Magic 2015 to Khans of Tarkir
Magic 2015 | Khans of Tarkir |
---|---|
Abuna's Chant | Abuna's Chant |
{3}{W} Instant Choose one — You gain 5 Entwine {2} (Choose both if you pay the entwine cost.) | {3}{W} Instant Choose one — • You gain 5 life. • Prevent the next 5 damage that would be dealt to target creature this turn. Entwine {2} (Choose both if you pay the entwine cost.) |
Active Volcano | Active Volcano |
{R} Instant Choose one — Destroy target blue | {R} Instant Choose one — • Destroy target blue permanent. • Return target Island to its owner's hand. |
AEther Shockwave | AEther Shockwave |
{3}{W} Instant Choose one — Tap all | {3}{W} Instant Choose one — • Tap all Spirits. • Tap all non-Spirit creatures. |
Alabaster Potion | Alabaster Potion |
{X}{W}{W} Instant Choose one — Target player gains X | {X}{W}{W} Instant Choose one — • Target player gains X life. • Prevent the next X damage that would be dealt to target creature or player this turn. |
Atalya, Samite Master | Atalya, Samite Master |
{3}{W}{W} Legendary Creature — Human Cleric {X}, {T}: Choose one — Prevent the next X damage that would be dealt to target creature this 2/3 | {3}{W}{W} Legendary Creature — Human Cleric {X}, {T}: Choose one — • Prevent the next X damage that would be dealt to target creature this turn. Spend only white mana this way. • You gain X life. Spend only white mana this way. 2/3 |
Austere Command | Austere Command |
{4}{W}{W} Sorcery Choose two — Destroy all | {4}{W}{W} Sorcery Choose two — • Destroy all artifacts. • Destroy all enchantments. • Destroy all creatures with converted mana cost 3 or less. • Destroy all creatures with converted mana cost 4 or greater. |
Azorius Charm | Azorius Charm |
{W}{U} Instant Choose one — Creatures you control gain lifelink until end of | {W}{U} Instant Choose one — • Creatures you control gain lifelink until end of turn. • Draw a card. • Put target attacking or blocking creature on top of its owner's library. |
Balm of Restoration | Balm of Restoration |
{2} Artifact {1}, {T}, Sacrifice Balm of Restoration: Choose one — You gain 2 | {2} Artifact {1}, {T}, Sacrifice Balm of Restoration: Choose one — • You gain 2 life. • Prevent the next 2 damage that would be dealt to target creature or player this turn. |
Bant Charm | Bant Charm |
{G}{W}{U} Instant Choose one — Destroy target | {G}{W}{U} Instant Choose one — • Destroy target artifact. • Put target creature on the bottom of its owner's library. • Counter target instant spell. |
Barbed Lightning | Barbed Lightning |
{2}{R} Instant Choose one — Barbed Lightning deals 3 damage to target Entwine {2} (Choose both if you pay the entwine cost.) | {2}{R} Instant Choose one — • Barbed Lightning deals 3 damage to target creature. • Barbed Lightning deals 3 damage to target player. Entwine {2} (Choose both if you pay the entwine cost.) |
Betrayal of Flesh | Betrayal of Flesh |
{5}{B} Instant Choose one — Destroy target Entwine—Sacrifice three lands. (Choose both if you pay the entwine cost.) | {5}{B} Instant Choose one — • Destroy target creature. • Return target creature card from your graveyard to the battlefield. Entwine—Sacrifice three lands. (Choose both if you pay the entwine cost.) |
Blinding Beam | Blinding Beam |
{2}{W} Instant Choose one — Tap two target Entwine {1} (Choose both if you pay the entwine cost.) | {2}{W} Instant Choose one — • Tap two target creatures. • Creatures don't untap during target player's next untap step. Entwine {1} (Choose both if you pay the entwine cost.) |
Blizzard Specter | Blizzard Specter |
{2}{U}{B} Snow Creature — Specter Flying Whenever Blizzard Specter deals combat damage to a player, choose one — That player returns a permanent he or she controls to its owner's 2/3 | {2}{U}{B} Snow Creature — Specter Flying Whenever Blizzard Specter deals combat damage to a player, choose one — • That player returns a permanent he or she controls to its owner's hand • That player discards a card. 2/3 |
Blue Elemental Blast | Blue Elemental Blast |
{U} Instant Choose one — Counter target red | {U} Instant Choose one — • Counter target red spell. • Destroy target red permanent. |
Boros Charm | Boros Charm |
{R}{W} Instant Choose one — Boros Charm deals 4 damage to target | {R}{W} Instant Choose one — • Boros Charm deals 4 damage to target player. • Permanents you control gain indestructible until end of turn. • Target creature gains double strike until end of turn. |
Bow of Nylea | Bow of Nylea |
{1}{G}{G} Legendary Enchantment Artifact Attacking creatures you control have deathtouch. {1}{G}, {T}: Choose one — Put a +1/+1 counter on target | {1}{G}{G} Legendary Enchantment Artifact Attacking creatures you control have deathtouch. {1}{G}, {T}: Choose one — • Put a +1/+1 counter on target creature. • Bow of Nylea deals 2 damage to target creature with flying. • You gain 3 life. • Put up to four target cards from your graveyard on the bottom of your library in any order. |
Branching Bolt | Branching Bolt |
{1}{R}{G} Instant Choose one or both — Branching Bolt deals 3 damage to target creature with | {1}{R}{G} Instant Choose one or both — • Branching Bolt deals 3 damage to target creature with flying. • Branching Bolt deals 3 damage to target creature without flying. |
Brutalizer Exarch | Brutalizer Exarch |
{5}{G} Creature — Cleric When Brutalizer Exarch enters the battlefield, choose one — Search your library for a creature card, reveal it, then shuffle your library and put that card on top of 3/3 | {5}{G} Creature — Cleric When Brutalizer Exarch enters the battlefield, choose one — • Search your library for a creature card, reveal it, then shuffle your library and put that card on top of it. • Put target noncreature permanent on the bottom of its owner's library. 3/3 |
Chaos Charm | Chaos Charm |
{R} Instant Choose one — Destroy target | {R} Instant Choose one — • Destroy target Wall. • Chaos Charm deals 1 damage to target creature. • Target creature gains haste until end of turn. |
Clan Defiance | Clan Defiance |
{X}{R}{G} Sorcery Choose one or more — Clan Defiance deals X damage to target creature with | {X}{R}{G} Sorcery Choose one or more — • Clan Defiance deals X damage to target creature with flying. • Clan Defiance deals X damage to target creature without flying. • Clan Defiance deals X damage to target player. |
Consult the Necrosages | Consult the Necrosages |
{1}{U}{B} Sorcery Choose one — Target player draws two | {1}{U}{B} Sorcery Choose one — • Target player draws two cards. • Target player discards two cards. |
Consuming Bonfire | Consuming Bonfire |
{3}{R}{R} Tribal Sorcery — Elemental Choose one — Consuming Bonfire deals 4 damage to target non-Elemental | {3}{R}{R} Tribal Sorcery — Elemental Choose one — • Consuming Bonfire deals 4 damage to target non-Elemental creature. • Consuming Bonfire deals 7 damage to target Treefolk creature. |
Crosis's Charm | Crosis's Charm |
{U}{B}{R} Instant Choose one — Return target permanent to its owner's | {U}{B}{R} Instant Choose one — • Return target permanent to its owner's hand. • Destroy target nonblack creature. It can't be regenerated. • Destroy target artifact. |
Crushing Vines | Crushing Vines |
{2}{G} Instant Choose one — Destroy target creature with | {2}{G} Instant Choose one — • Destroy target creature with flying. • Destroy target artifact. |
Cryptic Command | Cryptic Command |
{1}{U}{U}{U} Instant Choose two — Counter target | {1}{U}{U}{U} Instant Choose two — • Counter target spell. • Return target permanent to its owner's hand. • Tap all creatures your opponents control. • Draw a card. |
Darigaaz's Charm | Darigaaz's Charm |
{B}{R}{G} Instant Choose one — Return target creature card from your graveyard to your | {B}{R}{G} Instant Choose one — • Return target creature card from your graveyard to your hand. • Darigaaz's Charm deals 3 damage to target creature or player. • Target creature gets +3/+3 until end of turn. |
Dawn Charm | Dawn Charm |
{1}{W} Instant Choose one — Prevent all combat damage that would be dealt this | {1}{W} Instant Choose one — • Prevent all combat damage that would be dealt this turn. • Regenerate target creature. • Counter target spell that targets you. |
Dawn to Dusk | Dawn to Dusk |
{2}{W}{W} Sorcery Choose one or both — Return target enchantment card from your graveyard to your | {2}{W}{W} Sorcery Choose one or both — • Return target enchantment card from your graveyard to your hand. • Destroy target enchantment. |
Deceiver Exarch | Deceiver Exarch |
{2}{U} Creature — Cleric Flash (You may cast this spell any time you could cast an instant.) When Deceiver Exarch enters the battlefield, choose one — Untap target permanent you 1/4 | {2}{U} Creature — Cleric Flash (You may cast this spell any time you could cast an instant.) When Deceiver Exarch enters the battlefield, choose one — • Untap target permanent you control. • Tap target permanent an opponent controls. 1/4 |
Dimir Charm | Dimir Charm |
{U}{B} Instant Choose one — Counter target sorcery | {U}{B} Instant Choose one — • Counter target sorcery spell. • Destroy target creature with power 2 or less. • Look at the top three cards of target player's library, then put one back and the rest into that player's graveyard. |
Dream's Grip | Dream's Grip |
{U} Instant Choose one — Tap target Entwine {1} (Choose both if you pay the entwine cost.) | {U} Instant Choose one — • Tap target permanent. • Untap target permanent. Entwine {1} (Choose both if you pay the entwine cost.) |
Dromar's Charm | Dromar's Charm |
{W}{U}{B} Instant Choose one — You gain 5 | {W}{U}{B} Instant Choose one — • You gain 5 life. • Counter target spell. • Target creature gets -2/-2 until end of turn. |
Dust of Moments | Dust of Moments |
{2}{W} Instant Choose one — Remove two time counters from each permanent and each suspended | {2}{W} Instant Choose one — • Remove two time counters from each permanent and each suspended card. • Put two time counters on each permanent with a time counter on it and each suspended card. |
Ebony Charm | Ebony Charm |
{B} Instant Choose one — Target opponent loses 1 life and you gain 1 | {B} Instant Choose one — • Target opponent loses 1 life and you gain 1 life. • Exile up to three target cards from a single graveyard. • Target creature gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.) |
Emerald Charm | Emerald Charm |
{G} Instant Choose one — Untap target | {G} Instant Choose one — • Untap target permanent. • Destroy target non-Aura enchantment. • Target creature loses flying until end of turn. |
Energy Bolt | Energy Bolt |
{X}{R}{W} Sorcery Choose one — Energy Bolt deals X damage to target | {X}{R}{W} Sorcery Choose one — • Energy Bolt deals X damage to target player. • Target player gains X life. |
Energy Chamber | Energy Chamber |
{2} Artifact At the beginning of your upkeep, choose one — Put a +1/+1 counter on target artifact | {2} Artifact At the beginning of your upkeep, choose one — • Put a +1/+1 counter on target artifact creature. • Put a charge counter on target noncreature artifact. |
Entomber Exarch | Entomber Exarch |
{2}{B}{B} Creature — Cleric When Entomber Exarch enters the battlefield, choose one — Return target creature card from your graveyard to your 2/2 | {2}{B}{B} Creature — Cleric When Entomber Exarch enters the battlefield, choose one — • Return target creature card from your graveyard to your hand. • Target opponent reveals his or her hand, you choose a noncreature card from it, then that player discards that card. 2/2 |
Esper Charm | Esper Charm |
{W}{U}{B} Instant Choose one — Destroy target | {W}{U}{B} Instant Choose one — • Destroy target enchantment. • Draw two cards. • Target player discards two cards. |
Etherwrought Page | Etherwrought Page |
{1}{W}{U}{B} Artifact At the beginning of your upkeep, choose one — You gain 2 | {1}{W}{U}{B} Artifact At the beginning of your upkeep, choose one — • You gain 2 life. • Look at the top card of your library. You may put that card into your graveyard. • Each opponent loses 1 life. |
Evolution Charm | Evolution Charm |
{1}{G} Instant Choose one — Search your library for a basic land card, reveal it, put it into your hand, then shuffle your | {1}{G} Instant Choose one — • Search your library for a basic land card, reveal it, put it into your hand, then shuffle your library. • Return target creature card from your graveyard to your hand. • Target creature gains flying until end of turn. |
Fatal Lore | Fatal Lore |
{2}{B}{B} Sorcery An opponent chooses one — You draw three | {2}{B}{B} Sorcery An opponent chooses one — • You draw three cards. • You destroy up to two target creatures that player controls. They can't be regenerated. That player draws up to three cards. |
Feast or Famine | Feast or Famine |
{3}{B} Instant Choose one — Put a 2/2 black Zombie creature token onto the | {3}{B} Instant Choose one — • Put a 2/2 black Zombie creature token onto the battlefield. • Destroy target nonartifact, nonblack creature. It can't be regenerated. |
Fever Charm | Fever Charm |
{R} Instant Choose one — Target creature gains haste until end of | {R} Instant Choose one — • Target creature gains haste until end of turn. • Target creature gets +2/+0 until end of turn. • Fever Charm deals 3 damage to target Wizard creature. |
Final Revels | Final Revels |
{4}{B} Sorcery Choose one — All creatures get +2/+0 until end of | {4}{B} Sorcery Choose one — • All creatures get +2/+0 until end of turn. • All creatures get -0/-2 until end of turn. |
Fissure Vent | Fissure Vent |
{3}{R}{R} Sorcery Choose one or both — Destroy target | {3}{R}{R} Sorcery Choose one or both — • Destroy target artifact. • Destroy target nonbasic land. |
Flash Flood | Flash Flood |
{U} Instant Choose one — Destroy target red | {U} Instant Choose one — • Destroy target red permanent. • Return target Mountain to its owner's hand. |
Fortify | Fortify |
{2}{W} Instant Choose one — Creatures you control get +2/+0 until end of | {2}{W} Instant Choose one — • Creatures you control get +2/+0 until end of turn. • Creatures you control get +0/+2 until end of turn. |
Funeral Charm | Funeral Charm |
{B} Instant Choose one — Target player discards a | {B} Instant Choose one — • Target player discards a card. • Target creature gets +2/-1 until end of turn. • Target creature gains swampwalk until end of turn. |
Fury Charm | Fury Charm |
{1}{R} Instant Choose one — Destroy target | {1}{R} Instant Choose one — • Destroy target artifact. • Target creature gets +1/+1 and gains trample until end of turn. • Remove two time counters from target permanent or suspended card. |
Ghoulcaller's Chant | Ghoulcaller's Chant |
{B} Sorcery Choose one — Return target creature card from your graveyard to your | {B} Sorcery Choose one — • Return target creature card from your graveyard to your hand. • Return two target Zombie cards from your graveyard to your hand. |
Golgari Charm | Golgari Charm |
{B}{G} Instant Choose one — All creatures get -1/-1 until end of | {B}{G} Instant Choose one — • All creatures get -1/-1 until end of turn. • Destroy target enchantment. • Regenerate each creature you control. |
Grab the Reins | Grab the Reins |
{3}{R} Instant Choose one — Until end of turn, you gain control of target creature and it gains Entwine {2}{R} (Choose both if you pay the entwine cost.) | {3}{R} Instant Choose one — • Until end of turn, you gain control of target creature and it gains haste. • Sacrifice a creature. Grab the Reins deals damage equal to that creature's power to target creature or player. Entwine {2}{R} (Choose both if you pay the entwine cost.) |
Grim Discovery | Grim Discovery |
{1}{B} Sorcery Choose one or both — Return target creature card from your graveyard to your | {1}{B} Sorcery Choose one or both — • Return target creature card from your graveyard to your hand. • Return target land card from your graveyard to your hand. |
Grixis Charm | Grixis Charm |
{U}{B}{R} Instant Choose one — Return target permanent to its owner's | {U}{B}{R} Instant Choose one — • Return target permanent to its owner's hand. • Target creature gets -4/-4 until end of turn. • Creatures you control get +2/+0 until end of turn. |
Gruul Charm | Gruul Charm |
{R}{G} Instant Choose one — Creatures without flying can't block this | {R}{G} Instant Choose one — • Creatures without flying can't block this turn. • Gain control of all permanents you own. • Gruul Charm deals 3 damage to each creature with flying. |
Healing Leaves | Healing Leaves |
{G} Instant Choose one — Target player gains 3 | {G} Instant Choose one — • Target player gains 3 life. • Prevent the next 3 damage that would be dealt to target creature or player this turn. |
Healing Salve | Healing Salve |
{W} Instant Choose one — Target player gains 3 | {W} Instant Choose one — • Target player gains 3 life. • Prevent the next 3 damage that would be dealt to target creature or player this turn. |
Hearth Charm | Hearth Charm |
{R} Instant Choose one — Destroy target artifact | {R} Instant Choose one — • Destroy target artifact creature. • Attacking creatures get +1/+0 until end of turn. • Target creature with power 2 or less can't be blocked this turn. |
Hope Charm | Hope Charm |
{W} Instant Choose one — Target creature gains first strike until end of | {W} Instant Choose one — • Target creature gains first strike until end of turn. • Target player gains 2 life. • Destroy target Aura. |
Hull Breach | Hull Breach |
{R}{G} Sorcery Choose one — Destroy target | {R}{G} Sorcery Choose one — • Destroy target artifact. • Destroy target enchantment. • Destroy target artifact and target enchantment. |
Hurly-Burly | Hurly-Burly |
{1}{R} Sorcery Choose one — Hurly-Burly deals 1 damage to each creature without | {1}{R} Sorcery Choose one — • Hurly-Burly deals 1 damage to each creature without flying. • Hurly-Burly deals 1 damage to each creature with flying. |
Hydroblast | Hydroblast |
{U} Instant Choose one — Counter target spell if it's | {U} Instant Choose one — • Counter target spell if it's red. • Destroy target permanent if it's red. |
Incendiary Command | Incendiary Command |
{3}{R}{R} Sorcery Choose two — Incendiary Command deals 4 damage to target | {3}{R}{R} Sorcery Choose two — • Incendiary Command deals 4 damage to target player. • Incendiary Command deals 2 damage to each creature. • Destroy target nonbasic land. • Each player discards all the cards in his or her hand, then draws that many cards. |
Incite War | Incite War |
{2}{R} Instant Choose one — Creatures target player controls attack this turn if Entwine {2} (Choose both if you pay the entwine cost.) | {2}{R} Instant Choose one — • Creatures target player controls attack this turn if able. • Creatures you control gain first strike until end of turn. Entwine {2} (Choose both if you pay the entwine cost.) |
Inquisitor Exarch | Inquisitor Exarch |
{W}{W} Creature — Cleric When Inquisitor Exarch enters the battlefield, choose one — You gain 2 2/2 | {W}{W} Creature — Cleric When Inquisitor Exarch enters the battlefield, choose one — • You gain 2 life. • Target opponent loses 2 life. 2/2 |
Introductions Are in Order | Introductions Are in Order |
Scheme When you set this scheme in motion, choose one — Search your library for a creature card, reveal it, put it into your hand, then shuffle your | Scheme When you set this scheme in motion, choose one — • Search your library for a creature card, reveal it, put it into your hand, then shuffle your library. • You may put a creature card from your hand onto the battlefield. |
Invoke the Firemind | Invoke the Firemind |
{X}{U}{U}{R} Sorcery Choose one — Draw X | {X}{U}{U}{R} Sorcery Choose one — • Draw X cards. • Invoke the Firemind deals X damage to target creature or player. |
Ivory Charm | Ivory Charm |
{W} Instant Choose one — All creatures get -2/-0 until end of | {W} Instant Choose one — • All creatures get -2/-0 until end of turn. • Tap target creature. • Prevent the next 1 damage that would be dealt to target creature or player this turn. |
Izzet Charm | Izzet Charm |
{U}{R} Instant Choose one — Counter target noncreature spell unless its controller pays | {U}{R} Instant Choose one — • Counter target noncreature spell unless its controller pays {2}. • Izzet Charm deals 2 damage to target creature. • Draw two cards, then discard two cards. |
Journey of Discovery | Journey of Discovery |
{2}{G} Sorcery Choose one — Search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle your Entwine {2}{G} (Choose both if you pay the entwine cost.) | {2}{G} Sorcery Choose one — • Search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle your library. • You may play up to two additional lands this turn. Entwine {2}{G} (Choose both if you pay the entwine cost.) |
Jund Charm | Jund Charm |
{B}{R}{G} Instant Choose one — Exile all cards from target player's | {B}{R}{G} Instant Choose one — • Exile all cards from target player's graveyard. • Jund Charm deals 2 damage to each creature. • Put two +1/+1 counters on target creature. |
Library of Lat-Nam | Library of Lat-Nam |
{4}{U} Sorcery An opponent chooses one — You draw three cards at the beginning of the next turn's | {4}{U} Sorcery An opponent chooses one — • You draw three cards at the beginning of the next turn's upkeep. • You search your library for a card, put that card into your hand, then shuffle your library. |
Marath, Will of the Wild | Marath, Will of the Wild |
{R}{G}{W} Legendary Creature — Elemental Beast Marath, Will of the Wild enters the battlefield with a number of +1/+1 counters on it equal to the amount of mana spent to cast it. {X}, Remove X +1/+1 counters from Marath: Choose one — Put X +1/+1 counters on target 0/0 | {R}{G}{W} Legendary Creature — Elemental Beast Marath, Will of the Wild enters the battlefield with a number of +1/+1 counters on it equal to the amount of mana spent to cast it. {X}, Remove X +1/+1 counters from Marath: Choose one — • Put X +1/+1 counters on target creature. X can't be 0. • Marath deals X damage to target creature or player. X can't be 0. • Put an X/X green Elemental creature token onto the battlefield. X can't be 0. 0/0 |
Merciless Eviction | Merciless Eviction |
{4}{W}{B} Sorcery Choose one — Exile all | {4}{W}{B} Sorcery Choose one — • Exile all artifacts. • Exile all creatures. • Exile all enchantments. • Exile all planeswalkers. |
Midnight Charm | Midnight Charm |
{B} Instant Choose one — Midnight Charm deals 1 damage to target creature and you gain 1 | {B} Instant Choose one — • Midnight Charm deals 1 damage to target creature and you gain 1 life. • Target creature gains first strike until end of turn. • Tap target creature. |
Misery Charm | Misery Charm |
{B} Instant Choose one — Destroy target | {B} Instant Choose one — • Destroy target Cleric. • Return target Cleric card from your graveyard to your hand. • Target player loses 2 life. |
Misfortune | Misfortune |
{1}{B}{R}{G} Sorcery An opponent chooses one — You put a +1/+1 counter on each creature you control and gain 4 | {1}{B}{R}{G} Sorcery An opponent chooses one — • You put a +1/+1 counter on each creature you control and gain 4 life. • You put a -1/-1 counter on each creature that player controls and Misfortune deals 4 damage to him or her. |
Naya Charm | Naya Charm |
{R}{G}{W} Instant Choose one — Naya Charm deals 3 damage to target | {R}{G}{W} Instant Choose one — • Naya Charm deals 3 damage to target creature. • Return target card from a graveyard to its owner's hand. • Tap all creatures target player controls. |
One Dozen Eyes | One Dozen Eyes |
{5}{G} Sorcery Choose one — Put a 5/5 green Beast creature token onto the Entwine {G}{G}{G} (Choose both if you pay the entwine cost.) | {5}{G} Sorcery Choose one — • Put a 5/5 green Beast creature token onto the battlefield. • Put five 1/1 green Insect creature tokens onto the battlefield. Entwine {G}{G}{G} (Choose both if you pay the entwine cost.) |
Orzhov Charm | Orzhov Charm |
{W}{B} Instant Choose one — Return target creature you control and all Auras you control attached to it to their owner's | {W}{B} Instant Choose one — • Return target creature you control and all Auras you control attached to it to their owner's hand. • Destroy target creature and you lose life equal to its toughness. • Return target creature card with converted mana cost 1 or less from your graveyard to the battlefield. |
Orzhov Pontiff | Orzhov Pontiff |
{1}{W}{B} Creature — Human Cleric Haunt (When this creature dies, exile it haunting target creature.) When Orzhov Pontiff enters the battlefield or the creature it haunts dies, choose one — Creatures you control get +1/+1 until end of 1/1 | {1}{W}{B} Creature — Human Cleric Haunt (When this creature dies, exile it haunting target creature.) When Orzhov Pontiff enters the battlefield or the creature it haunts dies, choose one — • Creatures you control get +1/+1 until end of turn. • Creatures you don't control get -1/-1 until end of turn. 1/1 |
Parch | Parch |
{1}{R} Instant Choose one — Parch deals 2 damage to target creature or | {1}{R} Instant Choose one — • Parch deals 2 damage to target creature or player. • Parch deals 4 damage to target blue creature. |
Piety Charm | Piety Charm |
{W} Instant Choose one — Destroy target Aura attached to a | {W} Instant Choose one — • Destroy target Aura attached to a creature. • Target Soldier creature gets +2/+2 until end of turn. • Creatures you control gain vigilance until end of turn. |
Piracy Charm | Piracy Charm |
{U} Instant Choose one — Target creature gains islandwalk until end of | {U} Instant Choose one — • Target creature gains islandwalk until end of turn. • Target creature gets +2/-1 until end of turn. • Target player discards a card. |
Plunge into Darkness | Plunge into Darkness |
{1}{B} Instant Choose one — Sacrifice any number of creatures, then you gain 3 life for each sacrificed Entwine {B} (Choose both if you pay the entwine cost.) | {1}{B} Instant Choose one — • Sacrifice any number of creatures, then you gain 3 life for each sacrificed creature. • Pay X life, then look at the top X cards of your library. Put one of those cards into your hand and exile the rest. Entwine {B} (Choose both if you pay the entwine cost.) |
Power Conduit | Power Conduit |
{2} Artifact {T}, Remove a counter from a permanent you control: Choose one — Put a charge counter on target | {2} Artifact {T}, Remove a counter from a permanent you control: Choose one — • Put a charge counter on target artifact. • Put a +1/+1 counter on target creature. |
Primal Command | Primal Command |
{3}{G}{G} Sorcery Choose two — Target player gains 7 | {3}{G}{G} Sorcery Choose two — • Target player gains 7 life. • Put target noncreature permanent on top of its owner's library. • Target player shuffles his or her graveyard into his or her library. • Search your library for a creature card, reveal it, put it into your hand, then shuffle your library. |
Profane Command | Profane Command |
{X}{B}{B} Sorcery Choose two — Target player loses X | {X}{B}{B} Sorcery Choose two — • Target player loses X life. • Return target creature card with converted mana cost X or less from your graveyard to the battlefield. • Target creature gets -X/-X until end of turn. • Up to X target creatures gain fear until end of turn. (They can't be blocked except by artifact creatures and/or black creatures.) |
Promise of Power | Promise of Power |
{2}{B}{B}{B} Sorcery Choose one — You draw five cards and you lose 5 Entwine {4} (Choose both if you pay the entwine cost.) | {2}{B}{B}{B} Sorcery Choose one — • You draw five cards and you lose 5 life. • Put an X/X black Demon creature token with flying onto the battlefield, where X is the number of cards in your hand as the token enters the battlefield. Entwine {4} (Choose both if you pay the entwine cost.) |
Putrid Warrior | Putrid Warrior |
{W}{B} Creature — Zombie Soldier Warrior Whenever Putrid Warrior deals damage, choose one — Each player loses 1 2/2 | {W}{B} Creature — Zombie Soldier Warrior Whenever Putrid Warrior deals damage, choose one — • Each player loses 1 life. • Each player gains 1 life. 2/2 |
Pyramids | Pyramids |
{6} Artifact {2}: Choose one — Destroy target Aura attached to a | {6} Artifact {2}: Choose one — • Destroy target Aura attached to a land. • The next time target land would be destroyed this turn, remove all damage marked on it instead. |
Pyroblast | Pyroblast |
{R} Instant Choose one — Counter target spell if it's | {R} Instant Choose one — • Counter target spell if it's blue. • Destroy target permanent if it's blue. |
Quiet Disrepair | Quiet Disrepair |
{1}{G} Enchantment — Aura Enchant artifact or enchantment At the beginning of your upkeep, choose one — Destroy enchanted | {1}{G} Enchantment — Aura Enchant artifact or enchantment At the beginning of your upkeep, choose one — • Destroy enchanted permanent. • You gain 2 life. |
Rain of Rust | Rain of Rust |
{3}{R}{R} Instant Choose one — Destroy target Entwine {3}{R} (Choose both if you pay the entwine cost.) | {3}{R}{R} Instant Choose one — • Destroy target artifact. • Destroy target land. Entwine {3}{R} (Choose both if you pay the entwine cost.) |
Rain of Thorns | Rain of Thorns |
{4}{G}{G} Sorcery Choose one or more — Destroy target | {4}{G}{G} Sorcery Choose one or more — • Destroy target artifact. • Destroy target enchantment. • Destroy target land. |
Rakdos Charm | Rakdos Charm |
{B}{R} Instant Choose one — Exile all cards from target player's | {B}{R} Instant Choose one — • Exile all cards from target player's graveyard. • Destroy target artifact. • Each creature deals 1 damage to its controller. |
Reality Spasm | Reality Spasm |
{X}{U}{U} Instant Choose one — Tap X target | {X}{U}{U} Instant Choose one — • Tap X target permanents. • Untap X target permanents. |
Reap and Sow | Reap and Sow |
{3}{G} Sorcery Choose one — Destroy target Entwine {1}{G} (Choose both if you pay the entwine cost.) | {3}{G} Sorcery Choose one — • Destroy target land. • Search your library for a land card, put that card onto the battlefield, then shuffle your library. Entwine {1}{G} (Choose both if you pay the entwine cost.) |
Recuperate | Recuperate |
{3}{W} Instant Choose one — You gain 6 | {3}{W} Instant Choose one — • You gain 6 life. • Prevent the next 6 damage that would be dealt to target creature this turn. |
Red Elemental Blast | Red Elemental Blast |
{R} Instant Choose one — Counter target blue | {R} Instant Choose one — • Counter target blue spell. • Destroy target blue permanent. |
Reign of Chaos | Reign of Chaos |
{2}{R}{R} Sorcery Choose one — Destroy target Plains and target white | {2}{R}{R} Sorcery Choose one — • Destroy target Plains and target white creature. • Destroy target Island and target blue creature. |
Relic Bind | Relic Bind |
{2}{U} Enchantment — Aura Enchant artifact an opponent controls Whenever enchanted artifact becomes tapped, choose one — Relic Bind deals 1 damage to target | {2}{U} Enchantment — Aura Enchant artifact an opponent controls Whenever enchanted artifact becomes tapped, choose one — • Relic Bind deals 1 damage to target player. • Target player gains 1 life. |
Remember the Fallen | Remember the Fallen |
{2}{W} Sorcery Choose one or both — Return target creature card from your graveyard to your | {2}{W} Sorcery Choose one or both — • Return target creature card from your graveyard to your hand. • Return target artifact card from your graveyard to your hand. |
Reviving Melody | Reviving Melody |
{2}{G} Sorcery Choose one or both — Return target creature card from your graveyard to your | {2}{G} Sorcery Choose one or both — • Return target creature card from your graveyard to your hand. • Return target enchantment card from your graveyard to your hand. |
Rith's Charm | Rith's Charm |
{R}{G}{W} Instant Choose one — Destroy target nonbasic | {R}{G}{W} Instant Choose one — • Destroy target nonbasic land. • Put three 1/1 green Saproling creature tokens onto the battlefield. • Prevent all damage a source of your choice would deal this turn. |
Roar of the Kha | Roar of the Kha |
{1}{W} Instant Choose one — Creatures you control get +1/+1 until end of Entwine {1}{W} (Choose both if you pay the entwine cost.) | {1}{W} Instant Choose one — • Creatures you control get +1/+1 until end of turn. • Untap all creatures you control. Entwine {1}{W} (Choose both if you pay the entwine cost.) |
Rude Awakening | Rude Awakening |
{4}{G} Sorcery Choose one — Untap all lands you Entwine {2}{G} (Choose both if you pay the entwine cost.) | {4}{G} Sorcery Choose one — • Untap all lands you control. • Until end of turn, lands you control become 2/2 creatures that are still lands. Entwine {2}{G} (Choose both if you pay the entwine cost.) |
Sapphire Charm | Sapphire Charm |
{U} Instant Choose one — Target player draws a card at the beginning of the next turn's | {U} Instant Choose one — • Target player draws a card at the beginning of the next turn's upkeep. • Target creature gains flying until end of turn. • Target creature an opponent controls phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during his or her next untap step.) |
Savage Beating | Savage Beating |
{3}{R}{R} Instant Cast Savage Beating only during your turn and only during combat. Choose one — Creatures you control gain double strike until end of Entwine {1}{R} (Choose both if you pay the entwine cost.) | {3}{R}{R} Instant Cast Savage Beating only during your turn and only during combat. Choose one — • Creatures you control gain double strike until end of turn. • Untap all creatures you control. After this phase, there is an additional combat phase. Entwine {1}{R} (Choose both if you pay the entwine cost.) |
Second Sight | Second Sight |
{2}{U} Instant Choose one — Look at the top five cards of target opponent's library, then put them back in any Entwine {U} (Choose both if you pay the entwine cost.) | {2}{U} Instant Choose one — • Look at the top five cards of target opponent's library, then put them back in any order. • Look at the top five cards of your library, then put them back in any order. Entwine {U} (Choose both if you pay the entwine cost.) |
Seedling Charm | Seedling Charm |
{G} Instant Choose one — Return target Aura attached to a creature to its owner's | {G} Instant Choose one — • Return target Aura attached to a creature to its owner's hand. • Regenerate target green creature. • Target creature gains trample until end of turn. |
Selesnya Charm | Selesnya Charm |
{G}{W} Instant Choose one — Target creature gets +2/+2 and gains trample until end of | {G}{W} Instant Choose one — • Target creature gets +2/+2 and gains trample until end of turn. • Exile target creature with power 5 or greater. • Put a 2/2 white Knight creature token with vigilance onto the battlefield. |
Shivan Sand-Mage | Shivan Sand-Mage |
{2}{R}{R} Creature — Viashino Shaman When Shivan Sand-Mage enters the battlefield, choose one — Remove two time counters from target permanent or suspended Suspend 4—{R} (Rather than cast this card from your hand, you may pay {R} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.) 3/2 | {2}{R}{R} Creature — Viashino Shaman When Shivan Sand-Mage enters the battlefield, choose one — • Remove two time counters from target permanent or suspended card. • Put two time counters on target permanent with a time counter on it or suspended card. Suspend 4—{R} (Rather than cast this card from your hand, you may pay {R} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.) 3/2 |
Shriveling Rot | Shriveling Rot |
{2}{B}{B} Instant Choose one — Until end of turn, whenever a creature is dealt damage, destroy Entwine {2}{B} (Choose both if you pay the entwine cost.) | {2}{B}{B} Instant Choose one — • Until end of turn, whenever a creature is dealt damage, destroy it. • Until end of turn, whenever a creature dies, that creature's controller loses life equal to its toughness. Entwine {2}{B} (Choose both if you pay the entwine cost.) |
Simic Charm | Simic Charm |
{G}{U} Instant Choose one — Target creature gets +3/+3 until end of | {G}{U} Instant Choose one — • Target creature gets +3/+3 until end of turn. • Permanents you control gain hexproof until end of turn. • Return target creature to its owner's hand. |
Skinshifter | Skinshifter |
{1}{G} Creature — Human Shaman {G}: Choose one — Until end of turn, Skinshifter becomes a Rhino with base power and toughness 4/4 and gains 1/1 | {1}{G} Creature — Human Shaman {G}: Choose one — • Until end of turn, Skinshifter becomes a Rhino with base power and toughness 4/4 and gains trample. Activate this ability only once each turn. • Until end of turn, Skinshifter becomes a Bird with base power and toughness 2/2 and gains flying. Activate this ability only once each turn. • Until end of turn, Skinshifter becomes a Plant with base power and toughness 0/8. Activate this ability only once each turn. 1/1 |
Slagstorm | Slagstorm |
{1}{R}{R} Sorcery Choose one — Slagstorm deals 3 damage to each | {1}{R}{R} Sorcery Choose one — • Slagstorm deals 3 damage to each creature. • Slagstorm deals 3 damage to each player. |
Solar Tide | Solar Tide |
{4}{W}{W} Sorcery Choose one — Destroy all creatures with power 2 or Entwine—Sacrifice two lands. (Choose both if you pay the entwine cost.) | {4}{W}{W} Sorcery Choose one — • Destroy all creatures with power 2 or less. • Destroy all creatures with power 3 or greater. Entwine—Sacrifice two lands. (Choose both if you pay the entwine cost.) |
Soul Manipulation | Soul Manipulation |
{1}{U}{B} Instant Choose one or both — Counter target creature | {1}{U}{B} Instant Choose one or both — • Counter target creature spell. • Return target creature card from your graveyard to your hand. |
Spectral Shift | Spectral Shift |
{1}{U} Instant Choose one — Change the text of target spell or permanent by replacing all instances of one basic land type with Entwine {2} (Choose both if you pay the entwine cost.) | {1}{U} Instant Choose one — • Change the text of target spell or permanent by replacing all instances of one basic land type with another. (This effects last indefinitely.) • Change the text of target spell or permanent by replacing all instances of one color word with another. (This effects last indefinitely.) Entwine {2} (Choose both if you pay the entwine cost.) |
Splitting Headache | Splitting Headache |
{3}{B} Sorcery Choose one — Target player discards two | {3}{B} Sorcery Choose one — • Target player discards two cards. • Target player reveals his or her hand, you choose a card from it, then that player discards that card. |
Steel Sabotage | Steel Sabotage |
{U} Instant Choose one — Counter target artifact | {U} Instant Choose one — • Counter target artifact spell. • Return target artifact to its owner's hand. |
Stir the Pride | Stir the Pride |
{4}{W} Instant Choose one — Creatures you control get +2/+2 until end of Entwine {1}{W} (Choose both if you pay the entwine cost.) | {4}{W} Instant Choose one — • Creatures you control get +2/+2 until end of turn. • Until end of turn, creatures you control gain "Whenever this creature deals damage, you gain that much life." Entwine {1}{W} (Choose both if you pay the entwine cost.) |
Temporal Cascade | Temporal Cascade |
{5}{U}{U} Sorcery Choose one — Each player shuffles his or her hand and graveyard into his or her Entwine {2} (Choose both if you pay the entwine cost.) | {5}{U}{U} Sorcery Choose one — • Each player shuffles his or her hand and graveyard into his or her library. • Each player draws seven cards. Entwine {2} (Choose both if you pay the entwine cost.) |
Thermal Flux | Thermal Flux |
{U} Instant Choose one — Target nonsnow permanent becomes snow until end of Draw a card at the beginning of the next turn's upkeep. | {U} Instant Choose one — • Target nonsnow permanent becomes snow until end of turn. • Target snow permanent isn't snow until end of turn. Draw a card at the beginning of the next turn's upkeep. |
Thunderbolt | Thunderbolt |
{1}{R} Instant Choose one — Thunderbolt deals 3 damage to target | {1}{R} Instant Choose one — • Thunderbolt deals 3 damage to target player. • Thunderbolt deals 4 damage to target creature with flying. |
Timebender | Timebender |
{U} Creature — Human Wizard Morph {U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Timebender is turned face up, choose one — Remove two time counters from target permanent or suspended 1/1 | {U} Creature — Human Wizard Morph {U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Timebender is turned face up, choose one — • Remove two time counters from target permanent or suspended card. • Put two time counters on target permanent with a time counter on it or suspended card. 1/1 |
Timecrafting | Timecrafting |
{X}{R} Instant Choose one — Remove X time counters from target permanent or suspended | {X}{R} Instant Choose one — • Remove X time counters from target permanent or suspended card. • Put X time counters on target permanent with a time counter on it or suspended card. |
Tooth and Nail | Tooth and Nail |
{5}{G}{G} Sorcery Choose one — Search your library for up to two creature cards, reveal them, put them into your hand, then shuffle your Entwine {2} (Choose both if you pay the entwine cost.) | {5}{G}{G} Sorcery Choose one — • Search your library for up to two creature cards, reveal them, put them into your hand, then shuffle your library. • Put up to two creature cards from your hand onto the battlefield. Entwine {2} (Choose both if you pay the entwine cost.) |
Tormentor Exarch | Tormentor Exarch |
{3}{R} Creature — Cleric When Tormentor Exarch enters the battlefield, choose one — Target creature gets +2/+0 until end of 2/2 | {3}{R} Creature — Cleric When Tormentor Exarch enters the battlefield, choose one — • Target creature gets +2/+0 until end of turn. • Target creature gets -0/-2 until end of turn. 2/2 |
Treva's Charm | Treva's Charm |
{G}{W}{U} Instant Choose one — Destroy target | {G}{W}{U} Instant Choose one — • Destroy target enchantment. • Exile target attacking creature. • Draw a card, then discard a card. |
Triassic Egg | Triassic Egg |
{4} Artifact {3}, {T}: Put a hatchling counter on Triassic Egg. Sacrifice Triassic Egg: Choose one — You may put a creature card from your hand onto the | {4} Artifact {3}, {T}: Put a hatchling counter on Triassic Egg. Sacrifice Triassic Egg: Choose one — • You may put a creature card from your hand onto the battlefield. Activate this ability only if two or more hatchling counters are on Triassic Egg. • Return target creature card from your graveyard to the battlefield. Activate this ability only if two or more hatchling counters are on Triassic Egg. |
Trickery Charm | Trickery Charm |
{U} Instant Choose one — Target creature gains flying until end of | {U} Instant Choose one — • Target creature gains flying until end of turn. • Target creature becomes the creature type of your choice until end of turn. • Look at the top four cards of your library, then put them back in any order. |
Ulasht, the Hate Seed | Ulasht, the Hate Seed |
{2}{R}{G} Legendary Creature — Hellion Hydra Ulasht, the Hate Seed enters the battlefield with a +1/+1 counter on it for each other red creature you control and a +1/+1 counter on it for each other green creature you control. {1}, Remove a +1/+1 counter from Ulasht: Choose one — Ulasht deals 1 damage to target 0/0 | {2}{R}{G} Legendary Creature — Hellion Hydra Ulasht, the Hate Seed enters the battlefield with a +1/+1 counter on it for each other red creature you control and a +1/+1 counter on it for each other green creature you control. {1}, Remove a +1/+1 counter from Ulasht: Choose one — • Ulasht deals 1 damage to target creature. • Put a 1/1 green Saproling creature token onto the battlefield. 0/0 |
Umezawa's Jitte | Umezawa's Jitte |
{2} Legendary Artifact — Equipment Whenever equipped creature deals combat damage, put two charge counters on Umezawa's Jitte. Remove a charge counter from Umezawa's Jitte: Choose one — Equipped creature gets +2/+2 until end of Equip {2} | {2} Legendary Artifact — Equipment Whenever equipped creature deals combat damage, put two charge counters on Umezawa's Jitte. Remove a charge counter from Umezawa's Jitte: Choose one — • Equipped creature gets +2/+2 until end of turn. • Target creature gets -1/-1 until end of turn. • You gain 2 life. Equip {2} |
Vision Charm | Vision Charm |
{U} Instant Choose one — Target player puts the top four cards of his or her library into his or her | {U} Instant Choose one — • Target player puts the top four cards of his or her library into his or her graveyard. • Choose a land type and a basic land type. Each land of the first chosen type becomes the second chosen type until end of turn. • Target artifact phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during his or her next untap step.) |
Vitality Charm | Vitality Charm |
{G} Instant Choose one — Put a 1/1 green Insect creature token onto the | {G} Instant Choose one — • Put a 1/1 green Insect creature token onto the battlefield. • Target creature gets +1/+1 and gains trample until end of turn. • Regenerate target Beast. |
Wail of the Nim | Wail of the Nim |
{2}{B} Instant Choose one — Regenerate each creature you Entwine {B} (Choose both if you pay the entwine cost.) | {2}{B} Instant Choose one — • Regenerate each creature you control. • Wail of the Nim deals 1 damage to each creature and each player. Entwine {B} (Choose both if you pay the entwine cost.) |
Magic 2015 | Khans of Tarkir |
---|---|
Akroma, Angel of Fury | Akroma, Angel of Fury |
{5}{R}{R}{R} Legendary Creature — Angel Akroma, Angel of Fury can't be countered. Flying, trample, protection from white and from blue {R}: Akroma, Angel of Fury gets +1/+0 until end of turn. Morph {3}{R}{R}{R} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 6/6 | {5}{R}{R}{R} Legendary Creature — Angel Akroma, Angel of Fury can't be countered. Flying, trample, protection from white and from blue {R}: Akroma, Angel of Fury gets +1/+0 until end of turn. Morph {3}{R}{R}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 6/6 |
Aphetto Alchemist | Aphetto Alchemist |
{1}{U} Creature — Human Wizard {T}: Untap target artifact or creature. Morph {U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 1/2 | {1}{U} Creature — Human Wizard {T}: Untap target artifact or creature. Morph {U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 1/2 |
Aphetto Exterminator | Aphetto Exterminator |
{2}{B} Creature — Human Wizard Morph {3}{B} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Aphetto Exterminator is turned face up, target creature gets -3/-3 until end of turn. 3/1 | {2}{B} Creature — Human Wizard Morph {3}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Aphetto Exterminator is turned face up, target creature gets -3/-3 until end of turn. 3/1 |
Aquamorph Entity | Aquamorph Entity |
{2}{U}{U} Creature — Shapeshifter As Aquamorph Entity enters the battlefield or is turned face up, it becomes your choice of 5/1 or 1/5. Morph {2}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) */* | {2}{U}{U} Creature — Shapeshifter As Aquamorph Entity enters the battlefield or is turned face up, it becomes your choice of 5/1 or 1/5. Morph {2}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) */* |
Ascending Aven | Ascending Aven |
{2}{U}{U} Creature — Bird Soldier Flying Ascending Aven can block only creatures with flying. Morph {2}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 3/2 | {2}{U}{U} Creature — Bird Soldier Flying Ascending Aven can block only creatures with flying. Morph {2}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 3/2 |
Aven Liberator | Aven Liberator |
{2}{W}{W} Creature — Bird Soldier Flying Morph {3}{W} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Aven Liberator is turned face up, target creature you control gains protection from the color of your choice until end of turn. 2/3 | {2}{W}{W} Creature — Bird Soldier Flying Morph {3}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Aven Liberator is turned face up, target creature you control gains protection from the color of your choice until end of turn. 2/3 |
Bane of the Living | Bane of the Living |
{2}{B}{B} Creature — Insect Morph {X}{B}{B} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Bane of the Living is turned face up, all creatures get -X/-X until end of turn. 4/3 | {2}{B}{B} Creature — Insect Morph {X}{B}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Bane of the Living is turned face up, all creatures get -X/-X until end of turn. 4/3 |
Battering Craghorn | Battering Craghorn |
{2}{R}{R} Creature — Goat Beast First strike Morph {1}{R}{R} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 3/1 | {2}{R}{R} Creature — Goat Beast First strike Morph {1}{R}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 3/1 |
Birchlore Rangers | Birchlore Rangers |
{G} Creature — Elf Druid Tap two untapped Elves you control: Add one mana of any color to your mana pool. Morph {G} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 1/1 | {G} Creature — Elf Druid Tap two untapped Elves you control: Add one mana of any color to your mana pool. Morph {G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 1/1 |
Blistering Firecat | Blistering Firecat |
{1}{R}{R}{R} Creature — Elemental Cat Trample, haste At the beginning of the end step, sacrifice Blistering Firecat. Morph {R}{R} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 7/1 | {1}{R}{R}{R} Creature — Elemental Cat Trample, haste At the beginning of the end step, sacrifice Blistering Firecat. Morph {R}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 7/1 |
Bloodstoke Howler | Bloodstoke Howler |
{5}{R} Creature — Beast Morph {6}{R} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Bloodstoke Howler is turned face up, Beast creatures you control get +3/+0 until end of turn. 3/4 | {5}{R} Creature — Beast Morph {6}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Bloodstoke Howler is turned face up, Beast creatures you control get +3/+0 until end of turn. 3/4 |
Boneknitter | Boneknitter |
{1}{B} Creature — Zombie Cleric {1}{B}: Regenerate target Zombie. Morph {2}{B} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 1/1 | {1}{B} Creature — Zombie Cleric {1}{B}: Regenerate target Zombie. Morph {2}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 1/1 |
Branchsnap Lorian | Branchsnap Lorian |
{1}{G}{G} Creature — Beast Trample Morph {G} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 4/1 | {1}{G}{G} Creature — Beast Trample Morph {G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 4/1 |
Brine Elemental | Brine Elemental |
{4}{U}{U} Creature — Elemental Morph {5}{U}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Brine Elemental is turned face up, each opponent skips his or her next untap step. 5/4 | {4}{U}{U} Creature — Elemental Morph {5}{U}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Brine Elemental is turned face up, each opponent skips his or her next untap step. 5/4 |
Broodhatch Nantuko | Broodhatch Nantuko |
{1}{G} Creature — Insect Druid Whenever Broodhatch Nantuko is dealt damage, you may put that many 1/1 green Insect creature tokens onto the battlefield. Morph {2}{G} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 1/1 | {1}{G} Creature — Insect Druid Whenever Broodhatch Nantuko is dealt damage, you may put that many 1/1 green Insect creature tokens onto the battlefield. Morph {2}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 1/1 |
Cabal Executioner | Cabal Executioner |
{2}{B}{B} Creature — Human Cleric Whenever Cabal Executioner deals combat damage to a player, that player sacrifices a creature. Morph {3}{B}{B} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 2/2 | {2}{B}{B} Creature — Human Cleric Whenever Cabal Executioner deals combat damage to a player, that player sacrifices a creature. Morph {3}{B}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 2/2 |
Charging Slateback | Charging Slateback |
{4}{R} Creature — Beast Charging Slateback can't block. Morph {4}{R} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 4/3 | {4}{R} Creature — Beast Charging Slateback can't block. Morph {4}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 4/3 |
Chromeshell Crab | Chromeshell Crab |
{4}{U} Creature — Crab Beast Morph {4}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Chromeshell Crab is turned face up, you may exchange control of target creature you control and target creature an opponent controls. 3/3 | {4}{U} Creature — Crab Beast Morph {4}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Chromeshell Crab is turned face up, you may exchange control of target creature you control and target creature an opponent controls. 3/3 |
Coral Trickster | Coral Trickster |
{1}{U} Creature — Merfolk Rogue Morph {U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Coral Trickster is turned face up, you may tap or untap target permanent. 2/1 | {1}{U} Creature — Merfolk Rogue Morph {U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Coral Trickster is turned face up, you may tap or untap target permanent. 2/1 |
Crude Rampart | Crude Rampart |
{3}{W} Creature — Wall Defender (This creature can't attack.) Morph {4}{W} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 4/5 | {3}{W} Creature — Wall Defender (This creature can't attack.) Morph {4}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 4/5 |
Daru Healer | Daru Healer |
{2}{W} Creature — Human Cleric {T}: Prevent the next 1 damage that would be dealt to target creature or player this turn. Morph {W} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 1/2 | {2}{W} Creature — Human Cleric {T}: Prevent the next 1 damage that would be dealt to target creature or player this turn. Morph {W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 1/2 |
Daru Lancer | Daru Lancer |
{4}{W}{W} Creature — Human Soldier First strike Morph {2}{W}{W} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 3/4 | {4}{W}{W} Creature — Human Soldier First strike Morph {2}{W}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 3/4 |
Daru Mender | Daru Mender |
{W} Creature — Human Cleric Morph {W} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Daru Mender is turned face up, regenerate target creature. 1/1 | {W} Creature — Human Cleric Morph {W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Daru Mender is turned face up, regenerate target creature. 1/1 |
Daru Sanctifier | Daru Sanctifier |
{3}{W} Creature — Human Cleric Morph {1}{W} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Daru Sanctifier is turned face up, destroy target enchantment. 1/4 | {3}{W} Creature — Human Cleric Morph {1}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Daru Sanctifier is turned face up, destroy target enchantment. 1/4 |
Dawning Purist | Dawning Purist |
{2}{W} Creature — Human Cleric Whenever Dawning Purist deals combat damage to a player, you may destroy target enchantment that player controls. Morph {1}{W} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 2/2 | {2}{W} Creature — Human Cleric Whenever Dawning Purist deals combat damage to a player, you may destroy target enchantment that player controls. Morph {1}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 2/2 |
Defender of the Order | Defender of the Order |
{3}{W} Creature — Human Cleric Morph {W}{W} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Defender of the Order is turned face up, creatures you control get +0/+2 until end of turn. 2/4 | {3}{W} Creature — Human Cleric Morph {W}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Defender of the Order is turned face up, creatures you control get +0/+2 until end of turn. 2/4 |
Dermoplasm | Dermoplasm |
{2}{U} Creature — Shapeshifter Flying Morph {2}{U}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Dermoplasm is turned face up, you may put a creature card with morph from your hand onto the battlefield face up. If you do, return Dermoplasm to its owner's hand. 1/1 | {2}{U} Creature — Shapeshifter Flying Morph {2}{U}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Dermoplasm is turned face up, you may put a creature card with morph from your hand onto the battlefield face up. If you do, return Dermoplasm to its owner's hand. 1/1 |
Disruptive Pitmage | Disruptive Pitmage |
{2}{U} Creature — Human Wizard {T}: Counter target spell unless its controller pays {1}. Morph {U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 1/1 | {2}{U} Creature — Human Wizard {T}: Counter target spell unless its controller pays {1}. Morph {U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 1/1 |
Dwarven Blastminer | Dwarven Blastminer |
{1}{R} Creature — Dwarf {2}{R}, {T}: Destroy target nonbasic land. Morph {R} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 1/1 | {1}{R} Creature — Dwarf {2}{R}, {T}: Destroy target nonbasic land. Morph {R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 1/1 |
Ebonblade Reaper | Ebonblade Reaper |
{2}{B} Creature — Human Cleric Whenever Ebonblade Reaper attacks, you lose half your life, rounded up. Whenever Ebonblade Reaper deals combat damage to a player, that player loses half his or her life, rounded up. Morph {3}{B}{B} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 1/1 | {2}{B} Creature — Human Cleric Whenever Ebonblade Reaper attacks, you lose half your life, rounded up. Whenever Ebonblade Reaper deals combat damage to a player, that player loses half his or her life, rounded up. Morph {3}{B}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 1/1 |
Echo Tracer | Echo Tracer |
{2}{U} Creature — Human Wizard Morph {2}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Echo Tracer is turned face up, return target creature to its owner's hand. 2/2 | {2}{U} Creature — Human Wizard Morph {2}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Echo Tracer is turned face up, return target creature to its owner's hand. 2/2 |
Exalted Angel | Exalted Angel |
{4}{W}{W} Creature — Angel Flying Whenever Exalted Angel deals damage, you gain that much life. Morph {2}{W}{W} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 4/5 | {4}{W}{W} Creature — Angel Flying Whenever Exalted Angel deals damage, you gain that much life. Morph {2}{W}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 4/5 |
Fallen Cleric | Fallen Cleric |
{4}{B} Creature — Zombie Cleric Protection from Clerics Morph {4}{B} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 4/2 | {4}{B} Creature — Zombie Cleric Protection from Clerics Morph {4}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 4/2 |
Fathom Seer | Fathom Seer |
{1}{U} Creature — Illusion Morph—Return two Islands you control to their owner's hand. (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Fathom Seer is turned face up, draw two cards. 1/3 | {1}{U} Creature — Illusion Morph—Return two Islands you control to their owner's hand. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Fathom Seer is turned face up, draw two cards. 1/3 |
Fledgling Mawcor | Fledgling Mawcor |
{3}{U} Creature — Beast Flying {T}: Fledgling Mawcor deals 1 damage to target creature or player. Morph {U}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 2/2 | {3}{U} Creature — Beast Flying {T}: Fledgling Mawcor deals 1 damage to target creature or player. Morph {U}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 2/2 |
Foothill Guide | Foothill Guide |
{W} Creature — Human Cleric Protection from Goblins Morph {W} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 1/1 | {W} Creature — Human Cleric Protection from Goblins Morph {W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 1/1 |
Fortune Thief | Fortune Thief |
{4}{R} Creature — Human Rogue Damage that would reduce your life total to less than 1 reduces it to 1 instead. Morph {R}{R} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 0/1 | {4}{R} Creature — Human Rogue Damage that would reduce your life total to less than 1 reduces it to 1 instead. Morph {R}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 0/1 |
Frontline Strategist | Frontline Strategist |
{W} Creature — Human Soldier Morph {W} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Frontline Strategist is turned face up, prevent all combat damage non-Soldier creatures would deal this turn. 1/1 | {W} Creature — Human Soldier Morph {W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Frontline Strategist is turned face up, prevent all combat damage non-Soldier creatures would deal this turn. 1/1 |
Gathan Raiders | Gathan Raiders |
{3}{R}{R} Creature — Human Warrior Hellbent — Gathan Raiders gets +2/+2 as long as you have no cards in hand. Morph—Discard a card. (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 3/3 | {3}{R}{R} Creature — Human Warrior Hellbent — Gathan Raiders gets +2/+2 as long as you have no cards in hand. Morph—Discard a card. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 3/3 |
Goblin Taskmaster | Goblin Taskmaster |
{R} Creature — Goblin {1}{R}: Target Goblin creature gets +1/+0 until end of turn. Morph {R} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 1/1 | {R} Creature — Goblin {1}{R}: Target Goblin creature gets +1/+0 until end of turn. Morph {R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 1/1 |
Gravel Slinger | Gravel Slinger |
{3}{W} Creature — Human Soldier {T}: Gravel Slinger deals 1 damage to target attacking or blocking creature. Morph {1}{W} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 1/3 | {3}{W} Creature — Human Soldier {T}: Gravel Slinger deals 1 damage to target attacking or blocking creature. Morph {1}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 1/3 |
Grinning Demon | Grinning Demon |
{2}{B}{B} Creature — Demon At the beginning of your upkeep, you lose 2 life. Morph {2}{B}{B} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 6/6 | {2}{B}{B} Creature — Demon At the beginning of your upkeep, you lose 2 life. Morph {2}{B}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 6/6 |
Haunted Cadaver | Haunted Cadaver |
{3}{B} Creature — Zombie Whenever Haunted Cadaver deals combat damage to a player, you may sacrifice it. If you do, that player discards three cards. Morph {1}{B} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 2/2 | {3}{B} Creature — Zombie Whenever Haunted Cadaver deals combat damage to a player, you may sacrifice it. If you do, that player discards three cards. Morph {1}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 2/2 |
Headhunter | Headhunter |
{1}{B} Creature — Human Cleric Whenever Headhunter deals combat damage to a player, that player discards a card. Morph {B} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 1/1 | {1}{B} Creature — Human Cleric Whenever Headhunter deals combat damage to a player, that player discards a card. Morph {B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 1/1 |
Hystrodon | Hystrodon |
{4}{G} Creature — Beast Trample Whenever Hystrodon deals combat damage to a player, you may draw a card. Morph {1}{G}{G} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 3/4 | {4}{G} Creature — Beast Trample Whenever Hystrodon deals combat damage to a player, you may draw a card. Morph {1}{G}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 3/4 |
Imperial Hellkite | Imperial Hellkite |
{5}{R}{R} Creature — Dragon Flying Morph {6}{R}{R} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Imperial Hellkite is turned face up, you may search your library for a Dragon card, reveal it, and put it into your hand. If you do, shuffle your library. 6/6 | {5}{R}{R} Creature — Dragon Flying Morph {6}{R}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Imperial Hellkite is turned face up, you may search your library for a Dragon card, reveal it, and put it into your hand. If you do, shuffle your library. 6/6 |
Infernal Caretaker | Infernal Caretaker |
{3}{B} Creature — Human Cleric Morph {3}{B} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Infernal Caretaker is turned face up, return all Zombie cards from all graveyards to their owners' hands. 2/2 | {3}{B} Creature — Human Cleric Morph {3}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Infernal Caretaker is turned face up, return all Zombie cards from all graveyards to their owners' hands. 2/2 |
Ironfist Crusher | Ironfist Crusher |
{4}{W} Creature — Human Soldier Ironfist Crusher can block any number of creatures. Morph {3}{W} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 2/4 | {4}{W} Creature — Human Soldier Ironfist Crusher can block any number of creatures. Morph {3}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 2/4 |
Karona's Zealot | Karona's Zealot |
{4}{W} Creature — Human Cleric Morph {3}{W}{W} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Karona's Zealot is turned face up, all damage that would be dealt to it this turn is dealt to target creature instead. 2/5 | {4}{W} Creature — Human Cleric Morph {3}{W}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Karona's Zealot is turned face up, all damage that would be dealt to it this turn is dealt to target creature instead. 2/5 |
Krosan Cloudscraper | Krosan Cloudscraper |
{7}{G}{G}{G} Creature — Beast Mutant At the beginning of your upkeep, sacrifice Krosan Cloudscraper unless you pay {G}{G}. Morph {7}{G}{G} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 13/13 | {7}{G}{G}{G} Creature — Beast Mutant At the beginning of your upkeep, sacrifice Krosan Cloudscraper unless you pay {G}{G}. Morph {7}{G}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 13/13 |
Krosan Colossus | Krosan Colossus |
{6}{G}{G}{G} Creature — Beast Morph {6}{G}{G} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 9/9 | {6}{G}{G}{G} Creature — Beast Morph {6}{G}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 9/9 |
Liege of the Axe | Liege of the Axe |
{3}{W} Creature — Human Soldier Vigilance Morph {1}{W} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Liege of the Axe is turned face up, untap it. 2/3 | {3}{W} Creature — Human Soldier Vigilance Morph {1}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Liege of the Axe is turned face up, untap it. 2/3 |
Liege of the Pit | Liege of the Pit |
{5}{B}{B}{B} Creature — Demon Flying, trample At the beginning of your upkeep, sacrifice a creature other than Liege of the Pit. If you can't, Liege of the Pit deals 7 damage to you. Morph {B}{B}{B}{B} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 7/7 | {5}{B}{B}{B} Creature — Demon Flying, trample At the beginning of your upkeep, sacrifice a creature other than Liege of the Pit. If you can't, Liege of the Pit deals 7 damage to you. Morph {B}{B}{B}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 7/7 |
Lumithread Field | Lumithread Field |
{1}{W} Enchantment Creatures you control get +0/+1. Morph {1}{W} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) | {1}{W} Enchantment Creatures you control get +0/+1. Morph {1}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) |
Maelstrom Djinn | Maelstrom Djinn |
{7}{U} Creature — Djinn Flying Morph {2}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Maelstrom Djinn is turned face up, put two time counters on it and it gains vanishing. (At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) 5/6 | {7}{U} Creature — Djinn Flying Morph {2}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Maelstrom Djinn is turned face up, put two time counters on it and it gains vanishing. (At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) 5/6 |
Master of the Veil | Master of the Veil |
{2}{U}{U} Creature — Human Wizard Morph {2}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Master of the Veil is turned face up, you may turn target creature with morph face down. 2/3 | {2}{U}{U} Creature — Human Wizard Morph {2}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Master of the Veil is turned face up, you may turn target creature with morph face down. 2/3 |
Mischievous Quanar | Mischievous Quanar |
{4}{U} Creature — Beast {3}{U}{U}: Turn Mischievous Quanar face down. Morph {1}{U}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Mischievous Quanar is turned face up, copy target instant or sorcery spell. You may choose new targets for that copy. 3/3 | {4}{U} Creature — Beast {3}{U}{U}: Turn Mischievous Quanar face down. Morph {1}{U}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Mischievous Quanar is turned face up, copy target instant or sorcery spell. You may choose new targets for that copy. 3/3 |
Mistform Seaswift | Mistform Seaswift |
{3}{U} Creature — Illusion Flying {1}: Mistform Seaswift becomes the creature type of your choice until end of turn. Morph {1}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 3/1 | {3}{U} Creature — Illusion Flying {1}: Mistform Seaswift becomes the creature type of your choice until end of turn. Morph {1}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 3/1 |
Mistform Shrieker | Mistform Shrieker |
{3}{U}{U} Creature — Illusion Flying {1}: Mistform Shrieker becomes the creature type of your choice until end of turn. Morph {3}{U}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 3/3 | {3}{U}{U} Creature — Illusion Flying {1}: Mistform Shrieker becomes the creature type of your choice until end of turn. Morph {3}{U}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 3/3 |
Nameless One | Nameless One |
{3}{U} Creature — Wizard Avatar Nameless One's power and toughness are each equal to the number of Wizards on the battlefield. Morph {2}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) */* | {3}{U} Creature — Wizard Avatar Nameless One's power and toughness are each equal to the number of Wizards on the battlefield. Morph {2}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) */* |
Nantuko Vigilante | Nantuko Vigilante |
{3}{G} Creature — Insect Druid Mutant Morph {1}{G} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Nantuko Vigilante is turned face up, destroy target artifact or enchantment. 3/2 | {3}{G} Creature — Insect Druid Mutant Morph {1}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Nantuko Vigilante is turned face up, destroy target artifact or enchantment. 3/2 |
Patron of the Wild | Patron of the Wild |
{G} Creature — Elf Morph {2}{G} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Patron of the Wild is turned face up, target creature gets +3/+3 until end of turn. 1/1 | {G} Creature — Elf Morph {2}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Patron of the Wild is turned face up, target creature gets +3/+3 until end of turn. 1/1 |
Primal Whisperer | Primal Whisperer |
{4}{G} Creature — Elf Soldier Primal Whisperer gets +2/+2 for each face-down creature on the battlefield. Morph {3}{G} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 2/2 | {4}{G} Creature — Elf Soldier Primal Whisperer gets +2/+2 for each face-down creature on the battlefield. Morph {3}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 2/2 |
Proteus Machine | Proteus Machine |
{3} Artifact Creature — Shapeshifter Morph {0} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Proteus Machine is turned face up, it becomes the creature type of your choice. (This effect lasts indefinitely.) 2/2 | {3} Artifact Creature — Shapeshifter Morph {0} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Proteus Machine is turned face up, it becomes the creature type of your choice. (This effect lasts indefinitely.) 2/2 |
Putrid Raptor | Putrid Raptor |
{4}{B}{B} Creature — Zombie Lizard Beast Morph—Discard a Zombie card. (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 4/4 | {4}{B}{B} Creature — Zombie Lizard Beast Morph—Discard a Zombie card. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 4/4 |
Quicksilver Dragon | Quicksilver Dragon |
{4}{U}{U} Creature — Dragon Flying {U}: If target spell has only one target and that target is Quicksilver Dragon, change that spell's target to another creature. Morph {4}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 5/5 | {4}{U}{U} Creature — Dragon Flying {U}: If target spell has only one target and that target is Quicksilver Dragon, change that spell's target to another creature. Morph {4}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 5/5 |
Raven Guild Initiate | Raven Guild Initiate |
{2}{U} Creature — Human Wizard Morph—Return a Bird you control to its owner's hand. (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 1/4 | {2}{U} Creature — Human Wizard Morph—Return a Bird you control to its owner's hand. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 1/4 |
Raven Guild Master | Raven Guild Master |
{1}{U}{U} Creature — Human Wizard Mutant Whenever Raven Guild Master deals combat damage to a player, that player exiles the top ten cards of his or her library. Morph {2}{U}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 1/1 | {1}{U}{U} Creature — Human Wizard Mutant Whenever Raven Guild Master deals combat damage to a player, that player exiles the top ten cards of his or her library. Morph {2}{U}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 1/1 |
Riptide Biologist | Riptide Biologist |
{1}{U} Creature — Human Wizard Protection from Beasts Morph {2}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 1/2 | {1}{U} Creature — Human Wizard Protection from Beasts Morph {2}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 1/2 |
Riptide Entrancer | Riptide Entrancer |
{1}{U}{U} Creature — Human Wizard Whenever Riptide Entrancer deals combat damage to a player, you may sacrifice it. If you do, gain control of target creature that player controls. (This effect lasts indefinitely.) Morph {U}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 1/1 | {1}{U}{U} Creature — Human Wizard Whenever Riptide Entrancer deals combat damage to a player, you may sacrifice it. If you do, gain control of target creature that player controls. (This effect lasts indefinitely.) Morph {U}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 1/1 |
Riptide Pilferer | Riptide Pilferer |
{1}{U} Creature — Merfolk Rogue Whenever Riptide Pilferer deals combat damage to a player, that player discards a card. Morph {U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 1/1 | {1}{U} Creature — Merfolk Rogue Whenever Riptide Pilferer deals combat damage to a player, that player discards a card. Morph {U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 1/1 |
Riptide Survivor | Riptide Survivor |
{2}{U} Creature — Human Wizard Morph {1}{U}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Riptide Survivor is turned face up, discard two cards, then draw three cards. 2/1 | {2}{U} Creature — Human Wizard Morph {1}{U}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Riptide Survivor is turned face up, discard two cards, then draw three cards. 2/1 |
Rockshard Elemental | Rockshard Elemental |
{5}{R}{R} Creature — Elemental Double strike (This creature deals both first-strike and regular combat damage.) Morph {4}{R}{R} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 4/3 | {5}{R}{R} Creature — Elemental Double strike (This creature deals both first-strike and regular combat damage.) Morph {4}{R}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 4/3 |
Root Elemental | Root Elemental |
{4}{G}{G} Creature — Elemental Morph {5}{G}{G} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Root Elemental is turned face up, you may put a creature card from your hand onto the battlefield. 6/5 | {4}{G}{G} Creature — Elemental Morph {5}{G}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Root Elemental is turned face up, you may put a creature card from your hand onto the battlefield. 6/5 |
Scornful Egotist | Scornful Egotist |
{7}{U} Creature — Human Wizard Morph {U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 1/1 | {7}{U} Creature — Human Wizard Morph {U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 1/1 |
Serpentine Basilisk | Serpentine Basilisk |
{2}{G}{G} Creature — Basilisk Whenever Serpentine Basilisk deals combat damage to a creature, destroy that creature at end of combat. Morph {1}{G}{G} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 2/3 | {2}{G}{G} Creature — Basilisk Whenever Serpentine Basilisk deals combat damage to a creature, destroy that creature at end of combat. Morph {1}{G}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 2/3 |
Shaleskin Plower | Shaleskin Plower |
{3}{R} Creature — Beast Morph {4}{R} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Shaleskin Plower is turned face up, destroy target land. 3/2 | {3}{R} Creature — Beast Morph {4}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Shaleskin Plower is turned face up, destroy target land. 3/2 |
Shaper Parasite | Shaper Parasite |
{1}{U}{U} Creature — Illusion Morph {2}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Shaper Parasite is turned face up, target creature gets +2/-2 or -2/+2 until end of turn. 2/3 | {1}{U}{U} Creature — Illusion Morph {2}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Shaper Parasite is turned face up, target creature gets +2/-2 or -2/+2 until end of turn. 2/3 |
Silent Specter | Silent Specter |
{4}{B}{B} Creature — Specter Flying Whenever Silent Specter deals combat damage to a player, that player discards two cards. Morph {3}{B}{B} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 4/4 | {4}{B}{B} Creature — Specter Flying Whenever Silent Specter deals combat damage to a player, that player discards two cards. Morph {3}{B}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 4/4 |
Skinthinner | Skinthinner |
{1}{B} Creature — Zombie Morph {3}{B}{B} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Skinthinner is turned face up, destroy target nonblack creature. It can't be regenerated. 2/1 | {1}{B} Creature — Zombie Morph {3}{B}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Skinthinner is turned face up, destroy target nonblack creature. It can't be regenerated. 2/1 |
Skirk Commando | Skirk Commando |
{1}{R}{R} Creature — Goblin Whenever Skirk Commando deals combat damage to a player, you may have it deal 2 damage to target creature that player controls. Morph {2}{R} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 2/1 | {1}{R}{R} Creature — Goblin Whenever Skirk Commando deals combat damage to a player, you may have it deal 2 damage to target creature that player controls. Morph {2}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 2/1 |
Skirk Marauder | Skirk Marauder |
{1}{R} Creature — Goblin Morph {2}{R} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Skirk Marauder is turned face up, it deals 2 damage to target creature or player. 2/1 | {1}{R} Creature — Goblin Morph {2}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Skirk Marauder is turned face up, it deals 2 damage to target creature or player. 2/1 |
Skirk Volcanist | Skirk Volcanist |
{3}{R} Creature — Goblin Morph—Sacrifice two Mountains. (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Skirk Volcanist is turned face up, it deals 3 damage divided as you choose among one, two, or three target creatures. 3/1 | {3}{R} Creature — Goblin Morph—Sacrifice two Mountains. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Skirk Volcanist is turned face up, it deals 3 damage divided as you choose among one, two, or three target creatures. 3/1 |
Skittish Valesk | Skittish Valesk |
{6}{R} Creature — Beast At the beginning of your upkeep, flip a coin. If you lose the flip, turn Skittish Valesk face down. Morph {5}{R} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 5/5 | {6}{R} Creature — Beast At the beginning of your upkeep, flip a coin. If you lose the flip, turn Skittish Valesk face down. Morph {5}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 5/5 |
Slipstream Serpent | Slipstream Serpent |
{7}{U} Creature — Serpent Slipstream Serpent can't attack unless defending player controls an Island. When you control no Islands, sacrifice Slipstream Serpent. Morph {5}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 6/6 | {7}{U} Creature — Serpent Slipstream Serpent can't attack unless defending player controls an Island. When you control no Islands, sacrifice Slipstream Serpent. Morph {5}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 6/6 |
Snapping Thragg | Snapping Thragg |
{4}{R} Creature — Beast Whenever Snapping Thragg deals combat damage to a player, you may have it deal 3 damage to target creature that player controls. Morph {4}{R}{R} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 3/3 | {4}{R} Creature — Beast Whenever Snapping Thragg deals combat damage to a player, you may have it deal 3 damage to target creature that player controls. Morph {4}{R}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 3/3 |
Snarling Undorak | Snarling Undorak |
{2}{G}{G} Creature — Beast {2}{G}: Target Beast creature gets +1/+1 until end of turn. Morph {1}{G}{G} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 3/3 | {2}{G}{G} Creature — Beast {2}{G}: Target Beast creature gets +1/+1 until end of turn. Morph {1}{G}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 3/3 |
Sootfeather Flock | Sootfeather Flock |
{4}{B} Creature — Bird Flying Morph {3}{B} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 3/2 | {4}{B} Creature — Bird Flying Morph {3}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 3/2 |
Soul Collector | Soul Collector |
{3}{B}{B} Creature — Vampire Flying Whenever a creature dealt damage by Soul Collector this turn dies, return that card to the battlefield under your control. Morph {B}{B}{B} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 3/4 | {3}{B}{B} Creature — Vampire Flying Whenever a creature dealt damage by Soul Collector this turn dies, return that card to the battlefield under your control. Morph {B}{B}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 3/4 |
Spined Basher | Spined Basher |
{2}{B} Creature — Zombie Beast Morph {2}{B} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 3/1 | {2}{B} Creature — Zombie Beast Morph {2}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 3/1 |
Spitting Gourna | Spitting Gourna |
{3}{G}{G} Creature — Beast Reach (This creature can block creatures with flying.) Morph {4}{G} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 3/4 | {3}{G}{G} Creature — Beast Reach (This creature can block creatures with flying.) Morph {4}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 3/4 |
Thelonite Hermit | Thelonite Hermit |
{3}{G} Creature — Elf Shaman Saproling creatures get +1/+1. Morph {3}{G}{G} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Thelonite Hermit is turned face up, put four 1/1 green Saproling creature tokens onto the battlefield. 1/1 | {3}{G} Creature — Elf Shaman Saproling creatures get +1/+1. Morph {3}{G}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Thelonite Hermit is turned face up, put four 1/1 green Saproling creature tokens onto the battlefield. 1/1 |
Thrashing Mudspawn | Thrashing Mudspawn |
{3}{B}{B} Creature — Beast Whenever Thrashing Mudspawn is dealt damage, you lose that much life. Morph {1}{B}{B} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 4/4 | {3}{B}{B} Creature — Beast Whenever Thrashing Mudspawn is dealt damage, you lose that much life. Morph {1}{B}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 4/4 |
Titanic Bulvox | Titanic Bulvox |
{6}{G}{G} Creature — Beast Trample Morph {4}{G}{G}{G} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 7/4 | {6}{G}{G} Creature — Beast Trample Morph {4}{G}{G}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 7/4 |
Towering Baloth | Towering Baloth |
{6}{G}{G} Creature — Beast Morph {6}{G} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 7/6 | {6}{G}{G} Creature — Beast Morph {6}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 7/6 |
Treespring Lorian | Treespring Lorian |
{5}{G} Creature — Beast Morph {5}{G} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 5/4 | {5}{G} Creature — Beast Morph {5}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 5/4 |
Tribal Forcemage | Tribal Forcemage |
{1}{G} Creature — Elf Wizard Morph {1}{G} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Tribal Forcemage is turned face up, creatures of the creature type of your choice get +2/+2 and gain trample until end of turn. 1/1 | {1}{G} Creature — Elf Wizard Morph {1}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Tribal Forcemage is turned face up, creatures of the creature type of your choice get +2/+2 and gain trample until end of turn. 1/1 |
Unblinking Bleb | Unblinking Bleb |
{3}{U} Creature — Illusion Morph {2}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) Whenever Unblinking Bleb or another permanent is turned face up, you may scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) 1/3 | {3}{U} Creature — Illusion Morph {2}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) Whenever Unblinking Bleb or another permanent is turned face up, you may scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) 1/3 |
Unstable Hulk | Unstable Hulk |
{1}{R}{R} Creature — Goblin Mutant Morph {3}{R}{R} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Unstable Hulk is turned face up, it gets +6/+6 and gains trample until end of turn. You skip your next turn. 2/2 | {1}{R}{R} Creature — Goblin Mutant Morph {3}{R}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Unstable Hulk is turned face up, it gets +6/+6 and gains trample until end of turn. You skip your next turn. 2/2 |
Venomspout Brackus | Venomspout Brackus |
{6}{G} Creature — Beast {1}{G}, {T}: Venomspout Brackus deals 5 damage to target attacking or blocking creature with flying. Morph {3}{G}{G} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 5/5 | {6}{G} Creature — Beast {1}{G}, {T}: Venomspout Brackus deals 5 damage to target attacking or blocking creature with flying. Morph {3}{G}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 5/5 |
Vesuvan Shapeshifter | Vesuvan Shapeshifter |
{3}{U}{U} Creature — Shapeshifter As Vesuvan Shapeshifter enters the battlefield or is turned face up, you may choose another creature on the battlefield. If you do, until Vesuvan Shapeshifter is turned face down, it becomes a copy of that creature and gains "At the beginning of your upkeep, you may turn this creature face down." Morph {1}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 0/0 | {3}{U}{U} Creature — Shapeshifter As Vesuvan Shapeshifter enters the battlefield or is turned face up, you may choose another creature on the battlefield. If you do, until Vesuvan Shapeshifter is turned face down, it becomes a copy of that creature and gains "At the beginning of your upkeep, you may turn this creature face down." Morph {1}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 0/0 |
Voidmage Apprentice | Voidmage Apprentice |
{1}{U} Creature — Human Wizard Morph {2}{U}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Voidmage Apprentice is turned face up, counter target spell. 1/1 | {1}{U} Creature — Human Wizard Morph {2}{U}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Voidmage Apprentice is turned face up, counter target spell. 1/1 |
Voidmage Prodigy | Voidmage Prodigy |
{U}{U} Creature — Human Wizard {U}{U}, Sacrifice a Wizard: Counter target spell. Morph {U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 2/1 | {U}{U} Creature — Human Wizard {U}{U}, Sacrifice a Wizard: Counter target spell. Morph {U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 2/1 |
Wall of Deceit | Wall of Deceit |
{1}{U} Creature — Wall Defender (This creature can't attack.) {3}: Turn Wall of Deceit face down. Morph {U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 0/5 | {1}{U} Creature — Wall Defender (This creature can't attack.) {3}: Turn Wall of Deceit face down. Morph {U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 0/5 |
Warbreak Trumpeter | Warbreak Trumpeter |
{R} Creature — Goblin Morph {X}{X}{R} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Warbreak Trumpeter is turned face up, put X 1/1 red Goblin creature tokens onto the battlefield. 1/1 | {R} Creature — Goblin Morph {X}{X}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Warbreak Trumpeter is turned face up, put X 1/1 red Goblin creature tokens onto the battlefield. 1/1 |
Weathered Bodyguards | Weathered Bodyguards |
{5}{W} Creature — Human Soldier As long as Weathered Bodyguards is untapped, all combat damage that would be dealt to you by unblocked creatures is dealt to Weathered Bodyguards instead. Morph {3}{W} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 2/5 | {5}{W} Creature — Human Soldier As long as Weathered Bodyguards is untapped, all combat damage that would be dealt to you by unblocked creatures is dealt to Weathered Bodyguards instead. Morph {3}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 2/5 |
Weaver of Lies | Weaver of Lies |
{5}{U}{U} Creature — Beast Morph {4}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Weaver of Lies is turned face up, turn any number of target creatures with morph other than Weaver of Lies face down. 4/4 | {5}{U}{U} Creature — Beast Morph {4}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Weaver of Lies is turned face up, turn any number of target creatures with morph other than Weaver of Lies face down. 4/4 |
Whetwheel | Whetwheel |
{4} Artifact {X}{X}, {T}: Target player puts the top X cards of his or her library into his or her graveyard. Morph {3} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) | {4} Artifact {X}{X}, {T}: Target player puts the top X cards of his or her library into his or her graveyard. Morph {3} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) |
Whipcorder | Whipcorder |
{W}{W} Creature — Human Soldier Rebel {W}, {T}: Tap target creature. Morph {W} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 2/2 | {W}{W} Creature — Human Soldier Rebel {W}, {T}: Tap target creature. Morph {W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 2/2 |
Whip-Spine Drake | Whip-Spine Drake |
{3}{U}{U} Creature — Drake Flying Morph {2}{W} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 3/3 | {3}{U}{U} Creature — Drake Flying Morph {2}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 3/3 |
Willbender | Willbender |
{1}{U} Creature — Human Wizard Morph {1}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Willbender is turned face up, change the target of target spell or ability with a single target. 1/2 | {1}{U} Creature — Human Wizard Morph {1}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Willbender is turned face up, change the target of target spell or ability with a single target. 1/2 |
Wingbeat Warrior | Wingbeat Warrior |
{2}{W} Creature — Bird Soldier Warrior Flying Morph {2}{W} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Wingbeat Warrior is turned face up, target creature gains first strike until end of turn. 2/1 | {2}{W} Creature — Bird Soldier Warrior Flying Morph {2}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Wingbeat Warrior is turned face up, target creature gains first strike until end of turn. 2/1 |
Woodcloaker | Woodcloaker |
{5}{G} Creature — Elf Morph {2}{G}{G} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Woodcloaker is turned face up, target creature gains trample until end of turn. 3/3 | {5}{G} Creature — Elf Morph {2}{G}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Woodcloaker is turned face up, target creature gains trample until end of turn. 3/3 |
Zoetic Cavern | Zoetic Cavern |
Land {T}: Add {1} to your mana pool. Morph {2} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) | Land {T}: Add {1} to your mana pool. Morph {2} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) |
Zombie Cutthroat | Zombie Cutthroat |
{3}{B}{B} Creature — Zombie Morph—Pay 5 life. (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 3/4 | {3}{B}{B} Creature — Zombie Morph—Pay 5 life. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 3/4 |
Magic 2015 | Khans of Tarkir |
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Act of Treason | Act of Treason |
{2}{R} Sorcery Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. | {2}{R} Sorcery Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. |
Dance of the Dead | Dance of the Dead |
{1}{B} Enchantment — Aura Enchant creature card in a graveyard When Dance of the Dead enters the battlefield, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with Dance of the Dead." Enchanted creature gets +1/+1 and doesn't untap during its controller's untap step. At the beginning of the upkeep of enchanted creature's controller, that player may pay {1}{B}. If he or she does, untap that creature. | {1}{B} Enchantment — Aura Enchant creature card in a graveyard When Dance of the Dead enters the battlefield, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with Dance of the Dead." Put enchanted creature card onto the battlefield tapped under your control and attach Dance of the Dead to it. When Dance of the Dead leaves the battlefield, that creature's controller sacrifices it. Enchanted creature gets +1/+1 and doesn't untap during its controller's untap step. At the beginning of the upkeep of enchanted creature's controller, that player may pay {1}{B}. If he or she does, untap that creature. |
Hooded Horror | Hooded Horror |
{4}{B} Creature — Horror Hooded Horror can't be blocked 4/4 | {4}{B} Creature — Horror Hooded Horror can't be blocked as long as defending player controls the most creatures or is tied for the most. 4/4 |
Leech Bonder | Leech Bonder |
{2}{U} Creature — Merfolk Soldier Leech Bonder enters the battlefield with two -1/-1 counters on it. {U}, {Q}: Move a counter from target creature onto 3/3 | {2}{U} Creature — Merfolk Soldier Leech Bonder enters the battlefield with two -1/-1 counters on it. {U}, {Q}: Move a counter from target creature onto a second target creature. ({Q} is the untap symbol.) 3/3 |
Phyrexian Splicer | Phyrexian Splicer |
{2} Artifact {2}, | {2} Artifact {2}, {T}, Choose flying, first strike, trample, or shadow: Until end of turn, target creature with the chosen ability loses it and another target creature gains it. |
Sheltering Word | Sheltering Word |
{1}{G} Instant Target creature you control gains hexproof until end of turn. You gain life equal to that creature's toughness. (A creature with hexproof can't be the target of spells or abilities opponents control.) | {1}{G} Instant Target creature you control gains hexproof until end of turn. You gain life equal to that creature's toughness. (A creature with hexproof can't be the target of spells or abilities your opponents control.) |
Shirei, Shizo's Caretaker | Shirei, Shizo's Caretaker |
{4}{B} Legendary Creature — Spirit Whenever a creature with power 1 or less is put into your graveyard from the battlefield, you may return that card to the battlefield 2/2 | {4}{B} Legendary Creature — Spirit Whenever a creature with power 1 or less is put into your graveyard from the battlefield, you may return that card to the battlefield at the beginning of the next end step if Shirei, Shizo's Caretaker is still on the battlefield. 2/2 |
Magic 2015 | Khans of Tarkir |
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Abomination of Gudul | |
{3}{B}{G}{U} Creature — Horror Flying Whenever Abomination of Gudul deals combat damage to a player, you may draw a card. If you do, discard a card. Morph {2}{B}{G}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 3/4 | |
Abzan Ascendancy | |
{W}{B}{G} Enchantment When Abzan Ascendancy enters the battlefield, put a +1/+1 counter on each creature you control. Whenever a nontoken creature you control dies, put a 1/1 white Spirit creature token with flying onto the battlefield. | |
Abzan Banner | |
{3} Artifact {T}: Add {W}, {B}, or {G} to your mana pool. {W}{B}{G}, {T}, Sacrifice Abzan Banner: Draw a card. | |
Abzan Battle Priest | |
{3}{W} Creature — Human Cleric Outlast {W} ({W}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.) Each creature you control with a +1/+1 counter on it has lifelink. 3/2 | |
Abzan Charm | |
{W}{B}{G} Instant Choose one — • Exile target creature with power 3 or greater. • You draw two cards and you lose 2 life. • Distribute two +1/+1 counters among one or two target creatures. | |
Abzan Falconer | |
{2}{W} Creature — Human Soldier Outlast {W} ({W}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.) Each creature you control with a +1/+1 counter on it has flying. 2/3 | |
Abzan Guide | |
{3}{W}{B}{G} Creature — Human Warrior Lifelink (Damage dealt by this creature also causes you to gain that much life.) Morph {2}{W}{B}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 4/4 | |
Ainok Bond-Kin | |
{1}{W} Creature — Hound Soldier Outlast {1}{W} ({1}{W}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.) Each creature you control with a +1/+1 counter on it has first strike. 2/1 | |
Ainok Tracker | |
{5}{R} Creature — Hound Scout First strike Morph {4}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 3/3 | |
Alabaster Kirin | |
{3}{W} Creature — Kirin Flying, vigilance 2/3 | |
Alpine Grizzly | |
{2}{G} Creature — Bear 4/2 | |
Altar of the Brood | |
{1} Artifact Whenever another permanent enters the battlefield under your control, each opponent puts the top card of his or her library into his or her graveyard. | |
Anafenza, the Foremost | |
{W}{B}{G} Legendary Creature — Human Soldier Whenever Anafenza, the Foremost attacks, put a +1/+1 counter on another target tapped creature you control. If a creature card would be put into an opponent's graveyard from anywhere, exile it instead. 4/4 | |
Ankle Shanker | |
{2}{R}{W}{B} Creature — Goblin Berserker Haste Whenever Ankle Shanker attacks, creatures you control gain first strike and deathtouch until end of turn. 2/2 | |
Archers' Parapet | |
{1}{G} Creature — Wall Defender {1}{B}, {T}: Each opponent loses 1 life. 0/5 | |
Armament Corps | |
{2}{W}{B}{G} Creature — Human Soldier When Armament Corps enters the battlefield, distribute two +1/+1 counters among one or two target creatures you control. 4/4 | |
Arrow Storm | |
{3}{R}{R} Sorcery Arrow Storm deals 4 damage to target creature or player. Raid — If you attacked with a creature this turn, instead Arrow Storm deals 5 damage to that creature or player and the damage can't be prevented. | |
Ashcloud Phoenix | |
{2}{R}{R} Creature — Phoenix Flying When Ashcloud Phoenix dies, return it to the battlefield face down. Morph {4}{R}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Ashcloud Phoenix is turned face up, it deals 2 damage to each player. 4/1 | |
Avalanche Tusker | |
{2}{G}{U}{R} Creature — Elephant Warrior Whenever Avalanche Tusker attacks, target creature defending player controls blocks it this combat if able. 6/4 | |
Awaken the Bear | |
{2}{G} Instant Target creature gets +3/+3 and gains trample until end of turn. | |
Barrage of Boulders | |
{2}{R} Sorcery Barrage of Boulders deals 1 damage to each creature you don't control. Ferocious — If you control a creature with power 4 or greater, creatures can't block this turn. | |
Bear's Companion | |
{2}{G}{U}{R} Creature — Human Warrior When Bear's Companion enters the battlefield, put a 4/4 green Bear creature token onto the battlefield. 2/2 | |
Become Immense | |
{5}{G} Instant Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Target creature gets +6/+6 until end of turn. | |
Bellowing Saddlebrute | |
{3}{B} Creature — Orc Warrior Raid — When Bellowing Saddlebrute enters the battlefield, you lose 4 life unless you attacked with a creature this turn. 4/5 | |
Bitter Revelation | |
{3}{B} Sorcery Look at the top four cards of your library. Put two of them into your hand and the rest into your graveyard. You lose 2 life. | |
Blinding Spray | |
{4}{U} Instant Creatures your opponents control get -4/-0 until end of turn. Draw a card. | |
Bloodfell Caves | |
Land Bloodfell Caves enters the battlefield tapped. When Bloodfell Caves enters the battlefield, you gain 1 life. {T}: Add {B} or {R} to your mana pool. | |
Bloodfire Expert | |
{2}{R} Creature — Efreet Monk Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) 3/1 | |
Bloodfire Mentor | |
{2}{R} Creature — Efreet Shaman {2}{U}, {T}: Draw a card, then discard a card. 0/5 | |
Bloodsoaked Champion | |
{B} Creature — Human Warrior Bloodsoaked Champion can't block. Raid — {1}{B}: Return Bloodsoaked Champion from your graveyard to the battlefield. Activate this ability only if you attacked with a creature this turn. 2/1 | |
Blossoming Sands | |
Land Blossoming Sands enters the battlefield tapped. When Blossoming Sands enters the battlefield, you gain 1 life. {T}: Add {G} or {W} to your mana pool. | |
Brave the Sands | |
{1}{W} Enchantment Creatures you control have vigilance. Each creature you control can block an additional creature. | |
Briber's Purse | |
{X} Artifact Briber's Purse enters the battlefield with X gem counters on it. {1}, {T}, Remove a gem counter from Briber's Purse: Target creature can't attack or block this turn. | |
Bring Low | |
{3}{R} Instant Bring Low deals 3 damage to target creature. If that creature has a +1/+1 counter on it, Bring Low deals 5 damage to it instead. | |
Burn Away | |
{4}{R} Instant Burn Away deals 6 damage to target creature. When that creature dies this turn, exile all cards from its controller's graveyard. | |
Butcher of the Horde | |
{1}{R}{W}{B} Creature — Demon Flying Sacrifice another creature: Butcher of the Horde gains your choice of vigilance, lifelink, or haste until end of turn. 5/4 | |
Canyon Lurkers | |
{4}{R} Creature — Human Rogue Morph {3}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 5/2 | |
Chief of the Edge | |
{W}{B} Creature — Human Warrior Other Warrior creatures you control get +1/+0. 3/2 | |
Chief of the Scale | |
{W}{B} Creature — Human Warrior Other Warrior creatures you control get +0/+1. 2/3 | |
Clever Impersonator | |
{2}{U}{U} Creature — Shapeshifter You may have Clever Impersonator enter the battlefield as a copy of any nonland permanent on the battlefield. 0/0 | |
Crackling Doom | |
{R}{W}{B} Instant Crackling Doom deals 2 damage to each opponent. Each opponent sacrifices a creature with the greatest power among creatures he or she controls. | |
Cranial Archive | |
{2} Artifact {2}, Exile Cranial Archive: Target player shuffles his or her graveyard into his or her library. Draw a card. | |
Crater's Claws | |
{X}{R} Sorcery Crater's Claws deals X damage to target creature or player. Ferocious — Crater's Claws deals X plus 2 damage to that creature or player instead if you control a creature with power 4 or greater. | |
Dazzling Ramparts | |
{4}{W} Creature — Wall Defender {1}{W}, {T}: Tap target creature. 0/7 | |
Dead Drop | |
{9}{B} Sorcery Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Target player sacrifices two creatures. | |
Death Frenzy | |
{3}{B}{G} Sorcery All creatures get -2/-2 until end of turn. Whenever a creature dies this turn, you gain 1 life. | |
Debilitating Injury | |
{1}{B} Enchantment — Aura Enchant creature Enchanted creature gets -2/-2. | |
Defiant Strike | |
{W} Instant Target creature gets +1/+0 until end of turn. Draw a card. | |
Deflecting Palm | |
{R}{W} Instant The next time a source of your choice would deal damage to you this turn, prevent that damage. If damage is prevented this way, Deflecting Palm deals that much damage to that source's controller. | |
Dig Through Time | |
{6}{U}{U} Instant Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Look at the top seven cards of your library. Put two of them into your hand and the rest on the bottom of your library in any order. | |
Disdainful Stroke | |
{1}{U} Instant Counter target spell with converted mana cost 4 or greater. | |
Dismal Backwater | |
Land Dismal Backwater enters the battlefield tapped. When Dismal Backwater enters the battlefield, you gain 1 life. {T}: Add {U} or {B} to your mana pool. | |
Disowned Ancestor | |
{B} Creature — Spirit Warrior Outlast {1}{B} ({1}{B}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.) 0/4 | |
Dragon Grip | |
{2}{R} Enchantment — Aura Ferocious — If you control a creature with power 4 or greater, you may cast Dragon Grip as though it had flash. (You may cast it any time you could cast an instant.) Enchant creature Enchanted creature gets +2/+0 and has first strike. | |
Dragonscale Boon | |
{3}{G} Instant Put two +1/+1 counters on target creature and untap it. | |
Dragon's Eye Savants | |
{1}{U} Creature — Human Wizard Morph—Reveal a blue card in your hand. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Dragon's Eye Savants is turned face up, look at target opponent's hand. 0/6 | |
Dragon-Style Twins | |
{3}{R}{R} Creature — Human Monk Double strike Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) 3/3 | |
Dragon Throne of Tarkir | |
{4} Legendary Artifact — Equipment Equipped creature has defender and "{2}, {T}: Other creatures you control gain trample and get +X/+X until end of turn, where X is this creature's power." Equip {3} | |
Duneblast | |
{4}{W}{B}{G} Sorcery Choose up to one creature. Destroy the rest. | |
Dutiful Return | |
{3}{B} Sorcery Return up to two target creature cards from your graveyard to your hand. | |
Efreet Weaponmaster | |
{3}{U}{R}{W} Creature — Efreet Monk First strike When Efreet Weaponmaster enters the battlefield or is turned face up, another target creature you control gets +3/+0 until end of turn. Morph {2}{U}{R}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 4/3 | |
Embodiment of Spring | |
{U} Creature — Elemental {1}{G}, {T}, Sacrifice Embodiment of Spring: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library. 0/3 | |
Empty the Pits | |
{X}{X}{B}{B}{B}{B} Instant Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Put X 2/2 black Zombie creature tokens onto the battlefield tapped. | |
End Hostilities | |
{3}{W}{W} Sorcery Destroy all creatures and all permanents attached to creatures. | |
Feat of Resistance | |
{1}{W} Instant Put a +1/+1 counter on target creature you control. It gains protection from the color of your choice until end of turn. | |
Feed the Clan | |
{1}{G} Instant You gain 5 life. Ferocious — You gain 10 life instead if you control a creature with power 4 or greater. | |
Firehoof Cavalry | |
{W} Creature — Human Berserker {3}{R}: Firehoof Cavalry gets +2/+0 and gains trample until end of turn. 1/1 | |
Flying Crane Technique | |
{3}{U}{R}{W} Instant Untap all creatures you control. They gain flying and double strike until end of turn. | |
Force Away | |
{1}{U} Instant Return target creature to its owner's hand. Ferocious — If you control a creature with power 4 or greater, you may draw a card. If you do, discard a card. | |
Frontier Bivouac | |
Land Frontier Bivouac enters the battlefield tapped. {T}: Add {G}, {U}, or {R} to your mana pool. | |
Ghostfire Blade | |
{1} Artifact — Equipment Equipped creature gets +2/+2. Equip {3} Ghostfire Blade's equip ability costs {2} less to activate if it targets a colorless creature. | |
Glacial Stalker | |
{5}{U} Creature — Elemental Morph {4}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 4/5 | |
Goblinslide | |
{2}{R} Enchantment Whenever you cast a noncreature spell, you may pay {1}. If you do, put a 1/1 red Goblin creature token with haste onto the battlefield. | |
Grim Haruspex | |
{2}{B} Creature — Human Wizard Morph {B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) Whenever another nontoken creature you control dies, draw a card. 3/2 | |
Gurmag Swiftwing | |
{1}{B} Creature — Bat Flying, first strike, haste 1/2 | |
Hardened Scales | |
{G} Enchantment If one or more +1/+1 counters would be placed on a creature you control, that many plus one +1/+1 counters are placed on it instead. | |
Heart-Piercer Bow | |
{2} Artifact — Equipment Whenever equipped creature attacks, Heart-Piercer Bow deals 1 damage to target creature defending player controls. Equip {1} | |
Heir of the Wilds | |
{1}{G} Creature — Human Warrior Deathtouch Ferocious — Whenever Heir of the Wilds attacks, if you control a creature with power 4 or greater, Heir of the Wilds gets +1/+1 until end of turn. 2/2 | |
Herald of Anafenza | |
{W} Creature — Human Soldier Outlast {2}{W} ({2}{W}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.) Whenever you activate Herald of Anafenza's outlast ability, put a 1/1 white Warrior creature token onto the battlefield. 1/2 | |
Highland Game | |
{1}{G} Creature — Elk When Highland Game dies, you gain 2 life. 2/1 | |
High Sentinels of Arashin | |
{3}{W} Creature — Bird Soldier Flying High Sentinels of Arashin gets +1/+1 for each other creature you control with a +1/+1 counter on it. {3}{W}: Put a +1/+1 counter on target creature. 3/4 | |
Highspire Mantis | |
{2}{R}{W} Creature — Insect Flying, trample 3/3 | |
Hooded Hydra | |
{X}{G}{G} Creature — Snake Hydra Hooded Hydra enters the battlefield with X +1/+1 counters on it. When Hooded Hydra dies, put a 1/1 green Snake creature token onto the battlefield for each +1/+1 counter on it. Morph {3}{G}{G} As Hooded Hydra is turned face up, put five +1/+1 counters on it. 0/0 | |
Hooting Mandrills | |
{5}{G} Creature — Ape Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Trample 4/4 | |
Horde Ambusher | |
{1}{R} Creature — Human Berserker Whenever Horde Ambusher blocks, it deals 1 damage to you. Morph—Reveal a red card in your hand. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Horde Ambusher is turned face up, target creature can't block this turn. 2/2 | |
Hordeling Outburst | |
{1}{R}{R} Sorcery Put three 1/1 red Goblin creature tokens onto the battlefield. | |
Howl of the Horde | |
{2}{R} Sorcery When you cast your next instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy. Raid — If you attacked with a creature this turn, when you cast your next instant or sorcery spell this turn, copy that spell an additional time. You may choose new targets for the copy. | |
Icefeather Aven | |
{G}{U} Creature — Bird Shaman Flying Morph {1}{G}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Icefeather Aven is turned face up, you may return another target creature to its owner's hand. 2/2 | |
Icy Blast | |
{X}{U} Instant Tap X target creatures. Ferocious — If you control a creature with power 4 or greater, those creatures don't untap during their controllers' next untap steps. | |
Ivorytusk Fortress | |
{2}{W}{B}{G} Creature — Elephant Untap each creature you control with a +1/+1 counter on it during each other player's untap step. 5/7 | |
Jeering Instigator | |
{1}{R} Creature — Goblin Rogue Morph {2}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Jeering Instigator is turned face up, if it's your turn, gain control of another target creature until end of turn. Untap that creature. It gains haste until end of turn. 2/1 | |
Jeskai Ascendancy | |
{U}{R}{W} Enchantment Whenever you cast a noncreature spell, creatures you control get +1/+1 until end of turn. Untap those creatures. Whenever you cast a noncreature spell, you may draw a card. If you do, discard a card. | |
Jeskai Banner | |
{3} Artifact {T}: Add {U}, {R}, or {W} to your mana pool. {U}{R}{W}, {T}, Sacrifice Jeskai Banner: Draw a card. | |
Jeskai Charm | |
{U}{R}{W} Instant Choose one — • Put target creature on top of its owner's library. • Jeskai Charm deals 4 damage to target opponent. • Creatures you control get +1/+1 and gain lifelink until end of turn. | |
Jeskai Elder | |
{1}{U} Creature — Human Monk Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Whenever Jeskai Elder deals combat damage to a player, you may draw a card. If you do, discard a card. 1/2 | |
Jeskai Student | |
{1}{W} Creature — Human Monk Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) 1/3 | |
Jeskai Windscout | |
{2}{U} Creature — Bird Scout Flying Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) 2/1 | |
Jungle Hollow | |
Land Jungle Hollow enters the battlefield tapped. When Jungle Hollow enters the battlefield, you gain 1 life. {T}: Add {B} or {G} to your mana pool. | |
Kheru Bloodsucker | |
{2}{B} Creature — Vampire Whenever a creature you control with toughness 4 or greater dies, each opponent loses 2 life and you gain 2 life. {2}{B}, Sacrifice another creature: Put a +1/+1 counter on Kheru Bloodsucker. 2/2 | |
Kheru Dreadmaw | |
{4}{B} Creature — Zombie Crocodile Defender {1}{G}, Sacrifice another creature: You gain life equal to the sacrificed creature's toughness. 4/4 | |
Kheru Lich Lord | |
{3}{B}{G}{U} Creature — Zombie Wizard At the beginning of your upkeep, you may pay {2}{B}. If you do, return a creature card at random from your graveyard to the battlefield. It gains flying, trample, and haste. Exile that card at the beginning of your next end step. If it would leave the battlefield, exile it instead of putting it anywhere else. 4/4 | |
Kheru Spellsnatcher | |
{3}{U} Creature — Naga Wizard Morph {4}{U}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Kheru Spellsnatcher is turned face up, counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. You may cast that card without paying its mana cost for as long as it remains exiled. 3/3 | |
Kill Shot | |
{2}{W} Instant Destroy target attacking creature. | |
Kin-Tree Invocation | |
{B}{G} Sorcery Put an X/X black and green Spirit Warrior creature token onto the battlefield, where X is the greatest toughness among creatures you control. | |
Kin-Tree Warden | |
{G} Creature — Human Warrior {2}: Regenerate Kin-Tree Warden. Morph {G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 1/1 | |
Krumar Bond-Kin | |
{3}{B}{B} Creature — Orc Warrior Morph {4}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 5/3 | |
Leaping Master | |
{1}{R} Creature — Human Monk {2}{W}: Leaping Master gains flying until end of turn. 2/1 | |
Lens of Clarity | |
{1} Artifact You may look at the top card of your library and at face-down creatures you don't control. (You may do this at any time.) | |
Longshot Squad | |
{3}{G} Creature — Hound Archer Outlast {1}{G} ({1}{G}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.) Each creature you control with a +1/+1 counter on it has reach. (A creature with reach can block creatures with flying.) 3/3 | |
Mantis Rider | |
{U}{R}{W} Creature — Human Monk Flying, vigilance, haste 3/3 | |
Mardu Ascendancy | |
{R}{W}{B} Enchantment Whenever a nontoken creature you control attacks, put a 1/1 red Goblin creature token onto the battlefield tapped and attacking. Sacrifice Mardu Ascendancy: Creatures you control get +0/+3 until end of turn. | |
Mardu Banner | |
{3} Artifact {T}: Add {R}, {W}, or {B} to your mana pool. {R}{W}{B}, {T}, Sacrifice Mardu Banner: Draw a card. | |
Mardu Blazebringer | |
{2}{R} Creature — Ogre Warrior When Mardu Blazebringer attacks or blocks, sacrifice it at end of combat. 4/4 | |
Mardu Charm | |
{R}{W}{B} Instant Choose one — • Mardu Charm deals 4 damage to target creature. • Put two 1/1 white Warrior creature tokens onto the battlefield. They gain first strike until end of turn. • Target opponent reveals his or her hand. You choose a noncreature, nonland card from it. That player discards that card. | |
Mardu Hateblade | |
{W} Creature — Human Warrior {B}: Mardu Hateblade gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.) 1/1 | |
Mardu Heart-Piercer | |
{3}{R} Creature — Human Archer Raid — When Mardu Heart-Piercer enters the battlefield, if you attacked with a creature this turn, Mardu Heart-Piercer deals 2 damage to target creature or player. 2/3 | |
Mardu Hordechief | |
{2}{W} Creature — Human Warrior Raid — When Mardu Hordechief enters the battlefield, if you attacked with a creature this turn, put a 1/1 white Warrior creature token onto the battlefield. 2/3 | |
Mardu Roughrider | |
{2}{R}{W}{B} Creature — Orc Warrior Whenever Mardu Roughrider attacks, target creature can't block this turn. 5/4 | |
Mardu Skullhunter | |
{1}{B} Creature — Human Warrior Mardu Skullhunter enters the battlefield tapped. Raid — When Mardu Skullhunter enters the battlefield, if you attacked with a creature this turn, target opponent discards a card. 2/1 | |
Mardu Warshrieker | |
{3}{R} Creature — Orc Shaman Raid — When Mardu Warshrieker enters the battlefield, if you attacked with a creature this turn, add {R}{W}{B} to your mana pool. 3/3 | |
Master of Pearls | |
{1}{W} Creature — Human Monk Morph {3}{W}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Master of Pearls is turned face up, creatures you control get +2/+2 until end of turn. 2/2 | |
Master the Way | |
{3}{U}{R} Sorcery Draw a card. Master the Way deals damage to target creature or player equal to the number of cards in your hand. | |
Meandering Towershell | |
{3}{G}{G} Creature — Turtle Islandwalk (This creature can't be blocked as long as defending player controls an Island.) Whenever Meandering Towershell attacks, exile it. Return it to the battlefield under your control tapped and attacking at the beginning of the declare attackers step on your next turn. 5/9 | |
Mer-Ek Nightblade | |
{3}{B} Creature — Orc Assassin Outlast {B} ({B}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.) Each creature you control with a +1/+1 counter on it has deathtouch. 2/3 | |
Mindswipe | |
{X}{U}{R} Instant Counter target spell unless its controller pays {X}. Mindswipe deals X damage to that spell's controller. | |
Mistfire Weaver | |
{3}{U} Creature — Djinn Wizard Flying Morph {2}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Mistfire Weaver is turned face up, target creature you control gains hexproof until end of turn. 3/1 | |
Molting Snakeskin | |
{B} Enchantment — Aura Enchant creature Enchanted creature gets +2/+0 and has "{2}{B}: Regenerate this creature." | |
Monastery Flock | |
{2}{U} Creature — Bird Defender, flying Morph {U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 0/5 | |
Monastery Swiftspear | |
{R} Creature — Human Monk Haste Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) 1/2 | |
Murderous Cut | |
{4}{B} Instant Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Destroy target creature. | |
Mystic Monastery | |
Land Mystic Monastery enters the battlefield tapped. {T}: Add {U}, {R}, or {W} to your mana pool. | |
{4}{U} Creature — Human Monk Mystic of the Hidden Way can't be blocked. Morph {2}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 3/2 | |
Narset, Enlightened Master | |
{3}{U}{R}{W} Legendary Creature — Human Monk First strike, hexproof Whenever Narset, Enlightened Master attacks, exile the top four cards of your library. Until end of turn, you may cast noncreature cards exiled with Narset this turn without paying their mana costs. 3/2 | |
Necropolis Fiend | |
{7}{B}{B} Creature — Demon Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Flying {X}, {T}, Exile X cards from your graveyard: Target creature gets -X/-X until end of turn. 4/5 | |
Nomad Outpost | |
Land Nomad Outpost enters the battlefield tapped. {T}: Add {R}, {W}, or {B} to your mana pool. | |
Opulent Palace | |
Land Opulent Palace enters the battlefield tapped. {T}: Add {B}, {G}, or {U} to your mana pool. | |
Pearl Lake Ancient | |
{5}{U}{U} Creature — Leviathan Flash Pearl Lake Ancient can't be countered. Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Return three lands you control to their owner's hand: Return Pearl Lake Ancient to its owner's hand. 6/7 | |
Pine Walker | |
{3}{G}{G} Creature — Elemental Morph {4}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) Whenever Pine Walker or another creature you control is turned face up, untap that creature. 5/5 | |
Ponyback Brigade | |
{3}{R}{W}{B} Creature — Goblin Warrior When Ponyback Brigade enters the battlefield or is turned face up, put three 1/1 red Goblin creature tokens onto the battlefield. Morph {2}{R}{W}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 2/2 | |
Quiet Contemplation | |
{2}{U} Enchantment Whenever you cast a noncreature spell, you may pay {1}. If you do, tap target creature an opponent controls and it doesn't untap during its controller's next untap step. | |
Raiders' Spoils | |
{3}{B} Enchantment Creatures you control get +1/+0. Whenever a Warrior you control deals combat damage to a player, you may pay 1 life. If you do, draw a card. | |
Rakshasa Deathdealer | |
{B}{G} Creature — Cat Demon {B}{G}: Rakshasa Deathdealer gets +2/+2 until end of turn. {B}{G}: Regenerate Rakshasa Deathdealer. 2/2 | |
Rakshasa's Secret | |
{2}{B} Sorcery Target opponent discards two cards. Put the top two cards of your library into your graveyard. | |
Rakshasa Vizier | |
{2}{B}{G}{U} Creature — Cat Demon Whenever one or more cards are put into exile from your graveyard, put that many +1/+1 counters on Rakshasa Vizier. 4/4 | |
Rattleclaw Mystic | |
{1}{G} Creature — Human Shaman {T}: Add {G}, {U}, or {R} to your mana pool. Morph {2} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Rattleclaw Mystic is turned face up, add {G}{U}{R} to your mana pool. 2/1 | |
Retribution of the Ancients | |
{B} Enchantment {B}, Remove X +1/+1 counters from among creatures you control: Target creature gets -X/-X until end of turn. | |
Ride Down | |
{R}{W} Instant Destroy target blocking creature. Creatures that were blocked by that creature this combat gain trample until end of turn. | |
Rite of the Serpent | |
{4}{B}{B} Sorcery Destroy target creature. If that creature had a +1/+1 counter on it, put a 1/1 green Snake creature token onto the battlefield. | |
Riverwheel Aerialists | |
{5}{U} Creature — Djinn Monk Flying Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) 4/5 | |
Roar of Challenge | |
{2}{G} Sorcery All creatures able to block target creature this turn do so. Ferocious — That creature gains indestructible until end of turn if you control a creature with power 4 or greater. | |
Rotting Mastodon | |
{4}{B} Creature — Zombie Elephant 2/8 | |
Rugged Highlands | |
Land Rugged Highlands enters the battlefield tapped. When Rugged Highlands enters the battlefield, you gain 1 life. {T}: Add {R} or {G} to your mana pool. | |
Rush of Battle | |
{3}{W} Sorcery Creatures you control get +2/+1 until end of turn. Warrior creatures you control gain lifelink until end of turn. (Damage dealt by those Warriors also causes their controller to gain that much life.) | |
Ruthless Ripper | |
{B} Creature — Human Assassin Deathtouch Morph—Reveal a black card in your hand. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Ruthless Ripper is turned face up, target player loses 2 life. 1/1 | |
Sage-Eye Harrier | |
{4}{W} Creature — Bird Warrior Flying Morph {3}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 1/5 | |
Sage of the Inward Eye | |
{2}{U}{R}{W} Creature — Djinn Wizard Flying Whenever you cast a noncreature spell, creatures you control gain lifelink until end of turn. 3/4 | |
Sagu Archer | |
{4}{G} Creature — Naga Archer Reach (This creature can block creatures with flying.) Morph {4}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 2/5 | |
Sagu Mauler | |
{4}{G}{U} Creature — Beast Trample, hexproof Morph {3}{G}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 6/6 | |
Salt Road Patrol | |
{3}{W} Creature — Human Scout Outlast {1}{W} ({1}{W}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.) 2/5 | |
Sandsteppe Citadel | |
Land Sandsteppe Citadel enters the battlefield tapped. {T}: Add {W}, {B}, or {G} to your mana pool. | |
Sarkhan, the Dragonspeaker | |
{3}{R}{R} Planeswalker — Sarkhan +1: Until end of turn, Sarkhan, the Dragonspeaker becomes a legendary 4/4 red Dragon creature with flying, indestructible, and haste. (He doesn't lose loyalty while he's not a planeswalker.) -3: Sarkhan, the Dragonspeaker deals 4 damage to target creature. -6: You get an emblem with "At the beginning of your draw step, draw two additional cards" and "At the beginning of your end step, discard your hand." 4 loyalty | |
Savage Knuckleblade | |
{G}{U}{R} Creature — Ogre Warrior {2}{G}: Savage Knuckleblade gets +2/+2 until end of turn. Activate this ability only once each turn. {2}{U}: Return Savage Knuckleblade to its owner's hand. {R}: Savage Knuckleblade gains haste until end of turn. 4/4 | |
Savage Punch | |
{1}{G} Sorcery Target creature you control fights target creature you don't control. Ferocious — The creature you control gets +2/+2 until end of turn before it fights if you control a creature with power 4 or greater. | |
Scaldkin | |
{3}{U} Creature — Elemental Flying {2}{R}, Sacrifice Scaldkin: Scaldkin deals 2 damage to target creature or player. 2/2 | |
Scion of Glaciers | |
{2}{U}{U} Creature — Elemental {U}: Scion of Glaciers gets +1/-1 until end of turn. 2/5 | |
Scoured Barrens | |
Land Scoured Barrens enters the battlefield tapped. When Scoured Barrens enters the battlefield, you gain 1 life. {T}: Add {W} or {B} to your mana pool. | |
Scout the Borders | |
{2}{G} Sorcery Reveal the top five cards of your library. You may put a creature or land card from among them into your hand. Put the rest into your graveyard. | |
Secret Plans | |
{G}{U} Enchantment Face-down creatures you control get +0/+1. Whenever a permanent you control is turned face up, draw a card. | |
Seeker of the Way | |
{1}{W} Creature — Human Warrior Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Whenever you cast a noncreature spell, Seeker of the Way gains lifelink until end of turn. 2/2 | |
See the Unwritten | |
{4}{G}{G} Sorcery Reveal the top eight cards of your library. You may put a creature card from among them onto the battlefield. Put the rest into your graveyard. Ferocious — If you control a creature with power 4 or greater, you may put two creature cards onto the battlefield instead of one. | |
Set Adrift | |
{5}{U} Sorcery Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Put target nonland permanent on top of its owner's library. | |
Shambling Attendants | |
{7}{B} Creature — Zombie Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) 3/5 | |
Sidisi, Brood Tyrant | |
{1}{B}{G}{U} Legendary Creature — Naga Shaman Whenever Sidisi, Brood Tyrant enters the battlefield or attacks, put the top three cards of your library into your graveyard. Whenever one or more creature cards are put into your graveyard from your library, put a 2/2 black Zombie creature token onto the battlefield. 3/3 | |
Sidisi's Pet | |
{3}{B} Creature — Zombie Ape Lifelink (Damage dealt by this creature also causes you to gain that much life.) Morph {1}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 1/4 | |
Siegecraft | |
{3}{W} Enchantment — Aura Enchant creature Enchanted creature gets +2/+4. | |
Siege Rhino | |
{1}{W}{B}{G} Creature — Rhino Trample When Siege Rhino enters the battlefield, each opponent loses 3 life and you gain 3 life. 4/5 | |
Singing Bell Strike | |
{1}{U} Enchantment — Aura Enchant creature When Singing Bell Strike enters the battlefield, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step. Enchanted creature has "{6}: Untap this creature." | |
Smoke Teller | |
{1}{G} Creature — Human Shaman {1}{U}: Look at target face-down creature. 2/2 | |
Snowhorn Rider | |
{3}{G}{U}{R} Creature — Human Warrior Trample Morph {2}{G}{U}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 5/5 | |
Sorin, Solemn Visitor | |
{2}{W}{B} Planeswalker — Sorin +1: Until your next turn, creatures you control get +1/+0 and gain lifelink. -2: Put a 2/2 black Vampire creature token with flying onto the battlefield. -6: You get an emblem with "At the beginning of each opponent's upkeep, that player sacrifices a creature." 4 loyalty | |
Stubborn Denial | |
{U} Instant Counter target noncreature spell unless its controller pays {1}. Ferocious — If you control a creature with power 4 or greater, counter that spell instead. | |
Sultai Ascendancy | |
{B}{G}{U} Enchantment At the beginning of your upkeep, look at the top two cards of your library. Put any number of them into your graveyard and the rest back on top of your library in any order. | |
Sultai Banner | |
{3} Artifact {T}: Add {B}, {G}, or {U} to your mana pool. {B}{G}{U}, {T}, Sacrifice Sultai Banner: Draw a card. | |
Sultai Charm | |
{B}{G}{U} Instant Choose one — • Destroy target monocolored creature. • Destroy target artifact or enchantment. • Draw two cards, then discard a card. | |
Sultai Flayer | |
{3}{G} Creature — Naga Shaman Whenever a creature you control with toughness 4 or greater dies, you gain 4 life. 3/4 | |
Sultai Scavenger | |
{5}{B} Creature — Bird Warrior Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Flying 3/3 | |
Sultai Soothsayer | |
{2}{B}{G}{U} Creature — Naga Shaman When Sultai Soothsayer enters the battlefield, look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard. 2/5 | |
Summit Prowler | |
{2}{R}{R} Creature — Yeti 4/3 | |
Surrak Dragonclaw | |
{2}{G}{U}{R} Legendary Creature — Human Warrior Flash Surrak Dragonclaw can't be countered. Creature spells you control can't be countered. Other creatures you control have trample. 6/6 | |
Suspension Field | |
{1}{W} Enchantment When Suspension Field enters the battlefield, you may exile target creature with toughness 3 or greater until Suspension Field leaves the battlefield. (That creature returns under its owner's control.) | |
Swarm of Bloodflies | |
{4}{B} Creature — Insect Flying Swarm of Bloodflies enters the battlefield with two +1/+1 counters on it. Whenever another creature dies, put a +1/+1 counter on Swarm of Bloodflies. 0/0 | |
Swift Kick | |
{3}{R} Instant Target creature you control gets +1/+0 until end of turn. It fights target creature you don't control. | |
Swiftwater Cliffs | |
Land Swiftwater Cliffs enters the battlefield tapped. When Swiftwater Cliffs enters the battlefield, you gain 1 life. {T}: Add {U} or {R} to your mana pool. | |
Taigam's Scheming | |
{1}{U} Sorcery Look at the top five cards of your library. Put any number of them into your graveyard and the rest back on top of your library in any order. | |
Take Up Arms | |
{4}{W} Instant Put three 1/1 white Warrior creature tokens onto the battlefield. | |
Temur Ascendancy | |
{G}{U}{R} Enchantment Creatures you control have haste. Whenever a creature with power 4 or greater enters the battlefield under your control, you may draw a card. | |
Temur Banner | |
{3} Artifact {T}: Add {G}, {U}, or {R} to your mana pool. {G}{U}{R}, {T}, Sacrifice Temur Banner: Draw a card. | |
Temur Charger | |
{1}{G} Creature — Horse Morph—Reveal a green card in your hand. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Temur Charger is turned face up, target creature gains trample until end of turn. 3/1 | |
Temur Charm | |
{G}{U}{R} Instant Choose one — • Target creature you control gets +1/+1 until end of turn. It fights target creature you don't control. • Counter target spell unless its controller pays {3}. • Creatures with power 3 or less can't block this turn. | |
Thornwood Falls | |
Land Thornwood Falls enters the battlefield tapped. When Thornwood Falls enters the battlefield, you gain 1 life. {T}: Add {G} or {U} to your mana pool. | |
Thousand Winds | |
{4}{U}{U} Creature — Elemental Flying Morph {5}{U}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Thousand Winds is turned face up, return all other tapped creatures to their owners' hands. 5/6 | |
Throttle | |
{4}{B} Instant Target creature gets -4/-4 until end of turn. | |
Timely Hordemate | |
{3}{W} Creature — Human Warrior Raid — When Timely Hordemate enters the battlefield, if you attacked with a creature this turn, return target creature card with converted mana cost 2 or less from your graveyard to the battlefield. 3/2 | |
Tomb of the Spirit Dragon | |
Land {T}: Add {1} to your mana pool. {2}, {T}: You gain 1 life for each colorless creature you control. | |
Tormenting Voice | |
{1}{R} Sorcery As an additional cost to cast Tormenting Voice, discard a card. Draw two cards. | |
Trail of Mystery | |
{1}{G} Enchantment Whenever a face-down creature enters the battlefield under your control, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle your library. Whenever a permanent you control is turned face up, if it's a creature, it gets +2/+2 until end of turn. | |
Tranquil Cove | |
Land Tranquil Cove enters the battlefield tapped. When Tranquil Cove enters the battlefield, you gain 1 life. {T}: Add {W} or {U} to your mana pool. | |
Trap Essence | |
{G}{U}{R} Instant Counter target creature spell. Put two +1/+1 counters on up to one target creature. | |
Treasure Cruise | |
{7}{U} Sorcery Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Draw three cards. | |
Tusked Colossodon | |
{4}{G}{G} Creature — Beast 6/5 | |
Tuskguard Captain | |
{2}{G} Creature — Human Warrior Outlast {G} ({G}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.) Each creature you control with a +1/+1 counter on it has trample. 2/3 | |
Ugin's Nexus | |
{5} Legendary Artifact If a player would begin an extra turn, that player skips that turn instead. If Ugin's Nexus would be put into a graveyard from the battlefield, instead exile it and take an extra turn after this one. | |
Unyielding Krumar | |
{3}{B} Creature — Orc Warrior {1}{W}: Unyielding Krumar gains first strike until end of turn. 3/3 | |
Utter End | |
{2}{W}{B} Instant Exile target nonland permanent. | |
Valley Dasher | |
{1}{R} Creature — Human Berserker Haste Valley Dasher attacks each turn if able. 2/2 | |
Venerable Lammasu | |
{6}{W} Creature — Lammasu Flying 5/4 | |
Villainous Wealth | |
{X}{B}{G}{U} Sorcery Target opponent exiles the top X cards of his or her library. You may cast any number of nonland cards with converted mana cost X or less from among them without paying their mana costs. | |
War Behemoth | |
{5}{W} Creature — Beast Morph {4}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 3/6 | |
Warden of the Eye | |
{2}{U}{R}{W} Creature — Djinn Wizard When Warden of the Eye enters the battlefield, return target noncreature, nonland card from your graveyard to your hand. 3/3 | |
War-Name Aspirant | |
{1}{R} Creature — Human Warrior Raid — War-Name Aspirant enters the battlefield with a +1/+1 counter on it if you attacked with a creature this turn. War-Name Aspirant can't be blocked by creatures with power 1 or less. 2/1 | |
Watcher of the Roost | |
{2}{W} Creature — Bird Soldier Flying Morph—Reveal a white card in your hand. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Watcher of the Roost is turned face up, you gain 2 life. 2/1 | |
Waterwhirl | |
{4}{U}{U} Instant Return up to two target creatures to their owners' hands. | |
Weave Fate | |
{3}{U} Instant Draw two cards. | |
Wetland Sambar | |
{1}{U} Creature — Elk 2/1 | |
Whirlwind Adept | |
{4}{U} Creature — Djinn Monk Hexproof (This creature can't be the target of spells or abilities your opponents control.) Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) 4/2 | |
Wind-Scarred Crag | |
Land Wind-Scarred Crag enters the battlefield tapped. When Wind-Scarred Crag enters the battlefield, you gain 1 life. {T}: Add {R} or {W} to your mana pool. | |
Wingmate Roc | |
{3}{W}{W} Creature — Bird Flying Raid — When Wingmate Roc enters the battlefield, if you attacked with a creature this turn, put a 3/4 white Bird creature token with flying onto the battlefield. Whenever Wingmate Roc attacks, you gain 1 life for each attacking creature. 3/4 | |
Winterflame | |
{1}{U}{R} Instant Choose one or both — • Tap target creature. • Winterflame deals 2 damage to target creature. | |
Witness of the Ages | |
{6} Artifact Creature — Golem Morph {5} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 4/4 | |
Woolly Loxodon | |
{5}{G}{G} Creature — Elephant Warrior Morph {5}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 6/7 | |
Zurgo Helmsmasher | |
{2}{R}{W}{B} Legendary Creature — Orc Warrior Haste Zurgo Helmsmasher attacks each combat if able. Zurgo Helmsmasher has indestructible as long as it's your turn. Whenever a creature dealt damage by Zurgo Helmsmasher this turn dies, put a +1/+1 counter on Zurgo Helmsmasher. 7/2 |