creature — Kirin

Flying, vigilance

Megamorph {1}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

2/1

Monastery Loremaster

{3}{U}

Creature — Djinn Wizard

Megamorph {5}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

When Monastery Loremaster is turned face up, return target noncreature, nonland card from your graveyard to your hand.

3/2

Mystic Meditation

{3}{U}

Sorcery

Draw three cards. Then discard two cards unless you discard a creature card.

Myth Realized

{W}

Enchantment

Whenever you cast a noncreature spell, put a lore counter on Myth Realized.

{2}{W}: Put a lore counter on Myth Realized.

{W}: Until end of turn, Myth Realized becomes a Monk Avatar creature in addition to its other types and gains "This creature's power and toughness are each equal to the number of lore counters on it."

Narset Transcendent

{2}{W}{U}

Planeswalker — Narset

+1: Look at the top card of your library. If it's a noncreature, nonland card, you may reveal it and put it into your hand.

-2: When you cast your next instant or sorcery spell from your hand this turn, it gains rebound.

-9: You get an emblem with "Your opponents can't cast noncreature spells."

6 loyalty

Necromaster Dragon

{3}{U}{B}

Creature — Dragon

Flying

Whenever Necromaster Dragon deals combat damage to a player, you may pay {2}. If you do, put a 2/2 black Zombie creature token onto the battlefield and each opponent puts the top two cards of his or her library into his or her graveyard.

4/4

Obscuring AEther

{G}

Enchantment

Face-down creature spells you cast cost {1} less to cast.

{1}{G}: Turn Obscuring AEther face down. (It becomes a 2/2 creature.)

Ojutai Exemplars

{2}{W}{W}

Creature — Human Monk

Whenever you cast a noncreature spell, choose one —

• Tap target creature.

• Ojutai Exemplars gains first strike and lifelink until end of turn.

• Exile Ojutai Exemplars, then return it to the battlefield tapped under its owner's control.

4/4

Ojutai Interceptor

{3}{U}

Creature — Bird Soldier

Flying

Megamorph {3}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

3/1

Ojutai Monument

{3}

Artifact

{T}: Add {W} or {U} to your mana pool.

{4}{W}{U}: Ojutai Monument becomes a 4/4 white and blue Dragon artifact creature with flying until end of turn.

Ojutai's Breath

{2}{U}

Instant

Tap target creature. It doesn't untap during its controller's next untap step.

Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

Ojutai's Command

{2}{W}{U}

Instant

Choose two —

• Return target creature card with converted mana cost 2 or less from your graveyard to the battlefield.

• You gain 4 life.

• Counter target creature spell.

• Draw a card.

Ojutai's Summons

{3}{U}{U}

Sorcery

Put a 2/2 blue Djinn Monk creature token with flying onto the battlefield.

Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

Orator of Ojutai

{1}{W}

Creature — Bird Monk

As an additional cost to cast Orator of Ojutai, you may reveal a Dragon card from your hand.

Defender, flying

When Orator of Ojutai enters the battlefield, if you revealed a Dragon card or controlled a Dragon as you cast Orator of Ojutai, draw a card.

0/4

Palace Familiar

{1}{U}

Creature — Bird

Flying

When Palace Familiar dies, draw a card.

1/1

Pinion Feast

{4}{G}

Instant

Destroy target creature with flying. Bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.)

Pitiless Horde

{2}{B}

Creature — Orc Berserker

At the beginning of your upkeep, you lose 2 life.

Dash {2}{B}{B} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

5/3

Press the Advantage

{2}{G}{G}

Instant

Up to two target creatures each get +2/+2 and gain trample until end of turn.

Pristine Skywise

{4}{W}{U}

Creature — Dragon

Flying

Whenever you cast a noncreature spell, untap Pristine Skywise. It gains protection from the color of your choice until end of turn.

6/4

Profaner of the Dead

{3}{U}

Creature — Naga Wizard

Exploit (When this creature enters the battlefield, you may sacrifice a creature.)

When Profaner of the Dead exploits a creature, return to their owners' hands all creatures your opponents control with toughness less than the exploited creature's toughness.

3/3

Profound Journey

{5}{W}{W}

Sorcery

Return target permanent card from your graveyard to the battlefield.

Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

Qal Sisma Behemoth

{2}{R}

Creature — Ogre Warrior

Qal Sisma Behemoth can't attack or block unless you pay {2}.

5/5

Qarsi Deceiver

{1}{U}

Creature — Naga Wizard

{T}: Add {1} to your mana pool. Spend this mana only to cast a face-down creature spell, pay a mana cost to turn a manifested creature face up, or pay a morph cost. (A megamorph cost is a morph cost.)

0/4

Qarsi Sadist

{1}{B}

Creature — Human Cleric

Exploit (When this creature enters the battlefield, you may sacrifice a creature.)

When Qarsi Sadist exploits a creature, target opponent loses 2 life and you gain 2 life.

1/3

Radiant Purge

{1}{W}

Instant

Exile target multicolored creature or multicolored enchantment.

Rakshasa Gravecaller

{4}{B}

Creature — Cat Demon

Exploit (When this creature enters the battlefield, you may sacrifice a creature.)

When Rakshasa Gravecaller exploits a creature, put two 2/2 black Zombie creature tokens onto the battlefield.

3/6

Reckless Imp

{2}{B}

Creature — Imp

Flying

Reckless Imp can't block.

Dash {1}{B} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

2/2

Reduce in Stature

{2}{U}

Enchantment — Aura

Enchant creature

Enchanted creature has base power and toughness 0/2.

Rending Volley

{R}

Instant

Rending Volley can't be countered by spells or abilities.

Rending Volley deals 4 damage to target white or blue creature.

Resupply

{5}{W}

Instant

You gain 6 life.

Draw a card.

Revealing Wind

{2}{G}

Instant

Prevent all combat damage that would be dealt this turn. You may look at each face-down creature that's attacking or blocking.

Risen Executioner

{2}{B}{B}

Creature — Zombie Warrior

Risen Executioner can't block.

Other Zombie creatures you control get +1/+1.

You may cast Risen Executioner from your graveyard if you pay {1} more to cast it for each other creature card in your graveyard.

4/3

Roast

{1}{R}

Sorcery

Roast deals 5 damage to target creature without flying.

Ruthless Deathfang

{4}{U}{B}

Creature — Dragon

Flying

Whenever you sacrifice a creature, target opponent sacrifices a creature.

4/4

Sabertooth Outrider

{3}{R}

Creature — Human Warrior

Trample

Formidable — Whenever Sabertooth Outrider attacks, if creatures you control have total power 8 or greater, Sabertooth Outrider gains first strike until end of turn.

4/2

Salt Road Ambushers

{3}{G}

Creature — Hound Warrior

Whenever another permanent you control is turned face up, if it's a creature, put two +1/+1 counters on it.

Megamorph {3}{G}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

3/3

Salt Road Quartermasters

{2}{G}

Creature — Human Soldier

Salt Road Quartermasters enters the battlefield with two +1/+1 counters on it.

{2}{G}, Remove a +1/+1 counter from Salt Road Quartermasters: Put a +1/+1 counter on target creature.

1/1

Sandcrafter Mage

{2}{W}

Creature — Human Wizard

When Sandcrafter Mage enters the battlefield, bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)

2/2

Sandsteppe Scavenger

{4}{G}

Creature — Hound Scout

When Sandsteppe Scavenger enters the battlefield, bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.)

2/2

Sandstorm Charger

{4}{W}

Creature — Beast

Megamorph {4}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

3/4

Sarkhan's Rage

{4}{R}

Instant

Sarkhan's Rage deals 5 damage to target creature or player. If you control no Dragons, Sarkhan's Rage deals 2 damage to you.

Sarkhan's Triumph

{2}{R}

Instant

Search your library for a Dragon creature card, reveal it, put it into your hand, then shuffle your library.

Sarkhan Unbroken

{2}{G}{U}{R}

Planeswalker — Sarkhan

+1: Draw a card, then add one mana of any color to your mana pool.

-2: Put a 4/4 red Dragon creature token with flying onto the battlefield.

-8: Search your library for any number of Dragon creature cards and put them onto the battlefield. Then shuffle your library.

4 loyalty

Savage Ventmaw

{4}{R}{G}

Creature — Dragon

Flying

Whenever Savage Ventmaw attacks, add {R}{R}{R}{G}{G}{G} to your mana pool. Until end of turn, this mana doesn't empty from your mana pool as steps and phases end.

4/4

Scale Blessing

{3}{W}

Instant

Bolster 1, then put a +1/+1 counter on each creature you control with a +1/+1 counter on it. (To bolster 1, choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)

Scaleguard Sentinels

{G}{G}

Creature — Human Soldier

As an additional cost to cast Scaleguard Sentinels, you may reveal a Dragon card from your hand.

Scaleguard Sentinels enters the battlefield with a +1/+1 counter on it if you revealed a Dragon card or controlled a Dragon as you cast Scaleguard Sentinels.

2/3

Scion of Ugin

{6}

Creature — Dragon Spirit

Flying

4/4

Screamreach Brawler

{2}{R}

Creature — Orc Berserker

Dash {1}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

2/3

Secure the Wastes

{X}{W}

Instant

Put X 1/1 white Warrior creature tokens onto the battlefield.

Segmented Krotiq

{5}{G}

Creature — Insect

Megamorph {6}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

6/5

Seismic Rupture

{2}{R}

Sorcery

Seismic Rupture deals 2 damage to each creature without flying.

Self-Inflicted Wound

{1}{B}

Sorcery

Target opponent sacrifices a green or white creature. If that player does, he or she loses 2 life.

Servant of the Scale

{G}

Creature — Human Soldier

Servant of the Scale enters the battlefield with a +1/+1 counter on it.

When Servant of the Scale dies, put X +1/+1 counters on target creature you control, where X is the number of +1/+1 counters on Servant of the Scale.

0/0

Shaman of Forgotten Ways

{2}{G}

Creature — Human Shaman

{T}: Add two mana in any combination of colors to your mana pool. Spend this mana only to cast creature spells.

Formidable — {9}{G}{G}, {T}: Each player's life total becomes the number of creatures he or she controls. Activate this ability only if creatures you control have total power 8 or greater.

2/3

Shambling Goblin

{B}

Creature — Zombie Goblin

When Shambling Goblin dies, target creature an opponent controls gets -1/-1 until end of turn.

1/1

Shape the Sands

{G}

Instant

Target creature gets +0/+5 and gains reach until end of turn. (It can block creatures with flying.)

Sheltered Aerie

{2}{G}

Enchantment — Aura

Enchant land

Enchanted land has "{T}: Add two mana of any one color to your mana pool."

Shieldhide Dragon

{5}{W}

Creature — Dragon

Flying, lifelink

Megamorph {5}{W}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

When Shieldhide Dragon is turned face up, put a +1/+1 counter on each other Dragon creature you control.

3/3

Shorecrasher Elemental

{U}{U}{U}

Creature — Elemental

{U}: Exile Shorecrasher Elemental, then return it to the battlefield face down under its owner's control.

{1}: Shorecrasher Elemental gets +1/-1 or -1/+1 until end of turn.

Megamorph {4}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

3/3

Sibsig Icebreakers

{2}{B}

Creature — Zombie

When Sibsig Icebreakers enters the battlefield, each player discards a card.

2/3

Sidisi's Faithful

{U}

Creature — Naga Wizard

Exploit (When this creature enters the battlefield, you may sacrifice a creature.)

When Sidisi's Faithful exploits a creature, return target creature to its owner's hand.

0/4

Sidisi, Undead Vizier

{3}{B}{B}

Legendary Creature — Zombie Naga

Deathtouch

Exploit (When this creature enters the battlefield, you may sacrifice a creature.)

When Sidisi, Undead Vizier exploits a creature, you may search your library for a card, put it into your hand, then shuffle your library.

4/6

Sight Beyond Sight

{3}{U}

Sorcery

Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.

Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

Sight of the Scalelords

{4}{G}

Enchantment

At the beginning of combat on your turn, creatures you control with toughness 4 or greater get +2/+2 and gain vigilance until end of turn.

Silkwrap

{1}{W}

Enchantment

When Silkwrap enters the battlefield, exile target creature with converted mana cost 3 or less an opponent controls until Silkwrap leaves the battlefield. (That creature returns under its owner's control.)

Silumgar Assassin

{1}{B}

Creature — Human Assassin

Creatures with power greater than Silumgar Assassin's power can't block it.

Megamorph {2}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

When Silumgar Assassin is turned face up, destroy target creature with power 3 or less an opponent controls.

2/1

Silumgar Butcher

{4}{B}

Creature — Zombie Djinn

Exploit (When this creature enters the battlefield, you may sacrifice a creature.)

When Silumgar Butcher exploits a creature, target creature gets -3/-3 until end of turn.

3/3

Silumgar Monument

{3}

Artifact

{T}: Add {U} or {B} to your mana pool.

{4}{U}{B}: Silumgar Monument becomes a 4/4 blue and black Dragon artifact creature with flying until end of turn.

Silumgar's Command

{3}{U}{B}

Instant

Choose two —

• Counter target noncreature spell.

• Return target permanent to its owner's hand.

• Target creature gets -3/-3 until end of turn.

• Destroy target planeswalker.

Silumgar Sorcerer

{1}{U}{U}

Creature — Human Wizard

Flash (You may cast this spell any time you could cast an instant.)

Flying

Exploit (When this creature enters the battlefield, you may sacrifice a creature.)

When Silumgar Sorcerer exploits a creature, counter target creature spell.

2/1

Silumgar Spell-Eater

{2}{U}

Creature — Naga Wizard

Megamorph {4}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

When Silumgar Spell-Eater is turned face up, counter target spell unless its controller pays {3}.

2/3

Silumgar's Scorn

{U}{U}

Instant

As an additional cost to cast Silumgar's Scorn, you may reveal a Dragon card from your hand.

Counter target spell unless its controller pays {1}. If you revealed a Dragon card or controlled a Dragon as you cast Silumgar's Scorn, counter that spell instead.

Skywise Teachings

{3}{U}

Enchantment

Whenever you cast a noncreature spell, you may pay {1}{U}. If you do, put a 2/2 blue Djinn Monk creature token with flying onto the battlefield.

Sprinting Warbrute

{4}{R}

Creature — Ogre Berserker

Sprinting Warbrute attacks each turn if able.

Dash {3}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

5/4

Stampeding Elk Herd

{3}{G}{G}

Creature — Elk

Formidable — Whenever Stampeding Elk Herd attacks, if creatures you control have total power 8 or greater, creatures you control gain trample until end of turn.

5/5

Stormcrag Elemental

{5}{R}

Creature — Elemental

Trample

Megamorph {4}{R}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

5/5

Stormrider Rig

{2}

Artifact — Equipment

Equipped creature gets +1/+1.

Whenever a creature enters the battlefield under your control, you may attach Stormrider Rig to it.

Equip {2}

Stormwing Dragon

{5}{R}

Creature — Dragon

Flying, first strike

Megamorph {5}{R}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

When Stormwing Dragon is turned face up, put a +1/+1 counter on each other Dragon creature you control.

3/3

Stratus Dancer

{1}{U}

Creature — Djinn Monk

Flying

Megamorph {1}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

When Stratus Dancer is turned face up, counter target instant or sorcery spell.

2/1

Strongarm Monk

{4}{W}

Creature — Human Monk

Whenever you cast a noncreature spell, creatures you control get +1/+1 until end of turn.

3/3

Student of Ojutai

{3}{W}

Creature — Human Monk

Whenever you cast a noncreature spell, you gain 2 life.

2/4

Sunbringer's Touch

{2}{G}{G}

Sorcery

Bolster X, where X is the number of cards in your hand. Each creature you control with a +1/+1 counter on it gains trample until end of turn. (To bolster X, choose a creature with the least toughness among creatures you control and put X +1/+1 counters on it.)

Sunscorch Regent

{3}{W}{W}

Creature — Dragon

Flying

Whenever an opponent casts a spell, put a +1/+1 counter on Sunscorch Regent and you gain 1 life.

4/3

Surge of Righteousness

{1}{W}

Instant

Destroy target black or red creature that's attacking or blocking. You gain 2 life.

Surrak, the Hunt Caller

{2}{G}{G}

Legendary Creature — Human Warrior

Formidable — At the beginning of combat on your turn, if creatures you control have total power 8 or greater, target creature you control gains haste until end of turn.

5/4

Swift Warkite

{4}{B}{R}

Creature — Dragon

Flying

When Swift Warkite enters the battlefield, you may put a creature card with converted mana cost 3 or less from your hand or graveyard onto the battlefield. That creature gains haste. Return it to your hand at the beginning of the next end step.

4/4

Taigam's Strike

{3}{U}

Sorcery

Target creature gets +2/+0 until end of turn and can't be blocked this turn.

Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

Tail Slash

{2}{R}

Instant

Target creature you control deals damage equal to its power to target creature you don't control.

Tapestry of the Ages

{4}

Artifact

{2}, {T}: Draw a card. Activate this ability only if you've cast a noncreature spell this turn.

Territorial Roc

{1}{W}

Creature — Bird

Flying

1/3

Thunderbreak Regent

{2}{R}{R}

Creature — Dragon

Flying

Whenever a Dragon you control becomes the target of a spell or ability an opponent controls, Thunderbreak Regent deals 3 damage to that player.

4/4

Tread Upon

{1}{G}

Instant

Target creature gets +2/+2 and gains trample until end of turn.

Twin Bolt

{1}{R}

Instant

Twin Bolt deals 2 damage divided as you choose among one or two target creatures and/or players.

Ukud Cobra

{3}{B}

Creature — Snake

Deathtouch

2/5

Updraft Elemental

{2}{U}

Creature — Elemental

Flying

1/4

Vandalize

{4}{R}

Sorcery

Choose one or both —

• Destroy target artifact.

• Destroy target land.

Vial of Dragonfire

{2}

Artifact

{2}, {T}, Sacrifice Vial of Dragonfire: Vial of Dragonfire deals 2 damage to target creature.

Virulent Plague

{2}{B}

Enchantment

Creature tokens get -2/-2.

Void Squall

{4}{U}

Sorcery

Return target nonland permanent to its owner's hand.

Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

Volcanic Rush

{4}{R}

Instant

Attacking creatures get +2/+0 and gain trample until end of turn.

Volcanic Vision

{5}{R}{R}

Sorcery

Return target instant or sorcery card from your graveyard to your hand. Volcanic Vision deals damage equal to that card's converted mana cost to each creature your opponents control. Exile Volcanic Vision.

Vulturous Aven

{3}{B}

Creature — Bird Shaman

Flying

Exploit (When this creature enters the battlefield, you may sacrifice a creature.)

When Vulturous Aven exploits a creature, you draw two cards and you lose 2 life.

2/3

Wandering Tombshell

{3}{B}

Creature — Zombie Turtle

1/6

Warbringer

{3}{R}

Creature — Orc Berserker

Dash costs you pay cost {2} less (as long as this creature is on the battlefield).

Dash {2}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

3/3

Youthful Scholar

{3}{U}

Creature — Human Wizard

When Youthful Scholar dies, draw two cards.

2/2

Zephyr Scribe

{2}{U}

Creature — Human Monk

{U}, {T}: Draw a card, then discard a card.

Whenever you cast a noncreature spell, untap Zephyr Scribe.

2/1

Zurgo Bellstriker

{R}

Legendary Creature — Orc Warrior

Zurgo Bellstriker can't block creatures with power 2 or greater.

Dash {1}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

2/2